applemedia: vtdec: switch to IOSurface on Mac

Switch to using IOSurface instead of CVOpenGLTextureCache on OSX. The latter can't be
used anymore to do YUV => RGB with opengl3 on El Capitan as GL_YCBCR_422_APPLE
has been removed from the opengl3 driver. Also switch to NV12 from UYVY, which
was the only YUV format supported by CVOpenGLTextureCache.
This commit is contained in:
Alessandro Decina 2015-12-11 13:20:05 +11:00
parent e730b0a8ab
commit 8ae0033261
7 changed files with 411 additions and 75 deletions

2
common

@ -1 +1 @@
Subproject commit 86e46630ed8af8d94796859db550a9c3d89c9f65
Subproject commit b3199090fa16a545d585a54deaa61b687ac369e1

View file

@ -79,7 +79,8 @@ libgstapplemedia_la_LDFLAGS += \
else
libgstapplemedia_la_SOURCES += \
qtkitvideosrc.m
qtkitvideosrc.m \
iosurfacememory.c
libgstapplemedia_la_LDFLAGS += \
-Wl,-framework -Wl,Cocoa \

View file

@ -0,0 +1,242 @@
/*
* GStreamer
* Copyright (C) 2015 Alessandro Decina <twi@centricular.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "iosurfacememory.h"
GST_DEBUG_CATEGORY_STATIC (GST_CAT_IO_SURFACE_MEMORY);
#define GST_CAT_DEFAULT GST_CAT_IO_SURFACE_MEMORY
G_DEFINE_TYPE (GstIOSurfaceMemoryAllocator, gst_io_surface_memory_allocator,
GST_TYPE_GL_MEMORY_ALLOCATOR);
static void _io_surface_memory_set_surface (GstIOSurfaceMemory * memory,
IOSurfaceRef surface);
static GstAllocator *_io_surface_memory_allocator;
static gboolean
_io_surface_memory_create (GstGLBaseMemory * bmem, GError ** error)
{
GstGLMemory *gl_mem = (GstGLMemory *) bmem;
GstGLContext *context = gl_mem->mem.context;
const GstGLFuncs *gl = context->gl_vtable;
GLuint target;
target = gst_gl_texture_target_to_gl (gl_mem->tex_target);
gl->GenTextures (1, &gl_mem->tex_id);
gl->BindTexture (target, gl_mem->tex_id);
gl->BindTexture (target, 0);
GST_LOG ("generated texture id:%d", gl_mem->tex_id);
return TRUE;
}
static void
_io_surface_memory_destroy (GstGLBaseMemory * gl_mem)
{
GST_GL_BASE_MEMORY_ALLOCATOR_CLASS
(gst_io_surface_memory_allocator_parent_class)->destroy (gl_mem);
_io_surface_memory_set_surface ((GstIOSurfaceMemory *) gl_mem, NULL);
}
static gpointer
_io_surface_memory_allocator_map (GstGLBaseMemory * bmem,
GstMapInfo * info, gsize size)
{
GstGLMemory *gl_mem = (GstGLMemory *) bmem;
GstIOSurfaceMemory *mem = (GstIOSurfaceMemory *) gl_mem;
GST_LOG ("mapping surface %p flags %d gl? %d",
mem->surface, info->flags, ((info->flags & GST_MAP_GL) != 0));
if (info->flags & GST_MAP_GL) {
return &gl_mem->tex_id;
} else if (!(info->flags & GST_MAP_WRITE)) {
IOSurfaceLock (mem->surface, kIOSurfaceLockReadOnly, NULL);
return IOSurfaceGetBaseAddressOfPlane (mem->surface, gl_mem->plane);
} else {
GST_ERROR ("couldn't map IOSurface %p flags %d", mem->surface, info->flags);
return NULL;
}
}
static void
_io_surface_memory_allocator_unmap (GstGLBaseMemory * bmem, GstMapInfo * info)
{
GstGLMemory *gl_mem = (GstGLMemory *) bmem;
GstIOSurfaceMemory *mem = (GstIOSurfaceMemory *) gl_mem;
GST_LOG ("unmapping surface %p flags %d gl? %d",
mem->surface, info->flags, ((info->flags & GST_MAP_GL) != 0));
if (!(info->flags & GST_MAP_GL)) {
IOSurfaceUnlock (mem->surface, kIOSurfaceLockReadOnly, NULL);
}
}
static GstMemory *
_mem_alloc (GstAllocator * allocator, gsize size, GstAllocationParams * params)
{
g_warning ("use gst_io_surface_memory_wrapped () to allocate from this "
"IOSurface allocator");
return NULL;
}
static void
gst_io_surface_memory_allocator_class_init (GstIOSurfaceMemoryAllocatorClass *
klass)
{
GstAllocatorClass *allocator_class = (GstAllocatorClass *) klass;
GstGLBaseMemoryAllocatorClass *gl_base_allocator_class =
(GstGLBaseMemoryAllocatorClass *) klass;
allocator_class->alloc = _mem_alloc;
