Add two examples to demonstrate "draw-on-shared-texture" use cases.
d3d11videosink will draw application's own texture without copy
by using:
- Enable "draw-on-shared-texture" property
- make use of "begin-draw" and "draw" signals
And then, application will render the shared application's texture
to swapchain's backbuffer by using
1) Direct3D11 APIs
2) Or, Direct3D9Ex + interop APIs
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1873>
This a GTK+ example will share, through GstContext, a custom X11
VADisplay to a pipeline using vah264dec and appsink.
When the frames are processed for rendering, the VASurfaceID is
fetched from the buffer and it is rendered using vaPutSurface in a X11
widget.
`pipe()` isn't used since 15927b6511,
and `socketpair()` from `#include <sys/socket.h>` is used only in the
examples. In practice, you can use probably also use anything that
allows you to create fd pairs, such as named pipes or anonymous pipes.
We use the cross-platform GstPollFD API in the plugin.
This adds two properties:
* scte-35-pid: If not 0, enables the SCTE-35 support for the current
program. This will write the proper PMT and send SCTE-35 NULL
commands (i.e. heartbeats) at a regular interval
* scte-35-null-interval: This specifies the interval at which the
NULL commands should be sent
Sending SCTE-35 commands is done by creating the appropriate SCTE-35
GstMpegtsSection and then sending them on the muxer. See the
associated example
Limitations:
- No transport changes at all (ICE, DTLS)
- Codec changes are untested and probably don't work
- Stream removal doesn't remove transports (i.e. non-bundled transports
will stay around until webrtcbin is shutdown)
- Unified Plan SDP only. No Plan-B support.
This is for testing race condition with multi-thread wayland client
environment. The race condition will be resolved with wayland proxy
wrapper API when handling event queue.
This removes the crossfade-ratio property and replaces it with an
operator property. Currently this implements the following operators:
- SOURCE: Copy over the source and don't look at the destination
- OVER: Default blending of the source over the destination
- ADD: Like OVER but simply adding the alpha instead
See the example for how to implement crossfading with this.
https://bugzilla.gnome.org/show_bug.cgi?id=797169
On debian system headers trigger compiler warnings like these,
don't error out on them:
/usr/include/directfb/direct/os/linux/glibc/waitqueue.h:95:1: note: previous definition of ‘direct_waitqueue_signal’ was here
SDP's are generated and consumed according to the W3C PeerConnection API
available from https://www.w3.org/TR/webrtc/
The SDP is either created initially from the connected
sink pads/attached transceivers as in the case of generating an offer or
intersected with the connected sink pads/attached transceivers as in
the case for creating an answer. In both cases, the rtp payloaded streams
sent by the peer are exposed as separate src pads.
The implementation supports trickle ICE, RTCP muxing, reduced size RTCP.
With contributions from:
Nirbheek Chauhan <nirbheek@centricular.com>
Mathieu Duponchelle <mathieu@centricular.com>
Edward Hervey <edward@centricular.com>
https://bugzilla.gnome.org/show_bug.cgi?id=792523
The client-draw callback is running on the GL Thread, which will
be required to map the buffer. Map early, and pass the mapped
frame instead. On top of that, make sure to signal any pending
draw before trying to push EOS, as some pad locks might be taken.
This is the cost of using the same thread to control GStreamer and
to render GL.