mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-27 12:11:13 +00:00
applemedia: rename IOSurfaceMemory -> IOSurfaceGLMemory
This commit is contained in:
parent
0560946c82
commit
acac78c1ce
6 changed files with 137 additions and 134 deletions
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@ -23,7 +23,7 @@
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#include "corevideobuffer.h"
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#include "corevideomemory.h"
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#if !HAVE_IOS
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#include "iosurfacememory.h"
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#include "iosurfaceglmemory.h"
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#endif
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#include "videotexturecache-gl.h"
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@ -107,7 +107,7 @@ _create_glmem (GstAppleCoreVideoPixelBuffer * gpixbuf,
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#if HAVE_IOS
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return gst_video_texture_cache_create_memory (cache, gpixbuf, plane, size);
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#else
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GstIOSurfaceMemory *mem;
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GstIOSurfaceGLMemory *mem;
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CVPixelBufferRef pixel_buf = gpixbuf->buf;
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IOSurfaceRef surface = CVPixelBufferGetIOSurface (pixel_buf);
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GstGLFormat tex_format;
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@ -116,7 +116,7 @@ _create_glmem (GstAppleCoreVideoPixelBuffer * gpixbuf,
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tex_format = gst_gl_format_from_video_info (cache_gl->ctx, info, plane);
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CFRetain (pixel_buf);
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mem = gst_io_surface_memory_wrapped (cache_gl->ctx,
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mem = gst_io_surface_gl_memory_wrapped (cache_gl->ctx,
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surface, GST_GL_TEXTURE_TARGET_RECTANGLE, tex_format,
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info, plane, NULL, pixel_buf, (GDestroyNotify) CFRelease);
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return GST_MEMORY_CAST (mem);
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@ -22,27 +22,27 @@
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#include "config.h"
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#endif
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#include "iosurfacememory.h"
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#include "iosurfaceglmemory.h"
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GST_DEBUG_CATEGORY_STATIC (GST_CAT_IO_SURFACE_MEMORY);
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#define GST_CAT_DEFAULT GST_CAT_IO_SURFACE_MEMORY
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GST_DEBUG_CATEGORY_STATIC (GST_CAT_IO_SURFACE_GL_MEMORY);
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#define GST_CAT_DEFAULT GST_CAT_IO_SURFACE_GL_MEMORY
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G_DEFINE_TYPE (GstIOSurfaceMemoryAllocator, gst_io_surface_memory_allocator,
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GST_TYPE_GL_MEMORY_ALLOCATOR);
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G_DEFINE_TYPE (GstIOSurfaceGLMemoryAllocator,
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gst_io_surface_gl_memory_allocator, GST_TYPE_GL_MEMORY_ALLOCATOR);
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typedef struct
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{
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GstIOSurfaceMemory *memory;
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GstIOSurfaceGLMemory *memory;
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IOSurfaceRef surface;
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} ContextThreadData;
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static void _io_surface_memory_set_surface (GstIOSurfaceMemory * memory,
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static void _io_surface_gl_memory_set_surface (GstIOSurfaceGLMemory * memory,
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IOSurfaceRef surface);
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static GstAllocator *_io_surface_memory_allocator;
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static GstAllocator *_io_surface_gl_memory_allocator;
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static gboolean
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_io_surface_memory_create (GstGLBaseMemory * bmem, GError ** error)
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_io_surface_gl_memory_create (GstGLBaseMemory * bmem, GError ** error)
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{
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GstGLMemory *gl_mem = (GstGLMemory *) bmem;
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GstGLContext *context = gl_mem->mem.context;
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@ -60,19 +60,19 @@ _io_surface_memory_create (GstGLBaseMemory * bmem, GError ** error)
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}
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static void
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_io_surface_memory_destroy (GstGLBaseMemory * gl_mem)
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_io_surface_gl_memory_destroy (GstGLBaseMemory * gl_mem)
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{
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GST_GL_BASE_MEMORY_ALLOCATOR_CLASS
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(gst_io_surface_memory_allocator_parent_class)->destroy (gl_mem);
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_io_surface_memory_set_surface ((GstIOSurfaceMemory *) gl_mem, NULL);
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(gst_io_surface_gl_memory_allocator_parent_class)->destroy (gl_mem);
