mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2025-04-26 06:54:49 +00:00
d3d11window_win32: Create internal window on parent window's thread
If parent and child windows are running on different thread, there is always a chance to cause deadlock as DefWindowProc() call from child window thread might be blocked until the message is handled by parent's window procedure. Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1299>
This commit is contained in:
parent
afe941249e
commit
bd8a415747
1 changed files with 78 additions and 60 deletions
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@ -40,6 +40,7 @@ G_LOCK_DEFINE_STATIC (create_lock);
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#define D3D11_WINDOW_PROP_NAME "gst_d3d11_window_win32_object"
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#define D3D11_WINDOW_PROP_NAME "gst_d3d11_window_win32_object"
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#define WM_GST_D3D11_FULLSCREEN (WM_USER + 1)
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#define WM_GST_D3D11_FULLSCREEN (WM_USER + 1)
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#define WM_GST_D3D11_CONSTRUCT_INTERNAL_WINDOW (WM_USER + 2)
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static LRESULT CALLBACK window_proc (HWND hWnd, UINT uMsg, WPARAM wParam,
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static LRESULT CALLBACK window_proc (HWND hWnd, UINT uMsg, WPARAM wParam,
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LPARAM lParam);
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LPARAM lParam);
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@ -159,6 +160,11 @@ gst_d3d11_window_win32_constructed (GObject * object)
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GstD3D11Window *window = GST_D3D11_WINDOW (object);
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GstD3D11Window *window = GST_D3D11_WINDOW (object);
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GstD3D11WindowWin32 *self = GST_D3D11_WINDOW_WIN32 (object);
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GstD3D11WindowWin32 *self = GST_D3D11_WINDOW_WIN32 (object);
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if (window->external_handle) {
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gst_d3d11_window_win32_set_window_handle (self, window->external_handle);
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goto done;
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}
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g_mutex_lock (&self->lock);
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g_mutex_lock (&self->lock);
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self->loop = g_main_loop_new (self->main_context, FALSE);
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self->loop = g_main_loop_new (self->main_context, FALSE);
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self->thread = g_thread_new ("GstD3D11WindowWin32Win32",
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self->thread = g_thread_new ("GstD3D11WindowWin32Win32",
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@ -167,8 +173,8 @@ gst_d3d11_window_win32_constructed (GObject * object)
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g_cond_wait (&self->cond, &self->lock);
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g_cond_wait (&self->cond, &self->lock);
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g_mutex_unlock (&self->lock);
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g_mutex_unlock (&self->lock);
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if (window->external_handle)
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done:
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gst_d3d11_window_win32_set_window_handle (self, window->external_handle);
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G_OBJECT_CLASS (parent_class)->constructed (object);
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}
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}
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static void
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static void
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@ -186,7 +192,7 @@ gst_d3d11_window_win32_unprepare (GstD3D11Window * window)
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gst_d3d11_window_win32_release_external_handle (self);
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gst_d3d11_window_win32_release_external_handle (self);
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if (self->loop) {
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if (self->loop) {
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g_main_loop_quit (self->loop);
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g_main_loop_quit (self->loop);
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}
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}
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@ -204,6 +210,8 @@ gst_d3d11_window_win32_unprepare (GstD3D11Window * window)
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g_main_context_unref (self->main_context);
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g_main_context_unref (self->main_context);
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self->main_context = NULL;
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self->main_context = NULL;
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}
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}
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gst_d3d11_window_win32_close_internal_window (self);
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}
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}
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static void
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static void
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@ -231,6 +239,20 @@ running_cb (gpointer user_data)
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return G_SOURCE_REMOVE;
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return G_SOURCE_REMOVE;
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}
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}
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static gboolean
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msg_cb (GIOChannel * source, GIOCondition condition, gpointer data)
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{
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MSG msg;
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if (!PeekMessage (&msg, NULL, 0, 0, PM_REMOVE))
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return G_SOURCE_CONTINUE;
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TranslateMessage (&msg);
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DispatchMessage (&msg);
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return G_SOURCE_CONTINUE;
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}
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static gpointer
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static gpointer
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gst_d3d11_window_win32_thread_func (gpointer data)
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gst_d3d11_window_win32_thread_func (gpointer data)
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{
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{
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@ -243,6 +265,12 @@ gst_d3d11_window_win32_thread_func (gpointer data)
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window->initialized = gst_d3d11_window_win32_create_internal_window (self);
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window->initialized = gst_d3d11_window_win32_create_internal_window (self);
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self->msg_io_channel =
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g_io_channel_win32_new_messages ((guintptr) self->internal_hwnd);
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self->msg_source = g_io_create_watch (self->msg_io_channel, G_IO_IN);
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g_source_set_callback (self->msg_source, (GSourceFunc) msg_cb, self, NULL);
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g_source_attach (self->msg_source, self->main_context);
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source = g_idle_source_new ();
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source = g_idle_source_new ();
