mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-26 19:51:11 +00:00
gl: add glalpha element that is similar to the alpha element
It performs similarly to the existing alpha element however performs calculations in floating point rather than with small (guint8) integers so some differences are to be expected. https://bugzilla.gnome.org/show_bug.cgi?id=794070
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commit
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5 changed files with 755 additions and 0 deletions
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@ -14,6 +14,7 @@ plugin_LTLIBRARIES = libgstopengl.la
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libgstopengl_la_SOURCES = \
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gstopengl.c \
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gstglalpha.c \
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gstgluploadelement.c \
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gstgldownloadelement.c \
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gstglcolorconvertelement.c \
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@ -54,6 +55,7 @@ libgstopengl_la_SOURCES = \
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gstglutils.c
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noinst_HEADERS = \
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gstglalpha.h \
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gstgluploadelement.h \
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gstgldownloadelement.h \
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gstglcolorconvertelement.h \
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642
ext/gl/gstglalpha.c
Normal file
642
ext/gl/gstglalpha.c
Normal file
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@ -0,0 +1,642 @@
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/* GStreamer
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* Copyright (C) 2018 Matthew Waters <matthew@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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/*
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* This file was modified from the alpha element and converted to OpenGL
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*/
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/**
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* SECTION:element-glalpha
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* @title: glalpha
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*
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* The glalpha element adds an alpha channel to a video stream. The values
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* of the alpha channel can be either be set to a constant or can be
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* dynamically calculated via chroma keying, e.g. blue can be set as
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* the transparent color.
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*
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* Sample pipeline:
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* |[
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* gst-launch-1.0 gltestsrc pattern=snow ! mixer.sink_0 \
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* gltestsrc pattern=smpte ! glalpha method=green ! mixer.sink_1 \
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* glvideomixer name=mixer sink_0::zorder=0 sink_1::zorder=1 ! \
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* glimagesink
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* ]| This pipeline adds a alpha channel to the SMPTE color bars
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* with green as the transparent color and overlays the output on
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* top of a snow video stream.
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*
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "gstglalpha.h"
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#include <string.h>
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#include <math.h>
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#include <gst/gl/gstglfuncs.h>
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GST_DEBUG_CATEGORY_STATIC (glalpha_debug);
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#define GST_CAT_DEFAULT glalpha_debug
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#define GST_TYPE_GL_ALPHA_METHOD (gst_gl_alpha_method_get_type())
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static GType
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gst_gl_alpha_method_get_type (void)
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{
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static GType alpha_method_type = 0;
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static const GEnumValue alpha_method[] = {
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{ALPHA_METHOD_SET, "Set/adjust alpha channel", "set"},
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{ALPHA_METHOD_GREEN, "Chroma Key on pure green", "green"},
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{ALPHA_METHOD_BLUE, "Chroma Key on pure blue", "blue"},
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{ALPHA_METHOD_CUSTOM, "Chroma Key on custom RGB values", "custom"},
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{0, NULL, NULL},
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};
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if (!alpha_method_type) {
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alpha_method_type =
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g_enum_register_static ("GstGLAlphaMethod", alpha_method);
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}
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return alpha_method_type;
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}
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/* GstGLAlpha properties */
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#define DEFAULT_METHOD ALPHA_METHOD_SET
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#define DEFAULT_ALPHA 1.0
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#define DEFAULT_TARGET_R 0
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#define DEFAULT_TARGET_G 255
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#define DEFAULT_TARGET_B 0
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#define DEFAULT_ANGLE 20.0
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#define DEFAULT_NOISE_LEVEL 2.0
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#define DEFAULT_BLACK_SENSITIVITY 100
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#define DEFAULT_WHITE_SENSITIVITY 100
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enum
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{
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PROP_0,
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PROP_METHOD,
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PROP_ALPHA,
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PROP_TARGET_R,
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PROP_TARGET_G,
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PROP_TARGET_B,
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PROP_ANGLE,
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PROP_NOISE_LEVEL,
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PROP_BLACK_SENSITIVITY,
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PROP_WHITE_SENSITIVITY,
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};
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/* *INDENT-OFF* */
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static const gchar *alpha_frag =
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"#ifdef GL_ES\n"
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"precision mediump float;\n"
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"#endif\n"
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"varying vec2 v_texcoord;\n"
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"uniform sampler2D tex;\n"
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"uniform float alpha;\n"
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"void main () {\n"
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" vec4 rgba = texture2D (tex, v_texcoord);\n"
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" rgba.a = alpha;\n"
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" gl_FragColor = rgba;\n"
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"}\n";
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static const gchar *chroma_key_frag =
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"#ifdef GL_ES\n"
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"precision mediump float;\n"
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"#endif\n"
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"varying vec2 v_texcoord;\n"
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"uniform sampler2D tex;\n"
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"uniform float cb;\n"
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"uniform float cr;\n"
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"uniform float kg;\n"
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"uniform float accept_angle_tg;\n"
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"uniform float accept_angle_ctg;\n"
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"uniform float one_over_kc;\n"
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"uniform float kfgy_scale;\n"
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"uniform float noise_level2;\n"
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"uniform float smin;\n"
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"uniform float smax;\n"
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/* these values are taken from the alpha element and divided by 256 to
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* get the floating point numbers below.
