videotexturecache: implement GL specifics as a subclass

This commit is contained in:
Matthew Waters 2019-08-28 18:59:35 +10:00 committed by GStreamer Merge Bot
parent ff5ba2f126
commit 0560946c82
8 changed files with 374 additions and 234 deletions

View file

@ -32,7 +32,7 @@
#include <gst/video/video.h>
#include <gst/gl/gstglcontext.h>
#include "coremediabuffer.h"
#include "videotexturecache.h"
#include "videotexturecache-gl.h"
#define DEFAULT_DEVICE_INDEX -1
#define DEFAULT_POSITION GST_AVF_VIDEO_SOURCE_POSITION_DEFAULT
@ -1088,15 +1088,19 @@ didOutputSampleBuffer:(CMSampleBufferRef)sampleBuffer
gst_query_parse_allocation (query, &alloc_caps, NULL);
features = gst_caps_get_features (alloc_caps, 0);
if (gst_caps_features_contains (features, GST_CAPS_FEATURE_MEMORY_GL_MEMORY)) {
GstVideoTextureCacheGL *cache_gl;
cache_gl = textureCache ? GST_VIDEO_TEXTURE_CACHE_GL (textureCache) : NULL;
gst_gl_context_helper_ensure_context (ctxh);
GST_INFO_OBJECT (element, "pushing textures, context %p old context %p",
ctxh->context, textureCache ? textureCache->ctx : NULL);
if (textureCache && textureCache->ctx != ctxh->context) {
ctxh->context, cache_gl ? cache_gl->ctx : NULL);
if (cache_gl && cache_gl->ctx != ctxh->context) {
g_object_unref (textureCache);
textureCache = NULL;
}
if (!textureCache)
textureCache = gst_video_texture_cache_new (ctxh->context);
textureCache = gst_video_texture_cache_gl_new (ctxh->context);
gst_video_texture_cache_set_format (textureCache, format, alloc_caps);
}

View file

@ -25,6 +25,7 @@
#if !HAVE_IOS
#include "iosurfacememory.h"
#endif
#include "videotexturecache-gl.h"
static const GstMetaInfo *gst_core_video_meta_get_info (void);
@ -107,13 +108,15 @@ _create_glmem (GstAppleCoreVideoPixelBuffer * gpixbuf,
return gst_video_texture_cache_create_memory (cache, gpixbuf, plane, size);
#else
GstIOSurfaceMemory *mem;
GstGLFormat tex_format =
gst_gl_format_from_video_info (cache->ctx, info, plane);
CVPixelBufferRef pixel_buf = gpixbuf->buf;
IOSurfaceRef surface = CVPixelBufferGetIOSurface (pixel_buf);
GstGLFormat tex_format;
GstVideoTextureCacheGL *cache_gl = GST_VIDEO_TEXTURE_CACHE_GL (cache);
tex_format = gst_gl_format_from_video_info (cache_gl->ctx, info, plane);
CFRetain (pixel_buf);
mem = gst_io_surface_memory_wrapped (cache->ctx,
mem = gst_io_surface_memory_wrapped (cache_gl->ctx,
surface, GST_GL_TEXTURE_TARGET_RECTANGLE, tex_format,
info, plane, NULL, pixel_buf, (GDestroyNotify) CFRelease);
return GST_MEMORY_CAST (mem);
@ -132,7 +135,7 @@ gst_core_video_wrap_pixel_buffer (GstBuffer * buf,
UInt32 size;
GstAppleCoreVideoPixelBuffer *gpixbuf;
GstMemory *mem = NULL;
gboolean do_gl = cache != NULL;
gboolean do_gl = GST_IS_VIDEO_TEXTURE_CACHE_GL (cache);
gpixbuf = gst_apple_core_video_pixel_buffer_new (pixel_buf);

View file

@ -5,6 +5,7 @@ applemedia_sources = [
'corevideobuffer.c',
'coremediabuffer.c',
'videotexturecache.m',
'videotexturecache-gl.m',
'atdec.c',
'glcontexthelper.c'
]

