Move the assert to the error handling block at the end of the function so the
the logging is still triggered. Reword the logging slightly and add another
comment to hint what went wrong.
Fixes#737138
The allocation query failure doesn't mean that the negotiation
has failed as the element can allocate buffers itself.
Instead, only fail if the pads are flushing and the allocation
query failed.
https://bugzilla.gnome.org/show_bug.cgi?id=735844
audioresample and videoscale is something the application will have to do if
required, but we can at least help here by adding the
audioconvert/videoconvert elements.
https://bugzilla.gnome.org/show_bug.cgi?id=735748
Issue:
During a PAUSED->PLAYING transition when we are rendering an audio buffer in AudioBaseSink
we make adjustments to the sink's provided clock i.e. fix clock calibration using the external
pipeline clock, within "gst_audio_base_sink_sync_latency function inside gstaudiobasesink.c".
For the calibration adjustment we need to get the sink clock time using "gst_audio_clock_get_time".
But before calling "gst_audio_clock_get_time" we acquire the Object Lock on the Sink. If sink is
a pulsesink, "gst_audio_clock_get_time" internally calls "gst_pulsesink_get_time" which needs to
acquire Pulse Audio Main Loop Lock before querying Pulse Audio for its stream time using
"pa_stream_get_time". Please see "gst_pulsesink_get_time in pulsesink.c".
So the situation here is we have acquired the Object lock on Sink and need PA Main Loop Lock.
Now Pulse Audio Main Thread itself might be in the process of posting a stream status
message after Paused to Playing transition which in turn acquires the PA Main loop lock and
needs the Object Lock on Pulse Sink. This causes a deadlock with the earlier render thread.
Fix:
Do not acquire the object Lock on Sink before querying the time on PulseSink clock. This is
similar to the way we have used get_time at other places in the code. Acquire it after the
get_time call. This way PA Main loop will be able to post its stream status message by
acquiring the Sink Object lock and will eventually release its Main Loop lock needed for
gst_pulsesink_get_time to continue.
https://bugzilla.gnome.org/show_bug.cgi?id=736071
Don't try to set port attribute that's not advertised by the
adaptor. Fixes videotestsrc ! xvimagesink aborting with
X Error of failed request: BadMatch (invalid parameter attributes)
Major opcode of failed request: 151 (XVideo)
Minor opcode of failed request: 13 ()
on intel HD4600 graphics with kernel 3.16, xserver 1.15,
intel driver 2.21.15.
The timeout parameter is only allowed in a session response header
but some clients, like Honeywell VMS applications, send it as part
of the session request header. Ignore everything from the semicolon
to the end of the line when parsing session id.
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=736267
When switching URI from about-to-finish, playbin starts decoding the new
URI and the queue2 inside uridecodebin starts emitting buffering messages
immediately. However, the queue(s) inside playsink still have buffers to
play and the pipeline doesn't need to pause for buffering, so we should
not send those buffering messages up to the application, otherwise there
is an audible glitch caused by pausing the pipeline for a very short time.
https://bugzilla.gnome.org/show_bug.cgi?id=727255
when downsampling, the output buffer can be filled before all the input
samples are consumed. this is correct: when downsampling, several input
samples are needed for each output sample, so when only a small number of
input samples are available the number of output samples produced can be 0.
the resampler, however, was discarding those extra input samples instead of
clocking them into its filter history for the next iteration. this patch
fixes this by removing the check that the output buffer is full. the code
now always loops until all input samples are consumed, and relies on the
calling code to have provided a suitably sized location for the output.
note that there are already other checks in place in the calling code to
ensure that this is the case.
https://bugzilla.gnome.org/show_bug.cgi?id=732908
The source pad might be flushing while negotiating, resulting in
set_caps or the ALLOCATION query failing. In this case set the
reconfigure flag on the source pad so that negotiation is retried on the
next buffer.
If we had plugins and an error occurred we only include the error message
caused by this, otherwise we will include the codec description as generated
from the caps.
This allows to detect which exact codec was missing instead of getting a
generic "no suitable decoders found" error message.
Adds a new test to textoverlay to make sure it can properly handle
elements that have ANY caps but fail to add the overlay meta in
the allocation query.
This test verifies that textoverlay won't use the caps features even
knowing that the overlay meta is accepted when querying the downstream
caps because it also needs downstream to confirm by putting the meta
in the allocation query.
https://bugzilla.gnome.org/show_bug.cgi?id=735800
When downstream claims to accept the overlay meta but fails to
provide it in the allocation query, properly fallback to setting
a new caps without the overlay meta as that is not going to be used.
Only do this if the original caps doesn't have the overlay already,
otherwise there isn't much that can be done.
https://bugzilla.gnome.org/show_bug.cgi?id=735800
Setting segment.base in the segment sent from gst_ogg_demux_handle_page() is
enough to ensure that chained oggs are played corretly (see bgo#706569).
Tweaking the base in gst_ogg_pad_submit_packet() as well result in delays when
playing a file with start != -1.
https://bugzilla.gnome.org/show_bug.cgi?id=735808
It's not done in any other code calling negotiate and will cause deadlocks
as it is sending events and queries in the pipeline.
Specifically this pipeline was deadlocking:
gst-launch-1.0 videotestsrc ! textoverlay ! textoverlay ! fakesink