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* XXX: They are different from the values produced by videoconvert and used
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* by glcolorconvert
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298, 0, 409, -57068,
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298, -100, -208, 34707,
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298, 516, 0, -70870,
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*/
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"#define from_yuv_bt601_offset vec3(-0.0625, -0.5, -0.5)\n"
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"#define from_yuv_bt601_rcoeff vec3(1.1640625, 0.000, 1.787)\n"
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"#define from_yuv_bt601_gcoeff vec3(1.1640625,-0.213,-0.531)\n"
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"#define from_yuv_bt601_bcoeff vec3(1.1640625, 2.112, 0.000)\n"
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/* these values are taken from the alpha element and divided by 256 to
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* get the floating point numbers below
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* XXX: They are different from the values produced by videoconvert and used
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* by glcolorconvert
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66, 129, 25, 4096,
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-38, -74, 112, 32768,
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112, -94, -18, 32768,
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*/
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"#define from_rgb_bt601_offset vec3(0.0625, 0.5, 0.5)\n"
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"#define from_rgb_bt601_ycoeff vec3( 0.2578125, 0.50390625, 0.09765625)\n"
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"#define from_rgb_bt601_ucoeff vec3(-0.1484375,-0.28906250, 0.43750000)\n"
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"#define from_rgb_bt601_vcoeff vec3( 0.4375000,-0.36718750,-0.07031250)\n"
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"#define PI 3.14159265\n"
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"\n"
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"vec3 yuv_to_rgb (vec3 val) {\n"
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" vec3 rgb;\n"
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" val += from_yuv_bt601_offset;\n"
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" rgb.r = dot(val, from_yuv_bt601_rcoeff);\n"
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" rgb.g = dot(val, from_yuv_bt601_gcoeff);\n"
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" rgb.b = dot(val, from_yuv_bt601_bcoeff);\n"
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" return rgb;\n"
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"}\n"
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"vec3 rgb_to_yuv (vec3 val) {\n"
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" vec3 yuv;\n"
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" yuv.r = dot(val.rgb, from_rgb_bt601_ycoeff);\n"
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" yuv.g = dot(val.rgb, from_rgb_bt601_ucoeff);\n"
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" yuv.b = dot(val.rgb, from_rgb_bt601_vcoeff);\n"
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" yuv += from_rgb_bt601_offset;\n"
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" return yuv;\n"
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"}\n"
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"vec4 chroma_keying_yuv (vec4 yuva) {\n"
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" float y, u, v;\n"
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" y = yuva.x;\n"
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" u = yuva.y-0.5;\n"
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" v = yuva.z-0.5;\n"
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" if (y < smin || y > smax) {\n"
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" return yuva;\n"
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" }\n"
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" vec4 new;\n"
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" float tmp, tmp1;\n"
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" float x = clamp ((u * cb + v * cr) * 2.0, -0.5, 0.5);\n"
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" float z = clamp ((v * cb - u * cr) * 2.0, -0.5, 0.5);\n"
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" if (abs(z) > min (0.5, x * accept_angle_tg * 0.0625)) {\n"
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" return yuva;\n"
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" }\n"