View file

@ -0,0 +1,59 @@
/*
* Copyright (C) 2015 Alessandro Decina <twi@centricular.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef __GST_CORE_VIDEO_TEXTURE_CACHE_GL_H__
#define __GST_CORE_VIDEO_TEXTURE_CACHE_GL_H__
#include <gst/video/gstvideometa.h>
#include <gst/gl/gl.h>
#include "corevideomemory.h"
#include "videotexturecache.h"
G_BEGIN_DECLS
#define GST_TYPE_VIDEO_TEXTURE_CACHE_GL (gst_video_texture_cache_gl_get_type())
#define GST_VIDEO_TEXTURE_CACHE_GL(o) (G_TYPE_CHECK_INSTANCE_CAST((o), GST_TYPE_VIDEO_TEXTURE_CACHE_GL, GstVideoTextureCacheGL))
#define GST_VIDEO_TEXTURE_CACHE_GL_CLASS(k) (G_TYPE_CHECK_CLASS_CAST((k), GST_TYPE_VIDEO_TEXTURE_CACHE_GL, GstVideoTextureCacheGLClass))
#define GST_IS_VIDEO_TEXTURE_CACHE_GL(o) (G_TYPE_CHECK_INSTANCE_TYPE((o), GST_TYPE_VIDEO_TEXTURE_CACHE_GL))
#define GST_IS_VIDEO_TEXTURE_CACHE_GL_CLASS(k) (G_TYPE_CHECK_CLASS_TYPE((k), GST_TYPE_VIDEO_TEXTURE_CACHE_GL))
#define GST_VIDEO_TEXTURE_CACHE_GL_GET_CLASS(o) (G_TYPE_INSTANCE_GET_CLASS((o), GST_TYPE_VIDEO_TEXTURE_CACHE_GL, GstVideoTextureCacheGLClass))
GType gst_video_texture_cache_gl_get_type (void);
typedef struct _GstVideoTextureCacheGL
{
GstVideoTextureCache parent;
GstGLContext *ctx;
#if HAVE_IOS
CVOpenGLESTextureCacheRef cache;
#else
GstBufferPool *pool;
#endif
} GstVideoTextureCacheGL;
typedef struct _GstVideoTextureCacheGLClass
{
GstVideoTextureCacheClass parent_class;
} GstVideoTextureCacheGLClass;
GstVideoTextureCache * gst_video_texture_cache_gl_new (GstGLContext * ctx);
G_END_DECLS
#endif /* __GST_CORE_VIDEO_TEXTURE_CACHE_H__ */

