The caps that were sent by the caps event can be retrieved from the sinkpad
using gst_pad_get_current_caps(). This is more reliable than using cur_caps as
we know exactly which caps upstream selected when the UVC host didn't select a
format, yet.
This further allows to simplify the check, if the uvcsink has to wait for the
caps event before switching to the internal v4l2sink.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4994>
The probe passes all events except the EVENT_CAPS. Installing and removing the
probe doesn't provide any additional value.
Install an event function and always handle EVENT_CAPS. Use the caps_changed
field, to decide, if the element has to do anything special on a EVENT_CAPS.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4994>
Move the sanity checks to the beginning of the function. Make the actual effect
of the function more obvious and reset the flags in the end.
This should make it easier to understand what this function is doing.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4994>
The probe that installs the buffer probe is already on the correct pad. There is
no need for a separate function to install the probe.
While at it, change the signature of the probe functions to GstPadProbeCallback
to avoid the cast when installing the probes.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4994>
The uvcsink calculates the caps for the format that the UVC host selected. The
gst_uvc_sink_parse_cur_caps() sets these caps as cur_caps as a side effect. This
behavior is surprising as cur_caps is later updated to reflect the actually used
caps.
Just return the configured caps to avoid side effects. This makes the function
easier to understand. Update the function name to reflect the new behavior.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4994>
The only job of the event peer probe is to catch the upcoming caps event
and be able to react with the sink change. All other events that are
passing the pad shall be passed and ignored.
Since the probe is a blocking probe, there is no use in returning
with GST_PAD_PROBE_OK on other events. Otherwise the event would just
be blocked.
Since we are handling the probe removal of the probe already in the
event switch, we can remove the second explicit probe removal.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4994>
Since DXVA does not support some profiles such as HEVC RExt,
vendor specific decoding API is still required.
When decoder is negotiated with d3d11 caps, decoder will convert
semi-planar frame to planar since semi-planar format (e.g.,
DXGI_FORMAT_NV12) is not supported by CUDA/D3D11 interop.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5409>
Moves outputting frames to a task on the source pad, bringing vtdec in line with vtenc.
This brings possible performance improvements thanks to decoupling queueing new frames from outputting processed ones.
The queue length is limited to `2*DBP` to prevent decoding too far ahead compared to what we're pushing downstream.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5163>
This was easy to trigger when testing with e.g. vtenc ! vtdec ! glimagesink and closing the sink via window button,
causing GST_FLOW_ERROR to be received by the output loop, stopping it with the queue still full. This made the
enqueue_buffer() callback to lock waiting for space in our queue, while handle_frame() was waiting for the internal
VideoToolbox queue to free up, so that VTCompressionSessionEncodeFrame could finish. As the output loop was not
running, both functions waited forever.
Fixed by 1) immediately emptying our queue when GST_FLOW_ERROR is received (like we already did with _FLUSHING)
and 2) unconditionally setting the flushing flag in finish_encoding() when it sees the output loop stopped because
of GST_FLOW_ERROR, so that enqueue_buffer() will immediately discard any new frames coming out of VideoToolbox.
Both of those make sure we never run into the both-queues-full scenario.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5303>
As a short-term solution before full d3d12 rendering feature,
copy decoded d3d12 texture to shared d3d11 texture in order to use
existing various d3d11 implementations such as conversion, resizing,
and videosink.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5356>
Even if decoder is negotiated with CUDA memory feature, if downstream
proposed no buffer pool, assume that the pool size is unknown.
And disable zero-copy if there's no more free output surface.
Or, in case of reverse playback, always copy frames.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5338>
Issue is that when amc was producing a codec-data buffer, a
GstVideoCodecFrame was being popped off the internal queue. This meant
that the codec-data was being associated with the first input frame and
the second (first encoded buffer) output buffer with the second input
frame. At the end (assuming one input produces one output which seems
to hold in my testing and how the encoder is currently implemented)
there would be an input frame missing and would be pushed without any
timing information. This would lead to e.g. muxers rejecting the buffer
without PTS and failing to mux.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5330>
This patch removes the code duplication of input buffer importation, in all the
va elements that import video frames. It defines a synthetic object whose
members are required to create a new input buffer and do the importation of the
upstream buffer.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5257>
When we consider the DMA kind caps as input, the input_state->info
only contains the video format of GST_VIDEO_FORMAT_DMA_DRM, which
is not enough for va plugins. The new info in base encoder contains
the correct video info after the DMA caps parsing.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5189>
Since d3d11convert and its variant elements does not enable basetransform's
passthrough, passthrough allocation query needs to be handled
manually in order to respect downstream element's min/max buffer
requirement.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5255>
Adding cudaipc{src,sink} element for CUDA IPC support.
Implementation note:
* For the communication between end points, Win32 named-pipe
and unix domain socket will be used on Windows and Linux respectively.
* cudaipcsink behaves as a server, and all GPU resources will be owned by
the server process and exported for other processes, then cudaipcsrc
(client) will import each exported handle.
* User can select IPC mode via "ipc-mode" property of cudaipcsink.
There are two IPC mode, one is "legacy" which uses legacy CUDA IPC
method and the other is "mmap" which uses CUDA virtual memory API
with OS's resource handle sharing method such as DuplicateHandle()
on Windows. The "mmap" mode might be better than "legacy" in terms
of stability since it relies on OS's resource management but
it would consume more GPU memory than "legacy" mode.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4510>
If glyphrun unit is changed in a single line, there could be
overlapped background area which result in drawing background
twice. Adding geometry combine so that background geometry objects
with the same color can be merged and rendered at once
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5179>
Latest MSYS2 MinGW provides these now, so we don't need to define them
if they're already present in the header.
The AudioClient3 GUID requires the Windows 10 SDK, so it's only
available in the latest MinGW, and the MinGW in Cerbero is too old.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5155>
VA decoders implementation has been verified from 1.18 through 1.22
development cycles and also via the Fluster test framework. Similar
to other cases, we can prefer hardware over software in most cases.
At the same time, GStreamer-VAAPI decoders are demoted to NONE to
avoid collisions. The first step to their deprecation.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2312>