mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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applemedia: vtdec: switch to IOSurface on Mac
Switch to using IOSurface instead of CVOpenGLTextureCache on OSX. The latter can't be used anymore to do YUV => RGB with opengl3 on El Capitan as GL_YCBCR_422_APPLE has been removed from the opengl3 driver. Also switch to NV12 from UYVY, which was the only YUV format supported by CVOpenGLTextureCache.
This commit is contained in:
parent
e730b0a8ab
commit
8ae0033261
7 changed files with 411 additions and 75 deletions
2
common
2
common
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@ -1 +1 @@
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Subproject commit 86e46630ed8af8d94796859db550a9c3d89c9f65
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Subproject commit b3199090fa16a545d585a54deaa61b687ac369e1
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@ -79,7 +79,8 @@ libgstapplemedia_la_LDFLAGS += \
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else
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libgstapplemedia_la_SOURCES += \
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qtkitvideosrc.m
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qtkitvideosrc.m \
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iosurfacememory.c
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libgstapplemedia_la_LDFLAGS += \
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-Wl,-framework -Wl,Cocoa \
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242
sys/applemedia/iosurfacememory.c
Normal file
242
sys/applemedia/iosurfacememory.c
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@ -0,0 +1,242 @@
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/*
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* GStreamer
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* Copyright (C) 2015 Alessandro Decina <twi@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "iosurfacememory.h"
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GST_DEBUG_CATEGORY_STATIC (GST_CAT_IO_SURFACE_MEMORY);
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#define GST_CAT_DEFAULT GST_CAT_IO_SURFACE_MEMORY
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G_DEFINE_TYPE (GstIOSurfaceMemoryAllocator, gst_io_surface_memory_allocator,
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GST_TYPE_GL_MEMORY_ALLOCATOR);
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static void _io_surface_memory_set_surface (GstIOSurfaceMemory * memory,
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IOSurfaceRef surface);
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static GstAllocator *_io_surface_memory_allocator;
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static gboolean
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_io_surface_memory_create (GstGLBaseMemory * bmem, GError ** error)
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{
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GstGLMemory *gl_mem = (GstGLMemory *) bmem;
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GstGLContext *context = gl_mem->mem.context;
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const GstGLFuncs *gl = context->gl_vtable;
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GLuint target;
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target = gst_gl_texture_target_to_gl (gl_mem->tex_target);
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gl->GenTextures (1, &gl_mem->tex_id);
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gl->BindTexture (target, gl_mem->tex_id);
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gl->BindTexture (target, 0);
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GST_LOG ("generated texture id:%d", gl_mem->tex_id);
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return TRUE;
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}
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static void
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_io_surface_memory_destroy (GstGLBaseMemory * gl_mem)
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{
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GST_GL_BASE_MEMORY_ALLOCATOR_CLASS
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(gst_io_surface_memory_allocator_parent_class)->destroy (gl_mem);
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_io_surface_memory_set_surface ((GstIOSurfaceMemory *) gl_mem, NULL);
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}
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static gpointer
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_io_surface_memory_allocator_map (GstGLBaseMemory * bmem,
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GstMapInfo * info, gsize size)
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{
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GstGLMemory *gl_mem = (GstGLMemory *) bmem;
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GstIOSurfaceMemory *mem = (GstIOSurfaceMemory *) gl_mem;
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GST_LOG ("mapping surface %p flags %d gl? %d",