View file

@ -0,0 +1,262 @@
/*
* Copyright (C) 2010 Ole André Vadla Ravnås <oleavr@soundrop.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#if !HAVE_IOS
#import <AppKit/AppKit.h>
#include "iosurfacememory.h"
#endif
#include "iosglmemory.h"
#include "videotexturecache-gl.h"
#include "coremediabuffer.h"
#include "corevideobuffer.h"
#include "vtutil.h"
G_DEFINE_TYPE (GstVideoTextureCacheGL, gst_video_texture_cache_gl, GST_TYPE_VIDEO_TEXTURE_CACHE);
typedef struct _ContextThreadData
{
GstVideoTextureCacheGL *cache;
GstAppleCoreVideoPixelBuffer *gpixbuf;
guint plane;
gsize size;
GstMemory *memory;
} ContextThreadData;
typedef struct _TextureWrapper
{
#if HAVE_IOS
CVOpenGLESTextureCacheRef cache;
CVOpenGLESTextureRef texture;
#else
CVOpenGLTextureCacheRef cache;
CVOpenGLTextureRef texture;
#endif
} TextureWrapper;
enum
{
PROP_0,
PROP_CONTEXT,
};
static GstMemory * gst_video_texture_cache_gl_create_memory (GstVideoTextureCache * cache,
GstAppleCoreVideoPixelBuffer *gpixbuf, guint plane, gsize size);
GstVideoTextureCache *
gst_video_texture_cache_gl_new (GstGLContext * ctx)
{
g_return_val_if_fail (GST_IS_GL_CONTEXT (ctx), NULL);
return g_object_new (GST_TYPE_VIDEO_TEXTURE_CACHE_GL,
"context", ctx, NULL);
}
static void
gst_video_texture_cache_gl_finalize (GObject * object)
{
GstVideoTextureCacheGL *cache_gl = GST_VIDEO_TEXTURE_CACHE_GL (object);
#if HAVE_IOS
CFRelease (cache_gl->cache); /* iOS has no "CVOpenGLESTextureCacheRelease" */
#else
#if 0
gst_buffer_pool_set_active (cache->pool, FALSE);
gst_object_unref (cache->pool);
#endif
#endif
gst_object_unref (cache_gl->ctx);
G_OBJECT_CLASS (gst_video_texture_cache_gl_parent_class)->finalize (object);
}
static void
gst_video_texture_cache_gl_set_property (GObject * object, guint prop_id,
const GValue * value, GParamSpec * pspec)
{
GstVideoTextureCacheGL *cache_gl = GST_VIDEO_TEXTURE_CACHE_GL (object);
switch (prop_id) {
case PROP_CONTEXT:
cache_gl->ctx = g_value_dup_object (value);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
gst_video_texture_cache_gl_get_property (GObject * object, guint prop_id,
GValue * value, GParamSpec * pspec)
{
GstVideoTextureCacheGL *cache_gl = GST_VIDEO_TEXTURE_CACHE_GL (object);
switch (prop_id) {
case PROP_CONTEXT:
g_value_set_object (value, cache_gl->ctx);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
gst_video_texture_cache_gl_constructed (GObject * object)
{
GstVideoTextureCacheGL *cache_gl = GST_VIDEO_TEXTURE_CACHE_GL (object);
g_return_if_fail (GST_IS_GL_CONTEXT (cache_gl->ctx));
#if HAVE_IOS
CFMutableDictionaryRef cache_attrs =
CFDictionaryCreateMutable (NULL, 0, &kCFTypeDictionaryKeyCallBacks,
&kCFTypeDictionaryValueCallBacks);
CVOpenGLESTextureCacheCreate (kCFAllocatorDefault, (CFDictionaryRef) cache_attrs,
(__bridge CVEAGLContext) (gpointer) gst_gl_context_get_gl_context (cache_gl->ctx), NULL, &cache_gl->cache);
#else
gst_ios_surface_memory_init ();
#if 0
cache->pool = GST_BUFFER_POOL (gst_gl_buffer_pool_new (ctx));
#endif
#endif
}
static void
gst_video_texture_cache_gl_init (GstVideoTextureCacheGL * cache_gl)
{
}
static void
gst_video_texture_cache_gl_class_init (GstVideoTextureCacheGLClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
GstVideoTextureCacheClass *cache_class = (GstVideoTextureCacheClass *) klass;
gobject_class->set_property = gst_video_texture_cache_gl_set_property;
gobject_class->get_property = gst_video_texture_cache_gl_get_property;
gobject_class->constructed = gst_video_texture_cache_gl_constructed;
gobject_class->finalize = gst_video_texture_cache_gl_finalize;
g_object_class_install_property (gobject_class, PROP_CONTEXT,
g_param_spec_object ("context", "Context",
"Associated OpenGL context", GST_TYPE_GL_CONTEXT,
G_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY | G_PARAM_STATIC_STRINGS));
cache_class->create_memory = gst_video_texture_cache_gl_create_memory;
}
#if HAVE_IOS
static void
gst_video_texture_cache_gl_release_texture (TextureWrapper *data)
{
CFRelease(data->texture);
CFRelease(data->cache);
g_free(data);
}
static void
_do_create_memory (GstGLContext * context, ContextThreadData * data)
{
CVOpenGLESTextureRef texture = NULL;
GstVideoTextureCache *cache = GST_VIDEO_TEXTURE_CACHE (data->cache);
GstVideoTextureCacheGL *cache_gl = data->cache;
GstAppleCoreVideoPixelBuffer *gpixbuf = data->gpixbuf;
CVPixelBufferRef pixel_buf = gpixbuf->buf;
guint plane = data->plane;
gssize size = data->size;
GstGLTextureTarget gl_target;
GstAppleCoreVideoMemory *memory;
GstIOSGLMemory *gl_memory;
GstGLFormat texformat;
switch (GST_VIDEO_INFO_FORMAT (&cache->input_info)) {
case GST_VIDEO_FORMAT_BGRA:
if (CVOpenGLESTextureCacheCreateTextureFromImage (kCFAllocatorDefault,
cache_gl->cache, pixel_buf, NULL, GL_TEXTURE_2D, GL_RGBA,
GST_VIDEO_INFO_WIDTH (&cache->input_info),
GST_VIDEO_INFO_HEIGHT (&cache->input_info),
GL_RGBA, GL_UNSIGNED_BYTE, 0, &texture) != kCVReturnSuccess)
goto error;
texformat = GST_GL_RGBA;
plane = 0;
goto success;
case GST_VIDEO_FORMAT_NV12: {
GstGLFormat texifmt, texfmt;
if (plane == 0)
texformat = GST_GL_LUMINANCE;
else
texformat = GST_GL_LUMINANCE_ALPHA;
texfmt = gst_gl_sized_gl_format_from_gl_format_type (cache_gl->ctx, texformat, GL_UNSIGNED_BYTE);
if (CVOpenGLESTextureCacheCreateTextureFromImage (kCFAllocatorDefault,
cache_gl->cache, pixel_buf, NULL, GL_TEXTURE_2D, texformat,
GST_VIDEO_INFO_COMP_WIDTH (&cache->input_info, plane),
GST_VIDEO_INFO_COMP_HEIGHT (&cache->input_info, plane),
texfmt, GL_UNSIGNED_BYTE, plane, &texture) != kCVReturnSuccess)
goto error;
goto success;
}
default:
g_warn_if_reached ();
goto error;
}
success: {
TextureWrapper *texture_data = g_new0 (TextureWrapper, 1);
CFRetain(cache_gl->cache);
texture_data->cache = cache_gl->cache;
texture_data->texture = texture;
gl_target = gst_gl_texture_target_from_gl (CVOpenGLESTextureGetTarget (texture));
memory = gst_apple_core_video_memory_new_wrapped (gpixbuf, plane, size);
gl_memory = gst_ios_gl_memory_new_wrapped (context, memory,
gl_target, texformat, CVOpenGLESTextureGetName (texture), &cache->input_info,
plane, NULL, texture_data, (GDestroyNotify) gst_video_texture_cache_gl_release_texture);
data->memory = GST_MEMORY_CAST (gl_memory);
return;
}
error:
data->memory = NULL;
}
#endif
static GstMemory *
gst_video_texture_cache_gl_create_memory (GstVideoTextureCache * cache,
GstAppleCoreVideoPixelBuffer *gpixbuf, guint plane, gsize size)
{
GstVideoTextureCacheGL *cache_gl = GST_VIDEO_TEXTURE_CACHE_GL (cache);
ContextThreadData data = {cache_gl, gpixbuf, plane, size, NULL};
#if HAVE_IOS
gst_gl_context_thread_add (cache_gl->ctx,
(GstGLContextThreadFunc) _do_create_memory, &data);
#endif
return data.memory;
}