gl_base_allocator_class->create = _io_surface_memory_create;
gl_base_allocator_class->destroy = _io_surface_memory_destroy;
gl_base_allocator_class->map = _io_surface_memory_allocator_map;
gl_base_allocator_class->unmap = _io_surface_memory_allocator_unmap;
}
static void
gst_io_surface_memory_allocator_init (GstIOSurfaceMemoryAllocator * allocator)
{
GstAllocator *alloc = GST_ALLOCATOR_CAST (allocator);
alloc->mem_type = GST_IO_SURFACE_MEMORY_ALLOCATOR_NAME;
GST_OBJECT_FLAG_SET (allocator, GST_ALLOCATOR_FLAG_CUSTOM_ALLOC);
}
void
gst_ios_surface_memory_init (void)
{
static volatile gsize _init = 0;
if (g_once_init_enter (&_init)) {
GST_DEBUG_CATEGORY_INIT (GST_CAT_IO_SURFACE_MEMORY, "iosurface", 0,
"IOSurface Buffer");
_io_surface_memory_allocator =
g_object_new (GST_TYPE_IO_SURFACE_MEMORY_ALLOCATOR, NULL);
gst_allocator_register (GST_IO_SURFACE_MEMORY_ALLOCATOR_NAME,
gst_object_ref (_io_surface_memory_allocator));
g_once_init_leave (&_init, 1);
}
}
gboolean
gst_is_io_surface_memory (GstMemory * mem)
{
return mem != NULL && mem->allocator != NULL &&
g_type_is_a (G_OBJECT_TYPE (mem->allocator),
GST_TYPE_IO_SURFACE_MEMORY_ALLOCATOR);
}
static GstIOSurfaceMemory *
_io_surface_memory_new (GstGLContext * context,
IOSurfaceRef surface,
GstGLTextureTarget target,
GstVideoInfo * info,
guint plane,
GstVideoAlignment * valign, gpointer user_data, GDestroyNotify notify)
{
GstIOSurfaceMemory *mem;
g_return_val_if_fail (target == GST_GL_TEXTURE_TARGET_RECTANGLE, NULL);
mem = g_slice_new0 (GstIOSurfaceMemory);
gst_gl_memory_init (&mem->gl_mem, _io_surface_memory_allocator, NULL, context,
target, NULL, info, plane, valign, notify, user_data);
GST_MINI_OBJECT_FLAG_SET (mem, GST_MEMORY_FLAG_READONLY);
GST_MINI_OBJECT_FLAG_SET (mem, GST_MEMORY_FLAG_NO_SHARE);
mem->surface = NULL;
_io_surface_memory_set_surface (mem, surface);
return mem;
}
GstIOSurfaceMemory *
gst_io_surface_memory_wrapped (GstGLContext * context,
IOSurfaceRef surface,
GstGLTextureTarget target,
GstVideoInfo * info,
guint plane,
GstVideoAlignment * valign, gpointer user_data, GDestroyNotify notify)
{
return _io_surface_memory_new (context, surface, target, info,
plane, valign, user_data, notify);
}
static void
_io_surface_memory_set_surface (GstIOSurfaceMemory * memory,
IOSurfaceRef surface)
{
GstGLMemory *gl_mem = (GstGLMemory *) memory;
GstGLContext *context = ((GstGLBaseMemory *) gl_mem)->context;
GstGLFuncs *gl = context->gl_vtable;
if (memory->surface)
IOSurfaceDecrementUseCount (memory->surface);
memory->surface = surface;
if (surface) {
GLuint tex_id, tex_target, texifmt, texfmt;
guint plane;
GstVideoGLTextureType textype;
CGLError cglError;
plane = gl_mem->plane;
tex_id = gl_mem->tex_id;
tex_target = gst_gl_texture_target_to_gl (gl_mem->tex_target);
textype = gst_gl_texture_type_from_format (context,
GST_VIDEO_INFO_FORMAT (&gl_mem->info), plane);
texifmt = gst_gl_format_from_gl_texture_type (textype);
texfmt =
gst_gl_sized_gl_format_from_gl_format_type (context, texifmt,
GL_UNSIGNED_BYTE);
gl->BindTexture (tex_target, tex_id);
cglError = CGLTexImageIOSurface2D ((CGLContextObj)
gst_gl_context_get_gl_context (context), tex_target, texifmt,
IOSurfaceGetWidthOfPlane (surface, plane),
IOSurfaceGetHeightOfPlane (surface, plane), texifmt, GL_UNSIGNED_BYTE,
surface, plane);
gl->BindTexture (tex_target, 0);
IOSurfaceIncrementUseCount (surface);
GST_DEBUG ("bound surface %p to texture %u: %d", surface, tex_id, cglError);
}
}
void
gst_io_surface_memory_set_surface (GstIOSurfaceMemory * memory,
IOSurfaceRef surface)
{
g_return_if_fail (gst_is_io_surface_memory ((GstMemory *) memory));
g_return_if_fail (memory->surface == NULL);
_io_surface_memory_set_surface (memory, surface);
}

