applemedia: rename IOSurfaceMemory -> IOSurfaceGLMemory

This commit is contained in:
Matthew Waters 2019-09-02 15:00:27 +10:00 committed by GStreamer Merge Bot
parent 0560946c82
commit acac78c1ce
6 changed files with 137 additions and 134 deletions

View file

@ -23,7 +23,7 @@
#include "corevideobuffer.h" #include "corevideobuffer.h"
#include "corevideomemory.h" #include "corevideomemory.h"
#if !HAVE_IOS #if !HAVE_IOS
#include "iosurfacememory.h" #include "iosurfaceglmemory.h"
#endif #endif
#include "videotexturecache-gl.h" #include "videotexturecache-gl.h"
@ -107,7 +107,7 @@ _create_glmem (GstAppleCoreVideoPixelBuffer * gpixbuf,
#if HAVE_IOS #if HAVE_IOS
return gst_video_texture_cache_create_memory (cache, gpixbuf, plane, size); return gst_video_texture_cache_create_memory (cache, gpixbuf, plane, size);
#else #else
GstIOSurfaceMemory *mem; GstIOSurfaceGLMemory *mem;
CVPixelBufferRef pixel_buf = gpixbuf->buf; CVPixelBufferRef pixel_buf = gpixbuf->buf;
IOSurfaceRef surface = CVPixelBufferGetIOSurface (pixel_buf); IOSurfaceRef surface = CVPixelBufferGetIOSurface (pixel_buf);
GstGLFormat tex_format; GstGLFormat tex_format;
@ -116,7 +116,7 @@ _create_glmem (GstAppleCoreVideoPixelBuffer * gpixbuf,
tex_format = gst_gl_format_from_video_info (cache_gl->ctx, info, plane); tex_format = gst_gl_format_from_video_info (cache_gl->ctx, info, plane);
CFRetain (pixel_buf); CFRetain (pixel_buf);
mem = gst_io_surface_memory_wrapped (cache_gl->ctx, mem = gst_io_surface_gl_memory_wrapped (cache_gl->ctx,
surface, GST_GL_TEXTURE_TARGET_RECTANGLE, tex_format, surface, GST_GL_TEXTURE_TARGET_RECTANGLE, tex_format,
info, plane, NULL, pixel_buf, (GDestroyNotify) CFRelease); info, plane, NULL, pixel_buf, (GDestroyNotify) CFRelease);
return GST_MEMORY_CAST (mem); return GST_MEMORY_CAST (mem);

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@ -22,27 +22,27 @@
#include "config.h" #include "config.h"
#endif #endif
#include "iosurfacememory.h" #include "iosurfaceglmemory.h"
GST_DEBUG_CATEGORY_STATIC (GST_CAT_IO_SURFACE_MEMORY); GST_DEBUG_CATEGORY_STATIC (GST_CAT_IO_SURFACE_GL_MEMORY);
#define GST_CAT_DEFAULT GST_CAT_IO_SURFACE_MEMORY #define GST_CAT_DEFAULT GST_CAT_IO_SURFACE_GL_MEMORY
G_DEFINE_TYPE (GstIOSurfaceMemoryAllocator, gst_io_surface_memory_allocator, G_DEFINE_TYPE (GstIOSurfaceGLMemoryAllocator,
GST_TYPE_GL_MEMORY_ALLOCATOR); gst_io_surface_gl_memory_allocator, GST_TYPE_GL_MEMORY_ALLOCATOR);
typedef struct typedef struct
{ {
GstIOSurfaceMemory *memory; GstIOSurfaceGLMemory *memory;
IOSurfaceRef surface; IOSurfaceRef surface;
} ContextThreadData; } ContextThreadData;
static void _io_surface_memory_set_surface (GstIOSurfaceMemory * memory, static void _io_surface_gl_memory_set_surface (GstIOSurfaceGLMemory * memory,
IOSurfaceRef surface); IOSurfaceRef surface);
static GstAllocator *_io_surface_memory_allocator; static GstAllocator *_io_surface_gl_memory_allocator;
static gboolean static gboolean
_io_surface_memory_create (GstGLBaseMemory * bmem, GError ** error) _io_surface_gl_memory_create (GstGLBaseMemory * bmem, GError ** error)
{ {