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mem->surface, info->flags, ((info->flags & GST_MAP_GL) != 0));
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if (info->flags & GST_MAP_GL) {
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return &gl_mem->tex_id;
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} else if (!(info->flags & GST_MAP_WRITE)) {
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IOSurfaceLock (mem->surface, kIOSurfaceLockReadOnly, NULL);
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return IOSurfaceGetBaseAddressOfPlane (mem->surface, gl_mem->plane);
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} else {
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GST_ERROR ("couldn't map IOSurface %p flags %d", mem->surface, info->flags);
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return NULL;
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}
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}
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static void
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_io_surface_memory_allocator_unmap (GstGLBaseMemory * bmem, GstMapInfo * info)
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{
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GstGLMemory *gl_mem = (GstGLMemory *) bmem;
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GstIOSurfaceMemory *mem = (GstIOSurfaceMemory *) gl_mem;
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GST_LOG ("unmapping surface %p flags %d gl? %d",
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mem->surface, info->flags, ((info->flags & GST_MAP_GL) != 0));
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if (!(info->flags & GST_MAP_GL)) {
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IOSurfaceUnlock (mem->surface, kIOSurfaceLockReadOnly, NULL);
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}
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}
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static GstMemory *
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_mem_alloc (GstAllocator * allocator, gsize size, GstAllocationParams * params)
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{
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g_warning ("use gst_io_surface_memory_wrapped () to allocate from this "
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"IOSurface allocator");
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return NULL;
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}
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static void
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gst_io_surface_memory_allocator_class_init (GstIOSurfaceMemoryAllocatorClass *
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klass)
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{
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GstAllocatorClass *allocator_class = (GstAllocatorClass *) klass;
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GstGLBaseMemoryAllocatorClass *gl_base_allocator_class =
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(GstGLBaseMemoryAllocatorClass *) klass;
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allocator_class->alloc = _mem_alloc;
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gl_base_allocator_class->create = _io_surface_memory_create;
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gl_base_allocator_class->destroy = _io_surface_memory_destroy;
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gl_base_allocator_class->map = _io_surface_memory_allocator_map;
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gl_base_allocator_class->unmap = _io_surface_memory_allocator_unmap;
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}
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static void
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gst_io_surface_memory_allocator_init (GstIOSurfaceMemoryAllocator * allocator)
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{
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GstAllocator *alloc = GST_ALLOCATOR_CAST (allocator);
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alloc->mem_type = GST_IO_SURFACE_MEMORY_ALLOCATOR_NAME;
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GST_OBJECT_FLAG_SET (allocator, GST_ALLOCATOR_FLAG_CUSTOM_ALLOC);
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}
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void
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gst_ios_surface_memory_init (void)
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{
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static volatile gsize _init = 0;
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if (g_once_init_enter (&_init)) {
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GST_DEBUG_CATEGORY_INIT (GST_CAT_IO_SURFACE_MEMORY, "iosurface", 0,
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"IOSurface Buffer");
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_io_surface_memory_allocator =
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g_object_new (GST_TYPE_IO_SURFACE_MEMORY_ALLOCATOR, NULL);
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gst_allocator_register (GST_IO_SURFACE_MEMORY_ALLOCATOR_NAME,