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g_source_set_callback (source, (GSourceFunc) running_cb, self, NULL);
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g_source_set_callback (source, (GSourceFunc) running_cb, self, NULL);
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g_source_attach (source, self->main_context);
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g_source_attach (source, self->main_context);
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@ -259,20 +287,6 @@ gst_d3d11_window_win32_thread_func (gpointer data)
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return NULL;
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return NULL;
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}
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}
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static gboolean
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msg_cb (GIOChannel * source, GIOCondition condition, gpointer data)
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{
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MSG msg;
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if (!PeekMessage (&msg, NULL, 0, 0, PM_REMOVE))
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return G_SOURCE_CONTINUE;
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TranslateMessage (&msg);
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DispatchMessage (&msg);
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return G_SOURCE_CONTINUE;
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}
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static void
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static void
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gst_d3d11_window_win32_close_internal_window (GstD3D11WindowWin32 * self)
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gst_d3d11_window_win32_close_internal_window (GstD3D11WindowWin32 * self)
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{
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{
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@ -302,22 +316,13 @@ static void
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gst_d3d11_window_win32_set_external_handle (GstD3D11WindowWin32 * self)
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gst_d3d11_window_win32_set_external_handle (GstD3D11WindowWin32 * self)
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{
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{
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WNDPROC external_window_proc;
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WNDPROC external_window_proc;
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RECT rect;
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if (!self->external_hwnd) {
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/* no parent so the internal window needs borders and system menu */
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SetWindowLongPtr (self->internal_hwnd, GWL_STYLE,
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WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_OVERLAPPEDWINDOW);
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SetParent (self->internal_hwnd, NULL);
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return;
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}
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external_window_proc =
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external_window_proc =
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(WNDPROC) GetWindowLongPtr (self->external_hwnd, GWLP_WNDPROC);
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(WNDPROC) GetWindowLongPtr (self->external_hwnd, GWLP_WNDPROC);
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GST_DEBUG ("set external window %" G_GUINTPTR_FORMAT,
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GST_DEBUG_OBJECT (self, "set external window %" G_GUINTPTR_FORMAT
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(guintptr) self->external_hwnd);
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", original window procedure %p", (guintptr) self->external_hwnd,
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external_window_proc);
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SetProp (self->external_hwnd, EXTERNAL_PROC_PROP_NAME,
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SetProp (self->external_hwnd, EXTERNAL_PROC_PROP_NAME,
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(HANDLE) external_window_proc);
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(HANDLE) external_window_proc);
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@ -325,17 +330,9 @@ gst_d3d11_window_win32_set_external_handle (GstD3D11WindowWin32 * self)
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SetWindowLongPtr (self->external_hwnd, GWLP_WNDPROC,
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SetWindowLongPtr (self->external_hwnd, GWLP_WNDPROC,
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(LONG_PTR) sub_class_proc);
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(LONG_PTR) sub_class_proc);
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SetWindowLongPtr (self->internal_hwnd, GWL_STYLE, WS_CHILD | WS_MAXIMIZE);
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/* Will create our internal window on parent window's thread */
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SetParent (self->internal_hwnd, self->external_hwnd);
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SendMessage (self->external_hwnd, WM_GST_D3D11_CONSTRUCT_INTERNAL_WINDOW,
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0, 0);
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/* take changes into account: SWP_FRAMECHANGED */
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GetClientRect (self->external_hwnd, &rect);
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SetWindowPos (self->internal_hwnd, HWND_TOP, rect.left, rect.top,
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rect.right, rect.bottom,
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SWP_ASYNCWINDOWPOS | SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER |
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SWP_FRAMECHANGED | SWP_NOACTIVATE);
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MoveWindow (self->internal_hwnd, rect.left, rect.top, rect.right,
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rect.bottom, FALSE);
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}
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}
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static void
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static void
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@ -351,11 +348,14 @@ gst_d3d11_window_win32_release_external_handle (GstD3D11WindowWin32 * self)
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if (!external_proc)
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if (!external_proc)
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return;
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return;
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GST_DEBUG ("release external window %" G_GUINTPTR_FORMAT,
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GST_DEBUG_OBJECT (self, "release external window %" G_GUINTPTR_FORMAT
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(guintptr) self->external_hwnd);
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", original window procedure %p", (guintptr) self->external_hwnd,
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external_proc);
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SetWindowLongPtr (self->external_hwnd,
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if (!SetWindowLongPtr (self->external_hwnd,
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GWLP_WNDPROC, (LONG_PTR) external_proc);
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GWLP_WNDPROC, (LONG_PTR) external_proc)) {
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GST_WARNING_OBJECT (self, "Couldn't restore original window procedure");
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}
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RemoveProp (self->external_hwnd, EXTERNAL_PROC_PROP_NAME);
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RemoveProp (self->external_hwnd, EXTERNAL_PROC_PROP_NAME);
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RemoveProp (self->external_hwnd, D3D11_WINDOW_PROP_NAME);