GstGLMemory *gl_mem = (GstGLMemory *) bmem; GstGLMemory *gl_mem = (GstGLMemory *) bmem;
GstGLContext *context = gl_mem->mem.context; GstGLContext *context = gl_mem->mem.context;
@ -60,19 +60,19 @@ _io_surface_memory_create (GstGLBaseMemory * bmem, GError ** error)
} }
static void static void
_io_surface_memory_destroy (GstGLBaseMemory * gl_mem) _io_surface_gl_memory_destroy (GstGLBaseMemory * gl_mem)
{ {
GST_GL_BASE_MEMORY_ALLOCATOR_CLASS GST_GL_BASE_MEMORY_ALLOCATOR_CLASS
(gst_io_surface_memory_allocator_parent_class)->destroy (gl_mem); (gst_io_surface_gl_memory_allocator_parent_class)->destroy (gl_mem);
_io_surface_memory_set_surface ((GstIOSurfaceMemory *) gl_mem, NULL); _io_surface_gl_memory_set_surface ((GstIOSurfaceGLMemory *) gl_mem, NULL);
} }
static gpointer static gpointer
_io_surface_memory_allocator_map (GstGLBaseMemory * bmem, _io_surface_gl_memory_allocator_map (GstGLBaseMemory * bmem,
GstMapInfo * info, gsize size) GstMapInfo * info, gsize size)
{ {
GstGLMemory *gl_mem = (GstGLMemory *) bmem; GstGLMemory *gl_mem = (GstGLMemory *) bmem;
GstIOSurfaceMemory *mem = (GstIOSurfaceMemory *) gl_mem; GstIOSurfaceGLMemory *mem = (GstIOSurfaceGLMemory *) gl_mem;
GST_LOG ("mapping surface %p flags %d gl? %d", GST_LOG ("mapping surface %p flags %d gl? %d",
mem->surface, info->flags, ((info->flags & GST_MAP_GL) != 0)); mem->surface, info->flags, ((info->flags & GST_MAP_GL) != 0));
@ -89,10 +89,11 @@ _io_surface_memory_allocator_map (GstGLBaseMemory * bmem,
} }
static void static void
_io_surface_memory_allocator_unmap (GstGLBaseMemory * bmem, GstMapInfo * info) _io_surface_gl_memory_allocator_unmap (GstGLBaseMemory * bmem,
GstMapInfo * info)
{ {
GstGLMemory *gl_mem = (GstGLMemory *) bmem; GstGLMemory *gl_mem = (GstGLMemory *) bmem;
GstIOSurfaceMemory *mem = (GstIOSurfaceMemory *) gl_mem; GstIOSurfaceGLMemory *mem = (GstIOSurfaceGLMemory *) gl_mem;
GST_LOG ("unmapping surface %p flags %d gl? %d", GST_LOG ("unmapping surface %p flags %d gl? %d",
mem->surface, info->flags, ((info->flags & GST_MAP_GL) != 0)); mem->surface, info->flags, ((info->flags & GST_MAP_GL) != 0));
@ -105,15 +106,15 @@ _io_surface_memory_allocator_unmap (GstGLBaseMemory * bmem, GstMapInfo * info)
static GstMemory * static GstMemory *
_mem_alloc (GstAllocator * allocator, gsize size, GstAllocationParams * params) _mem_alloc (GstAllocator * allocator, gsize size, GstAllocationParams * params)
{ {
g_warning ("use gst_io_surface_memory_wrapped () to allocate from this " g_warning ("use gst_io_surface_gl_memory_wrapped () to allocate from this "
"IOSurface allocator"); "IOSurface allocator");
return NULL; return NULL;
} }
static void static void
gst_io_surface_memory_allocator_class_init (GstIOSurfaceMemoryAllocatorClass * gst_io_surface_gl_memory_allocator_class_init
klass) (GstIOSurfaceGLMemoryAllocatorClass * klass)
{ {
GstAllocatorClass *allocator_class = (GstAllocatorClass *) klass; GstAllocatorClass *allocator_class = (GstAllocatorClass *) klass;
GstGLBaseMemoryAllocatorClass *gl_base_allocator_class = GstGLBaseMemoryAllocatorClass *gl_base_allocator_class =
