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glcolorconvert: fix comments that confuse gtk-doc
GTK-Doc uses a special syntax for code documentation. A multiline comment that starts with an additional '*' marks a documentation block that will be processed by the GTK-Doc tools. So GTK-Doc is confused if a comment block starts with that additional '*' but isn't meant to be processed. Removing this additional '*'. https://bugzilla.gnome.org/show_bug.cgi?id=739444
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1 changed files with 4 additions and 4 deletions
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@ -110,7 +110,7 @@ static const gfloat from_rgb_bt709_ucoeff[] = { -0.100640, -0.338688, 0.439327 }
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static const gfloat from_rgb_bt709_vcoeff[] = { 0.440654, -0.400285, -0.040370 };
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static const gfloat from_rgb_bt709_vcoeff[] = { 0.440654, -0.400285, -0.040370 };
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/** GRAY16 to RGB conversion
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/* GRAY16 to RGB conversion
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* data transfered as GL_LUMINANCE_ALPHA then convert back to GRAY16
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* data transfered as GL_LUMINANCE_ALPHA then convert back to GRAY16
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* high byte weight as : 255*256/65535
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* high byte weight as : 255*256/65535
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* ([0~1] denormalize to [0~255],shift to high byte,normalize to [0~1])
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* ([0~1] denormalize to [0~255],shift to high byte,normalize to [0~1])
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@ -136,7 +136,7 @@ static const gchar frag_REORDER[] =
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" gl_FragColor = vec4(t.%c, t.%c, t.%c, t.%c);\n"
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" gl_FragColor = vec4(t.%c, t.%c, t.%c, t.%c);\n"
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"}";
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"}";
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/** GRAY16 to RGB conversion
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/* GRAY16 to RGB conversion
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* data transfered as GL_LUMINANCE_ALPHA then convert back to GRAY16
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* data transfered as GL_LUMINANCE_ALPHA then convert back to GRAY16
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* high byte weight as : 255*256/65535
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* high byte weight as : 255*256/65535
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* ([0~1] denormalize to [0~255],shift to high byte,normalize to [0~1])
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* ([0~1] denormalize to [0~255],shift to high byte,normalize to [0~1])
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@ -206,7 +206,7 @@ static const gchar frag_RGB_to_AYUV[] =
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" gl_FragColor = vec4(a,y,u,v);\n"
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" gl_FragColor = vec4(a,y,u,v);\n"
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"}\n";
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"}\n";
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/** YUV to RGB conversion */
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/* YUV to RGB conversion */
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static const char frag_PLANAR_YUV_to_RGB[] =
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static const char frag_PLANAR_YUV_to_RGB[] =
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"#ifdef GL_ES\n"
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"#ifdef GL_ES\n"
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"precision mediump float;\n"
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"precision mediump float;\n"
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@ -278,7 +278,7 @@ static const gchar frag_RGB_to_PLANAR_YUV[] =
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" gl_FragData[2] = vec4(v, 0.0, 0.0, 1.0);\n"
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" gl_FragData[2] = vec4(v, 0.0, 0.0, 1.0);\n"
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"}\n";
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"}\n";
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/** NV12/NV21 to RGB conversion */
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/* NV12/NV21 to RGB conversion */
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static const char frag_NV12_NV21_to_RGB[] = {
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static const char frag_NV12_NV21_to_RGB[] = {
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"#ifdef GL_ES\n"
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"#ifdef GL_ES\n"
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"precision mediump float;\n"
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"precision mediump float;\n"
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