d3d12: Move gst_d3d12_buffer_copy_into method to library

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6620>
This commit is contained in:
Seungha Yang 2024-04-13 22:47:47 +09:00 committed by GStreamer Marge Bot
parent b242f5d2ec
commit 13d892d336
4 changed files with 112 additions and 148 deletions

View file

@ -534,6 +534,113 @@ gst_d3d12_create_user_token (void)
return user_token.fetch_add (1);
}
static gboolean
gst_d3d12_buffer_copy_into_fallback (GstBuffer * dst, GstBuffer * src,
const GstVideoInfo * info)
{
GstVideoFrame in_frame, out_frame;
gboolean ret;
if (!gst_video_frame_map (&in_frame, (GstVideoInfo *) info, src,
(GstMapFlags) (GST_MAP_READ | GST_VIDEO_FRAME_MAP_FLAG_NO_REF))) {
GST_ERROR ("Couldn't map src frame");
return FALSE;
}
if (!gst_video_frame_map (&out_frame, (GstVideoInfo *) info, dst,
(GstMapFlags) (GST_MAP_WRITE | GST_VIDEO_FRAME_MAP_FLAG_NO_REF))) {
GST_ERROR ("Couldn't map dst frame");
gst_video_frame_unmap (&in_frame);
return FALSE;
}
ret = gst_video_frame_copy (&out_frame, &in_frame);
gst_video_frame_unmap (&in_frame);
gst_video_frame_unmap (&out_frame);
return ret;
}
static GstD3D12Device *
get_device_from_buffer (GstBuffer * buffer)
{
GstD3D12Device *device = nullptr;
for (guint i = 0; i < gst_buffer_n_memory (buffer); i++) {
auto mem = gst_buffer_peek_memory (buffer, i);
if (!gst_is_d3d12_memory (mem))
return nullptr;
auto dmem = GST_D3D12_MEMORY_CAST (mem);
if (!device)
device = dmem->device;
else if (!gst_d3d12_device_is_equal (device, dmem->device))
return nullptr;
}
return device;
}
/**
* gst_d3d12_buffer_copy_into:
* @dest: a #GstBuffer
* @src: a #GstBuffer
* @info: a #GstVideoInfo
*
* Copy @src data into @dest. This method executes only memory copy.
* Use gst_buffer_copy_into() method for metadata copy
*
* Since: 1.26
*/
gboolean
gst_d3d12_buffer_copy_into (GstBuffer * dest, GstBuffer * src,
const GstVideoInfo * info)
{
g_return_val_if_fail (GST_IS_BUFFER (dest), FALSE);
g_return_val_if_fail (GST_IS_BUFFER (src), FALSE);
g_return_val_if_fail (info, FALSE);
auto num_mem = gst_buffer_n_memory (dest);
if (gst_buffer_n_memory (src) != num_mem)
return gst_d3d12_buffer_copy_into_fallback (dest, src, info);
auto dest_device = get_device_from_buffer (dest);
auto src_device = get_device_from_buffer (src);
if (!dest_device || !src_device ||
!gst_d3d12_device_is_equal (dest_device, src_device)) {
return gst_d3d12_buffer_copy_into_fallback (dest, src, info);
}
GstD3D12Frame src_frame, dest_frame;
if (!gst_d3d12_frame_map (&src_frame, info, src, GST_MAP_READ_D3D12,
GST_D3D12_FRAME_MAP_FLAG_NONE)) {
GST_ERROR ("Couldn't map src buffer");
return FALSE;
}
if (!gst_d3d12_frame_map (&dest_frame, info, dest, GST_MAP_WRITE_D3D12,
GST_D3D12_FRAME_MAP_FLAG_NONE)) {
GST_ERROR ("Couldn't map dest buffer");
gst_d3d12_frame_unmap (&src_frame);
return FALSE;
}
guint64 fence_val = 0;
auto ret = gst_d3d12_frame_copy (&dest_frame, &src_frame, &fence_val);
gst_d3d12_frame_unmap (&dest_frame);
gst_d3d12_frame_unmap (&src_frame);
if (ret) {
for (guint i = 0; i < num_mem; i++) {
auto dmem = (GstD3D12Memory *) gst_buffer_peek_memory (dest, i);
dmem->fence_value = fence_val;
}
}
return ret;
}
/**
* _gst_d3d12_result:
* @result: HRESULT D3D12 API return code

View file

@ -60,6 +60,11 @@ GstContext * gst_d3d12_context_new (GstD3D12Device * device);
GST_D3D12_API
gint64 gst_d3d12_create_user_token (void);
GST_D3D12_API
gboolean gst_d3d12_buffer_copy_into (GstBuffer * dest,
GstBuffer * src,
const GstVideoInfo * info);
GST_D3D12_API
gboolean _gst_d3d12_result (HRESULT hr,
GstD3D12Device * device,