@ -121,50 +122,51 @@ gst_io_surface_memory_allocator_class_init (GstIOSurfaceMemoryAllocatorClass *
allocator_class->alloc = _mem_alloc; allocator_class->alloc = _mem_alloc;
gl_base_allocator_class->create = _io_surface_memory_create; gl_base_allocator_class->create = _io_surface_gl_memory_create;
gl_base_allocator_class->destroy = _io_surface_memory_destroy; gl_base_allocator_class->destroy = _io_surface_gl_memory_destroy;
gl_base_allocator_class->map = _io_surface_memory_allocator_map; gl_base_allocator_class->map = _io_surface_gl_memory_allocator_map;
gl_base_allocator_class->unmap = _io_surface_memory_allocator_unmap; gl_base_allocator_class->unmap = _io_surface_gl_memory_allocator_unmap;
} }
static void static void
gst_io_surface_memory_allocator_init (GstIOSurfaceMemoryAllocator * allocator) gst_io_surface_gl_memory_allocator_init (GstIOSurfaceGLMemoryAllocator *
allocator)
{ {
GstAllocator *alloc = GST_ALLOCATOR_CAST (allocator); GstAllocator *alloc = GST_ALLOCATOR_CAST (allocator);
alloc->mem_type = GST_IO_SURFACE_MEMORY_ALLOCATOR_NAME; alloc->mem_type = GST_IO_SURFACE_GL_MEMORY_ALLOCATOR_NAME;
GST_OBJECT_FLAG_SET (allocator, GST_ALLOCATOR_FLAG_CUSTOM_ALLOC); GST_OBJECT_FLAG_SET (allocator, GST_ALLOCATOR_FLAG_CUSTOM_ALLOC);
} }
void void
gst_ios_surface_memory_init (void) gst_ios_surface_gl_memory_init (void)
{ {
static volatile gsize _init = 0; static volatile gsize _init = 0;
if (g_once_init_enter (&_init)) { if (g_once_init_enter (&_init)) {
GST_DEBUG_CATEGORY_INIT (GST_CAT_IO_SURFACE_MEMORY, "iosurface", 0, GST_DEBUG_CATEGORY_INIT (GST_CAT_IO_SURFACE_GL_MEMORY, "iosurfacegl", 0,
"IOSurface Buffer"); "IOSurface Buffer");
_io_surface_memory_allocator = _io_surface_gl_memory_allocator =
g_object_new (GST_TYPE_IO_SURFACE_MEMORY_ALLOCATOR, NULL); g_object_new (GST_TYPE_IO_SURFACE_GL_MEMORY_ALLOCATOR, NULL);
gst_object_ref_sink (_io_surface_memory_allocator); gst_object_ref_sink (_io_surface_gl_memory_allocator);
gst_allocator_register (GST_IO_SURFACE_MEMORY_ALLOCATOR_NAME, gst_allocator_register (GST_IO_SURFACE_GL_MEMORY_ALLOCATOR_NAME,
gst_object_ref (_io_surface_memory_allocator)); gst_object_ref (_io_surface_gl_memory_allocator));
g_once_init_leave (&_init, 1); g_once_init_leave (&_init, 1);
} }
} }
gboolean gboolean
gst_is_io_surface_memory (GstMemory * mem) gst_is_io_surface_gl_memory (GstMemory * mem)
{ {
return mem != NULL && mem->allocator != NULL && return mem != NULL && mem->allocator != NULL &&
g_type_is_a (G_OBJECT_TYPE (mem->allocator), g_type_is_a (G_OBJECT_TYPE (mem->allocator),
GST_TYPE_IO_SURFACE_MEMORY_ALLOCATOR); GST_TYPE_IO_SURFACE_GL_MEMORY_ALLOCATOR);
} }
static GstIOSurfaceMemory * static GstIOSurfaceGLMemory *
_io_surface_memory_new (GstGLContext * context, _io_surface_gl_memory_new (GstGLContext * context,
IOSurfaceRef surface, IOSurfaceRef surface,
GstGLTextureTarget target, GstGLTextureTarget target,
GstGLFormat tex_format, GstGLFormat tex_format,
@ -172,24 +174,25 @@ _io_surface_memory_new (GstGLContext * context,
guint plane, guint plane,
GstVideoAlignment * valign, gpointer user_data, GDestroyNotify notify) GstVideoAlignment * valign, gpointer user_data, GDestroyNotify notify)
