mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-24 10:41:04 +00:00
Add initial VA/GLX texture abstraction though the API is not good enough yet.
This commit is contained in:
parent
9981f37de7
commit
10c454e801
5 changed files with 749 additions and 0 deletions
|
@ -74,6 +74,7 @@ libgstvaapi_x11_source_priv_h = \
|
|||
|
||||
libgstvaapi_glx_source_c = \
|
||||
gstvaapidisplay_glx.c \
|
||||
gstvaapitexture.c \
|
||||
gstvaapiutils.c \
|
||||
gstvaapiutils_glx.c \
|
||||
gstvaapiutils_x11.c \
|
||||
|
@ -82,6 +83,7 @@ libgstvaapi_glx_source_c = \
|
|||
|
||||
libgstvaapi_glx_source_h = \
|
||||
gstvaapidisplay_glx.h \
|
||||
gstvaapitexture.h \
|
||||
gstvaapiwindow_glx.h \
|
||||
$(NULL)
|
||||
|
||||
|
|
468
gst-libs/gst/vaapi/gstvaapitexture.c
Normal file
468
gst-libs/gst/vaapi/gstvaapitexture.c
Normal file
|
@ -0,0 +1,468 @@
|
|||
/*
|
||||
* gstvaapitexture.c - VA texture abstraction
|
||||
*
|
||||
* gstreamer-vaapi (C) 2010 Splitted-Desktop Systems
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*/
|
||||
|
||||
/**
|
||||
* SECTION:gstvaapitexture
|
||||
* @short_description: VA/GLX texture abstraction
|
||||
*/
|
||||
|
||||
#include "config.h"
|
||||
#include <va/va_glx.h>
|
||||
#include "gstvaapitexture.h"
|
||||
#include "gstvaapiutils.h"
|
||||
#include "gstvaapiutils_glx.h"
|
||||
#include "gstvaapiobject_priv.h"
|
||||
|
||||
#define DEBUG 1
|
||||
#include "gstvaapidebug.h"
|
||||
|
||||
G_DEFINE_TYPE(GstVaapiTexture, gst_vaapi_texture, GST_VAAPI_TYPE_OBJECT);
|
||||
|
||||
#define GST_VAAPI_TEXTURE_GET_PRIVATE(obj) \
|
||||
(G_TYPE_INSTANCE_GET_PRIVATE((obj), \
|
||||
GST_VAAPI_TYPE_TEXTURE, \
|
||||
GstVaapiTexturePrivate))
|
||||
|
||||
struct _GstVaapiTexturePrivate {
|
||||
GLenum target;
|
||||
GLenum format;
|
||||
guint width;
|
||||
guint height;
|
||||
void *gl_surface;
|
||||
guint foreign_texture : 1;
|
||||
guint is_constructed : 1;
|
||||
};
|
||||
|
||||
enum {
|
||||
PROP_0,
|
||||
|
||||
PROP_TARGET,
|
||||
PROP_FORMAT,
|
||||
PROP_WIDTH,
|
||||
PROP_HEIGHT
|
||||
};
|
||||
|
||||
static void
|
||||
gst_vaapi_texture_destroy(GstVaapiTexture *texture)
|
||||
{
|
||||
GstVaapiTexturePrivate * const priv = texture->priv;
|
||||
const GLuint texture_id = GST_VAAPI_OBJECT_ID(texture);
|
||||
VAStatus status;
|
||||
|
||||
GST_VAAPI_OBJECT_LOCK_DISPLAY(texture);
|
||||
if (priv->gl_surface) {
|
||||
status = vaDestroySurfaceGLX(
|
||||
GST_VAAPI_OBJECT_VADISPLAY(texture),
|
||||
priv->gl_surface
|
||||
);
|
||||
priv->gl_surface = NULL;
|
||||
}
|
||||
|
||||
if (texture) {
|
||||
if (!priv->foreign_texture)
|
||||
glDeleteTextures(1, &texture_id);
|
||||
GST_VAAPI_OBJECT_ID(texture) = 0;
|
||||
}
|
||||
GST_VAAPI_OBJECT_UNLOCK_DISPLAY(texture);
|
||||
}
|
||||
|
||||
static gboolean
|
||||
gst_vaapi_texture_create(GstVaapiTexture *texture)
|
||||
{
|
||||
GstVaapiTexturePrivate * const priv = texture->priv;
|
||||
GLuint texture_id;
|
||||
VAStatus status;
|
||||
|
||||
if (priv->foreign_texture)
|
||||
texture_id = GST_VAAPI_OBJECT_ID(texture);
|
||||
else {
|
||||
GST_VAAPI_OBJECT_LOCK_DISPLAY(texture);
|
||||
texture_id = gl_create_texture(
|
||||
priv->target,
|
||||
priv->format,
|
||||
priv->width,
|
||||
priv->height
|
||||