View file

@ -21,7 +21,6 @@
#define __GST_CORE_VIDEO_TEXTURE_CACHE_H__
#include <gst/video/gstvideometa.h>
#include <gst/gl/gl.h>
#include "corevideomemory.h"
G_BEGIN_DECLS
@ -38,12 +37,6 @@ typedef struct _GstVideoTextureCache
{
GObject parent;
GstGLContext *ctx;
#if HAVE_IOS
CVOpenGLESTextureCacheRef cache;
#else
GstBufferPool *pool;
#endif
GstVideoInfo input_info;
GstVideoInfo output_info;
@ -55,9 +48,17 @@ typedef struct _GstVideoTextureCache
typedef struct _GstVideoTextureCacheClass
{
GObjectClass parent_class;
void (*set_format) (GstVideoTextureCache * cache,
GstVideoFormat in_format,
GstCaps * out_caps);
GstMemory * (*create_memory) (GstVideoTextureCache * cache,
GstAppleCoreVideoPixelBuffer *gpixbuf,
guint plane,
gsize size);
} GstVideoTextureCacheClass;
GstVideoTextureCache * gst_video_texture_cache_new (GstGLContext * ctx);
void gst_video_texture_cache_set_format (GstVideoTextureCache * cache,
GstVideoFormat in_format,
GstCaps * out_caps);

