Commit graph

15 commits

Author SHA1 Message Date
Julien Isorce
2fd84a6c86 gl: do not include GL headers in public gstgl headers
Except for gst/gl/gstglfuncs.h

It is up to the client app to include these headers.
It is coherent with the fact that gstreamer-gl.pc does not
require any egl.pc/gles.pc. I.e. it is the responsability
of the app to search these headers within its build setup.

For example gstreamer-vaapi includes explicitly EGL/egl.h
and search for it in its configure.ac.

For example with this patch, if an app includes the headers
  gst/gl/egl/gstglcontext_egl.h
  gst/gl/egl/gstgldisplay_egl.h
  gst/gl/egl/gstglmemoryegl.h
it will *no longer* automatically include EGL/egl.h and GLES2/gl2.h.
Which is good because the app might want to use the gstgl api only
without the need to bother about gl headers.

Also added a test: cd tests/check && make libs/gstglheaders.check

https://bugzilla.gnome.org/show_bug.cgi?id=784779
2017-08-22 10:00:19 +01:00
Matthew Waters
efc015f27d gl: GL_ARRAY_BUFFER is not a part of VAO state
As a result we need to bind it on every draw in order to have the
correct state in the GL state machine.
2017-03-14 14:15:00 +11:00
Sebastian Dröge
5c99f9cf37 gst: Don't declare variables inside the for loop header
This is a C99 feature.
2016-12-13 22:39:01 +02:00
Guillaume Desmottes
fe7dd131f5 gltestsrc: fix shaders ref counting
The gltestsrc element uses two shaders: color_shader and snow_shader.
Those are alternatively assigned to the SrcShader->shader pointer and
their reference was transferred to it. Only the SrcShader->shader was
unreffed (in _src_shader_deinit()) so only one shader was properly
freed, the other one was leaked.

Fixed this by giving an extra ref to SrcShader->shader and unreffing the
2 shaders in _src_smpte_free().

https://bugzilla.gnome.org/show_bug.cgi?id=766661
2016-05-20 17:09:33 +02:00
Matthew Waters
a2d82e329a gltestsrc: port to gles2/gl3
This makes gltestsrc work everywhere \o/

- workaround RPi returning invalid values for positive coords in the
  checker shader
- reduce the number of iterations in the mandelbrot shader for gles2

https://bugzilla.gnome.org/show_bug.cgi?id=751540
2016-03-31 20:53:18 +11:00
Matthew Waters
00828b8c4c gltestsrc: port smpte pattern to shaders
Loosely based on patch by
Lubosz Sarnecki <lubosz.sarnecki@collabora.co.uk>

https://bugzilla.gnome.org/show_bug.cgi?id=751540
2016-03-31 20:53:18 +11:00
Matthew Waters
d412d617c2 gltestsrc: implement the circular method
https://bugzilla.gnome.org/show_bug.cgi?id=759801
2016-03-31 20:53:18 +11:00
Matthew Waters
6d368c0d0e gltestsrc: add a generic src framework
Any unsupported pattern (circular) results in an error
2016-03-31 20:53:18 +11:00
Matthew Waters
0870e8785e gl: remove useless gl{En,Dis}able (GL_TEXTURE_*) calls
We are using shaders everywhere and so they are not needed
2015-05-14 16:42:09 +10:00
Matthew Waters
a29a18cc3a glshader: attribute locations are -1 on error 2015-03-13 17:41:17 +00:00
Wang Xin-yu (王昕宇)
e6212f5156 gltestsrc: implement checkers pattern with GLSL
https://bugzilla.gnome.org/show_bug.cgi?id=737505
2014-10-07 23:41:38 +11:00
Matthew Waters
3ab17dfbe3 Revert accidental push: "gltestsrc: implement checkers pattern with GLSL"
This reverts commit eae09179f0.
2014-09-29 00:27:30 +10:00
Wang Xin-yu (王昕宇)
eae09179f0 gltestsrc: implement checkers pattern with GLSL 2014-09-28 21:43:34 +10:00
Lubosz Sarnecki
3736f944b5 gltestsrc: implement snow pattern with GLSL.
https://bugzilla.gnome.org/show_bug.cgi?id=735131
2014-09-24 00:40:37 +10:00
Matthew Waters
4bdf5f336a move gl elements to ext subdirectory 2014-03-16 11:23:16 +01:00
Renamed from gst/gl/gltestsrc.c (Browse further)