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gst_object_ref (_io_surface_memory_allocator));
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g_once_init_leave (&_init, 1);
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}
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}
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gboolean
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gst_is_io_surface_memory (GstMemory * mem)
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{
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return mem != NULL && mem->allocator != NULL &&
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g_type_is_a (G_OBJECT_TYPE (mem->allocator),
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GST_TYPE_IO_SURFACE_MEMORY_ALLOCATOR);
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}
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static GstIOSurfaceMemory *
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_io_surface_memory_new (GstGLContext * context,
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IOSurfaceRef surface,
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GstGLTextureTarget target,
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GstVideoInfo * info,
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guint plane,
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GstVideoAlignment * valign, gpointer user_data, GDestroyNotify notify)
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{
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GstIOSurfaceMemory *mem;
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g_return_val_if_fail (target == GST_GL_TEXTURE_TARGET_RECTANGLE, NULL);
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mem = g_slice_new0 (GstIOSurfaceMemory);
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gst_gl_memory_init (&mem->gl_mem, _io_surface_memory_allocator, NULL, context,
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target, NULL, info, plane, valign, notify, user_data);
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GST_MINI_OBJECT_FLAG_SET (mem, GST_MEMORY_FLAG_READONLY);
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GST_MINI_OBJECT_FLAG_SET (mem, GST_MEMORY_FLAG_NO_SHARE);
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mem->surface = NULL;
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_io_surface_memory_set_surface (mem, surface);
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return mem;
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}
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GstIOSurfaceMemory *
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gst_io_surface_memory_wrapped (GstGLContext * context,
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IOSurfaceRef surface,
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GstGLTextureTarget target,
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GstVideoInfo * info,
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guint plane,
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GstVideoAlignment * valign, gpointer user_data, GDestroyNotify notify)
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{
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return _io_surface_memory_new (context, surface, target, info,
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plane, valign, user_data, notify);
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}
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static void
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_io_surface_memory_set_surface (GstIOSurfaceMemory * memory,
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IOSurfaceRef surface)
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{
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GstGLMemory *gl_mem = (GstGLMemory *) memory;
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GstGLContext *context = ((GstGLBaseMemory *) gl_mem)->context;
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GstGLFuncs *gl = context->gl_vtable;
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if (memory->surface)
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IOSurfaceDecrementUseCount (memory->surface);
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memory->surface = surface;
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if (surface) {
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GLuint tex_id, tex_target, texifmt, texfmt;
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guint plane;
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GstVideoGLTextureType textype;
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CGLError cglError;
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plane = gl_mem->plane;
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tex_id = gl_mem->tex_id;
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tex_target = gst_gl_texture_target_to_gl (gl_mem->tex_target);
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textype = gst_gl_texture_type_from_format (context,
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GST_VIDEO_INFO_FORMAT (&gl_mem->info), plane);