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_io_surface_gl_memory_set_surface ((GstIOSurfaceGLMemory *) gl_mem, NULL);
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}
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static gpointer
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_io_surface_memory_allocator_map (GstGLBaseMemory * bmem,
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_io_surface_gl_memory_allocator_map (GstGLBaseMemory * bmem,
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GstMapInfo * info, gsize size)
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{
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GstGLMemory *gl_mem = (GstGLMemory *) bmem;
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GstIOSurfaceMemory *mem = (GstIOSurfaceMemory *) gl_mem;
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GstIOSurfaceGLMemory *mem = (GstIOSurfaceGLMemory *) gl_mem;
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GST_LOG ("mapping surface %p flags %d gl? %d",
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mem->surface, info->flags, ((info->flags & GST_MAP_GL) != 0));
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@ -89,10 +89,11 @@ _io_surface_memory_allocator_map (GstGLBaseMemory * bmem,
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}
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static void
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_io_surface_memory_allocator_unmap (GstGLBaseMemory * bmem, GstMapInfo * info)
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_io_surface_gl_memory_allocator_unmap (GstGLBaseMemory * bmem,
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GstMapInfo * info)
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{
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GstGLMemory *gl_mem = (GstGLMemory *) bmem;
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GstIOSurfaceMemory *mem = (GstIOSurfaceMemory *) gl_mem;
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GstIOSurfaceGLMemory *mem = (GstIOSurfaceGLMemory *) gl_mem;
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GST_LOG ("unmapping surface %p flags %d gl? %d",
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mem->surface, info->flags, ((info->flags & GST_MAP_GL) != 0));
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@ -105,15 +106,15 @@ _io_surface_memory_allocator_unmap (GstGLBaseMemory * bmem, GstMapInfo * info)
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static GstMemory *
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_mem_alloc (GstAllocator * allocator, gsize size, GstAllocationParams * params)
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{
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g_warning ("use gst_io_surface_memory_wrapped () to allocate from this "
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g_warning ("use gst_io_surface_gl_memory_wrapped () to allocate from this "
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"IOSurface allocator");
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return NULL;
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}
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static void
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gst_io_surface_memory_allocator_class_init (GstIOSurfaceMemoryAllocatorClass *
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klass)
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gst_io_surface_gl_memory_allocator_class_init
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(GstIOSurfaceGLMemoryAllocatorClass * klass)
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{
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GstAllocatorClass *allocator_class = (GstAllocatorClass *) klass;
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GstGLBaseMemoryAllocatorClass *gl_base_allocator_class =
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@ -121,50 +122,51 @@ gst_io_surface_memory_allocator_class_init (GstIOSurfaceMemoryAllocatorClass *
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allocator_class->alloc = _mem_alloc;
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gl_base_allocator_class->create = _io_surface_memory_create;
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gl_base_allocator_class->destroy = _io_surface_memory_destroy;
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gl_base_allocator_class->map = _io_surface_memory_allocator_map;
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gl_base_allocator_class->unmap = _io_surface_memory_allocator_unmap;
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gl_base_allocator_class->create = _io_surface_gl_memory_create;
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gl_base_allocator_class->destroy = _io_surface_gl_memory_destroy;
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gl_base_allocator_class->map = _io_surface_gl_memory_allocator_map;
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gl_base_allocator_class->unmap = _io_surface_gl_memory_allocator_unmap;
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}
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static void
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gst_io_surface_memory_allocator_init (GstIOSurfaceMemoryAllocator * allocator)
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gst_io_surface_gl_memory_allocator_init (GstIOSurfaceGLMemoryAllocator *
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allocator)
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{
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GstAllocator *alloc = GST_ALLOCATOR_CAST (allocator);
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alloc->mem_type = GST_IO_SURFACE_MEMORY_ALLOCATOR_NAME;
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alloc->mem_type = GST_IO_SURFACE_GL_MEMORY_ALLOCATOR_NAME;
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GST_OBJECT_FLAG_SET (allocator, GST_ALLOCATOR_FLAG_CUSTOM_ALLOC);
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}
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void
