mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-23 18:21:04 +00:00
d3d11window: Invoke initial resize method from baseclass
... instead of calling from subclass in order for baseclass to handle more things between swapchain creation and resource creation.
This commit is contained in:
parent
7aad9187e4
commit
c1d2d9171d
5 changed files with 91 additions and 64 deletions
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@ -103,6 +103,8 @@ static void gst_d3d11_window_get_property (GObject * object, guint prop_id,
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static void gst_d3d11_window_dispose (GObject * object);
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static GstFlowReturn gst_d3d111_window_present (GstD3D11Window * self,
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GstBuffer * buffer);
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static void gst_d3d11_window_on_resize_default (GstD3D11Window * window,
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guint width, guint height);
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static void
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gst_d3d11_window_class_init (GstD3D11WindowClass * klass)
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@ -113,6 +115,8 @@ gst_d3d11_window_class_init (GstD3D11WindowClass * klass)
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gobject_class->get_property = gst_d3d11_window_get_property;
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gobject_class->dispose = gst_d3d11_window_dispose;
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klass->on_resize = GST_DEBUG_FUNCPTR (gst_d3d11_window_on_resize_default);
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g_object_class_install_property (gobject_class, PROP_D3D11_DEVICE,
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g_param_spec_object ("d3d11device", "D3D11 Device",
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"GstD3D11Device object for creating swapchain",
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@ -283,8 +287,9 @@ gst_d3d11_window_dispose (GObject * object)
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G_OBJECT_CLASS (parent_class)->dispose (object);
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}
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void
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gst_d3d11_window_on_resize (GstD3D11Window * window, guint width, guint height)
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static void
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gst_d3d11_window_on_resize_default (GstD3D11Window * window, guint width,
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guint height)
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{
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HRESULT hr;
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ID3D11Device *device_handle;
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@ -690,6 +695,9 @@ gst_d3d11_window_prepare (GstD3D11Window * window, guint width, guint height,
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}
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#endif
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/* call resize to allocated resources */
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klass->on_resize (window, width, height);
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if (window->requested_fullscreen != window->fullscreen) {
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klass->change_fullscreen_mode (window);
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}
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@ -134,6 +134,10 @@ struct _GstD3D11WindowClass
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gboolean (*unlock) (GstD3D11Window * window);
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gboolean (*unlock_stop) (GstD3D11Window * window);
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void (*on_resize) (GstD3D11Window * window,
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guint width,
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guint height);
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};
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GType gst_d3d11_window_get_type (void);
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@ -161,10 +165,6 @@ gboolean gst_d3d11_window_unlock (GstD3D11Window * window);
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gboolean gst_d3d11_window_unlock_stop (GstD3D11Window * window);
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void gst_d3d11_window_on_resize (GstD3D11Window * window,
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guint width,
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guint height);
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void gst_d3d11_window_on_key_event (GstD3D11Window * window,
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const gchar * event,
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const gchar * key);
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@ -94,8 +94,10 @@ gst_d3d11_window_core_window_unlock (GstD3D11Window * window);
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static gboolean
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gst_d3d11_window_core_window_unlock_stop (GstD3D11Window * window);
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static void
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gst_d3d11_window_core_window_on_resize (GstD3D11WindowCoreWindow * self,
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gst_d3d11_window_core_window_on_resize (GstD3D11Window * window,
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guint width, guint height);
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static void
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gst_d3d11_window_core_window_on_resize_sync (GstD3D11Window * window);
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static float
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get_logical_dpi (void)
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@ -130,7 +132,7 @@ class CoreResizeHandler
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{
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public:
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CoreResizeHandler () {}
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HRESULT RuntimeClassInitialize (GstD3D11WindowCoreWindow * listener)
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HRESULT RuntimeClassInitialize (GstD3D11Window * listener)
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{
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if (!listener)
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return E_INVALIDARG;
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@ -151,7 +153,9 @@ public:
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width = (guint) dip_to_pixel (new_size.Width);
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height = (guint) dip_to_pixel (new_size.Height);
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gst_d3d11_window_core_window_on_resize (window, width, height);
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window->surface_width = width;
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window->surface_height = height;
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gst_d3d11_window_core_window_on_resize_sync (window);
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}
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}
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@ -159,7 +163,7 @@ public:
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}
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private:
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GstD3D11WindowCoreWindow * window;
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GstD3D11Window * window;
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};
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template <typename CB>
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@ -253,6 +257,8 @@ gst_d3d11_window_core_window_class_init (GstD3D11WindowCoreWindowClass * klass)
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GST_DEBUG_FUNCPTR (gst_d3d11_window_core_window_unlock);
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window_class->unlock_stop =
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GST_DEBUG_FUNCPTR (gst_d3d11_window_core_window_unlock_stop);
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window_class->on_resize =
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GST_DEBUG_FUNCPTR (gst_d3d11_window_core_window_on_resize);
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}
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static void
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@ -299,7 +305,7 @@ gst_d3d11_window_core_window_constructed (GObject * object)
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window->surface_width = size.Width;
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window->surface_height = size.Height;
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hr = MakeAndInitialize<CoreResizeHandler>(&resize_handler, self);