View file

@ -23,127 +23,30 @@
#if !HAVE_IOS
#import <AppKit/AppKit.h>
#include "iosurfacememory.h"
#endif
#include "iosglmemory.h"
#include "videotexturecache.h"
#include "coremediabuffer.h"
#include "corevideobuffer.h"
#include "vtutil.h"
G_DEFINE_TYPE (GstVideoTextureCache, gst_video_texture_cache, G_TYPE_OBJECT);
G_DEFINE_ABSTRACT_TYPE (GstVideoTextureCache, gst_video_texture_cache, G_TYPE_OBJECT);
typedef struct _ContextThreadData
{
GstVideoTextureCache *cache;
GstAppleCoreVideoPixelBuffer *gpixbuf;
guint plane;
gsize size;
GstMemory *memory;
} ContextThreadData;
typedef struct _TextureWrapper
{
#if HAVE_IOS
CVOpenGLESTextureCacheRef cache;
CVOpenGLESTextureRef texture;
#else
CVOpenGLTextureCacheRef cache;
CVOpenGLTextureRef texture;
#endif
} TextureWrapper;
enum
{
PROP_0,
PROP_CONTEXT,
};
GstVideoTextureCache *
gst_video_texture_cache_new (GstGLContext * ctx)
{
g_return_val_if_fail (GST_IS_GL_CONTEXT (ctx), NULL);
return g_object_new (GST_TYPE_VIDEO_TEXTURE_CACHE,
"context", ctx, NULL);
}
static void gst_video_texture_cache_default_set_format (GstVideoTextureCache * cache,
GstVideoFormat in_format, GstCaps * out_caps);
static void
gst_video_texture_cache_finalize (GObject * object)
{
GstVideoTextureCache *cache = GST_VIDEO_TEXTURE_CACHE (object);
#if HAVE_IOS
CFRelease (cache->cache); /* iOS has no "CVOpenGLESTextureCacheRelease" */
#else
#if 0
gst_buffer_pool_set_active (cache->pool, FALSE);
gst_object_unref (cache->pool);
#endif
#endif
gst_object_unref (cache->ctx);
if (cache->in_caps)
gst_caps_unref (cache->in_caps);
if (cache->out_caps)
gst_caps_unref (cache->out_caps);
g_free (cache);
G_OBJECT_CLASS (gst_video_texture_cache_parent_class)->finalize (object);
}
static void
gst_video_texture_cache_set_property (GObject * object, guint prop_id,
const GValue * value, GParamSpec * pspec)
{
GstVideoTextureCache *cache = GST_VIDEO_TEXTURE_CACHE (object);
switch (prop_id) {
case PROP_CONTEXT:
cache->ctx = g_value_dup_object (value);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
gst_video_texture_cache_get_property (GObject * object, guint prop_id,
GValue * value, GParamSpec * pspec)
{
GstVideoTextureCache *cache = GST_VIDEO_TEXTURE_CACHE (object);
switch (prop_id) {
case PROP_CONTEXT:
g_value_set_object (value, cache->ctx);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
gst_video_texture_cache_constructed (GObject * object)
{
GstVideoTextureCache * cache = GST_VIDEO_TEXTURE_CACHE (object);
g_return_if_fail (GST_IS_GL_CONTEXT (cache->ctx));
#if HAVE_IOS
CFMutableDictionaryRef cache_attrs =
CFDictionaryCreateMutable (NULL, 0, &kCFTypeDictionaryKeyCallBacks,
&kCFTypeDictionaryValueCallBacks);
CVOpenGLESTextureCacheCreate (kCFAllocatorDefault, (CFDictionaryRef) cache_attrs,
(__bridge CVEAGLContext) (gpointer)gst_gl_context_get_gl_context (cache->ctx), NULL, &cache->cache);
#else
gst_ios_surface_memory_init ();
#if 0
cache->pool = GST_BUFFER_POOL (gst_gl_buffer_pool_new (ctx));
#endif
#endif
}
static void
gst_video_texture_cache_init (GstVideoTextureCache * cache)
{
@ -155,19 +58,13 @@ gst_video_texture_cache_class_init (GstVideoTextureCacheClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
gobject_class->set_property = gst_video_texture_cache_set_property;
gobject_class->get_property = gst_video_texture_cache_get_property;
gobject_class->constructed = gst_video_texture_cache_constructed;
gobject_class->finalize = gst_video_texture_cache_finalize;
g_object_class_install_property (gobject_class, PROP_CONTEXT,
g_param_spec_object ("context", "Context",
"Associated OpenGL context", GST_TYPE_GL_CONTEXT,
G_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY | G_PARAM_STATIC_STRINGS));
klass->set_format = gst_video_texture_cache_default_set_format;
}
void
gst_video_texture_cache_set_format (GstVideoTextureCache * cache,
static void
gst_video_texture_cache_default_set_format (GstVideoTextureCache * cache,
GstVideoFormat in_format, GstCaps * out_caps)
{
GstCaps *in_caps;
@ -185,117 +82,26 @@ gst_video_texture_cache_set_format (GstVideoTextureCache * cache,