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gst_ios_surface_memory_init (void)
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gst_ios_surface_gl_memory_init (void)
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{
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static volatile gsize _init = 0;
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if (g_once_init_enter (&_init)) {
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GST_DEBUG_CATEGORY_INIT (GST_CAT_IO_SURFACE_MEMORY, "iosurface", 0,
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GST_DEBUG_CATEGORY_INIT (GST_CAT_IO_SURFACE_GL_MEMORY, "iosurfacegl", 0,
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"IOSurface Buffer");
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_io_surface_memory_allocator =
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g_object_new (GST_TYPE_IO_SURFACE_MEMORY_ALLOCATOR, NULL);
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gst_object_ref_sink (_io_surface_memory_allocator);
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_io_surface_gl_memory_allocator =
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g_object_new (GST_TYPE_IO_SURFACE_GL_MEMORY_ALLOCATOR, NULL);
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gst_object_ref_sink (_io_surface_gl_memory_allocator);
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gst_allocator_register (GST_IO_SURFACE_MEMORY_ALLOCATOR_NAME,
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gst_object_ref (_io_surface_memory_allocator));
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gst_allocator_register (GST_IO_SURFACE_GL_MEMORY_ALLOCATOR_NAME,
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gst_object_ref (_io_surface_gl_memory_allocator));
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g_once_init_leave (&_init, 1);
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}
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}
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gboolean
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gst_is_io_surface_memory (GstMemory * mem)
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gst_is_io_surface_gl_memory (GstMemory * mem)
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{
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return mem != NULL && mem->allocator != NULL &&
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g_type_is_a (G_OBJECT_TYPE (mem->allocator),
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GST_TYPE_IO_SURFACE_MEMORY_ALLOCATOR);
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GST_TYPE_IO_SURFACE_GL_MEMORY_ALLOCATOR);
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}
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static GstIOSurfaceMemory *
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_io_surface_memory_new (GstGLContext * context,
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static GstIOSurfaceGLMemory *
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_io_surface_gl_memory_new (GstGLContext * context,
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IOSurfaceRef surface,
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GstGLTextureTarget target,
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GstGLFormat tex_format,
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guint plane,
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GstVideoAlignment * valign, gpointer user_data, GDestroyNotify notify)
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{
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GstIOSurfaceMemory *mem;
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GstIOSurfaceGLMemory *mem;
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g_return_val_if_fail (target == GST_GL_TEXTURE_TARGET_RECTANGLE, NULL);
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mem = g_new0 (GstIOSurfaceMemory, 1);
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gst_gl_memory_init (&mem->gl_mem, _io_surface_memory_allocator, NULL, context,
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target, tex_format, NULL, info, plane, valign, user_data, notify);
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mem = g_new0 (GstIOSurfaceGLMemory, 1);
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gst_gl_memory_init (&mem->gl_mem, _io_surface_gl_memory_allocator, NULL,
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context, target, tex_format, NULL, info, plane, valign, user_data,
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notify);
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GST_MINI_OBJECT_FLAG_SET (mem, GST_MEMORY_FLAG_READONLY);
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mem->surface = NULL;
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gst_io_surface_memory_set_surface (mem, surface);
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gst_io_surface_gl_memory_set_surface (mem, surface);
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return mem;
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}
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GstIOSurfaceMemory *
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gst_io_surface_memory_wrapped (GstGLContext * context,
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GstIOSurfaceGLMemory *
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gst_io_surface_gl_memory_wrapped (GstGLContext * context,
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IOSurfaceRef surface,
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GstGLTextureTarget target,
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GstGLFormat tex_format,
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guint plane,
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GstVideoAlignment * valign, gpointer user_data, GDestroyNotify notify)
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{
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return _io_surface_memory_new (context, surface, target, tex_format, info,
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return _io_surface_gl_memory_new (context, surface, target, tex_format, info,
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plane, valign, user_data, notify);