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hr = MakeAndInitialize<CoreResizeHandler>(&resize_handler, window);
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if (!gst_d3d11_result (hr, NULL))
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goto error;
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@ -389,13 +395,6 @@ gst_d3d11_window_core_window_create_swap_chain (GstD3D11Window * window,
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new_swapchain.CopyTo (swap_chain);
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run_async (storage->dispatcher, storage->cancellable, DEFAULT_ASYNC_TIMEOUT,
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[window] {
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gst_d3d11_window_on_resize (window,
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window->surface_width, window->surface_height);
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return S_OK;
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});
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return TRUE;
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}
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@ -450,14 +449,9 @@ static void
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gst_d3d11_window_core_window_update_swap_chain (GstD3D11Window * window)
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{
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GstD3D11WindowCoreWindow *self = GST_D3D11_WINDOW_CORE_WINDOW (window);
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CoreWindowWinRTStorage *storage = self->storage;
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run_async (storage->dispatcher, storage->cancellable, DEFAULT_ASYNC_TIMEOUT,
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[window] {
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gst_d3d11_window_on_resize (window,
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gst_d3d11_window_core_window_on_resize (window,
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window->surface_width, window->surface_height);
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return S_OK;
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});
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return;
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}
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@ -471,17 +465,27 @@ gst_d3d11_window_core_window_change_fullscreen_mode (GstD3D11Window * window)
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}
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static void
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gst_d3d11_window_core_window_on_resize (GstD3D11WindowCoreWindow * self,
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gst_d3d11_window_core_window_on_resize (GstD3D11Window * window,
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guint width, guint height)
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{
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GstD3D11Window *window = GST_D3D11_WINDOW (self);
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GstD3D11WindowCoreWindow *self = GST_D3D11_WINDOW_CORE_WINDOW (window);
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CoreWindowWinRTStorage *storage = self->storage;
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window->surface_width = width;
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window->surface_height = height;
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run_async (storage->dispatcher, storage->cancellable, DEFAULT_ASYNC_TIMEOUT,
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[window] {
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gst_d3d11_window_core_window_on_resize_sync (window);
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return S_OK;
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});
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}
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GST_LOG_OBJECT (self, "New size %dx%d", width, height);
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static void
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gst_d3d11_window_core_window_on_resize_sync (GstD3D11Window * window)
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{
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GST_LOG_OBJECT (window,
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"New size %dx%d", window->surface_width, window->surface_height);
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gst_d3d11_window_on_resize (GST_D3D11_WINDOW (self), width, height);
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GST_D3D11_WINDOW_CLASS (parent_class)->on_resize (window,
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window->surface_width, window->surface_height);
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}
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GstD3D11Window *
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@ -91,16 +91,18 @@ gst_d3d11_window_swap_chain_panel_unlock (GstD3D11Window * window);
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static gboolean
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gst_d3d11_window_swap_chain_panel_unlock_stop (GstD3D11Window * window);
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static void
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gst_d3d11_window_swap_chain_panel_on_resize (GstD3D11WindowSwapChainPanel *
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self, guint width, guint height);
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gst_d3d11_window_swap_chain_panel_on_resize (GstD3D11Window * window,
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guint width, guint height);
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static void
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gst_d3d11_window_swap_chain_panel_on_resize_sync (GstD3D11Window *
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window);
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class PanelResizeHandler
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: public RuntimeClass<RuntimeClassFlags<ClassicCom>,
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Xaml::ISizeChangedEventHandler>
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{
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public:
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PanelResizeHandler () {}
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HRESULT RuntimeClassInitialize (GstD3D11WindowSwapChainPanel * listener)
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HRESULT RuntimeClassInitialize (GstD3D11Window * listener)
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{
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if (!listener)
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return E_INVALIDARG;
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@ -116,8 +118,9 @@ public:
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Size new_size;
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HRESULT hr = args->get_NewSize(&new_size);
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if (SUCCEEDED(hr)) {
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gst_d3d11_window_swap_chain_panel_on_resize (window,
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new_size.Width, new_size.Height);
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window->surface_width = new_size.Width;
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window->surface_height = new_size.Height;
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gst_d3d11_window_swap_chain_panel_on_resize_sync (window);
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}
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}
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}
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private:
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GstD3D11WindowSwapChainPanel * window;
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GstD3D11Window * window;
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};
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template <typename CB>
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@ -219,6 +222,8 @@ gst_d3d11_window_swap_chain_panel_class_init (GstD3D11WindowSwapChainPanelClass
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GST_DEBUG_FUNCPTR (gst_d3d11_window_swap_chain_panel_unlock);
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window_class->unlock_stop =
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GST_DEBUG_FUNCPTR (gst_d3d11_window_swap_chain_panel_unlock_stop);
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window_class->on_resize =
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GST_DEBUG_FUNCPTR (gst_d3d11_window_swap_chain_panel_on_resize);
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}
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static void
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@ -270,7 +275,7 @@ gst_d3d11_window_swap_chain_panel_constructed (GObject * object)
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window->surface_width = size.Width;
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window->surface_height = size.Height;
