mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-27 12:11:13 +00:00
gl: fix assignment of temporary variables
This commit is contained in:
parent
32621be708
commit
665cc2ba21
2 changed files with 45 additions and 77 deletions
|
@ -250,7 +250,40 @@ gst_gl_mosaic_callback (gpointer stuff)
|
||||||
|
|
||||||
while (count < mosaic->input_frames->len && count < 6) {
|
while (count < mosaic->input_frames->len && count < 6) {
|
||||||
GstGLMixerFrameData *frame;
|
GstGLMixerFrameData *frame;
|
||||||
GLfloat *v_vertices;
|
/* *INDENT-OFF* */
|
||||||
|
gfloat v_vertices = {
|
||||||
|
/* front face */
|
||||||
|
1.0f, 1.0f,-1.0f, 1.0f, 0.0f,
|
||||||
|
1.0f,-1.0f,-1.0f, 1.0f, 1.0f,
|
||||||
|
-1.0f,-1.0f,-1.0f, 0.0f, 1.0f,
|
||||||
|
-1.0f, 1.0f,-1.0f, 0.0f, 0.0f,
|
||||||
|
/* right face */
|
||||||
|
1.0f, 1.0f, 1.0f, 1.0f, 0.0f,
|
||||||
|
1.0f,-1.0f, 1.0f, 0.0f, 0.0f,
|
||||||
|
1.0f,-1.0f,-1.0f, 0.0f, 1.0f,
|
||||||
|
1.0f, 1.0f,-1.0f, 1.0f, 1.0f,
|
||||||
|
/* left face */
|
||||||
|
-1.0f, 1.0f, 1.0f, 1.0f, 0.0f,
|
||||||
|
-1.0f, 1.0f,-1.0f, 1.0f, 1.0f,
|
||||||
|
-1.0f,-1.0f,-1.0f, 0.0f, 1.0f,
|
||||||
|
-1.0f,-1.0f, 1.0f, 0.0f, 0.0f,
|
||||||
|
/* top face */
|
||||||
|
1.0f,-1.0f, 1.0f, 1.0f, 0.0f,
|
||||||
|
-1.0f,-1.0f, 1.0f, 0.0f, 0.0f,
|
||||||
|
-1.0f,-1.0f,-1.0f, 0.0f, 1.0f,
|
||||||
|
1.0f,-1.0f,-1.0f, 1.0f, 1.0f,
|
||||||
|
/* bottom face */
|
||||||
|
1.0f, 1.0f, 1.0f, 1.0f, 0.0f,
|
||||||
|
1.0f, 1.0f,-1.0f, 1.0f, 1.0f,
|
||||||
|
-1.0f, 1.0f,-1.0f, 0.0f, 1.0f,
|
||||||
|
-1.0f, 1.0f, 1.0f, 0.0f, 0.0f,
|
||||||
|
/* back face */
|
||||||
|
1.0f, 1.0f, 1.0f, 1.0f, 0.0f,
|
||||||
|
-1.0f, 1.0f, 1.0f, 0.0f, 0.0f,
|
||||||
|
-1.0f,-1.0f, 1.0f, 0.0f, 1.0f,
|
||||||
|
1.0f,-1.0f, 1.0f, 1.0f, 1.0f
|
||||||
|
};
|
||||||
|
/* *INDENT-ON* */
|
||||||
guint in_tex;
|
guint in_tex;
|
||||||
guint width, height;
|
guint width, height;
|
||||||
|
|
||||||
|
@ -268,65 +301,6 @@ gst_gl_mosaic_callback (gpointer stuff)
|
||||||
|
|
||||||
GST_TRACE ("processing texture:%u dimensions:%ux%u", in_tex, width, height);
|
GST_TRACE ("processing texture:%u dimensions:%ux%u", in_tex, width, height);
|
||||||
|
|
||||||
/* *INDENT-OFF* */
|
|
||||||
v_vertices = (GLfloat[]) {
|
|
||||||
/* front face */
|
|
||||||