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}
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static void
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_io_surface_memory_set_surface (GstIOSurfaceMemory * memory,
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_io_surface_gl_memory_set_surface (GstIOSurfaceGLMemory * memory,
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IOSurfaceRef surface)
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{
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GstGLMemory *gl_mem = (GstGLMemory *) memory;
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@ -239,17 +242,17 @@ _io_surface_memory_set_surface (GstIOSurfaceMemory * memory,
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static void
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_do_set_surface (GstGLContext * context, ContextThreadData * data)
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{
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_io_surface_memory_set_surface (data->memory, data->surface);
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_io_surface_gl_memory_set_surface (data->memory, data->surface);
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}
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void
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gst_io_surface_memory_set_surface (GstIOSurfaceMemory * memory,
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gst_io_surface_gl_memory_set_surface (GstIOSurfaceGLMemory * memory,
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IOSurfaceRef surface)
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{
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GstGLContext *context;
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ContextThreadData data = { memory, surface };
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g_return_if_fail (gst_is_io_surface_memory ((GstMemory *) memory));
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g_return_if_fail (gst_is_io_surface_gl_memory ((GstMemory *) memory));
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context = memory->gl_mem.mem.context;
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gst_gl_context_thread_add (context,
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80
sys/applemedia/iosurfaceglmemory.h
Normal file
80
sys/applemedia/iosurfaceglmemory.h
Normal file
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@ -0,0 +1,80 @@
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/*
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* GStreamer
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* Copyright (C) 2015 Alessandro Decina <twi@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifndef _GST_IO_SURFACE_GL_MEMORY_H_
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#define _GST_IO_SURFACE_GL_MEMORY_H_
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#include <IOSurface/IOSurface.h>
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#include <gst/gst.h>
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#include <gst/gstallocator.h>
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#include <gst/video/video.h>
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#include <gst/gl/gl.h>
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#include <gst/gl/gstglfuncs.h>
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G_BEGIN_DECLS
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#define GST_TYPE_IO_SURFACE_GL_MEMORY_ALLOCATOR (gst_io_surface_gl_memory_allocator_get_type())
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GType gst_io_surface_gl_memory_allocator_get_type(void);
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#define GST_IS_IO_SURFACE_GL_MEMORY_ALLOCATOR(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GST_TYPE_IO_SURFACE_GL_MEMORY_ALLOCATOR))
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#define GST_IS_IO_SURFACE_GL_MEMORY_ALLOCATOR_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GST_TYPE_IO_SURFACE_GL_MEMORY_ALLOCATOR))
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#define GST_IO_SURFACE_GL_MEMORY_ALLOCATOR_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GST_TYPE_IO_SURFACE_GL_MEMORY_ALLOCATOR, GstIOSurfaceGLMemoryAllocatorClass))
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#define GST_IO_SURFACE_GL_MEMORY_ALLOCATOR(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GST_TYPE_IO_SURFACE_GL_MEMORY_ALLOCATOR, GstIOSurfaceGLMemoryAllocator))
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#define GST_IO_SURFACE_GL_MEMORY_ALLOCATOR_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GST_TYPE_IO_SURFACE_GL_MEMORY_ALLOCATOR, GstIOSurfaceGLMemoryAllocatorClass))
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#define GST_IO_SURFACE_GL_MEMORY_ALLOCATOR_CAST(obj) ((GstIOSurfaceGLMemoryAllocator *)(obj))
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typedef struct _GstIOSurfaceGLMemory
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{
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GstGLMemory gl_mem;
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IOSurfaceRef surface;
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} GstIOSurfaceGLMemory;
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#define GST_IO_SURFACE_GL_MEMORY_ALLOCATOR_NAME "IOSurfaceGLMemory"
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void gst_ios_surface_gl_memory_init (void);
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GstIOSurfaceGLMemory *
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gst_io_surface_gl_memory_wrapped (GstGLContext * context,
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IOSurfaceRef surface,
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GstGLTextureTarget target,
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GstGLFormat tex_format,
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GstVideoInfo * info,
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guint plane,
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GstVideoAlignment *valign,
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gpointer user_data,