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texifmt = gst_gl_format_from_gl_texture_type (textype);
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texfmt =
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gst_gl_sized_gl_format_from_gl_format_type (context, texifmt,
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GL_UNSIGNED_BYTE);
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gl->BindTexture (tex_target, tex_id);
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cglError = CGLTexImageIOSurface2D ((CGLContextObj)
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gst_gl_context_get_gl_context (context), tex_target, texifmt,
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IOSurfaceGetWidthOfPlane (surface, plane),
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IOSurfaceGetHeightOfPlane (surface, plane), texifmt, GL_UNSIGNED_BYTE,
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surface, plane);
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gl->BindTexture (tex_target, 0);
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IOSurfaceIncrementUseCount (surface);
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GST_DEBUG ("bound surface %p to texture %u: %d", surface, tex_id, cglError);
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}
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}
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void
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gst_io_surface_memory_set_surface (GstIOSurfaceMemory * memory,
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IOSurfaceRef surface)
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{
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g_return_if_fail (gst_is_io_surface_memory ((GstMemory *) memory));
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g_return_if_fail (memory->surface == NULL);
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_io_surface_memory_set_surface (memory, surface);
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}
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78
sys/applemedia/iosurfacememory.h
Normal file
78
sys/applemedia/iosurfacememory.h
Normal file
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/*
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* GStreamer
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* Copyright (C) 2015 Alessandro Decina <twi@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifndef _GST_IO_SURFACE_MEMORY_H_
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#define _GST_IO_SURFACE_MEMORY_H_
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#include <IOSurface/IOSurface.h>
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#include <gst/gst.h>
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#include <gst/gstallocator.h>
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#include <gst/video/video.h>
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#include <gst/gl/gl.h>
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G_BEGIN_DECLS
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#define GST_TYPE_IO_SURFACE_MEMORY_ALLOCATOR (gst_io_surface_memory_allocator_get_type())
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GType gst_io_surface_memory_allocator_get_type(void);
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#define GST_IS_IO_SURFACE_MEMORY_ALLOCATOR(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GST_TYPE_IO_SURFACE_MEMORY_ALLOCATOR))
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#define GST_IS_IO_SURFACE_MEMORY_ALLOCATOR_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GST_TYPE_IO_SURFACE_MEMORY_ALLOCATOR))
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#define GST_IO_SURFACE_MEMORY_ALLOCATOR_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GST_TYPE_IO_SURFACE_MEMORY_ALLOCATOR, GstIOSurfaceMemoryAllocatorClass))
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#define GST_IO_SURFACE_MEMORY_ALLOCATOR(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GST_TYPE_IO_SURFACE_MEMORY_ALLOCATOR, GstIOSurfaceMemoryAllocator))
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#define GST_IO_SURFACE_MEMORY_ALLOCATOR_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GST_TYPE_IO_SURFACE_MEMORY_ALLOCATOR, GstIOSurfaceMemoryAllocatorClass))
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#define GST_IO_SURFACE_MEMORY_ALLOCATOR_CAST(obj) ((GstIOSurfaceMemoryAllocator *)(obj))
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typedef struct _GstIOSurfaceMemory
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{
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GstGLMemory gl_mem;
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IOSurfaceRef surface;
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} GstIOSurfaceMemory;
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#define GST_IO_SURFACE_MEMORY_ALLOCATOR_NAME "IOSurfaceMemory"
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void gst_ios_surface_memory_init (void);
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GstIOSurfaceMemory *
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gst_io_surface_memory_wrapped (GstGLContext * context,