features = gst_caps_get_features (in_caps, 0);
gst_video_info_from_caps (&cache->input_info, in_caps);
if (cache->in_caps)
gst_caps_unref (cache->in_caps);
if (cache->out_caps)
gst_caps_unref (cache->out_caps);
cache->in_caps = in_caps;
cache->out_caps = out_caps;
#if 0
GstStructure *config = gst_buffer_pool_get_config (cache->pool);
gst_buffer_pool_config_set_params (config, cache->in_caps,
GST_VIDEO_INFO_SIZE (&cache->input_info), 0, 0);
gst_buffer_pool_config_set_allocator (config,
gst_allocator_find (GST_IO_SURFACE_MEMORY_ALLOCATOR_NAME), NULL);
gst_buffer_pool_config_add_option (config,
GST_BUFFER_POOL_OPTION_GL_TEXTURE_TARGET_RECTANGLE);
gst_buffer_pool_set_config (cache->pool, config);
gst_buffer_pool_set_active (cache->pool, TRUE);
#endif
gst_caps_take (&cache->in_caps, in_caps);
gst_caps_take (&cache->out_caps, out_caps);
}
#if HAVE_IOS
static void
gst_video_texture_cache_release_texture (TextureWrapper *data)
void
gst_video_texture_cache_set_format (GstVideoTextureCache * cache,
GstVideoFormat in_format, GstCaps * out_caps)
{
CFRelease(data->texture);
CFRelease(data->cache);
g_free(data);
GstVideoTextureCacheClass *cache_class = GST_VIDEO_TEXTURE_CACHE_GET_CLASS (cache);
g_return_if_fail (cache_class->set_format);
cache_class->set_format (cache, in_format, out_caps);
}
static void
_do_create_memory (GstGLContext * context, ContextThreadData * data)
{
CVOpenGLESTextureRef texture = NULL;
GstVideoTextureCache *cache = data->cache;
GstAppleCoreVideoPixelBuffer *gpixbuf = data->gpixbuf;
CVPixelBufferRef pixel_buf = gpixbuf->buf;
guint plane = data->plane;
gssize size = data->size;
GstGLTextureTarget gl_target;
GstAppleCoreVideoMemory *memory;
GstIOSGLMemory *gl_memory;
GstGLFormat texformat;
switch (GST_VIDEO_INFO_FORMAT (&cache->input_info)) {
case GST_VIDEO_FORMAT_BGRA:
if (CVOpenGLESTextureCacheCreateTextureFromImage (kCFAllocatorDefault,
cache->cache, pixel_buf, NULL, GL_TEXTURE_2D, GL_RGBA,
GST_VIDEO_INFO_WIDTH (&cache->input_info),
GST_VIDEO_INFO_HEIGHT (&cache->input_info),
GL_RGBA, GL_UNSIGNED_BYTE, 0, &texture) != kCVReturnSuccess)
goto error;
texformat = GST_GL_RGBA;
plane = 0;
goto success;
case GST_VIDEO_FORMAT_NV12: {
GstGLFormat texifmt, texfmt;
if (plane == 0)
texformat = GST_GL_LUMINANCE;
else
texformat = GST_GL_LUMINANCE_ALPHA;
texfmt = gst_gl_sized_gl_format_from_gl_format_type (cache->ctx, texformat, GL_UNSIGNED_BYTE);
if (CVOpenGLESTextureCacheCreateTextureFromImage (kCFAllocatorDefault,
cache->cache, pixel_buf, NULL, GL_TEXTURE_2D, texformat,
GST_VIDEO_INFO_COMP_WIDTH (&cache->input_info, plane),
GST_VIDEO_INFO_COMP_HEIGHT (&cache->input_info, plane),
texfmt, GL_UNSIGNED_BYTE, plane, &texture) != kCVReturnSuccess)
goto error;
goto success;
}
default:
g_warn_if_reached ();
goto error;
}
success: {
TextureWrapper *texture_data = g_new(TextureWrapper, 1);
CFRetain(cache->cache);
texture_data->cache = cache->cache;
texture_data->texture = texture;
gl_target = gst_gl_texture_target_from_gl (CVOpenGLESTextureGetTarget (texture));
memory = gst_apple_core_video_memory_new_wrapped (gpixbuf, plane, size);
gl_memory = gst_ios_gl_memory_new_wrapped (context, memory,
gl_target, texformat, CVOpenGLESTextureGetName (texture), &cache->input_info,
plane, NULL, texture_data, (GDestroyNotify) gst_video_texture_cache_release_texture);
data->memory = GST_MEMORY_CAST (gl_memory);
return;
}
error:
data->memory = NULL;
}
#endif
GstMemory *
gst_video_texture_cache_create_memory (GstVideoTextureCache * cache,
GstAppleCoreVideoPixelBuffer *gpixbuf,
guint plane,
gsize size)
GstAppleCoreVideoPixelBuffer *gpixbuf, guint plane, gsize size)
{
ContextThreadData data = {cache, gpixbuf, plane, size, NULL};
GstVideoTextureCacheClass *cache_class = GST_VIDEO_TEXTURE_CACHE_GET_CLASS (cache);
#if HAVE_IOS
gst_gl_context_thread_add (cache->ctx,
(GstGLContextThreadFunc) _do_create_memory, &data);
#endif
return data.memory;
g_return_val_if_fail (cache_class->create_memory, NULL);
return cache_class->create_memory (cache, gpixbuf, plane, size);
}