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" float x1 = min (0.5, abs(z * accept_angle_ctg * 0.0625));\n"
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" float y1 = z;\n"
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" tmp1 = max (0.0, x-x1);\n"
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" float b_alpha = yuva.a * (1.0 - clamp (tmp1 * one_over_kc, 0.0, 1.0));\n"
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" tmp = min (1.0, tmp1 * kfgy_scale * 0.0625);\n"
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" new.x = max (y-tmp, 0.0);//y < tmp ? 0.0 : y - tmp;\n"
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" new.y = clamp ((x1 * cb - y1 * cr) * 2.0, -0.5, 0.5)+0.5;\n"
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" new.z = clamp ((y1 * cb + x1 * cr) * 2.0, -0.5, 0.5)+0.5;\n"
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" new.a = z * z + (x - kg) * (x - kg) < noise_level2 ? 0.0 : b_alpha;\n"
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" return new;\n"
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"}\n"
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"void main () {\n"
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" vec4 yuva;\n"
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/* operations translated from alpha and tested with glvideomixer
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* with one pad's paremeters blend-equation-rgb={subtract,reverse-subtract},
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* blend-function-src-rgb=src-color and blend-function-dst-rgb=dst-color */
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" vec4 rgba = texture2D (tex, v_texcoord);\n"
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" yuva.xyz = rgb_to_yuv (rgba.rgb);\n"
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" yuva.a = rgba.a;\n"
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" yuva = chroma_keying_yuv (yuva);\n"
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" rgba.rgb = yuv_to_rgb (yuva.xyz);\n"
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" rgba.a = yuva.a;\n"
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" gl_FragColor = rgba;\n"
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"}\n";
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/* *INDENT-ON* */
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static const gfloat cog_rgb_to_ycbcr_matrix_8bit_sdtv[] = {
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0.2578125, 0.50390625, 0.09765625, 0.0625f,
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-0.1484375, -0.28906250, 0.43750000, 0.5f,
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0.4375000, -0.36718750, -0.07031250, 0.5f
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};
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static void gst_gl_alpha_set_property (GObject * object, guint prop_id,
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const GValue * value, GParamSpec * pspec);
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static void gst_gl_alpha_get_property (GObject * object, guint prop_id,
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GValue * value, GParamSpec * pspec);
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#define gst_gl_alpha_parent_class parent_class
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G_DEFINE_TYPE (GstGLAlpha, gst_gl_alpha, GST_TYPE_GL_FILTER);
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static gboolean
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gst_gl_alpha_is_passthrough (GstGLAlpha * glalpha)
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{
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return glalpha->method == ALPHA_METHOD_SET && glalpha->alpha == 1.0;
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}
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/* move v to be inside [from, to] by some multiple of (to-from) */
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static float
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wrap (float v, float from, float to)
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{
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float diff;
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if (from > to) {
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float t = to;
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to = from;
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from = t;
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}
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if (!isfinite (to) || !isfinite (from) || !isfinite (v))
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return v;