View file

@ -0,0 +1,78 @@
/*
* GStreamer
* Copyright (C) 2015 Alessandro Decina <twi@centricular.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef _GST_IO_SURFACE_MEMORY_H_
#define _GST_IO_SURFACE_MEMORY_H_
#include <IOSurface/IOSurface.h>
#include <gst/gst.h>
#include <gst/gstallocator.h>
#include <gst/video/video.h>
#include <gst/gl/gl.h>
G_BEGIN_DECLS
#define GST_TYPE_IO_SURFACE_MEMORY_ALLOCATOR (gst_io_surface_memory_allocator_get_type())
GType gst_io_surface_memory_allocator_get_type(void);
#define GST_IS_IO_SURFACE_MEMORY_ALLOCATOR(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GST_TYPE_IO_SURFACE_MEMORY_ALLOCATOR))
#define GST_IS_IO_SURFACE_MEMORY_ALLOCATOR_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GST_TYPE_IO_SURFACE_MEMORY_ALLOCATOR))
#define GST_IO_SURFACE_MEMORY_ALLOCATOR_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GST_TYPE_IO_SURFACE_MEMORY_ALLOCATOR, GstIOSurfaceMemoryAllocatorClass))
#define GST_IO_SURFACE_MEMORY_ALLOCATOR(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GST_TYPE_IO_SURFACE_MEMORY_ALLOCATOR, GstIOSurfaceMemoryAllocator))
#define GST_IO_SURFACE_MEMORY_ALLOCATOR_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GST_TYPE_IO_SURFACE_MEMORY_ALLOCATOR, GstIOSurfaceMemoryAllocatorClass))
#define GST_IO_SURFACE_MEMORY_ALLOCATOR_CAST(obj) ((GstIOSurfaceMemoryAllocator *)(obj))
typedef struct _GstIOSurfaceMemory
{
GstGLMemory gl_mem;
IOSurfaceRef surface;
} GstIOSurfaceMemory;
#define GST_IO_SURFACE_MEMORY_ALLOCATOR_NAME "IOSurfaceMemory"
void gst_ios_surface_memory_init (void);
GstIOSurfaceMemory *
gst_io_surface_memory_wrapped (GstGLContext * context,
IOSurfaceRef surface,
GstGLTextureTarget target,
GstVideoInfo * info,
guint plane,
GstVideoAlignment *valign,
gpointer user_data,
GDestroyNotify notify);
void gst_io_surface_memory_set_surface (GstIOSurfaceMemory *memory, IOSurfaceRef surface);
gboolean gst_is_io_surface_memory (GstMemory * mem);
typedef struct _GstIOSurfaceMemoryAllocator
{
GstGLMemoryAllocator allocator;
} GstIOSurfaceMemoryAllocator;
typedef struct _GstIOSurfaceMemoryAllocatorClass
{
GstGLMemoryAllocatorClass parent_class;
} GstIOSurfaceMemoryAllocatorClass;
G_END_DECLS
#endif /* _GST_IO_SURFACE_MEMORY_H_ */