);
|
||||
GST_VAAPI_OBJECT_UNLOCK_DISPLAY(texture);
|
||||
if (!texture_id)
|
||||
return FALSE;
|
||||
GST_VAAPI_OBJECT_ID(texture) = texture_id;
|
||||
}
|
||||
|
||||
GST_VAAPI_OBJECT_LOCK_DISPLAY(texture);
|
||||
status = vaCreateSurfaceGLX(
|
||||
GST_VAAPI_OBJECT_VADISPLAY(texture),
|
||||
priv->target,
|
||||
texture_id,
|
||||
&priv->gl_surface
|
||||
);
|
||||
GST_VAAPI_OBJECT_UNLOCK_DISPLAY(texture);
|
||||
if (!vaapi_check_status(status, "vaCreateSurfaceGLX()"))
|
||||
return FALSE;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static void
|
||||
gst_vaapi_texture_finalize(GObject *object)
|
||||
{
|
||||
gst_vaapi_texture_destroy(GST_VAAPI_TEXTURE(object));
|
||||
|
||||
G_OBJECT_CLASS(gst_vaapi_texture_parent_class)->finalize(object);
|
||||
}
|
||||
|
||||
static void
|
||||
gst_vaapi_texture_constructed(GObject *object)
|
||||
{
|
||||
GstVaapiTexture * const texture = GST_VAAPI_TEXTURE(object);
|
||||
GObjectClass *parent_class;
|
||||
|
||||
texture->priv->foreign_texture = GST_VAAPI_OBJECT_ID(texture) != 0;
|
||||
texture->priv->is_constructed = gst_vaapi_texture_create(texture);
|
||||
|
||||
parent_class = G_OBJECT_CLASS(gst_vaapi_texture_parent_class);
|
||||
if (parent_class->constructed)
|
||||
parent_class->constructed(object);
|
||||
}
|
||||
|
||||
static void
|
||||
gst_vaapi_texture_set_property(
|
||||
GObject *object,
|
||||
guint prop_id,
|
||||
const GValue *value,
|
||||
GParamSpec *pspec
|
||||
)
|
||||
{
|
||||
GstVaapiTexture * const texture = GST_VAAPI_TEXTURE(object);
|
||||
|
||||
switch (prop_id) {
|
||||
case PROP_TARGET:
|
||||
texture->priv->target = g_value_get_uint(value);
|
||||
break;
|
||||
case PROP_FORMAT:
|
||||
texture->priv->format = g_value_get_uint(value);
|
||||
break;
|
||||
case PROP_WIDTH:
|
||||
texture->priv->width = g_value_get_uint(value);
|
||||
break;
|
||||
case PROP_HEIGHT:
|
||||
texture->priv->height = g_value_get_uint(value);
|
||||
break;
|
||||
default:
|
||||
G_OBJECT_WARN_INVALID_PROPERTY_ID(object, prop_id, pspec);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
gst_vaapi_texture_get_property(
|
||||
GObject *object,
|
||||
guint prop_id,
|
||||
GValue *value,
|
||||
GParamSpec *pspec
|
||||
)
|
||||
{
|
||||
GstVaapiTexture * const texture = GST_VAAPI_TEXTURE(object);
|
||||
|
||||
switch (prop_id) {
|
||||
case PROP_TARGET:
|
||||
g_value_set_uint(value, gst_vaapi_texture_get_target(texture));
|
||||
break;
|
||||
case PROP_FORMAT:
|
||||
g_value_set_uint(value, gst_vaapi_texture_get_format(texture));
|
||||
break;
|
||||
case PROP_WIDTH:
|
||||
g_value_set_uint(value, gst_vaapi_texture_get_width(texture));
|
||||
break;
|
||||
case PROP_HEIGHT:
|
||||
g_value_set_uint(value, gst_vaapi_texture_get_height(texture));
|
||||
break;
|
||||
default:
|
||||
G_OBJECT_WARN_INVALID_PROPERTY_ID(object, prop_id, pspec);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
gst_vaapi_texture_class_init(GstVaapiTextureClass *klass)
|
||||
{
|
||||
GObjectClass * const object_class = G_OBJECT_CLASS(klass);
|
||||
|
||||
g_type_class_add_private(klass, sizeof(GstVaapiTexturePrivate));
|
||||
|
||||
object_class->finalize = gst_vaapi_texture_finalize;
|
||||
object_class->set_property = gst_vaapi_texture_set_property;