View file

@ -44,6 +44,7 @@
#include "vtutil.h"
#include "corevideobuffer.h"
#include "coremediabuffer.h"
#include "videotexturecache-gl.h"
GST_DEBUG_CATEGORY_STATIC (gst_vtdec_debug_category);
#define GST_CAT_DEFAULT gst_vtdec_debug_category
@ -222,7 +223,7 @@ setup_texture_cache (GstVtdec * vtdec, GstGLContext * context)
g_return_if_fail (vtdec->texture_cache == NULL);
output_state = gst_video_decoder_get_output_state (GST_VIDEO_DECODER (vtdec));
vtdec->texture_cache = gst_video_texture_cache_new (context);
vtdec->texture_cache = gst_video_texture_cache_gl_new (context);
gst_video_texture_cache_set_format (vtdec->texture_cache,
GST_VIDEO_FORMAT_NV12, output_state->caps);
gst_video_codec_state_unref (output_state);
@ -328,6 +329,11 @@ gst_vtdec_negotiate (GstVideoDecoder * decoder)
}
if (err == noErr && output_textures) {
GstVideoTextureCacheGL *cache_gl = NULL;
if (vtdec->texture_cache)
cache_gl = GST_VIDEO_TEXTURE_CACHE_GL (vtdec->texture_cache);
/* call this regardless of whether caps have changed or not since a new
* local context could have become available
*/
@ -336,11 +342,9 @@ gst_vtdec_negotiate (GstVideoDecoder * decoder)
gst_gl_context_helper_ensure_context (vtdec->ctxh);
GST_INFO_OBJECT (vtdec, "pushing textures, context %p old context %p",
vtdec->ctxh->context,
vtdec->texture_cache ? vtdec->texture_cache->ctx : NULL);
vtdec->ctxh->context, cache_gl ? cache_gl->ctx : NULL);
if (vtdec->texture_cache
&& vtdec->texture_cache->ctx != vtdec->ctxh->context) {
if (cache_gl && cache_gl->ctx != vtdec->ctxh->context) {
g_object_unref (vtdec->texture_cache);
vtdec->texture_cache = NULL;
}