1.0f, 1.0f, -1.0f,
|
|
||||||
1.0f, 0.0f,
|
|
||||||
1.0f, -1.0f, -1.0f,
|
|
||||||
1.0f, 1.0f,
|
|
||||||
-1.0f, -1.0f, -1.0f,
|
|
||||||
0.0f, 1.0f,
|
|
||||||
-1.0f, 1.0f, -1.0f,
|
|
||||||
0.0f, 0.0f,
|
|
||||||
/* right face */
|
|
||||||
1.0f, 1.0f, 1.0f,
|
|
||||||
1.0f, 0.0f,
|
|
||||||
1.0f, -1.0f, 1.0f,
|
|
||||||
0.0f, 0.0f,
|
|
||||||
1.0f, -1.0f, -1.0f,
|
|
||||||
0.0f, 1.0f,
|
|
||||||
1.0f, 1.0f, -1.0f,
|
|
||||||
1.0f, 1.0f,
|
|
||||||
/* left face */
|
|
||||||
-1.0f, 1.0f, 1.0f,
|
|
||||||
1.0f, 0.0f,
|
|
||||||
-1.0f, 1.0f, -1.0f,
|
|
||||||
1.0f, 1.0f,
|
|
||||||
-1.0f, -1.0f, -1.0f,
|
|
||||||
0.0f, 1.0f,
|
|
||||||
-1.0f, -1.0f, 1.0f,
|
|
||||||
0.0f, 0.0f,
|
|
||||||
/* top face */
|
|
||||||
1.0f, -1.0f, 1.0f,
|
|
||||||
1.0f, 0.0f,
|
|
||||||
-1.0f, -1.0f, 1.0f,
|
|
||||||
0.0f, 0.0f,
|
|
||||||
-1.0f, -1.0f, -1.0f,
|
|
||||||
0.0f, 1.0f,
|
|
||||||
1.0f, -1.0f, -1.0f,
|
|
||||||
1.0f, 1.0f,
|
|
||||||
/* bottom face */
|
|
||||||
1.0f, 1.0f, 1.0f,
|
|
||||||
1.0f, 0.0f,
|
|
||||||
1.0f, 1.0f, -1.0f,
|
|
||||||
1.0f, 1.0f,
|
|
||||||
-1.0f, 1.0f, -1.0f,
|
|
||||||
0.0f, 1.0f,
|
|
||||||
-1.0f, 1.0f, 1.0f,
|
|
||||||
0.0f, 0.0f,
|
|
||||||
/* back face */
|
|
||||||
1.0f, 1.0f, 1.0f,
|
|
||||||
1.0f, 0.0f,
|
|
||||||
-1.0f, 1.0f, 1.0f,
|
|
||||||
0.0f, 0.0f,
|
|
||||||
-1.0f, -1.0f, 1.0f,
|
|
||||||
0.0f, 1.0f,
|
|
||||||
1.0f, -1.0f, 1.0f,
|
|
||||||
1.0f, 1.0f
|
|
||||||
};
|
|
||||||
/* *INDENT-ON* */
|
|
||||||
|
|
||||||
gl->VertexAttribPointer (attr_position_loc, 3, GL_FLOAT,
|
gl->VertexAttribPointer (attr_position_loc, 3, GL_FLOAT,
|
||||||
GL_FALSE, 5 * sizeof (GLfloat), &v_vertices[5 * 4 * count]);
|
GL_FALSE, 5 * sizeof (GLfloat), &v_vertices[5 * 4 * count]);
|
||||||
|
|
||||||
|
|
|
@ -221,22 +221,30 @@ gst_gl_video_mixer_callback (gpointer stuff)
|
||||||
|
|
||||||
while (count < video_mixer->input_frames->len) {
|
while (count < video_mixer->input_frames->len) {
|
||||||
GstGLMixerFrameData *frame;
|
GstGLMixerFrameData *frame;
|
||||||
GLfloat *v_vertices;
|
/* *INDENT-OFF* */
|
||||||
|
gfloat v_vertices = {
|
||||||
|
/* front face */
|
||||||
|
-1.0,-1.0,-1.0f, 0.0f, 0.0f,
|
||||||
|
1.0,-1.0,-1.0f, 1.0f, 0.0f,
|
||||||
|
1.0, 1.0,-1.0f, 1.0f, 1.0f,
|
||||||
|
-1.0, 1.0,-1.0f, 0.0f, 1.0f,