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hr = MakeAndInitialize<PanelResizeHandler>(&resize_handler, self);
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hr = MakeAndInitialize<PanelResizeHandler>(&resize_handler, window);
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if (!gst_d3d11_result (hr, NULL))
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goto error;
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@ -378,13 +383,6 @@ gst_d3d11_window_swap_chain_panel_create_swap_chain (GstD3D11Window * window,
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new_swapchain.CopyTo (swap_chain);
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run_async (storage->dispatcher, storage->cancellable, DEFAULT_ASYNC_TIMEOUT,
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[window] {
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gst_d3d11_window_on_resize (window,
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window->surface_width, window->surface_height);
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return S_OK;
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});
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return TRUE;
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}
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{
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GstD3D11WindowSwapChainPanel *self =
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GST_D3D11_WINDOW_SWAP_CHAIN_PANEL (window);
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SwapChainPanelWinRTStorage *storage = self->storage;
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run_async (storage->dispatcher, storage->cancellable, DEFAULT_ASYNC_TIMEOUT,
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[window] {
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gst_d3d11_window_on_resize (window,
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window->surface_width, window->surface_height);
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return S_OK;
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});
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gst_d3d11_window_swap_chain_panel_on_resize (window, window->surface_width,
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window->surface_height);
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return;
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}
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@ -465,16 +458,28 @@ gst_d3d11_window_swap_chain_panel_change_fullscreen_mode (GstD3D11Window *
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}
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static void
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gst_d3d11_window_swap_chain_panel_on_resize (GstD3D11WindowSwapChainPanel *
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self, guint width, guint height)
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gst_d3d11_window_swap_chain_panel_on_resize (GstD3D11Window * window,
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guint width, guint height)
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{
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GstD3D11Window *window = GST_D3D11_WINDOW (self);
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window->surface_width = width;
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window->surface_height = height;
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GstD3D11WindowSwapChainPanel *self =
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GST_D3D11_WINDOW_SWAP_CHAIN_PANEL (window);
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SwapChainPanelWinRTStorage *storage = self->storage;
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GST_LOG_OBJECT (self, "New size %dx%d", width, height);
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run_async (storage->dispatcher, storage->cancellable, DEFAULT_ASYNC_TIMEOUT,
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[window] {
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gst_d3d11_window_swap_chain_panel_on_resize_sync (window);
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return S_OK;
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});
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}
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gst_d3d11_window_on_resize (GST_D3D11_WINDOW (self), width, height);
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static void
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gst_d3d11_window_swap_chain_panel_on_resize_sync (GstD3D11Window * window)
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{
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GST_LOG_OBJECT (window,
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"New size %dx%d", window->surface_width, window->surface_height);
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GST_D3D11_WINDOW_CLASS (parent_class)->on_resize (window,
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window->surface_width, window->surface_height);
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}
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GstD3D11Window *
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@ -115,6 +115,9 @@ static void gst_d3d11_window_win32_release_external_handle (GstD3D11WindowWin32
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static void
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gst_d3d11_window_win32_set_window_handle (GstD3D11WindowWin32 * self,
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guintptr handle);
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static void
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gst_d3d11_window_win32_on_resize (GstD3D11Window * window,
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guint width, guint height);
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static void
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gst_d3d11_window_win32_class_init (GstD3D11WindowWin32Class * klass)
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@ -134,6 +137,8 @@ gst_d3d11_window_win32_class_init (GstD3D11WindowWin32Class * klass)
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window_class->create_swap_chain =
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GST_DEBUG_FUNCPTR (gst_d3d11_window_win32_create_swap_chain);
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window_class->present = GST_DEBUG_FUNCPTR (gst_d3d11_window_win32_present);
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window_class->on_resize =
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GST_DEBUG_FUNCPTR (gst_d3d11_window_win32_on_resize);
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}
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static void
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@ -573,7 +578,7 @@ gst_d3d11_window_win32_handle_window_proc (GstD3D11WindowWin32 * self,
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switch (uMsg) {
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case WM_SIZE:
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gst_d3d11_window_on_resize (window, 0, 0);
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gst_d3d11_window_win32_on_resize (window, 0, 0);
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break;
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case WM_CLOSE:
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if (self->internal_hwnd) {
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@ -790,9 +795,6 @@ gst_d3d11_window_win32_create_swap_chain (GstD3D11Window * window,
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*swap_chain = new_swapchain;
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/* Set zero width and height here. dxgi will decide client area by itself */
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gst_d3d11_window_on_resize (window, 0, 0);
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return TRUE;
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}
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@ -883,6 +885,14 @@ gst_d3d11_window_win32_present (GstD3D11Window * window, guint present_flags)
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return GST_FLOW_OK;
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}
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static void
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gst_d3d11_window_win32_on_resize (GstD3D11Window * window,
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guint width, guint height)
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{
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/* Set zero width and height here. dxgi will decide client area by itself */
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GST_D3D11_WINDOW_CLASS (parent_class)->on_resize (window, 0, 0);
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}
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static void
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gst_d3d11_window_win32_update_swap_chain (GstD3D11Window * window)
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{
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