|
||||
object_class->get_property = gst_vaapi_texture_get_property;
|
||||
object_class->constructed = gst_vaapi_texture_constructed;
|
||||
|
||||
g_object_class_install_property
|
||||
(object_class,
|
||||
PROP_TARGET,
|
||||
g_param_spec_uint("target",
|
||||
"Target",
|
||||
"The texture target",
|
||||
0, G_MAXUINT32, 0,
|
||||
G_PARAM_READWRITE|G_PARAM_CONSTRUCT_ONLY));
|
||||
|
||||
g_object_class_install_property
|
||||
(object_class,
|
||||
PROP_FORMAT,
|
||||
g_param_spec_uint("format",
|
||||
"Format",
|
||||
"The texture format",
|
||||
0, G_MAXUINT32, 0,
|
||||
G_PARAM_READWRITE|G_PARAM_CONSTRUCT_ONLY));
|
||||
|
||||
g_object_class_install_property
|
||||
(object_class,
|
||||
PROP_WIDTH,
|
||||
g_param_spec_uint("width",
|
||||
"width",
|
||||
"The texture width",
|
||||
0, G_MAXUINT32, 0,
|
||||
G_PARAM_READWRITE|G_PARAM_CONSTRUCT_ONLY));
|
||||
|
||||
g_object_class_install_property
|
||||
(object_class,
|
||||
PROP_HEIGHT,
|
||||
g_param_spec_uint("height",
|
||||
"height",
|
||||
"The texture height",
|
||||
0, G_MAXUINT32, 0,
|
||||
G_PARAM_READWRITE|G_PARAM_CONSTRUCT_ONLY));
|
||||
}
|
||||
|
||||
static void
|
||||
gst_vaapi_texture_init(GstVaapiTexture *texture)
|
||||
{
|
||||
GstVaapiTexturePrivate *priv = GST_VAAPI_TEXTURE_GET_PRIVATE(texture);
|
||||
|
||||
texture->priv = priv;
|
||||
priv->target = GL_NONE;
|
||||
priv->format = GL_NONE;
|
||||
priv->width = 0;
|
||||
priv->height = 0;
|
||||
priv->gl_surface = NULL;
|
||||
priv->foreign_texture = FALSE;
|
||||
priv->is_constructed = FALSE;
|
||||
}
|
||||
|
||||
GstVaapiTexture *
|
||||
gst_vaapi_texture_new(
|
||||
GstVaapiDisplay *display,
|
||||
GLenum target,
|
||||
GLenum format,
|
||||
guint width,
|
||||
guint height
|
||||
)
|
||||
{
|
||||
g_return_val_if_fail(GST_VAAPI_IS_DISPLAY(display), NULL);
|
||||
|
||||
return g_object_new(GST_VAAPI_TYPE_TEXTURE,
|
||||
"display", display,
|
||||
"id", GST_VAAPI_ID(0),
|
||||
"target", target,
|
||||
"format", format,
|
||||
"width", width,
|
||||
"height", height,
|
||||
NULL);
|
||||
}
|
||||
|
||||
GstVaapiTexture *
|
||||
gst_vaapi_texture_new_with_texture(
|
||||
GstVaapiDisplay *display,
|
||||
GLuint texture,
|
||||
GLenum target,
|
||||
GLenum format
|
||||
)
|
||||
{
|
||||
guint width, height, border_width;
|
||||
|
||||
g_return_val_if_fail(GST_VAAPI_IS_DISPLAY(display), NULL);
|
||||
|
||||
/* Check texture dimensions */
|
||||
if (!gl_get_texture_param(GL_TEXTURE_WIDTH, &width))
|
||||
return NULL;
|
||||
if (!gl_get_texture_param(GL_TEXTURE_HEIGHT, &height))
|
||||
return NULL;
|
||||
if (!gl_get_texture_param(GL_TEXTURE_BORDER, &border_width))
|
||||
return NULL;
|
||||
|
||||
width -= 2 * border_width;
|
||||
height -= 2 * border_width;
|
||||
if (width == 0 || height == 0)
|
||||
return NULL;
|
||||
|
||||
return g_object_new(GST_VAAPI_TYPE_TEXTURE,
|
||||
"display", display,
|
||||
"id", GST_VAAPI_ID(texture),
|
||||
"target", target,
|
||||
"format", format,
|
||||
"width", width,
|
||||
"height", height,
|
||||
NULL);
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_vaapi_texture_get_id:
|
||||
* @texture: a #GstVaapiTexture
|
||||
*
|
||||
* Returns the underlying texture id of the @texture.