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diff = to - from;
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while (v < from)
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v += diff;
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while (v > to)
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v -= diff;
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return v;
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}
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static void
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gst_gl_alpha_update_properties (GstGLAlpha * glalpha)
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{
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GstBaseTransform *base = GST_BASE_TRANSFORM (glalpha);
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gboolean current_passthrough, passthrough;
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gfloat kgl;
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gfloat tmp;
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gfloat target_r, target_g, target_b;
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gfloat target_y, target_u, target_v;
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const float *matrix = cog_rgb_to_ycbcr_matrix_8bit_sdtv;
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GST_OBJECT_LOCK (glalpha);
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switch (glalpha->method) {
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case ALPHA_METHOD_GREEN:
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target_r = 0.0;
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target_g = 1.0;
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target_b = 0.0;
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break;
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case ALPHA_METHOD_BLUE:
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target_r = 0.0;
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target_g = 0.0;
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target_b = 1.0;
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break;
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default:
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target_r = (gfloat) glalpha->target_r / 255.0;
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target_g = (gfloat) glalpha->target_g / 255.0;
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target_b = (gfloat) glalpha->target_b / 255.0;
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break;
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}
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target_y =
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matrix[0] * target_r + matrix[1] * target_g + matrix[2] * target_b +
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matrix[3];
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/* Cb,Cr without offset here because the chroma keying
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* works with them being in range [-128,127]
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*/
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target_u = matrix[4] * target_r + matrix[5] * target_g + matrix[6] * target_b;
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target_v =
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matrix[8] * target_r + matrix[9] * target_g + matrix[10] * target_b;
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tmp = target_u * target_u + target_v * target_v;
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kgl = sqrt (tmp);
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glalpha->cb = target_u / kgl * 0.5;
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glalpha->cr = target_v / kgl * 0.5;
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tmp = 15 * tan (M_PI * glalpha->angle / 180);
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tmp = MIN (tmp, 255);
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glalpha->accept_angle_tg = tmp;
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tmp = 15 / tan (M_PI * glalpha->angle / 180);
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tmp = MIN (tmp, 255);
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glalpha->accept_angle_ctg = tmp;
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glalpha->one_over_kc = wrap (2 / kgl - 255, 0, 256);
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tmp = 15 * target_y / kgl;
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tmp = MIN (tmp, 255);
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glalpha->kfgy_scale = tmp;
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glalpha->kg = MIN (kgl, 0.5);
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glalpha->noise_level2 =