{ {
GstIOSurfaceMemory *mem; GstIOSurfaceGLMemory *mem;
g_return_val_if_fail (target == GST_GL_TEXTURE_TARGET_RECTANGLE, NULL); g_return_val_if_fail (target == GST_GL_TEXTURE_TARGET_RECTANGLE, NULL);
mem = g_new0 (GstIOSurfaceMemory, 1); mem = g_new0 (GstIOSurfaceGLMemory, 1);
gst_gl_memory_init (&mem->gl_mem, _io_surface_memory_allocator, NULL, context, gst_gl_memory_init (&mem->gl_mem, _io_surface_gl_memory_allocator, NULL,
target, tex_format, NULL, info, plane, valign, user_data, notify); context, target, tex_format, NULL, info, plane, valign, user_data,
notify);
GST_MINI_OBJECT_FLAG_SET (mem, GST_MEMORY_FLAG_READONLY); GST_MINI_OBJECT_FLAG_SET (mem, GST_MEMORY_FLAG_READONLY);
mem->surface = NULL; mem->surface = NULL;
gst_io_surface_memory_set_surface (mem, surface); gst_io_surface_gl_memory_set_surface (mem, surface);
return mem; return mem;
} }
GstIOSurfaceMemory * GstIOSurfaceGLMemory *
gst_io_surface_memory_wrapped (GstGLContext * context, gst_io_surface_gl_memory_wrapped (GstGLContext * context,
IOSurfaceRef surface, IOSurfaceRef surface,
GstGLTextureTarget target, GstGLTextureTarget target,
GstGLFormat tex_format, GstGLFormat tex_format,
@ -197,12 +200,12 @@ gst_io_surface_memory_wrapped (GstGLContext * context,
guint plane, guint plane,
GstVideoAlignment * valign, gpointer user_data, GDestroyNotify notify) GstVideoAlignment * valign, gpointer user_data, GDestroyNotify notify)
{ {
return _io_surface_memory_new (context, surface, target, tex_format, info, return _io_surface_gl_memory_new (context, surface, target, tex_format, info,
plane, valign, user_data, notify); plane, valign, user_data, notify);
} }
static void static void
_io_surface_memory_set_surface (GstIOSurfaceMemory * memory, _io_surface_gl_memory_set_surface (GstIOSurfaceGLMemory * memory,
IOSurfaceRef surface) IOSurfaceRef surface)
{ {
GstGLMemory *gl_mem = (GstGLMemory *) memory; GstGLMemory *gl_mem = (GstGLMemory *) memory;
@ -239,17 +242,17 @@ _io_surface_memory_set_surface (GstIOSurfaceMemory * memory,
static void static void
_do_set_surface (GstGLContext * context, ContextThreadData * data) _do_set_surface (GstGLContext * context, ContextThreadData * data)
{ {
_io_surface_memory_set_surface (data->memory, data->surface); _io_surface_gl_memory_set_surface (data->memory, data->surface);
} }
void void
gst_io_surface_memory_set_surface (GstIOSurfaceMemory * memory, gst_io_surface_gl_memory_set_surface (GstIOSurfaceGLMemory * memory,
IOSurfaceRef surface) IOSurfaceRef surface)
{ {
GstGLContext *context; GstGLContext *context;
ContextThreadData data = { memory, surface }; ContextThreadData data = { memory, surface };
g_return_if_fail (gst_is_io_surface_memory ((GstMemory *) memory)); g_return_if_fail (gst_is_io_surface_gl_memory ((GstMemory *) memory));
context = memory->gl_mem.mem.context; context = memory->gl_mem.mem.context;
gst_gl_context_thread_add (context, gst_gl_context_thread_add (context,

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@ -0,0 +1,80 @@
/*
* GStreamer