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IOSurfaceRef surface,
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GstGLTextureTarget target,
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GstVideoInfo * info,
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guint plane,
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GstVideoAlignment *valign,
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gpointer user_data,
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GDestroyNotify notify);
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void gst_io_surface_memory_set_surface (GstIOSurfaceMemory *memory, IOSurfaceRef surface);
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gboolean gst_is_io_surface_memory (GstMemory * mem);
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typedef struct _GstIOSurfaceMemoryAllocator
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{
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GstGLMemoryAllocator allocator;
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} GstIOSurfaceMemoryAllocator;
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typedef struct _GstIOSurfaceMemoryAllocatorClass
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{
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GstGLMemoryAllocatorClass parent_class;
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} GstIOSurfaceMemoryAllocatorClass;
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G_END_DECLS
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#endif /* _GST_IO_SURFACE_MEMORY_H_ */
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@ -29,10 +29,10 @@ G_BEGIN_DECLS
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typedef struct _GstVideoTextureCache
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{
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GstGLContext *ctx;
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#if !HAVE_IOS
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CVOpenGLTextureCacheRef cache;
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#else
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#if HAVE_IOS
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CVOpenGLESTextureCacheRef cache;
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#else
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GstBufferPool *pool;
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#endif
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GstVideoInfo input_info;
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GstVideoInfo output_info;
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@ -24,6 +24,8 @@
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#if !HAVE_IOS
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#import <AppKit/AppKit.h>
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#include <gst/gl/cocoa/gstglcontext_cocoa.h>
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#include <gst/gl/gstglbufferpool.h>
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#include "iosurfacememory.h"
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#endif
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#include "videotexturecache.h"
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#include "coremediabuffer.h"
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@ -43,19 +45,13 @@ gst_video_texture_cache_new (GstGLContext * ctx)
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g_return_val_if_fail (ctx != NULL, NULL);
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GstVideoTextureCache *cache = g_new0 (GstVideoTextureCache, 1);
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cache->ctx = gst_object_ref (ctx);
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gst_video_info_init (&cache->input_info);
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cache->convert = gst_gl_color_convert_new (cache->ctx);
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cache->configured = FALSE;
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#if !HAVE_IOS
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CGLPixelFormatObj pixelFormat =
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gst_gl_context_cocoa_get_pixel_format (GST_GL_CONTEXT_COCOA (ctx));
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CGLContextObj platform_ctx =
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(CGLContextObj) gst_gl_context_get_gl_context (ctx);
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CVOpenGLTextureCacheCreate (kCFAllocatorDefault, NULL, platform_ctx,
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pixelFormat, NULL, &cache->cache);
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#else
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#if HAVE_IOS
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CFMutableDictionaryRef cache_attrs =
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CFDictionaryCreateMutable (NULL, 0, &kCFTypeDictionaryKeyCallBacks,
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&kCFTypeDictionaryValueCallBacks);
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@ -63,6 +59,11 @@ gst_video_texture_cache_new (GstGLContext * ctx)