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glalpha->noise_level / 256.0 * glalpha->noise_level / 256.0;
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GST_INFO_OBJECT (glalpha, "target yuv: %f, %f, %f, "
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"kgl: %f, cb: %f, cr: %f, accept_angle_tg: %f, accept_angle_ctg: %f, "
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"one_over_kc: %f, kgfy_scale: %f, kg: %f, noise level: %f",
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(float) target_y, (float) target_u, (float) target_v, (float) kgl,
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(float) glalpha->cb, (float) glalpha->cr,
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(float) glalpha->accept_angle_tg, (float) glalpha->accept_angle_ctg,
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(float) glalpha->one_over_kc, (float) glalpha->kfgy_scale,
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(float) glalpha->kg, (float) glalpha->noise_level2);
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passthrough = gst_gl_alpha_is_passthrough (glalpha);
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GST_OBJECT_UNLOCK (glalpha);
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current_passthrough = gst_base_transform_is_passthrough (base);
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gst_base_transform_set_passthrough (base, passthrough);
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if (current_passthrough != passthrough)
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gst_base_transform_reconfigure_src (base);
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}
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static gboolean
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_create_shader (GstGLAlpha * alpha)
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{
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GstGLBaseFilter *base_filter = GST_GL_BASE_FILTER (alpha);
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GstGLFilter *filter = GST_GL_FILTER (alpha);
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GError *error = NULL;
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if (alpha->alpha_shader)
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gst_object_unref (alpha->alpha_shader);
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if (!(alpha->alpha_shader =
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gst_gl_shader_new_link_with_stages (base_filter->context, &error,
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gst_glsl_stage_new_default_vertex (base_filter->context),
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gst_glsl_stage_new_with_string (base_filter->context,
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GL_FRAGMENT_SHADER, GST_GLSL_VERSION_NONE,
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GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY,
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alpha_frag), NULL))) {
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GST_ELEMENT_ERROR (alpha, RESOURCE, NOT_FOUND, ("%s",
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"Failed to initialize alpha shader"), ("%s",
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error ? error->message : "Unknown error"));
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return FALSE;
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}
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if (alpha->chroma_key_shader)
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gst_object_unref (alpha->chroma_key_shader);
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if (!(alpha->chroma_key_shader =
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gst_gl_shader_new_link_with_stages (base_filter->context, &error,
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gst_glsl_stage_new_default_vertex (base_filter->context),
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gst_glsl_stage_new_with_string (base_filter->context,
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GL_FRAGMENT_SHADER, GST_GLSL_VERSION_NONE,
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GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY,
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chroma_key_frag), NULL))) {
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GST_ELEMENT_ERROR (alpha, RESOURCE, NOT_FOUND, ("%s",
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"Failed to initialize chroma key shader"), ("%s",
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error ? error->message : "Unknown error"));
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return FALSE;
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}