* Copyright (C) 2015 Alessandro Decina <twi@centricular.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef _GST_IO_SURFACE_GL_MEMORY_H_
#define _GST_IO_SURFACE_GL_MEMORY_H_
#include <IOSurface/IOSurface.h>
#include <gst/gst.h>
#include <gst/gstallocator.h>
#include <gst/video/video.h>
#include <gst/gl/gl.h>
#include <gst/gl/gstglfuncs.h>
G_BEGIN_DECLS
#define GST_TYPE_IO_SURFACE_GL_MEMORY_ALLOCATOR (gst_io_surface_gl_memory_allocator_get_type())
GType gst_io_surface_gl_memory_allocator_get_type(void);
#define GST_IS_IO_SURFACE_GL_MEMORY_ALLOCATOR(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GST_TYPE_IO_SURFACE_GL_MEMORY_ALLOCATOR))
#define GST_IS_IO_SURFACE_GL_MEMORY_ALLOCATOR_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GST_TYPE_IO_SURFACE_GL_MEMORY_ALLOCATOR))
#define GST_IO_SURFACE_GL_MEMORY_ALLOCATOR_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GST_TYPE_IO_SURFACE_GL_MEMORY_ALLOCATOR, GstIOSurfaceGLMemoryAllocatorClass))
#define GST_IO_SURFACE_GL_MEMORY_ALLOCATOR(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GST_TYPE_IO_SURFACE_GL_MEMORY_ALLOCATOR, GstIOSurfaceGLMemoryAllocator))
#define GST_IO_SURFACE_GL_MEMORY_ALLOCATOR_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GST_TYPE_IO_SURFACE_GL_MEMORY_ALLOCATOR, GstIOSurfaceGLMemoryAllocatorClass))
#define GST_IO_SURFACE_GL_MEMORY_ALLOCATOR_CAST(obj) ((GstIOSurfaceGLMemoryAllocator *)(obj))
typedef struct _GstIOSurfaceGLMemory
{
GstGLMemory gl_mem;
IOSurfaceRef surface;
} GstIOSurfaceGLMemory;
#define GST_IO_SURFACE_GL_MEMORY_ALLOCATOR_NAME "IOSurfaceGLMemory"
void gst_ios_surface_gl_memory_init (void);
GstIOSurfaceGLMemory *
gst_io_surface_gl_memory_wrapped (GstGLContext * context,
IOSurfaceRef surface,
GstGLTextureTarget target,
GstGLFormat tex_format,
GstVideoInfo * info,
guint plane,
GstVideoAlignment *valign,
gpointer user_data,
GDestroyNotify notify);
void gst_io_surface_gl_memory_set_surface (GstIOSurfaceGLMemory *memory, IOSurfaceRef surface);
gboolean gst_is_io_surface_gl_memory (GstMemory * mem);
typedef struct _GstIOSurfaceGLMemoryAllocator
{
GstGLMemoryAllocator allocator;
} GstIOSurfaceGLMemoryAllocator;
typedef struct _GstIOSurfaceGLMemoryAllocatorClass
{
GstGLMemoryAllocatorClass parent_class;
} GstIOSurfaceGLMemoryAllocatorClass;
G_END_DECLS
#endif /* _GST_IO_SURFACE_MEMORY_H_ */

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@ -1,80 +0,0 @@
/*
* GStreamer
* Copyright (C) 2015 Alessandro Decina <twi@centricular.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef _GST_IO_SURFACE_MEMORY_H_
#define _GST_IO_SURFACE_MEMORY_H_
#include <IOSurface/IOSurface.h>
#include <gst/gst.h>
#include <gst/gstallocator.h>
#include <gst/video/video.h>
#include <gst/gl/gl.h>
#include <gst/gl/gstglfuncs.h>
G_BEGIN_DECLS
#define GST_TYPE_IO_SURFACE_MEMORY_ALLOCATOR (gst_io_surface_memory_allocator_get_type())
GType gst_io_surface_memory_allocator_get_type(void);
#define GST_IS_IO_SURFACE_MEMORY_ALLOCATOR(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GST_TYPE_IO_SURFACE_MEMORY_ALLOCATOR))
