From 6a8367dbdd1640eecf64493a43233a9da87203e4 Mon Sep 17 00:00:00 2001 From: Thomas Vander Stichele Date: Mon, 10 Jun 2002 08:29:27 +0000 Subject: [PATCH] doc fixes as per bugzilla bug Original commit message from CVS: doc fixes as per bugzilla bug --- docs/manual/dynamic.xml | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/docs/manual/dynamic.xml b/docs/manual/dynamic.xml index 1846509135..6d4c3d548f 100644 --- a/docs/manual/dynamic.xml +++ b/docs/manual/dynamic.xml @@ -1,7 +1,7 @@ Dynamic pipelines - this chapter we will see how you can create a dynamic pipleine. A dynamic + In this chapter we will see how you can create a dynamic pipeline. A dynamic pipeline is a pipeline that is updated or created while media is flowing through it. We will create a partial pipeline first and add more elements while the pipeline is playing. Dynamic pipelines cause all sorts of @@ -117,10 +117,11 @@ new_pad_created (GstElement *parse, GstPad *pad, GstElement *pipeline) // set up pad connections gst_element_add_ghost_pad (GST_ELEMENT (audio_thread), - gst_element_get_pad (decode_audio, "sink")); + gst_element_get_pad (decode_audio, "sink"), + "sink"); gst_element_connect (decode, play); - // construct queue and connect everything in the main pipelie + // construct queue and connect everything in the main pipeline audio_queue = gst_element_factory_make ("queue", "audio_queue"); gst_bin_add_many (GST_BIN (pipeline), audio_queue, audio_thread, NULL);