|
||||||
|
};
|
||||||
|
/* *INDENT-ON* */
|
||||||
guint in_tex;
|
guint in_tex;
|
||||||
guint in_width, in_height;
|
guint in_width, in_height;
|
||||||
gfloat w, h;
|
gfloat w, h;
|
||||||
|
|
||||||
frame = g_ptr_array_index (video_mixer->input_frames, count);
|
frame = g_ptr_array_index (video_mixer->input_frames, count);
|
||||||
in_tex = frame->texture;
|
|
||||||
in_width = GST_VIDEO_INFO_WIDTH (&frame->pad->in_info);
|
in_width = GST_VIDEO_INFO_WIDTH (&frame->pad->in_info);
|
||||||
in_height = GST_VIDEO_INFO_HEIGHT (&frame->pad->in_info);
|
in_height = GST_VIDEO_INFO_HEIGHT (&frame->pad->in_info);
|
||||||
|
|
||||||
if (!frame || !in_tex || in_width <= 0 || in_height <= 0) {
|
if (!frame || !frame->texture || in_width <= 0 || in_height <= 0) {
|
||||||
GST_DEBUG ("skipping texture:%u frame:%p width:%u height %u",
|
GST_DEBUG ("skipping texture:%u frame:%p width:%u height %u",
|
||||||
in_tex, frame, in_width, in_height);
|
in_tex, frame, in_width, in_height);
|
||||||
count++;
|
count++;
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
in_tex = frame->texture;
|
||||||
|
|
||||||
GST_TRACE ("processing texture:%u dimensions:%ux%u", in_tex, in_width,
|
GST_TRACE ("processing texture:%u dimensions:%ux%u", in_tex, in_width,
|
||||||
in_height);
|
in_height);
|
||||||
|
@ -246,20 +254,6 @@ gst_gl_video_mixer_callback (gpointer stuff)
|
||||||
GST_TRACE ("processing texture:%u dimensions:%ux%u, %fx%f", in_tex,
|
GST_TRACE ("processing texture:%u dimensions:%ux%u, %fx%f", in_tex,
|
||||||
in_width, in_height, w, h);
|
in_width, in_height, w, h);
|
||||||
|
|
||||||
/* *INDENT-OFF* */
|
|
||||||
v_vertices = (GLfloat[]) {
|
|
||||||
/* front face */
|
|
||||||
-1.0, -1.0, -1.0f,
|
|
||||||
0.0f, 0.0f,
|
|
||||||
1.0, -1.0, -1.0f,
|
|
||||||
1.0f, 0.0f,
|
|
||||||
1.0, 1.0, -1.0f,
|
|
||||||
1.0f, 1.0f,
|
|
||||||
-1.0, 1.0, -1.0f,
|
|
||||||
0.0f, 1.0f,
|
|
||||||
};
|
|
||||||
/* *INDENT-ON* */
|
|
||||||
|
|
||||||
gl->VertexAttribPointer (attr_position_loc, 3, GL_FLOAT,
|
gl->VertexAttribPointer (attr_position_loc, 3, GL_FLOAT,
|
||||||
GL_FALSE, 5 * sizeof (GLfloat), &v_vertices[0]);
|
GL_FALSE, 5 * sizeof (GLfloat), &v_vertices[0]);
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue