diff --git a/gst-libs/gst/gl/glprototypes/Makefile.am b/gst-libs/gst/gl/glprototypes/Makefile.am index 3cb8503243..a6d8199845 100644 --- a/gst-libs/gst/gl/glprototypes/Makefile.am +++ b/gst-libs/gst/gl/glprototypes/Makefile.am @@ -12,5 +12,6 @@ prototype_HEADERS = \ shaders.h \ gstgl_compat.h \ gstgl_gles2compat.h \ - debug.h + debug.h \ + vao.h diff --git a/gst-libs/gst/gl/glprototypes/all_functions.h b/gst-libs/gst/gl/glprototypes/all_functions.h index 42e0648005..ec700d5faf 100644 --- a/gst-libs/gst/gl/glprototypes/all_functions.h +++ b/gst-libs/gst/gl/glprototypes/all_functions.h @@ -27,3 +27,4 @@ #include "opengl.h" #include "shaders.h" #include "debug.h" +#include "vao.h" diff --git a/gst-libs/gst/gl/glprototypes/vao.h b/gst-libs/gst/gl/glprototypes/vao.h new file mode 100644 index 0000000000..6b8754f246 --- /dev/null +++ b/gst-libs/gst/gl/glprototypes/vao.h @@ -0,0 +1,37 @@ +/* + * GStreamer + * Copyright (C) 2014 Matthew Waters + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, + * Boston, MA 02110-1301, USA. + */ + +GST_GL_EXT_BEGIN (vao, + GST_GL_API_OPENGL3 | GST_GL_API_GLES2, + 3, 0, + 2, 0, + "ARB:\0OES\0", + "vertex_array_object\0") +GST_GL_EXT_FUNCTION (void, GenVertexArrays, + (GLsizei n, + GLuint *arrays)) +GST_GL_EXT_FUNCTION (void, DeleteVertexArrays, + (GLsizei n, + GLuint *arrays)) +GST_GL_EXT_FUNCTION (void, BindVertexArray, + (GLuint array)) +GST_GL_EXT_FUNCTION (GLboolean, IsVertexArray, + (GLuint array)) +GST_GL_EXT_END ()