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glprototypes: add vertex attribute array definitions
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3 changed files with 40 additions and 1 deletions
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@ -12,5 +12,6 @@ prototype_HEADERS = \
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shaders.h \
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gstgl_compat.h \
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gstgl_gles2compat.h \
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debug.h
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debug.h \
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vao.h
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@ -27,3 +27,4 @@
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#include "opengl.h"
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#include "shaders.h"
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#include "debug.h"
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#include "vao.h"
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37
gst-libs/gst/gl/glprototypes/vao.h
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37
gst-libs/gst/gl/glprototypes/vao.h
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@ -0,0 +1,37 @@
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/*
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* GStreamer
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* Copyright (C) 2014 Matthew Waters <matthew@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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GST_GL_EXT_BEGIN (vao,
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GST_GL_API_OPENGL3 | GST_GL_API_GLES2,
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3, 0,
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2, 0,
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"ARB:\0OES\0",
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"vertex_array_object\0")
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GST_GL_EXT_FUNCTION (void, GenVertexArrays,
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(GLsizei n,
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GLuint *arrays))
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GST_GL_EXT_FUNCTION (void, DeleteVertexArrays,
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(GLsizei n,
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GLuint *arrays))
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GST_GL_EXT_FUNCTION (void, BindVertexArray,
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(GLuint array))
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GST_GL_EXT_FUNCTION (GLboolean, IsVertexArray,
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(GLuint array))
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GST_GL_EXT_END ()
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