|
||||
*
|
||||
* Return value: the underlying texture id of the @texture
|
||||
*/
|
||||
GLuint
|
||||
gst_vaapi_texture_get_id(GstVaapiTexture *texture)
|
||||
{
|
||||
g_return_val_if_fail(GST_VAAPI_IS_TEXTURE(texture), 0);
|
||||
|
||||
return GST_VAAPI_OBJECT_ID(texture);
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_vaapi_texture_get_target:
|
||||
* @texture: a #GstVaapiTexture
|
||||
*
|
||||
* Returns the @texture target type
|
||||
*
|
||||
* Return value: the texture target
|
||||
*/
|
||||
GLenum
|
||||
gst_vaapi_texture_get_target(GstVaapiTexture *texture)
|
||||
{
|
||||
g_return_val_if_fail(GST_VAAPI_IS_TEXTURE(texture), GL_NONE);
|
||||
g_return_val_if_fail(texture->priv->is_constructed, GL_NONE);
|
||||
|
||||
return texture->priv->target;
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_vaapi_texture_get_format
|
||||
* @texture: a #GstVaapiTexture
|
||||
*
|
||||
* Returns the @texture format
|
||||
*
|
||||
* Return value: the texture format
|
||||
*/
|
||||
GLenum
|
||||
gst_vaapi_texture_get_format(GstVaapiTexture *texture)
|
||||
{
|
||||
g_return_val_if_fail(GST_VAAPI_IS_TEXTURE(texture), GL_NONE);
|
||||
g_return_val_if_fail(texture->priv->is_constructed, GL_NONE);
|
||||
|
||||
return texture->priv->format;
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_vaapi_texture_get_width:
|
||||
* @texture: a #GstVaapiTexture
|
||||
*
|
||||
* Returns the @texture width.
|
||||
*
|
||||
* Return value: the texture width, in pixels
|
||||
*/
|
||||
guint
|
||||
gst_vaapi_texture_get_width(GstVaapiTexture *texture)
|
||||
{
|
||||
g_return_val_if_fail(GST_VAAPI_IS_TEXTURE(texture), 0);
|
||||
g_return_val_if_fail(texture->priv->is_constructed, 0);
|
||||
|
||||
return texture->priv->width;
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_vaapi_texture_get_height:
|
||||
* @texture: a #GstVaapiTexture
|
||||
*
|
||||
* Returns the @texture height.
|
||||
*
|
||||
* Return value: the texture height, in pixels.
|
||||
*/
|
||||
guint
|
||||
gst_vaapi_texture_get_height(GstVaapiTexture *texture)
|
||||
{
|
||||
g_return_val_if_fail(GST_VAAPI_IS_TEXTURE(texture), 0);
|
||||
g_return_val_if_fail(texture->priv->is_constructed, 0);
|
||||
|
||||
return texture->priv->height;
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_vaapi_texture_get_size:
|
||||
* @texture: a #GstVaapiTexture
|
||||
* @pwidth: return location for the width, or %NULL
|
||||
* @pheight: return location for the height, or %NULL
|
||||
*
|
||||
* Retrieves the dimensions of a #GstVaapiTexture.