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filter->draw_attr_position_loc =
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gst_gl_shader_get_attribute_location (alpha->alpha_shader, "a_position");
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filter->draw_attr_texture_loc =
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gst_gl_shader_get_attribute_location (alpha->alpha_shader, "a_texcoord");
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|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
gst_gl_alpha_gl_start (GstGLBaseFilter * base_filter)
|
||||
{
|
||||
GstGLAlpha *alpha = GST_GL_ALPHA (base_filter);
|
||||
|
||||
if (!_create_shader (alpha))
|
||||
return FALSE;
|
||||
|
||||
return GST_GL_BASE_FILTER_CLASS (parent_class)->gl_start (base_filter);
|
||||
}
|
||||
|
||||
static void
|
||||
gst_gl_alpha_gl_stop (GstGLBaseFilter * base_filter)
|
||||
{
|
||||
GstGLAlpha *alpha = GST_GL_ALPHA (base_filter);
|
||||
|
||||
if (alpha->alpha_shader)
|
||||
gst_object_unref (alpha->alpha_shader);
|
||||
alpha->alpha_shader = NULL;
|
||||
|
||||
if (alpha->chroma_key_shader)
|
||||
gst_object_unref (alpha->chroma_key_shader);
|
||||
alpha->chroma_key_shader = NULL;
|
||||
|
||||
GST_GL_BASE_FILTER_CLASS (parent_class)->gl_stop (base_filter);
|
||||
}
|
||||
|
||||
static void
|
||||
gst_gl_alpha_before_transform (GstBaseTransform * base, GstBuffer * buf)
|
||||
{
|
||||
GstGLAlpha *alpha = GST_GL_ALPHA (base);
|
||||
GstClockTime timestamp, stream_time;
|
||||
|
||||
timestamp = GST_BUFFER_TIMESTAMP (buf);
|
||||
stream_time =
|
||||
gst_segment_to_stream_time (&base->segment, GST_FORMAT_TIME, timestamp);
|
||||
|
||||
GST_DEBUG_OBJECT (alpha, "sync to %" GST_TIME_FORMAT,
|
||||
GST_TIME_ARGS (timestamp));
|
||||
|
||||
if (GST_CLOCK_TIME_IS_VALID (stream_time))
|
||||
gst_object_sync_values (GST_OBJECT (alpha), stream_time);
|
||||
}
|
||||
|
||||
static gboolean
|
||||
gst_gl_alpha_filter_texture (GstGLFilter * filter, GstGLMemory * in_tex,
|
||||
GstGLMemory * out_tex)
|
||||
{
|
||||
GstGLAlpha *alpha = GST_GL_ALPHA (filter);
|
||||
GstGLShader *shader;
|
||||
|
||||
if (!alpha->alpha_shader)
|
||||
_create_shader (alpha);
|
||||
|
||||
GST_OBJECT_LOCK (alpha);
|
||||
if (alpha->method == ALPHA_METHOD_SET) {
|
||||
shader = alpha->alpha_shader;
|
||||
gst_gl_shader_use (shader);
|
||||
gst_gl_shader_set_uniform_1f (shader, "alpha", alpha->alpha);
|
||||
} else {
|
||||
shader = alpha->chroma_key_shader;
|
||||
gst_gl_shader_use (shader);
|
||||
|
||||
gst_gl_shader_set_uniform_1f (shader, "cb", alpha->cb);
|
||||
gst_gl_shader_set_uniform_1f (shader, "cr", alpha->cr);
|
||||
gst_gl_shader_set_uniform_1f (shader, "kg", alpha->kg);
|
||||
gst_gl_shader_set_uniform_1f (shader, "accept_angle_tg",
|
||||
alpha->accept_angle_tg);
|
||||
gst_gl_shader_set_uniform_1f (shader, "accept_angle_ctg",
|
||||
alpha->accept_angle_ctg);
|
||||
gst_gl_shader_set_uniform_1f (shader, "one_over_kc", alpha->one_over_kc);
|
||||
gst_gl_shader_set_uniform_1f (shader, "kfgy_scale", alpha->kfgy_scale);
|
||||
gst_gl_shader_set_uniform_1f (shader, "noise_level2", alpha->noise_level2);
|
||||
gst_gl_shader_set_uniform_1f (shader, "smin",
|
||||
0.5 - alpha->black_sensitivity / 255.0);
|
||||
gst_gl_shader_set_uniform_1f (shader, "smax",
|
||||
0.5 + alpha->white_sensitivity / 255.0);
|
||||
}
|
||||
GST_OBJECT_UNLOCK (alpha);
|
||||
|
||||
gst_gl_filter_render_to_target_with_shader (filter, in_tex, out_tex, shader);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static void
|
||||
gst_gl_alpha_class_init (GstGLAlphaClass * klass)
|
||||
{
|
||||
GObjectClass *gobject_class = (GObjectClass *) klass;
|
||||
GstElementClass *gstelement_class = (GstElementClass *) klass;
|
||||
GstBaseTransformClass *trans_class = (GstBaseTransformClass *) klass;
|
||||
GstGLBaseFilterClass *base_filter_class = (GstGLBaseFilterClass *) klass;
|
||||
GstGLFilterClass *filter_class = (GstGLFilterClass *) klass;
|
||||
|
||||
GST_DEBUG_CATEGORY_INIT (glalpha_debug, "glalpha", 0, "glalpha");
|
||||
|
||||
gst_gl_filter_add_rgba_pad_templates (GST_GL_FILTER_CLASS (klass));
|
||||
|
||||
gobject_class->set_property = gst_gl_alpha_set_property;
|
||||
gobject_class->get_property = gst_gl_alpha_get_property;
|
||||
|
||||
g_object_class_install_property (G_OBJECT_CLASS (klass), PROP_METHOD,
|
||||
g_param_spec_enum ("method", "Method",
|
||||
"How the alpha channels should be created", GST_TYPE_GL_ALPHA_METHOD,
|
||||
DEFAULT_METHOD, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
|
||||
g_object_class_install_property (G_OBJECT_CLASS (klass), PROP_ALPHA,
|
||||
g_param_spec_double ("alpha", "Alpha", "The value for the alpha channel",
|
||||
0.0, 1.0, DEFAULT_ALPHA,
|
||||
G_PARAM_READWRITE | GST_PARAM_CONTROLLABLE | G_PARAM_STATIC_STRINGS));
|
||||