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GDestroyNotify notify);
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void gst_io_surface_gl_memory_set_surface (GstIOSurfaceGLMemory *memory, IOSurfaceRef surface);
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gboolean gst_is_io_surface_gl_memory (GstMemory * mem);
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typedef struct _GstIOSurfaceGLMemoryAllocator
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{
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GstGLMemoryAllocator allocator;
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} GstIOSurfaceGLMemoryAllocator;
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typedef struct _GstIOSurfaceGLMemoryAllocatorClass
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{
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GstGLMemoryAllocatorClass parent_class;
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} GstIOSurfaceGLMemoryAllocatorClass;
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G_END_DECLS
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#endif /* _GST_IO_SURFACE_MEMORY_H_ */
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@ -1,80 +0,0 @@
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/*
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* GStreamer
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* Copyright (C) 2015 Alessandro Decina <twi@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
|
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* modify it under the terms of the GNU Library General Public
|
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* License as published by the Free Software Foundation; either
|
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
|
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Library General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Library General Public
|
||||
* License along with this library; if not, write to the
|
||||
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifndef _GST_IO_SURFACE_MEMORY_H_
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#define _GST_IO_SURFACE_MEMORY_H_
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#include <IOSurface/IOSurface.h>
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#include <gst/gst.h>
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#include <gst/gstallocator.h>
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#include <gst/video/video.h>
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#include <gst/gl/gl.h>
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#include <gst/gl/gstglfuncs.h>
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G_BEGIN_DECLS
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#define GST_TYPE_IO_SURFACE_MEMORY_ALLOCATOR (gst_io_surface_memory_allocator_get_type())
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GType gst_io_surface_memory_allocator_get_type(void);
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#define GST_IS_IO_SURFACE_MEMORY_ALLOCATOR(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GST_TYPE_IO_SURFACE_MEMORY_ALLOCATOR))
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#define GST_IS_IO_SURFACE_MEMORY_ALLOCATOR_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GST_TYPE_IO_SURFACE_MEMORY_ALLOCATOR))
|
||||
#define GST_IO_SURFACE_MEMORY_ALLOCATOR_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GST_TYPE_IO_SURFACE_MEMORY_ALLOCATOR, GstIOSurfaceMemoryAllocatorClass))
|
||||
#define GST_IO_SURFACE_MEMORY_ALLOCATOR(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GST_TYPE_IO_SURFACE_MEMORY_ALLOCATOR, GstIOSurfaceMemoryAllocator))
|
||||
#define GST_IO_SURFACE_MEMORY_ALLOCATOR_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GST_TYPE_IO_SURFACE_MEMORY_ALLOCATOR, GstIOSurfaceMemoryAllocatorClass))
|
||||
#define GST_IO_SURFACE_MEMORY_ALLOCATOR_CAST(obj) ((GstIOSurfaceMemoryAllocator *)(obj))
|
||||
|
||||
typedef struct _GstIOSurfaceMemory
|
||||
{
|
||||
GstGLMemory gl_mem;
|
||||
IOSurfaceRef surface;
|
||||
} GstIOSurfaceMemory;
|
||||
|
||||
#define GST_IO_SURFACE_MEMORY_ALLOCATOR_NAME "IOSurfaceMemory"
|
||||
|
||||
void gst_ios_surface_memory_init (void);
|
||||
|
||||
GstIOSurfaceMemory *
|
||||
gst_io_surface_memory_wrapped (GstGLContext * context,
|
||||
IOSurfaceRef surface,
|
||||
GstGLTextureTarget target,
|
||||
GstGLFormat tex_format,
|
||||
GstVideoInfo * info,
|
||||
guint plane,
|
||||
GstVideoAlignment *valign,
|
||||
gpointer user_data,
|
||||
GDestroyNotify notify);
|
||||
|
||||
void gst_io_surface_memory_set_surface (GstIOSurfaceMemory *memory, IOSurfaceRef surface);
|
||||
|
||||
gboolean gst_is_io_surface_memory (GstMemory * mem);
|
||||
|
||||
typedef struct _GstIOSurfaceMemoryAllocator
|
||||
{
|
||||
GstGLMemoryAllocator allocator;
|
||||
} GstIOSurfaceMemoryAllocator;
|
||||
|
||||
typedef struct _GstIOSurfaceMemoryAllocatorClass
|
||||
{
|
||||
GstGLMemoryAllocatorClass parent_class;
|
||||
} GstIOSurfaceMemoryAllocatorClass;
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* _GST_IO_SURFACE_MEMORY_H_ */
|
|
@ -71,7 +71,7 @@ if host_system == 'ios'
|
|||
applemedia_frameworks += [ios_media_dep]
|
||||
else
|
||||
applemedia_sources += [
|
||||
'iosurfacememory.c'
|
||||
'iosurfaceglmemory.c'
|
||||
]
|
||||
applemedia_objc_args += ['-mmacosx-version-min=10.8']
|
||||
cocoa_dep = dependency('Cocoa', required : applemedia_option)
|
||||
|
|
|
@ -23,7 +23,7 @@
|
|||
|
||||
#if !HAVE_IOS
|
||||
#import <AppKit/AppKit.h>
|
||||
#include "iosurfacememory.h"
|
||||
#include "iosurfaceglmemory.h"
|
||||
#endif
|
||||
#include "iosglmemory.h"
|
||||
#include "videotexturecache-gl.h"
|
||||
|
@ -135,7 +135,7 @@ gst_video_texture_cache_gl_constructed (GObject * object)
|
|||
CVOpenGLESTextureCacheCreate (kCFAllocatorDefault, (CFDictionaryRef) cache_attrs,
|
||||
(__bridge CVEAGLContext) (gpointer) gst_gl_context_get_gl_context (cache_gl->ctx), NULL, &cache_gl->cache);
|
||||
#else
|
||||
gst_ios_surface_memory_init ();
|
||||
gst_ios_surface_gl_memory_init ();
|
||||
#if 0
|
||||
cache->pool = GST_BUFFER_POOL (gst_gl_buffer_pool_new (ctx));
|
||||
#endif
|
||||
|
|
Loading…
Reference in a new issue