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docs: Gram and nit fixes for part-sink.txt
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@ -1,7 +1,7 @@
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Sink elements
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-------------
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Sink elements consume data. They normally have no source pads.
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Sink elements consume data and normally have no source pads.
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Typical sink elements include:
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@ -35,7 +35,7 @@ sink overview
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# commit the state. We return TRUE if we can continue
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# Commit the state. We return TRUE if we can continue
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# streaming, FALSE in the case we go to a READY or NULL state.
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# if we go to PLAYING, we don't need to block on preroll.
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commit
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@ -61,9 +61,9 @@ sink overview
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return TRUE
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}
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# sync an object. We have to wait for the element to reach
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# Sync an object. We have to wait for the element to reach
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# the PLAYING state before we can wait on the clock.
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# some items do not need synchronisation (most events) so the
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# Some items do not need synchronisation (most events) so the
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# get_times method returns FALSE (not syncable)
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# need_preroll indicates that we are not in the PLAYING state
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# and therefore need to commit and potentially block on preroll
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