|
||||
*/
|
||||
void
|
||||
gst_vaapi_texture_get_size(
|
||||
GstVaapiTexture *texture,
|
||||
guint *pwidth,
|
||||
guint *pheight
|
||||
)
|
||||
{
|
||||
g_return_if_fail(GST_VAAPI_IS_TEXTURE(texture));
|
||||
g_return_if_fail(texture->priv->is_constructed);
|
||||
|
||||
if (pwidth)
|
||||
*pwidth = texture->priv->width;
|
||||
|
||||
if (pheight)
|
||||
*pheight = texture->priv->height;
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_vaapi_window_put_texture:
|
||||
* @texture: a #GstVaapiTexture
|
||||
* @surface: a #GstVaapiSurface
|
||||
* @flags: postprocessing flags. See #GstVaapiTextureRenderFlags
|
||||
*
|
||||
* Renders the @surface into the àtexture. The @flags specify how
|
||||
* de-interlacing (if needed), color space conversion, scaling and
|
||||
* other postprocessing transformations are performed.
|
||||
*
|
||||
* Return value: %TRUE on success
|
||||
*/
|
||||
gboolean
|
||||
gst_vaapi_texture_put_surface(
|
||||
GstVaapiTexture *texture,
|
||||
GstVaapiSurface *surface,
|
||||
guint flags
|
||||
)
|
||||
{
|
||||
VAStatus status;
|
||||
|
||||
g_return_val_if_fail(GST_VAAPI_IS_TEXTURE(texture), FALSE);
|
||||
g_return_val_if_fail(texture->priv->is_constructed, FALSE);
|
||||
g_return_val_if_fail(GST_VAAPI_IS_SURFACE(surface), FALSE);
|
||||
|
||||
GST_VAAPI_OBJECT_LOCK_DISPLAY(texture);
|
||||
status = vaCopySurfaceGLX(
|
||||
GST_VAAPI_OBJECT_VADISPLAY(texture),
|
||||
texture->priv->gl_surface,
|
||||
GST_VAAPI_OBJECT_ID(surface),
|
||||
get_PutSurface_flags_from_GstVaapiSurfaceRenderFlags(flags)
|
||||
);
|
||||
GST_VAAPI_OBJECT_UNLOCK_DISPLAY(texture);
|
||||
|
||||
if (!vaapi_check_status(status, "vaCopySurfaceGLX()"))
|
||||
return FALSE;
|
||||
return TRUE;
|
||||
}
|
133
gst-libs/gst/vaapi/gstvaapitexture.h
Normal file
133
gst-libs/gst/vaapi/gstvaapitexture.h
Normal file
|
@ -0,0 +1,133 @@
|
|||
/*
|
||||
* gstvaapitexture.h - VA texture abstraction
|
||||
*
|
||||
* gstreamer-vaapi (C) 2010 Splitted-Desktop Systems
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*/
|
||||
|
||||
#ifndef GST_VAAPI_TEXTURE_H
|
||||
#define GST_VAAPI_TEXTURE_H
|
||||
|
||||
#include <GL/gl.h>
|
||||
#include <gst/vaapi/gstvaapitypes.h>
|
||||
#include <gst/vaapi/gstvaapiobject.h>
|
||||
#include <gst/vaapi/gstvaapidisplay.h>
|
||||
#include <gst/vaapi/gstvaapisurface.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define GST_VAAPI_TYPE_TEXTURE \
|
||||
(gst_vaapi_texture_get_type())
|
||||
|
||||
#define GST_VAAPI_TEXTURE(obj) \
|
||||
(G_TYPE_CHECK_INSTANCE_CAST((obj), \
|
||||
GST_VAAPI_TYPE_TEXTURE, \
|
||||
GstVaapiTexture))
|
||||
|
||||
#define GST_VAAPI_TEXTURE_CLASS(klass) \
|
||||
(G_TYPE_CHECK_CLASS_CAST((klass), \
|
||||
GST_VAAPI_TYPE_TEXTURE, \
|
||||
GstVaapiTextureClass))
|
||||
|
||||
#define GST_VAAPI_IS_TEXTURE(obj) \
|
||||
(G_TYPE_CHECK_INSTANCE_TYPE((obj), GST_VAAPI_TYPE_TEXTURE))
|
||||
|
||||
#define GST_VAAPI_IS_TEXTURE_CLASS(klass) \
|
||||
(G_TYPE_CHECK_CLASS_TYPE((klass), GST_VAAPI_TYPE_TEXTURE))
|
||||
|
||||
#define GST_VAAPI_TEXTURE_GET_CLASS(obj) \
|
||||
(G_TYPE_INSTANCE_GET_CLASS((obj), \
|
||||
GST_VAAPI_TYPE_TEXTURE, \
|
||||
GstVaapiTextureClass))
|
||||
|
||||
typedef struct _GstVaapiTexture GstVaapiTexture;
|
||||
typedef struct _GstVaapiTexturePrivate GstVaapiTexturePrivate;
|
||||
typedef struct _GstVaapiTextureClass GstVaapiTextureClass;
|
||||
|
||||
/**
|
||||
* GstVaapiTexture:
|
||||
*
|
||||
* Base class for system-dependent textures.