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kCVOpenGLESTextureCacheMaximumTextureAgeKey, 0);
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CVOpenGLESTextureCacheCreate (kCFAllocatorDefault, (CFDictionaryRef) cache_attrs,
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(CVEAGLContext) gst_gl_context_get_gl_context (ctx), NULL, &cache->cache);
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#else
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gst_ios_surface_memory_init ();
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#if 0
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cache->pool = GST_BUFFER_POOL (gst_gl_buffer_pool_new (ctx));
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#endif
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#endif
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return cache;
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@ -73,10 +74,13 @@ gst_video_texture_cache_free (GstVideoTextureCache * cache)
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{
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g_return_if_fail (cache != NULL);
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#if !HAVE_IOS
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CVOpenGLTextureCacheRelease (cache->cache);
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#else
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#if HAVE_IOS
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CFRelease (cache->cache); /* iOS has no "CVOpenGLESTextureCacheRelease" */
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#else
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#if 0
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gst_buffer_pool_set_active (cache->pool, FALSE);
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gst_object_unref (cache->pool);
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#endif
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#endif
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gst_object_unref (cache->convert);
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gst_object_unref (cache->ctx);
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@ -99,8 +103,8 @@ gst_video_texture_cache_set_format (GstVideoTextureCache * cache,
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out_caps = gst_caps_copy (out_caps);
|
||||
features = gst_caps_get_features (out_caps, 0);
|
||||
gst_caps_features_add (features, GST_CAPS_FEATURE_MEMORY_GL_MEMORY);
|
||||
gst_video_info_from_caps (&cache->output_info, out_caps);
|
||||
|
||||
gst_video_info_from_caps (&cache->output_info, out_caps);
|
||||
|
||||
in_caps = gst_caps_copy (out_caps);
|
||||
gst_caps_set_simple (in_caps, "format",
|
||||
G_TYPE_STRING, gst_video_format_to_string (in_format), NULL);
|
||||
|
@ -115,6 +119,18 @@ gst_video_texture_cache_set_format (GstVideoTextureCache * cache,
|
|||
gst_caps_unref (cache->out_caps);
|
||||
cache->in_caps = in_caps;
|
||||
cache->out_caps = out_caps;
|
||||
|
||||
#if 0
|
||||
GstStructure *config = gst_buffer_pool_get_config (cache->pool);
|
||||
gst_buffer_pool_config_set_params (config, cache->in_caps,
|
||||
GST_VIDEO_INFO_SIZE (&cache->input_info), 0, 0);
|
||||
gst_buffer_pool_config_set_allocator (config,
|
||||
gst_allocator_find (GST_IO_SURFACE_MEMORY_ALLOCATOR_NAME), NULL);
|
||||
gst_buffer_pool_config_add_option (config,
|
||||
GST_BUFFER_POOL_OPTION_GL_TEXTURE_TARGET_RECTANGLE);
|
||||
gst_buffer_pool_set_config (cache->pool, config);
|
||||
gst_buffer_pool_set_active (cache->pool, TRUE);
|
||||
#endif
|
||||
}
|
||||
|
||||
static CVPixelBufferRef
|
||||
|
@ -132,44 +148,21 @@ cv_pixel_buffer_from_gst_buffer (GstBuffer * buffer)
|
|||
return cm_meta ? cm_meta->pixel_buf : cv_meta->pixbuf;
|
||||
}
|
||||
|
||||
#if HAVE_IOS
|
||||
static gboolean
|
||||
gl_mem_from_buffer (GstVideoTextureCache * cache,
|
||||
GstBuffer * buffer, GstMemory **mem1, GstMemory **mem2)
|
||||
{
|
||||
gboolean ret = TRUE;
|
||||
#if !HAVE_IOS
|
||||
CVOpenGLTextureRef texture = NULL;
|
||||
#else
|
||||
CVOpenGLESTextureRef texture = NULL;
|
||||
#endif
|
||||
CVPixelBufferRef pixel_buf = cv_pixel_buffer_from_gst_buffer (buffer);
|
||||
GstGLTextureTarget gl_target;
|
||||
|
||||
*mem1 = NULL;
|
||||
*mem2 = NULL;
|
||||
|
||||
#if !HAVE_IOS
|
||||
CVOpenGLTextureCacheFlush (cache->cache, 0);
|
||||
#else
|
||||
CVOpenGLESTextureCacheFlush (cache->cache, 0);
|
||||
#endif
|
||||
|
||||
switch (GST_VIDEO_INFO_FORMAT (&cache->input_info)) {
|
||||
#if !HAVE_IOS
|
||||
case GST_VIDEO_FORMAT_UYVY:
|
||||
/* both avfvideosrc and vtdec on OSX when doing GLMemory negotiate UYVY
|
||||
* under the hood, which means a single output texture. */
|
||||
if (CVOpenGLTextureCacheCreateTextureFromImage (kCFAllocatorDefault,
|
||||
cache->cache, pixel_buf, NULL, &texture) != kCVReturnSuccess)
|
||||
goto error;
|
||||
|
||||
gl_target = gst_gl_texture_target_from_gl (CVOpenGLTextureGetTarget (texture));
|
||||
|
||||
*mem1 = (GstMemory *) gst_gl_memory_pbo_wrapped_texture (cache->ctx,
|
||||
CVOpenGLTextureGetName (texture), gl_target,
|
||||
&cache->input_info, 0, NULL, texture, (GDestroyNotify) CFRelease);
|
||||
break;
|
||||
#else
|