View file

@ -143,147 +143,3 @@ gst_d3d12_need_transform (gfloat rotation_x, gfloat rotation_y,
return FALSE;
}
static gboolean
gst_d3d12_buffer_copy_into_fallback (GstBuffer * dst, GstBuffer * src,
const GstVideoInfo * info)
{
GstVideoFrame in_frame, out_frame;
gboolean ret;
if (!gst_video_frame_map (&in_frame, (GstVideoInfo *) info, src,
(GstMapFlags) (GST_MAP_READ | GST_VIDEO_FRAME_MAP_FLAG_NO_REF))) {
GST_ERROR ("Couldn't map src frame");
return FALSE;
}
if (!gst_video_frame_map (&out_frame, (GstVideoInfo *) info, dst,
(GstMapFlags) (GST_MAP_WRITE | GST_VIDEO_FRAME_MAP_FLAG_NO_REF))) {
GST_ERROR ("Couldn't map dst frame");
gst_video_frame_unmap (&in_frame);
return FALSE;
}
ret = gst_video_frame_copy (&out_frame, &in_frame);
gst_video_frame_unmap (&in_frame);
gst_video_frame_unmap (&out_frame);
return ret;
}
static gboolean
gst_is_d3d12_buffer (GstBuffer * buffer)
{
auto size = gst_buffer_n_memory (buffer);
if (size == 0)
return FALSE;
for (guint i = 0; i < size; i++) {
auto mem = gst_buffer_peek_memory (buffer, i);
if (!gst_is_d3d12_memory (mem))
return FALSE;
}
return TRUE;
}
gboolean
gst_d3d12_buffer_copy_into (GstBuffer * dst, GstBuffer * src,
const GstVideoInfo * info)
{
g_return_val_if_fail (GST_IS_BUFFER (dst), FALSE);
g_return_val_if_fail (GST_IS_BUFFER (src), FALSE);
g_return_val_if_fail (info, FALSE);
auto num_mem = gst_buffer_n_memory (dst);
if (gst_buffer_n_memory (src) != num_mem) {
GST_LOG ("different memory layout, perform fallback copy");
return gst_d3d12_buffer_copy_into_fallback (dst, src, info);
}
if (!gst_is_d3d12_buffer (dst) || !gst_is_d3d12_buffer (src)) {
GST_LOG ("non-d3d12 memory, perform fallback copy");
return gst_d3d12_buffer_copy_into_fallback (dst, src, info);
}
std::vector < GstD3D12CopyTextureRegionArgs > copy_args;
D3D12_BOX src_box[4];
guint resource_idx = 0;
GstD3D12Device *device = nullptr;
for (guint i = 0; i < num_mem; i++) {
auto dst_mem = gst_buffer_peek_memory (dst, i);
auto src_mem = gst_buffer_peek_memory (src, i);
auto dst_dmem = GST_D3D12_MEMORY_CAST (dst_mem);
auto src_dmem = GST_D3D12_MEMORY_CAST (src_mem);
device = dst_dmem->device;
if (!gst_d3d12_device_is_equal (device, src_dmem->device)) {
GST_LOG ("different device, perform fallback copy");
return gst_d3d12_buffer_copy_into_fallback (dst, src, info);
}
/* Map memory to execute pending upload and wait for external fence */
GstMapInfo map_info;
if (!gst_memory_map (src_mem, &map_info, GST_MAP_READ_D3D12)) {
GST_ERROR ("Cannot map src d3d12 memory");
return FALSE;
}
gst_memory_unmap (src_mem, &map_info);
if (!gst_memory_map (dst_mem, &map_info, GST_MAP_WRITE_D3D12)) {
GST_ERROR ("Cannot map dst d3d12 memory");
return FALSE;
}
gst_memory_unmap (dst_mem, &map_info);
auto num_planes = gst_d3d12_memory_get_plane_count (src_dmem);
for (guint j = 0; j < num_planes; j++) {
GstD3D12CopyTextureRegionArgs args = { };
D3D12_RECT src_rect;
D3D12_RECT dst_rect;
gst_d3d12_memory_get_plane_rectangle (src_dmem, j, &src_rect);
gst_d3d12_memory_get_plane_rectangle (dst_dmem, j, &dst_rect);
auto src_handle = gst_d3d12_memory_get_resource_handle (src_dmem);
auto dst_handle = gst_d3d12_memory_get_resource_handle (dst_dmem);
guint src_subresource;
guint dst_subresource;
gst_d3d12_memory_get_subresource_index (src_dmem, j, &src_subresource);
gst_d3d12_memory_get_subresource_index (dst_dmem, j, &dst_subresource);
args.src = CD3DX12_TEXTURE_COPY_LOCATION (src_handle, src_subresource);
args.dst = CD3DX12_TEXTURE_COPY_LOCATION (dst_handle, dst_subresource);
src_box[resource_idx].front = 0;
src_box[resource_idx].back = 1;
src_box[resource_idx].left = 0;
src_box[resource_idx].top = 0;
src_box[resource_idx].right = MIN (src_rect.right, dst_rect.right);
src_box[resource_idx].bottom = MIN (src_rect.bottom, dst_rect.bottom);
args.src_box = &src_box[resource_idx];
resource_idx++;
copy_args.push_back (args);
}
}
g_assert (device);
guint64 fence_val;
if (!gst_d3d12_device_copy_texture_region (device, copy_args.size (),
copy_args.data (), D3D12_COMMAND_LIST_TYPE_DIRECT, &fence_val)) {
GST_ERROR ("Couldn't copy texture");
return FALSE;
}
gst_d3d12_buffer_after_write (dst, fence_val);
return TRUE;
}

View file

@ -58,8 +58,4 @@ gboolean gst_d3d12_need_transform (gfloat rotation_x,
gfloat scale_x,
gfloat scale_y);
gboolean gst_d3d12_buffer_copy_into (GstBuffer * dst,
GstBuffer * src,
const GstVideoInfo * info);
G_END_DECLS