According to the standard:
"SegmentBase, SegmentTemplate and SegmentList shall inherit
attributes and elements from the same element on a higher level.
If the same attribute or element is present on both levels,
the one on the lower level shall take precedence over the one
on the higher level."
gst_mpdparser_parse_segment_list_node will now discard any inherited
segment URLs if the parsed element defines some too.
https://bugzilla.gnome.org/show_bug.cgi?id=751832
They are already defined in the forward decleration header and defining them
more than once will give an error with OSX's clang about typedef redefinition
being a C11 feature.
This was chosen over relying solely on the caps as glupload needs to propose an
allocation and set the texture target based on the output caps. Setting the
caps in the config is currently pointless as they are overwritten in a lot of
element's decide_allocation functions.
This provides a mechanism for the buffer pool to be configured for a certain
texture target when none has been configured.
Solved with a simple shader templating mechanism and string replacements
of the necessary sampler types/texture accesses and texture coordinate
mangling for rectangular and external-oes textures.
Add the various tokens/strings for the differnet texture types (2D, rect, oes)
Changes the GLmemory api to include the GstGLTextureTarget in all relevant
functions.
Update the relevant caps/templates for 2D only textures.
Created a unit test for dashdemux. It relies on a fake SOUP HTTP src plugin
that will feed data to dashdemux. The test controls the data to be
generated and checks the correct data was received for each expected
stream.
https://bugzilla.gnome.org/show_bug.cgi?id=756322
If MPD@suggestedPresentationDelay is not present in the manifest,
dashdemux selects the fragment closest to the most recently generated
fragment. This causes a playback issue because this choice does not allow
the DASH client to build up any buffer of downloaded fragments without
pausing playback. This is because by definition new fragments appear on
the server in real-time (e.g. if segment duration is 4 seconds, a new
fragment will appear on the server every 4 seconds). If the starting
playback position was n*segmentDuration seconds behind "now", the DASH
client could download up to 'n' fragments faster than realtime before it
reached the point where it needed to wait for fragments to appear on the
server.
The MPD@suggestedPresentationDelay attribute allows a content publisher
to provide a suggested starting position that is behind the current
"live" position.
If the MPD@suggestedPresentationDelay attribute is not present, provide
a suitable default value as a property of the dashdemux element. To
allow the default presentation delay to be specified either using
fragments or seconds, the property is a string that contains a number
and a unit (e.g. "10 seconds", "4 fragments", "2500ms").
Corrected the parsing of a segment template string.
Added unit tests to test the segment template parsing.
All reported problems are now correctly handled.
https://bugzilla.gnome.org/show_bug.cgi?id=751735
The gst_adaptive_demux_stream_free function is trying to stop the stream's
download task. For this, it signals the task. But it fails to also set the
stream->download_finished = TRUE, so the task will go back to sleep and
only exit when the download is finished.
https://bugzilla.gnome.org/show_bug.cgi?id=755121
When building the media segment list using a SegmentList node, the
gst_mpd_client_setup_representation function will iterate through the
list of S nodes and will expect to find a matching SegmentUrl node. If
one does not exist, the code made an illegal memory access.
https://bugzilla.gnome.org/show_bug.cgi?id=752496
These are used to apply restrictions on what the MPD file may
use, so no profile means no restrictions.
Besides, nothing actually uses the profiles (yet) anyway.
https://bugzilla.gnome.org/show_bug.cgi?id=750869
Initialize to 0 these parse structures before filling them: GstH264SEIMessage,
GstH264NalUnit, GstH264PPS, GstH264SPS and GstH264SliceHdr.
When calling the functions which fill those structures, they may fail, leaving
unitialized those structures. This situation may lead to future problems, such
as a segmentation fault when freeing, for example.
This patch initializes to zero these structures, before filling them.
https://bugzilla.gnome.org/show_bug.cgi?id=755161
Initialize to 0 these parse structures before filling them: GstH265SEIMessage,
GstH265NalUnit, GstH265VPS, GstH265PPS, GstH265SPS and GstH265SliceHdr.
When calling the functions which fill those structures, they may fail, leaving
unitialized those structures. This situation may lead to future problems, such
as a segmentation fault when freeing, for example.
This patch initializes to zero these structures, before filling them.
https://bugzilla.gnome.org/show_bug.cgi?id=755161