diff --git a/gst-libs/gst/gl/gstglcolorconvert.c b/gst-libs/gst/gl/gstglcolorconvert.c index fd89ceb0fc..7c88c64b23 100644 --- a/gst-libs/gst/gl/gstglcolorconvert.c +++ b/gst-libs/gst/gl/gstglcolorconvert.c @@ -110,7 +110,7 @@ static const gfloat from_rgb_bt709_ucoeff[] = { -0.100640, -0.338688, 0.439327 } static const gfloat from_rgb_bt709_vcoeff[] = { 0.440654, -0.400285, -0.040370 }; -/** GRAY16 to RGB conversion +/* GRAY16 to RGB conversion * data transfered as GL_LUMINANCE_ALPHA then convert back to GRAY16 * high byte weight as : 255*256/65535 * ([0~1] denormalize to [0~255],shift to high byte,normalize to [0~1]) @@ -136,7 +136,7 @@ static const gchar frag_REORDER[] = " gl_FragColor = vec4(t.%c, t.%c, t.%c, t.%c);\n" "}"; -/** GRAY16 to RGB conversion +/* GRAY16 to RGB conversion * data transfered as GL_LUMINANCE_ALPHA then convert back to GRAY16 * high byte weight as : 255*256/65535 * ([0~1] denormalize to [0~255],shift to high byte,normalize to [0~1]) @@ -206,7 +206,7 @@ static const gchar frag_RGB_to_AYUV[] = " gl_FragColor = vec4(a,y,u,v);\n" "}\n"; -/** YUV to RGB conversion */ +/* YUV to RGB conversion */ static const char frag_PLANAR_YUV_to_RGB[] = "#ifdef GL_ES\n" "precision mediump float;\n" @@ -278,7 +278,7 @@ static const gchar frag_RGB_to_PLANAR_YUV[] = " gl_FragData[2] = vec4(v, 0.0, 0.0, 1.0);\n" "}\n"; -/** NV12/NV21 to RGB conversion */ +/* NV12/NV21 to RGB conversion */ static const char frag_NV12_NV21_to_RGB[] = { "#ifdef GL_ES\n" "precision mediump float;\n"