#define GST_IS_IO_SURFACE_MEMORY_ALLOCATOR_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GST_TYPE_IO_SURFACE_MEMORY_ALLOCATOR))
#define GST_IO_SURFACE_MEMORY_ALLOCATOR_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GST_TYPE_IO_SURFACE_MEMORY_ALLOCATOR, GstIOSurfaceMemoryAllocatorClass))
#define GST_IO_SURFACE_MEMORY_ALLOCATOR(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GST_TYPE_IO_SURFACE_MEMORY_ALLOCATOR, GstIOSurfaceMemoryAllocator))
#define GST_IO_SURFACE_MEMORY_ALLOCATOR_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GST_TYPE_IO_SURFACE_MEMORY_ALLOCATOR, GstIOSurfaceMemoryAllocatorClass))
#define GST_IO_SURFACE_MEMORY_ALLOCATOR_CAST(obj) ((GstIOSurfaceMemoryAllocator *)(obj))
typedef struct _GstIOSurfaceMemory
{
GstGLMemory gl_mem;
IOSurfaceRef surface;
} GstIOSurfaceMemory;
#define GST_IO_SURFACE_MEMORY_ALLOCATOR_NAME "IOSurfaceMemory"
void gst_ios_surface_memory_init (void);
GstIOSurfaceMemory *
gst_io_surface_memory_wrapped (GstGLContext * context,
IOSurfaceRef surface,
GstGLTextureTarget target,
GstGLFormat tex_format,
GstVideoInfo * info,
guint plane,
GstVideoAlignment *valign,
gpointer user_data,
GDestroyNotify notify);
void gst_io_surface_memory_set_surface (GstIOSurfaceMemory *memory, IOSurfaceRef surface);
gboolean gst_is_io_surface_memory (GstMemory * mem);
typedef struct _GstIOSurfaceMemoryAllocator
{
GstGLMemoryAllocator allocator;
} GstIOSurfaceMemoryAllocator;
typedef struct _GstIOSurfaceMemoryAllocatorClass
{
GstGLMemoryAllocatorClass parent_class;
} GstIOSurfaceMemoryAllocatorClass;
G_END_DECLS
#endif /* _GST_IO_SURFACE_MEMORY_H_ */

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@ -71,7 +71,7 @@ if host_system == 'ios'
applemedia_frameworks += [ios_media_dep] applemedia_frameworks += [ios_media_dep]
else else
applemedia_sources += [ applemedia_sources += [
'iosurfacememory.c' 'iosurfaceglmemory.c'
] ]
applemedia_objc_args += ['-mmacosx-version-min=10.8'] applemedia_objc_args += ['-mmacosx-version-min=10.8']
cocoa_dep = dependency('Cocoa', required : applemedia_option) cocoa_dep = dependency('Cocoa', required : applemedia_option)

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@ -23,7 +23,7 @@
#if !HAVE_IOS #if !HAVE_IOS
#import <AppKit/AppKit.h> #import <AppKit/AppKit.h>
#include "iosurfacememory.h" #include "iosurfaceglmemory.h"
#endif #endif
#include "iosglmemory.h" #include "iosglmemory.h"
#include "videotexturecache-gl.h" #include "videotexturecache-gl.h"
@ -135,7 +135,7 @@ gst_video_texture_cache_gl_constructed (GObject * object)
CVOpenGLESTextureCacheCreate (kCFAllocatorDefault, (CFDictionaryRef) cache_attrs, CVOpenGLESTextureCacheCreate (kCFAllocatorDefault, (CFDictionaryRef) cache_attrs,
(__bridge CVEAGLContext) (gpointer) gst_gl_context_get_gl_context (cache_gl->ctx), NULL, &cache_gl->cache); (__bridge CVEAGLContext) (gpointer) gst_gl_context_get_gl_context (cache_gl->ctx), NULL, &cache_gl->cache);
#else #else
gst_ios_surface_memory_init (); gst_ios_surface_gl_memory_init ();
#if 0 #if 0
cache->pool = GST_BUFFER_POOL (gst_gl_buffer_pool_new (ctx)); cache->pool = GST_BUFFER_POOL (gst_gl_buffer_pool_new (ctx));
#endif #endif