g_object_class_install_property (G_OBJECT_CLASS (klass), PROP_TARGET_R,
|
||||
g_param_spec_uint ("target-r", "Target Red",
|
||||
"The red color value for custom RGB chroma keying", 0, 255,
|
||||
DEFAULT_TARGET_R,
|
||||
G_PARAM_READWRITE | GST_PARAM_CONTROLLABLE | G_PARAM_STATIC_STRINGS));
|
||||
g_object_class_install_property (G_OBJECT_CLASS (klass), PROP_TARGET_G,
|
||||
g_param_spec_uint ("target-g", "Target Green",
|
||||
"The green color value for custom RGB chroma keying", 0, 255,
|
||||
DEFAULT_TARGET_G,
|
||||
G_PARAM_READWRITE | GST_PARAM_CONTROLLABLE | G_PARAM_STATIC_STRINGS));
|
||||
g_object_class_install_property (G_OBJECT_CLASS (klass), PROP_TARGET_B,
|
||||
g_param_spec_uint ("target-b", "Target Blue",
|
||||
"The blue color value for custom RGB chroma keying", 0, 255,
|
||||
DEFAULT_TARGET_B,
|
||||
G_PARAM_READWRITE | GST_PARAM_CONTROLLABLE | G_PARAM_STATIC_STRINGS));
|
||||
g_object_class_install_property (G_OBJECT_CLASS (klass), PROP_ANGLE,
|
||||
g_param_spec_float ("angle", "Angle", "Size of the colorcube to change",
|
||||
0.0, 90.0, DEFAULT_ANGLE,
|
||||
G_PARAM_READWRITE | GST_PARAM_CONTROLLABLE | G_PARAM_STATIC_STRINGS));
|
||||
g_object_class_install_property (G_OBJECT_CLASS (klass), PROP_NOISE_LEVEL,
|
||||
g_param_spec_float ("noise-level", "Noise Level", "Size of noise radius",
|
||||
0.0, 64.0, DEFAULT_NOISE_LEVEL,
|
||||
G_PARAM_READWRITE | GST_PARAM_CONTROLLABLE | G_PARAM_STATIC_STRINGS));
|
||||
g_object_class_install_property (G_OBJECT_CLASS (klass),
|
||||
PROP_BLACK_SENSITIVITY, g_param_spec_uint ("black-sensitivity",
|
||||
"Black Sensitivity", "Sensitivity to dark colors", 0, 128,
|
||||
DEFAULT_BLACK_SENSITIVITY,
|
||||
G_PARAM_READWRITE | GST_PARAM_CONTROLLABLE | G_PARAM_STATIC_STRINGS));
|
||||
g_object_class_install_property (G_OBJECT_CLASS (klass),
|
||||
PROP_WHITE_SENSITIVITY, g_param_spec_uint ("white-sensitivity",
|
||||
"White Sensitivity", "Sensitivity to bright colors", 0, 128,
|
||||
DEFAULT_WHITE_SENSITIVITY,
|
||||
G_PARAM_READWRITE | GST_PARAM_CONTROLLABLE | G_PARAM_STATIC_STRINGS));
|
||||
|
||||
gst_element_class_set_static_metadata (gstelement_class,
|
||||
"OpenGL Alpha Filter", "Filter/Effect/Video",
|
||||
"Adds an alpha channel to video using OpenGL - uniform or chroma-keying",
|
||||
"Matthew Waters <matthew@centricular.com>");
|
||||
|
||||
trans_class->before_transform =
|
||||
GST_DEBUG_FUNCPTR (gst_gl_alpha_before_transform);
|
||||
trans_class->transform_ip_on_passthrough = FALSE;
|
||||
|
||||
base_filter_class->gl_start = GST_DEBUG_FUNCPTR (gst_gl_alpha_gl_start);
|
||||
base_filter_class->gl_stop = GST_DEBUG_FUNCPTR (gst_gl_alpha_gl_stop);
|
||||
|
||||
filter_class->filter_texture =
|
||||
GST_DEBUG_FUNCPTR (gst_gl_alpha_filter_texture);
|
||||
}
|
||||
|
||||
static void
|
||||
gst_gl_alpha_init (GstGLAlpha * alpha)
|
||||
{
|
||||
alpha->alpha = DEFAULT_ALPHA;
|
||||
alpha->method = DEFAULT_METHOD;
|
||||
alpha->target_r = DEFAULT_TARGET_R;
|
||||
alpha->target_g = DEFAULT_TARGET_G;
|
||||
alpha->target_b = DEFAULT_TARGET_B;
|
||||
alpha->angle = DEFAULT_ANGLE;
|
||||
alpha->noise_level = DEFAULT_NOISE_LEVEL;
|
||||
alpha->black_sensitivity = DEFAULT_BLACK_SENSITIVITY;
|
||||
alpha->white_sensitivity = DEFAULT_WHITE_SENSITIVITY;
|
||||
|
||||
gst_gl_alpha_update_properties (alpha);
|
||||
}
|
||||
|
||||
static void
|
||||
gst_gl_alpha_set_property (GObject * object, guint prop_id,
|
||||
const GValue * value, GParamSpec * pspec)
|
||||
{
|
||||
GstGLAlpha *alpha = GST_GL_ALPHA (object);
|
||||
|
||||
GST_OBJECT_LOCK (alpha);
|
||||
switch (prop_id) {
|
||||
case PROP_METHOD:{
|
||||
alpha->method = g_value_get_enum (value);
|
||||
break;
|
||||
}
|
||||
case PROP_ALPHA:{
|
||||
alpha->alpha = g_value_get_double (value);
|
||||
break;
|
||||
}
|
||||
case PROP_TARGET_R:
|
||||
alpha->target_r = g_value_get_uint (value);
|
||||
break;
|
||||
case PROP_TARGET_G:
|
||||
alpha->target_g = g_value_get_uint (value);
|
||||
break;
|
||||
case PROP_TARGET_B:
|
||||
alpha->target_b = g_value_get_uint (value);
|
||||
break;
|
||||
case PROP_ANGLE:
|
||||
alpha->angle = g_value_get_float (value);
|
||||
break;
|
||||
case PROP_NOISE_LEVEL:
|
||||
alpha->noise_level = g_value_get_float (value);
|
||||
break;
|
||||
case PROP_BLACK_SENSITIVITY:
|
||||
alpha->black_sensitivity = g_value_get_uint (value);
|
||||
break;
|
||||
case PROP_WHITE_SENSITIVITY:
|
||||
alpha->white_sensitivity = g_value_get_uint (value);
|
||||
break;
|
||||
default:
|
||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
||||
break;
|
||||
}
|
||||
GST_OBJECT_UNLOCK (alpha);
|
||||
gst_gl_alpha_update_properties (alpha);
|
||||
}
|
||||
|
||||
static void
|
||||
gst_gl_alpha_get_property (GObject * object, guint prop_id,
|
||||
GValue * value, GParamSpec * pspec)
|
||||
{
|
||||
GstGLAlpha *alpha = GST_GL_ALPHA (object);
|
||||
|
||||
switch (prop_id) {
|
||||
case PROP_METHOD:
|
||||
g_value_set_enum (value, alpha->method);
|
||||
break;
|
||||
case PROP_ALPHA:
|
||||
g_value_set_double (value, alpha->alpha);
|
||||
break;
|
||||
case PROP_TARGET_R:
|
||||
g_value_set_uint (value, alpha->target_r);
|
||||
break;
|
||||
case PROP_TARGET_G:
|
||||
g_value_set_uint (value, alpha->target_g);
|
||||
break;
|
||||
case PROP_TARGET_B:
|
||||
g_value_set_uint (value, alpha->target_b);
|
||||
break;
|
||||
case PROP_ANGLE:
|
||||
g_value_set_float (value, alpha->angle);
|
||||
break;
|
||||
case PROP_NOISE_LEVEL:
|
||||
g_value_set_float (value, alpha->noise_level);
|
||||
break;
|
||||
case PROP_BLACK_SENSITIVITY:
|
||||
g_value_set_uint (value, alpha->black_sensitivity);
|
||||
break;
|
||||
case PROP_WHITE_SENSITIVITY:
|
||||
g_value_set_uint (value, alpha->white_sensitivity);
|
||||
break;
|
||||
default:
|
||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
||||
break;
|
||||
}
|
||||
}
|
104
ext/gl/gstglalpha.h
Normal file
104
ext/gl/gstglalpha.h
Normal file
|
@ -0,0 +1,104 @@
|
|||
/* GStreamer
|
||||
* Copyright (C) 2018 Matthew Waters <matthew@centricular.com>
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Library General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Library General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Library General Public
|
||||
* License along with this library; if not, write to the
|
||||
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
|
||||
* Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
|
||||
#ifndef __GST_GL_ALPHA_H__
|
||||
#define __GST_GL_ALPHA_H__
|
||||
|
||||
#include <gst/gst.h>
|
||||
#include <gst/video/video.h>
|
||||
#include <gst/gl/gl.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define GST_TYPE_GL_ALPHA \
|
||||
(gst_gl_alpha_get_type())
|
||||
#define GST_GL_ALPHA(obj) \
|
||||
(G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_GL_ALPHA,GstGLAlpha))
|
||||
#define GST_GL_ALPHA_CLASS(klass) \
|
||||
(G_TYPE_CHECK_CLASS_CAST((klass),GST_TYPE_GL_ALPHA,GstGLAlphaClass))
|
||||
#define GST_IS_GL_ALPHA(obj) \
|
||||
(G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_GL_ALPHA))
|
||||
#define GST_IS_GL_ALPHA_CLASS(klass) \
|
||||
(G_TYPE_CHECK_CLASS_TYPE((klass),GST_TYPE_GL_ALPHA))
|
||||
|
||||
typedef struct _GstGLAlpha GstGLAlpha;
|
||||
typedef struct _GstGLAlphaClass GstGLAlphaClass;
|
||||
|
||||
/**
|
||||
* GstGLAlphaMethod:
|
||||
* @ALPHA_METHOD_SET: Set/adjust alpha channel
|
||||
* @ALPHA_METHOD_GREEN: Chroma Key green
|
||||
* @ALPHA_METHOD_BLUE: Chroma Key blue
|
||||
* @ALPHA_METHOD_CUSTOM: Chroma Key on target_r/g/b
|
||||
*/
|
||||
typedef enum
|
||||
{
|
||||
ALPHA_METHOD_SET,
|
||||
ALPHA_METHOD_GREEN,
|
||||
ALPHA_METHOD_BLUE,
|
||||
ALPHA_METHOD_CUSTOM,
|
||||
}
|
||||
GstGLAlphaMethod;
|
||||
|
||||
/**
|
||||
* GstGLAlpha:
|
||||
*
|
||||
* Opaque data structure.
|
||||
*/
|
||||
struct _GstGLAlpha {
|
||||
GstGLFilter videofilter;
|
||||
|
||||
/* < private > */
|
||||
GstGLShader *alpha_shader;
|
||||
GstGLShader *chroma_key_shader;
|
||||
|
||||
/* properties */
|
||||
gdouble alpha;
|
||||
|
||||
guint target_r;
|
||||
guint target_g;
|
||||
guint target_b;
|
||||
|
||||
GstGLAlphaMethod method;
|
||||
|
||||
gfloat angle;
|
||||
gfloat noise_level;
|
||||
guint black_sensitivity;
|
||||
guint white_sensitivity;
|
||||
|
||||
/* precalculated values for chroma keying */
|
||||
gfloat cb, cr;
|
||||
gfloat kg;
|
||||
gfloat accept_angle_tg;
|
||||
gfloat accept_angle_ctg;
|
||||
gfloat one_over_kc;
|
||||
gfloat kfgy_scale;
|
||||
gfloat noise_level2;
|
||||
};
|
||||
|
||||
struct _GstGLAlphaClass {
|
||||
GstGLFilterClass parent_class;
|
||||
};
|
||||
|
||||
GType gst_gl_alpha_get_type(void);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __GST_GL_ALPHA_H__ */
|
|
@ -70,6 +70,7 @@
|
|||
#include "gstglviewconvert.h"
|
||||
#include "gstgltestsrc.h"
|
||||
#include "gstgldeinterlace.h"
|
||||
#include "gstglalpha.h"
|
||||
|
||||
#ifdef HAVE_GRAPHENE
|
||||
#include "gstgltransformation.h"
|
||||
|
@ -245,6 +246,11 @@ plugin_init (GstPlugin * plugin)
|
|||
GST_RANK_NONE, GST_TYPE_GL_DEINTERLACE)) {
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
if (!gst_element_register (plugin, "glalpha",
|
||||
GST_RANK_NONE, GST_TYPE_GL_ALPHA)) {
|
||||
return FALSE;
|
||||
}
|
||||
#if defined(HAVE_JPEG) && defined(HAVE_PNG)
|
||||
if (!gst_element_register (plugin, "gloverlay",
|
||||
GST_RANK_NONE, gst_gl_overlay_get_type ())) {
|
||||
|
|
|
@ -6,6 +6,7 @@
|
|||
# 'gstglstereomix.c',
|
||||
opengl_sources = [
|
||||
'gstopengl.c',
|
||||
'gstglalpha.c',
|
||||
'gstgluploadelement.c',
|
||||
'gstgldownloadelement.c',
|
||||
'gstglcolorconvertelement.c',
|
||||
|
|
Loading…
Reference in a new issue