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https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-26 11:41:09 +00:00
d3d11videosink: Fix rendering on external handle
Partial revert of the commit 068a5c1053
.
That introduced size mismatch between internal and external HWND
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4006>
This commit is contained in:
parent
2ffc594d96
commit
26dd6c5c26
4 changed files with 75 additions and 25 deletions
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@ -1430,6 +1430,7 @@ gst_d3d11_video_sink_show_frame (GstVideoSink * sink, GstBuffer * buf)
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GST_LOG_OBJECT (self, "End drawing");
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self->drawing = FALSE;
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} else {
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gst_d3d11_window_show (self->window);
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ret = gst_d3d11_window_render (self->window, self->prepared_buffer);
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}
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@ -814,6 +814,19 @@ gst_d3d11_window_prepare_default (GstD3D11Window * window, guint display_width,
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return GST_FLOW_OK;
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}
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void
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gst_d3d11_window_show (GstD3D11Window * window)
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{
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GstD3D11WindowClass *klass;
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g_return_if_fail (GST_IS_D3D11_WINDOW (window));
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klass = GST_D3D11_WINDOW_GET_CLASS (window);
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if (klass->show)
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klass->show (window);
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}
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void
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gst_d3d11_window_set_render_rectangle (GstD3D11Window * window,
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const GstVideoRectangle * rect)
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@ -121,6 +121,8 @@ struct _GstD3D11WindowClass
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{
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GstObjectClass object_class;
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void (*show) (GstD3D11Window * window);
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void (*update_swap_chain) (GstD3D11Window * window);
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void (*change_fullscreen_mode) (GstD3D11Window * window);
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@ -168,6 +170,8 @@ struct _GstD3D11WindowClass
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GType gst_d3d11_window_get_type (void);
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void gst_d3d11_window_show (GstD3D11Window * window);
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void gst_d3d11_window_set_render_rectangle (GstD3D11Window * window,
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const GstVideoRectangle * rect);
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@ -43,6 +43,7 @@ G_LOCK_DEFINE_STATIC (create_lock);
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#define WM_GST_D3D11_CONSTRUCT_INTERNAL_WINDOW (WM_USER + 2)
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#define WM_GST_D3D11_DESTROY_INTERNAL_WINDOW (WM_USER + 3)
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#define WM_GST_D3D11_MOVE_WINDOW (WM_USER + 4)
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#define WM_GST_D3D11_SHOW_WINDOW (WM_USER + 5)
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static LRESULT CALLBACK window_proc (HWND hWnd, UINT uMsg, WPARAM wParam,
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LPARAM lParam);
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@ -66,6 +67,8 @@ struct _GstD3D11WindowWin32
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GMainContext *main_context;
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GMainLoop *loop;
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gboolean visible;
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GSource *msg_source;
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GIOChannel *msg_io_channel;
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@ -102,6 +105,7 @@ G_DEFINE_TYPE (GstD3D11WindowWin32, gst_d3d11_window_win32,
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static void gst_d3d11_window_win32_constructed (GObject * object);
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static void gst_d3d11_window_win32_dispose (GObject * object);
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static void gst_d3d11_window_win32_show (GstD3D11Window * window);
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static void gst_d3d11_window_win32_update_swap_chain (GstD3D11Window * window);
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static void
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gst_d3d11_window_win32_change_fullscreen_mode (GstD3D11Window * window);
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@ -143,6 +147,7 @@ gst_d3d11_window_win32_class_init (GstD3D11WindowWin32Class * klass)
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gobject_class->constructed = gst_d3d11_window_win32_constructed;
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gobject_class->dispose = gst_d3d11_window_win32_dispose;
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window_class->show = GST_DEBUG_FUNCPTR (gst_d3d11_window_win32_show);
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window_class->update_swap_chain =
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GST_DEBUG_FUNCPTR (gst_d3d11_window_win32_update_swap_chain);
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window_class->change_fullscreen_mode =
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@ -211,32 +216,9 @@ gst_d3d11_window_win32_prepare (GstD3D11Window * window, guint display_width,
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GstD3D11WindowWin32 *self = GST_D3D11_WINDOW_WIN32 (window);
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HWND hwnd;
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GstFlowReturn ret;
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gint width, height;
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switch (window->method) {
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case GST_VIDEO_ORIENTATION_90R:
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case GST_VIDEO_ORIENTATION_90L:
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case GST_VIDEO_ORIENTATION_UL_LR:
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case GST_VIDEO_ORIENTATION_UR_LL:
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width = display_height;
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height = display_width;
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break;
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default:
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width = display_width;
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height = display_height;
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break;
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}
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if (!self->setup_external_hwnd) {
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RECT rect;
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GetClientRect (self->internal_hwnd, &rect);
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width += 2 * GetSystemMetrics (SM_CXSIZEFRAME);
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height +=
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2 * GetSystemMetrics (SM_CYSIZEFRAME) + GetSystemMetrics (SM_CYCAPTION);
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MoveWindow (self->internal_hwnd, rect.left, rect.top, width, height, FALSE);
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ShowWindow (self->internal_hwnd, SW_SHOW);
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if (!self->setup_external_hwnd)
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goto done;
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}
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hwnd = (HWND) window->external_handle;
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if (!IsWindow (hwnd)) {
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@ -592,6 +574,9 @@ gst_d3d11_window_win32_create_internal_window (GstD3D11WindowWin32 * self)
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}
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self->device_handle = 0;
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self->internal_hwnd = 0;
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self->visible = FALSE;
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self->internal_hwnd = CreateWindowExA (0,
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"GSTD3D11",
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"Direct3D11 renderer",
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@ -838,6 +823,9 @@ gst_d3d11_window_win32_handle_window_proc (GstD3D11WindowWin32 * self,
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}
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}
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break;
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case WM_GST_D3D11_SHOW_WINDOW:
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ShowWindow (self->internal_hwnd, SW_SHOW);
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break;
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default:
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break;
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}
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@ -929,7 +917,6 @@ sub_class_proc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
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SWP_FRAMECHANGED | SWP_NOACTIVATE);
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MoveWindow (self->internal_hwnd, rect.left, rect.top, rect.right,
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rect.bottom, FALSE);
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ShowWindow (self->internal_hwnd, SW_SHOW);
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GstD3D11SRWLockGuard lk (&self->lock);
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self->overlay_state = GST_D3D11_WINDOW_WIN32_OVERLAY_STATE_OPENED;
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@ -1125,6 +1112,51 @@ gst_d3d11_window_win32_create_swap_chain (GstD3D11Window * window,
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return TRUE;
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}
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static void
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gst_d3d11_window_win32_show (GstD3D11Window * window)
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{
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GstD3D11WindowWin32 *self = GST_D3D11_WINDOW_WIN32 (window);
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gint width, height;
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switch (window->method) {
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case GST_VIDEO_ORIENTATION_90R:
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case GST_VIDEO_ORIENTATION_90L:
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case GST_VIDEO_ORIENTATION_UL_LR:
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case GST_VIDEO_ORIENTATION_UR_LL:
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width = GST_VIDEO_INFO_HEIGHT (&window->render_info);
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height = GST_VIDEO_INFO_WIDTH (&window->render_info);
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break;
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default:
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width = GST_VIDEO_INFO_WIDTH (&window->render_info);
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height = GST_VIDEO_INFO_HEIGHT (&window->render_info);
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break;
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}
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if (!self->visible) {
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/* if no parent the real size has to be set now because this has not been done
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* when at window creation */
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if (!self->external_hwnd) {
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RECT rect;
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GetClientRect (self->internal_hwnd, &rect);
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width += 2 * GetSystemMetrics (SM_CXSIZEFRAME);
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height +=
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2 * GetSystemMetrics (SM_CYSIZEFRAME) +
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GetSystemMetrics (SM_CYCAPTION);
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MoveWindow (self->internal_hwnd, rect.left, rect.top, width,
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height, FALSE);
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ShowWindow (self->internal_hwnd, SW_SHOW);
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} else if (self->internal_hwnd) {
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/* ShowWindow will throw message to message pumping thread (app thread)
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* synchroniously, which can be blocked at the moment.
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* Post message to internal hwnd and do that from message pumping thread
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*/
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PostMessageA (self->internal_hwnd, WM_GST_D3D11_SHOW_WINDOW, 0, 0);
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}
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self->visible = TRUE;
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}
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}
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static GstFlowReturn
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gst_d3d11_window_win32_present (GstD3D11Window * window, guint present_flags)
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{
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