View file

@ -29,10 +29,10 @@ G_BEGIN_DECLS
typedef struct _GstVideoTextureCache
{
GstGLContext *ctx;
#if !HAVE_IOS
CVOpenGLTextureCacheRef cache;
#else
#if HAVE_IOS
CVOpenGLESTextureCacheRef cache;
#else
GstBufferPool *pool;
#endif
GstVideoInfo input_info;
GstVideoInfo output_info;

View file

@ -24,6 +24,8 @@
#if !HAVE_IOS
#import <AppKit/AppKit.h>
#include <gst/gl/cocoa/gstglcontext_cocoa.h>
#include <gst/gl/gstglbufferpool.h>
#include "iosurfacememory.h"
#endif
#include "videotexturecache.h"
#include "coremediabuffer.h"
@ -43,19 +45,13 @@ gst_video_texture_cache_new (GstGLContext * ctx)
g_return_val_if_fail (ctx != NULL, NULL);
GstVideoTextureCache *cache = g_new0 (GstVideoTextureCache, 1);
cache->ctx = gst_object_ref (ctx);
gst_video_info_init (&cache->input_info);
cache->convert = gst_gl_color_convert_new (cache->ctx);
cache->configured = FALSE;
#if !HAVE_IOS
CGLPixelFormatObj pixelFormat =
gst_gl_context_cocoa_get_pixel_format (GST_GL_CONTEXT_COCOA (ctx));
CGLContextObj platform_ctx =
(CGLContextObj) gst_gl_context_get_gl_context (ctx);
CVOpenGLTextureCacheCreate (kCFAllocatorDefault, NULL, platform_ctx,
pixelFormat, NULL, &cache->cache);
#else
#if HAVE_IOS
CFMutableDictionaryRef cache_attrs =
CFDictionaryCreateMutable (NULL, 0, &kCFTypeDictionaryKeyCallBacks,
&kCFTypeDictionaryValueCallBacks);
@ -63,6 +59,11 @@ gst_video_texture_cache_new (GstGLContext * ctx)
kCVOpenGLESTextureCacheMaximumTextureAgeKey, 0);
CVOpenGLESTextureCacheCreate (kCFAllocatorDefault, (CFDictionaryRef) cache_attrs,
(CVEAGLContext) gst_gl_context_get_gl_context (ctx), NULL, &cache->cache);
#else
gst_ios_surface_memory_init ();
#if 0
cache->pool = GST_BUFFER_POOL (gst_gl_buffer_pool_new (ctx));
#endif
#endif
return cache;
@ -73,10 +74,13 @@ gst_video_texture_cache_free (GstVideoTextureCache * cache)
{
g_return_if_fail (cache != NULL);
#if !HAVE_IOS
CVOpenGLTextureCacheRelease (cache->cache);
#else
#if HAVE_IOS
CFRelease (cache->cache); /* iOS has no "CVOpenGLESTextureCacheRelease" */
#else
#if 0
gst_buffer_pool_set_active (cache->pool, FALSE);
gst_object_unref (cache->pool);
#endif
#endif
gst_object_unref (cache->convert);
gst_object_unref (cache->ctx);
@ -99,8 +103,8 @@ gst_video_texture_cache_set_format (GstVideoTextureCache * cache,
out_caps = gst_caps_copy (out_caps);
features = gst_caps_get_features (out_caps, 0);
gst_caps_features_add (features, GST_CAPS_FEATURE_MEMORY_GL_MEMORY);
gst_video_info_from_caps (&cache->output_info, out_caps);
gst_video_info_from_caps (&cache->output_info, out_caps);
in_caps = gst_caps_copy (out_caps);
gst_caps_set_simple (in_caps, "format",
G_TYPE_STRING, gst_video_format_to_string (in_format), NULL);
@ -115,6 +119,18 @@ gst_video_texture_cache_set_format (GstVideoTextureCache * cache,
gst_caps_unref (cache->out_caps);
cache->in_caps = in_caps;
cache->out_caps = out_caps;
#if 0
GstStructure *config = gst_buffer_pool_get_config (cache->pool);
gst_buffer_pool_config_set_params (config, cache->in_caps,
GST_VIDEO_INFO_SIZE (&cache->input_info), 0, 0);
gst_buffer_pool_config_set_allocator (config,
gst_allocator_find (GST_IO_SURFACE_MEMORY_ALLOCATOR_NAME), NULL);
gst_buffer_pool_config_add_option (config,
GST_BUFFER_POOL_OPTION_GL_TEXTURE_TARGET_RECTANGLE);
gst_buffer_pool_set_config (cache->pool, config);
gst_buffer_pool_set_active (cache->pool, TRUE);
#endif
}
static CVPixelBufferRef
@ -132,44 +148,21 @@ cv_pixel_buffer_from_gst_buffer (GstBuffer * buffer)
return cm_meta ? cm_meta->pixel_buf : cv_meta->pixbuf;
}
#if HAVE_IOS
static gboolean
gl_mem_from_buffer (GstVideoTextureCache * cache,
GstBuffer * buffer, GstMemory **mem1, GstMemory **mem2)
{
gboolean ret = TRUE;
#if !HAVE_IOS
CVOpenGLTextureRef texture = NULL;
#else
CVOpenGLESTextureRef texture = NULL;
#endif
CVPixelBufferRef pixel_buf = cv_pixel_buffer_from_gst_buffer (buffer);
GstGLTextureTarget gl_target;
*mem1 = NULL;
*mem2 = NULL;
#if !HAVE_IOS
CVOpenGLTextureCacheFlush (cache->cache, 0);
#else
CVOpenGLESTextureCacheFlush (cache->cache, 0);
#endif
switch (GST_VIDEO_INFO_FORMAT (&cache->input_info)) {
#if !HAVE_IOS
case GST_VIDEO_FORMAT_UYVY:
/* both avfvideosrc and vtdec on OSX when doing GLMemory negotiate UYVY
* under the hood, which means a single output texture. */
if (CVOpenGLTextureCacheCreateTextureFromImage (kCFAllocatorDefault,
cache->cache, pixel_buf, NULL, &texture) != kCVReturnSuccess)
goto error;
gl_target = gst_gl_texture_target_from_gl (CVOpenGLTextureGetTarget (texture));
*mem1 = (GstMemory *) gst_gl_memory_pbo_wrapped_texture (cache->ctx,
CVOpenGLTextureGetName (texture), gl_target,
&cache->input_info, 0, NULL, texture, (GDestroyNotify) CFRelease);
break;
#else
case GST_VIDEO_FORMAT_BGRA:
/* avfvideosrc does BGRA on iOS when doing GLMemory */
if (CVOpenGLESTextureCacheCreateTextureFromImage (kCFAllocatorDefault,
@ -223,33 +216,48 @@ gl_mem_from_buffer (GstVideoTextureCache * cache,
&cache->input_info, 0, NULL, texture, (GDestroyNotify) CFRelease);
break;
}
#endif
default:
g_warn_if_reached ();
ret = FALSE;
}
if (ret && !cache->configured) {
const gchar *target_str = gst_gl_texture_target_to_string (gl_target);
gst_caps_set_simple (cache->in_caps, "texture-target", G_TYPE_STRING, target_str, NULL);
gst_caps_set_simple (cache->out_caps, "texture-target", G_TYPE_STRING, "2D", NULL);
ret = gst_gl_color_convert_set_caps (cache->convert, cache->in_caps, cache->out_caps);
cache->configured = ret;
default:
g_warn_if_reached ();
goto error;
}
return ret;
return TRUE;
error:
ret = FALSE;
if (*mem1)
gst_memory_unref (*mem1);
if (*mem2)
gst_memory_unref (*mem2);
return ret;
return FALSE;
}
#else /* !HAVE_IOS */
static gboolean
gl_mem_from_buffer (GstVideoTextureCache * cache,
GstBuffer * buffer, GstMemory **mem1, GstMemory **mem2)
{
CVPixelBufferRef pixel_buf = cv_pixel_buffer_from_gst_buffer (buffer);
IOSurfaceRef surface = CVPixelBufferGetIOSurface(pixel_buf);
*mem1 = *mem2 = NULL;
for (int i = 0; i < GST_VIDEO_INFO_N_PLANES (&cache->input_info); i++) {
GstIOSurfaceMemory *mem;
CFRetain (pixel_buf);
mem = gst_io_surface_memory_wrapped (cache->ctx,
surface, GST_GL_TEXTURE_TARGET_RECTANGLE, &cache->input_info,
i, NULL, pixel_buf, (GDestroyNotify) CFRelease);
if (i == 0)
*mem1 = (GstMemory *) mem;
else
*mem2 = (GstMemory *) mem;
}
return TRUE;
}
#endif
static void
_do_get_gl_buffer (GstGLContext * context, ContextThreadData * data)
@ -260,10 +268,31 @@ _do_get_gl_buffer (GstGLContext * context, ContextThreadData * data)
if (!gl_mem_from_buffer (cache, buffer, &mem1, &mem2)) {
gst_buffer_unref (buffer);
data->output_buffer = NULL;
return;
}
if (!cache->configured) {
cache->in_caps = gst_caps_make_writable (cache->in_caps);
#if HAVE_IOS
gst_caps_set_simple (cache->in_caps, "texture-target", G_TYPE_STRING, GST_GL_TEXTURE_TARGET_2D_STR, NULL);
#else
gst_caps_set_simple (cache->in_caps, "texture-target", G_TYPE_STRING, GST_GL_TEXTURE_TARGET_RECTANGLE_STR, NULL);
#endif
gst_caps_set_simple (cache->out_caps, "texture-target", G_TYPE_STRING, "2D", NULL);
if (!gst_gl_color_convert_set_caps (cache->convert, cache->in_caps, cache->out_caps)) {
if (mem1)
gst_memory_unref (mem1);
if (mem2)
gst_memory_unref (mem2);
gst_buffer_unref (buffer);
return;
}
cache->configured = TRUE;
}
gst_buffer_append_memory (buffer, mem1);
if (mem2)
gst_buffer_append_memory (buffer, mem2);

