doc fixes as per bugzilla bug

Original commit message from CVS:
doc fixes as per bugzilla bug
This commit is contained in:
Thomas Vander Stichele 2002-06-10 08:29:27 +00:00
parent 280affd3df
commit 6a8367dbdd

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@ -1,7 +1,7 @@
<chapter id="cha-dynamic"> <chapter id="cha-dynamic">
<title>Dynamic pipelines</title> <title>Dynamic pipelines</title>
<para> <para>
this chapter we will see how you can create a dynamic pipleine. A dynamic In this chapter we will see how you can create a dynamic pipeline. A dynamic
pipeline is a pipeline that is updated or created while media is flowing pipeline is a pipeline that is updated or created while media is flowing
through it. We will create a partial pipeline first and add more elements through it. We will create a partial pipeline first and add more elements
while the pipeline is playing. Dynamic pipelines cause all sorts of while the pipeline is playing. Dynamic pipelines cause all sorts of
@ -117,10 +117,11 @@ new_pad_created (GstElement *parse, GstPad *pad, GstElement *pipeline)
// set up pad connections // set up pad connections
gst_element_add_ghost_pad (GST_ELEMENT (audio_thread), gst_element_add_ghost_pad (GST_ELEMENT (audio_thread),
gst_element_get_pad (decode_audio, "sink")); gst_element_get_pad (decode_audio, "sink"),
"sink");
gst_element_connect (decode, play); gst_element_connect (decode, play);
// construct queue and connect everything in the main pipelie // construct queue and connect everything in the main pipeline
audio_queue = gst_element_factory_make ("queue", "audio_queue"); audio_queue = gst_element_factory_make ("queue", "audio_queue");
gst_bin_add_many (GST_BIN (pipeline), audio_queue, audio_thread, NULL); gst_bin_add_many (GST_BIN (pipeline), audio_queue, audio_thread, NULL);