||||
case GST_VIDEO_FORMAT_BGRA:
|
||||
/* avfvideosrc does BGRA on iOS when doing GLMemory */
|
||||
if (CVOpenGLESTextureCacheCreateTextureFromImage (kCFAllocatorDefault,
|
||||
|
@ -223,33 +216,48 @@ gl_mem_from_buffer (GstVideoTextureCache * cache,
|
|||
&cache->input_info, 0, NULL, texture, (GDestroyNotify) CFRelease);
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
default:
|
||||
g_warn_if_reached ();
|
||||
ret = FALSE;
|
||||
}
|
||||
|
||||
if (ret && !cache->configured) {
|
||||
const gchar *target_str = gst_gl_texture_target_to_string (gl_target);
|
||||
gst_caps_set_simple (cache->in_caps, "texture-target", G_TYPE_STRING, target_str, NULL);
|
||||
gst_caps_set_simple (cache->out_caps, "texture-target", G_TYPE_STRING, "2D", NULL);
|
||||
|
||||
ret = gst_gl_color_convert_set_caps (cache->convert, cache->in_caps, cache->out_caps);
|
||||
cache->configured = ret;
|
||||
default:
|
||||
g_warn_if_reached ();
|
||||
goto error;
|
||||
}
|
||||
|
||||
return ret;
|
||||
return TRUE;
|
||||
|
||||
error:
|
||||
ret = FALSE;
|
||||
|
||||
if (*mem1)
|
||||
gst_memory_unref (*mem1);
|
||||
if (*mem2)
|
||||
gst_memory_unref (*mem2);
|
||||
|
||||
return ret;
|
||||
return FALSE;
|
||||
}
|
||||
#else /* !HAVE_IOS */
|
||||
|
||||
static gboolean
|
||||
gl_mem_from_buffer (GstVideoTextureCache * cache,
|
||||
GstBuffer * buffer, GstMemory **mem1, GstMemory **mem2)
|
||||
{
|
||||
CVPixelBufferRef pixel_buf = cv_pixel_buffer_from_gst_buffer (buffer);
|
||||
IOSurfaceRef surface = CVPixelBufferGetIOSurface(pixel_buf);
|
||||
|
||||
*mem1 = *mem2 = NULL;
|
||||
for (int i = 0; i < GST_VIDEO_INFO_N_PLANES (&cache->input_info); i++) {
|
||||
GstIOSurfaceMemory *mem;
|
||||
|
||||
CFRetain (pixel_buf);
|
||||
mem = gst_io_surface_memory_wrapped (cache->ctx,
|
||||
surface, GST_GL_TEXTURE_TARGET_RECTANGLE, &cache->input_info,
|
||||
i, NULL, pixel_buf, (GDestroyNotify) CFRelease);
|
||||
|
||||
if (i == 0)
|
||||
*mem1 = (GstMemory *) mem;
|
||||
else
|
||||
*mem2 = (GstMemory *) mem;
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
#endif
|
||||
|
||||
static void
|
||||
_do_get_gl_buffer (GstGLContext * context, ContextThreadData * data)
|
||||
|
@ -260,10 +268,31 @@ _do_get_gl_buffer (GstGLContext * context, ContextThreadData * data)
|
|||
|
||||
if (!gl_mem_from_buffer (cache, buffer, &mem1, &mem2)) {
|
||||
gst_buffer_unref (buffer);
|
||||
data->output_buffer = NULL;
|
||||
return;
|
||||
}
|
||||
|
||||
if (!cache->configured) {
|
||||
cache->in_caps = gst_caps_make_writable (cache->in_caps);
|
||||
#if HAVE_IOS
|
||||
gst_caps_set_simple (cache->in_caps, "texture-target", G_TYPE_STRING, GST_GL_TEXTURE_TARGET_2D_STR, NULL);
|
||||
#else
|
||||
gst_caps_set_simple (cache->in_caps, "texture-target", G_TYPE_STRING, GST_GL_TEXTURE_TARGET_RECTANGLE_STR, NULL);
|
||||
#endif
|
||||
gst_caps_set_simple (cache->out_caps, "texture-target", G_TYPE_STRING, "2D", NULL);
|
||||
|
||||
if (!gst_gl_color_convert_set_caps (cache->convert, cache->in_caps, cache->out_caps)) {
|
||||
if (mem1)
|
||||
gst_memory_unref (mem1);
|
||||
if (mem2)
|
||||
gst_memory_unref (mem2);
|
||||
gst_buffer_unref (buffer);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
cache->configured = TRUE;
|
||||
}
|
||||
|
||||
gst_buffer_append_memory (buffer, mem1);
|
||||
if (mem2)
|
||||
gst_buffer_append_memory (buffer, mem2);
|
||||
|
|
|
@ -108,11 +108,7 @@ const CFStringRef
|
|||
CFSTR ("RequireHardwareAcceleratedVideoDecoder");
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_IOS
|
||||
#define GST_VTDEC_VIDEO_FORMAT_STR "NV12"
|
||||
#else
|
||||
#define GST_VTDEC_VIDEO_FORMAT_STR "UYVY"
|
||||
#endif
|
||||
|
||||
#define VIDEO_SRC_CAPS \
|
||||
"video/x-raw(" GST_CAPS_FEATURE_MEMORY_GL_MEMORY "), " \
|
||||
|
@ -231,7 +227,6 @@ query_gl_context (GstVtdec * vtdec)
|
|||
static void
|
||||
setup_texture_cache (GstVtdec * vtdec, GstGLContext * context)
|
||||
{
|
||||
GstVideoFormat internal_format;
|
||||
GstVideoCodecState *output_state;
|
||||
|
||||
g_return_if_fail (vtdec->texture_cache == NULL);
|
||||
|
@ -239,14 +234,9 @@ setup_texture_cache (GstVtdec * vtdec, GstGLContext * context)
|
|||
GST_INFO_OBJECT (vtdec, "Setting up texture cache. GL context %p", context);
|
||||
|
||||
output_state = gst_video_decoder_get_output_state (GST_VIDEO_DECODER (vtdec));
|
||||
#ifdef HAVE_IOS
|
||||
internal_format = GST_VIDEO_FORMAT_NV12;
|
||||
#else
|
||||
internal_format = GST_VIDEO_FORMAT_UYVY;
|
||||
#endif
|
||||
vtdec->texture_cache = gst_video_texture_cache_new (context);
|
||||
gst_video_texture_cache_set_format (vtdec->texture_cache,
|
||||
internal_format, output_state->caps);
|
||||
GST_VIDEO_FORMAT_NV12, output_state->caps);
|
||||
gst_video_codec_state_unref (output_state);
|
||||
}
|
||||
|
||||
|
@ -486,11 +476,7 @@ gst_vtdec_create_session (GstVtdec * vtdec, GstVideoFormat format)
|
|||
cv_format = kCVPixelFormatType_422YpCbCr8;
|
||||
break;
|
||||
case GST_VIDEO_FORMAT_RGBA:
|
||||
#ifdef HAVE_IOS
|
||||
cv_format = kCVPixelFormatType_420YpCbCr8BiPlanarVideoRange;
|
||||
#else
|
||||
cv_format = kCVPixelFormatType_422YpCbCr8;
|
||||
#endif
|
||||
break;
|
||||
default:
|
||||
g_warn_if_reached ();
|
||||
|
|
Loading…
Reference in a new issue