View file

@ -108,11 +108,7 @@ const CFStringRef
CFSTR ("RequireHardwareAcceleratedVideoDecoder");
#endif
#ifdef HAVE_IOS
#define GST_VTDEC_VIDEO_FORMAT_STR "NV12"
#else
#define GST_VTDEC_VIDEO_FORMAT_STR "UYVY"
#endif
#define VIDEO_SRC_CAPS \
"video/x-raw(" GST_CAPS_FEATURE_MEMORY_GL_MEMORY "), " \
@ -231,7 +227,6 @@ query_gl_context (GstVtdec * vtdec)
static void
setup_texture_cache (GstVtdec * vtdec, GstGLContext * context)
{
GstVideoFormat internal_format;
GstVideoCodecState *output_state;
g_return_if_fail (vtdec->texture_cache == NULL);
@ -239,14 +234,9 @@ setup_texture_cache (GstVtdec * vtdec, GstGLContext * context)
GST_INFO_OBJECT (vtdec, "Setting up texture cache. GL context %p", context);
output_state = gst_video_decoder_get_output_state (GST_VIDEO_DECODER (vtdec));
#ifdef HAVE_IOS
internal_format = GST_VIDEO_FORMAT_NV12;
#else
internal_format = GST_VIDEO_FORMAT_UYVY;
#endif
vtdec->texture_cache = gst_video_texture_cache_new (context);
gst_video_texture_cache_set_format (vtdec->texture_cache,
internal_format, output_state->caps);
GST_VIDEO_FORMAT_NV12, output_state->caps);
gst_video_codec_state_unref (output_state);
}
@ -486,11 +476,7 @@ gst_vtdec_create_session (GstVtdec * vtdec, GstVideoFormat format)
cv_format = kCVPixelFormatType_422YpCbCr8;
break;
case GST_VIDEO_FORMAT_RGBA:
#ifdef HAVE_IOS
cv_format = kCVPixelFormatType_420YpCbCr8BiPlanarVideoRange;
#else
cv_format = kCVPixelFormatType_422YpCbCr8;
#endif
break;
default:
g_warn_if_reached ();