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RemoveProp (self->external_hwnd, D3D11_WINDOW_PROP_NAME);
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@ -428,12 +428,6 @@ gst_d3d11_window_win32_create_internal_window (GstD3D11WindowWin32 * self)
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GST_LOG_OBJECT (self,
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GST_LOG_OBJECT (self,
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"Created a internal d3d11 window %p", self->internal_hwnd);
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"Created a internal d3d11 window %p", self->internal_hwnd);
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self->msg_io_channel =
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g_io_channel_win32_new_messages ((guintptr) self->internal_hwnd);
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self->msg_source = g_io_create_watch (self->msg_io_channel, G_IO_IN);
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g_source_set_callback (self->msg_source, (GSourceFunc) msg_cb, self, NULL);
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g_source_attach (self->msg_source, self->main_context);
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return TRUE;
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return TRUE;
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}
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}
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@ -655,7 +649,14 @@ window_proc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
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SetProp (hWnd, D3D11_WINDOW_PROP_NAME, self);
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SetProp (hWnd, D3D11_WINDOW_PROP_NAME, self);
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} else if (GetProp (hWnd, D3D11_WINDOW_PROP_NAME)) {
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} else if (GetProp (hWnd, D3D11_WINDOW_PROP_NAME)) {
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self = GST_D3D11_WINDOW_WIN32 (GetProp (hWnd, D3D11_WINDOW_PROP_NAME));
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HANDLE handle = GetProp (hWnd, D3D11_WINDOW_PROP_NAME);
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if (!GST_IS_D3D11_WINDOW_WIN32 (handle)) {
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GST_WARNING ("%p is not d3d11window object", handle);
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goto done;
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}
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self = GST_D3D11_WINDOW_WIN32 (handle);
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g_assert (self->internal_hwnd == hWnd);
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g_assert (self->internal_hwnd == hWnd);
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@ -666,6 +667,7 @@ window_proc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
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if (uMsg == WM_SIZE)
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if (uMsg == WM_SIZE)
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return 0;
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return 0;
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done:
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return DefWindowProc (hWnd, uMsg, wParam, lParam);
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return DefWindowProc (hWnd, uMsg, wParam, lParam);
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}
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}
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@ -677,7 +679,30 @@ sub_class_proc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
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GstD3D11WindowWin32 *self =
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GstD3D11WindowWin32 *self =
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(GstD3D11WindowWin32 *) GetProp (hWnd, D3D11_WINDOW_PROP_NAME);
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(GstD3D11WindowWin32 *) GetProp (hWnd, D3D11_WINDOW_PROP_NAME);
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if (uMsg == WM_SIZE) {
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if (uMsg == WM_GST_D3D11_CONSTRUCT_INTERNAL_WINDOW) {
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GstD3D11Window *window = GST_D3D11_WINDOW (self);
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RECT rect;
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GST_DEBUG_OBJECT (self, "Create internal window");
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window->initialized = gst_d3d11_window_win32_create_internal_window (self);
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SetWindowLongPtr (self->internal_hwnd, GWL_STYLE, WS_CHILD | WS_MAXIMIZE);
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SetParent (self->internal_hwnd, self->external_hwnd);
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/* take changes into account: SWP_FRAMECHANGED */
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GetClientRect (self->external_hwnd, &rect);
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SetWindowPos (self->internal_hwnd, HWND_TOP, rect.left, rect.top,
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rect.right, rect.bottom,
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SWP_ASYNCWINDOWPOS | SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER |
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SWP_FRAMECHANGED | SWP_NOACTIVATE);
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MoveWindow (self->internal_hwnd, rect.left, rect.top, rect.right,
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rect.bottom, FALSE);
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/* don't need to be chained up to parent window procedure,
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* as this is our custom message */
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return 0;
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} else if (uMsg == WM_SIZE) {
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MoveWindow (self->internal_hwnd, 0, 0, LOWORD (lParam), HIWORD (lParam),
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MoveWindow (self->internal_hwnd, 0, 0, LOWORD (lParam), HIWORD (lParam),
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FALSE);
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FALSE);
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} else if (uMsg == WM_CLOSE || uMsg == WM_DESTROY) {
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} else if (uMsg == WM_CLOSE || uMsg == WM_DESTROY) {
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@ -814,17 +839,10 @@ gst_d3d11_window_win32_set_window_handle (GstD3D11WindowWin32 * self,
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{
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{
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self->overlay_state = GST_D3D11_WINDOW_WIN32_OVERLAY_STATE_NONE;
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self->overlay_state = GST_D3D11_WINDOW_WIN32_OVERLAY_STATE_NONE;
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if (self->visible) {
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ShowWindow (self->internal_hwnd, SW_HIDE);
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self->visible = FALSE;
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}
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gst_d3d11_window_win32_release_external_handle (self);
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self->external_hwnd = (HWND) handle;
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self->external_hwnd = (HWND) handle;
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gst_d3d11_window_win32_set_external_handle (self);
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gst_d3d11_window_win32_set_external_handle (self);
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if (self->external_hwnd)
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self->overlay_state = GST_D3D11_WINDOW_WIN32_OVERLAY_STATE_OPENED;
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self->overlay_state = GST_D3D11_WINDOW_WIN32_OVERLAY_STATE_OPENED;
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}
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}
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static void
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static void
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