|
||||
*/
|
||||
struct _GstVaapiTexture {
|
||||
/*< private >*/
|
||||
GstVaapiObject parent_instance;
|
||||
|
||||
GstVaapiTexturePrivate *priv;
|
||||
};
|
||||
|
||||
/**
|
||||
* GstVaapiTextureClass:
|
||||
*
|
||||
* Base class for system-dependent textures.
|
||||
*/
|
||||
struct _GstVaapiTextureClass {
|
||||
/*< private >*/
|
||||
GstVaapiObjectClass parent_class;
|
||||
};
|
||||
|
||||
GType
|
||||
gst_vaapi_texture_get_type(void);
|
||||
|
||||
GstVaapiTexture *
|
||||
gst_vaapi_texture_new(
|
||||
GstVaapiDisplay *display,
|
||||
GLenum target,
|
||||
GLenum format,
|
||||
guint width,
|
||||
guint height
|
||||
);
|
||||
|
||||
GstVaapiTexture *
|
||||
gst_vaapi_texture_new_with_texture(
|
||||
GstVaapiDisplay *display,
|
||||
GLuint texture,
|
||||
GLenum target,
|
||||
GLenum format
|
||||
);
|
||||
|
||||
GLuint
|
||||
gst_vaapi_texture_get_id(GstVaapiTexture *texture);
|
||||
|
||||
GLenum
|
||||
gst_vaapi_texture_get_target(GstVaapiTexture *texture);
|
||||
|
||||
GLenum
|
||||
gst_vaapi_texture_get_format(GstVaapiTexture *texture);
|
||||
|
||||
guint
|
||||
gst_vaapi_texture_get_width(GstVaapiTexture *texture);
|
||||
|
||||
guint
|
||||
gst_vaapi_texture_get_height(GstVaapiTexture *texture);
|
||||
|
||||
void
|
||||
gst_vaapi_texture_get_size(
|
||||
GstVaapiTexture *texture,
|
||||
guint *pwidth,
|
||||
guint *pheight
|
||||
);
|
||||
|
||||
gboolean
|
||||
gst_vaapi_texture_put_surface(
|
||||
GstVaapiTexture *texture,
|
||||
GstVaapiSurface *surface,
|
||||
guint flags
|
||||
);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* GST_VAAPI_TEXTURE_H */
|
|
@ -209,3 +209,129 @@ gl_make_current(Display *dpy, Window win, GLXContext ctx, GLContextState *state)
|
|||
}
|
||||
return glXMakeCurrent(dpy, win, ctx);
|
||||
}
|
||||
|
||||
/**
|
||||
* gl_bind_texture:
|
||||
* @ts: a #GLTextureState
|
||||
* @target: the target to which the texture is bound
|
||||
* @texture: the name of a texture
|
||||
*
|
||||
* Binds @texture to the specified @target, while recording the
|
||||
* previous state in @ts.
|
||||
*
|
||||
* Return value: %TRUE on success
|
||||
*/
|
||||
gboolean
|
||||
gl_bind_texture(GLTextureState *ts, GLenum target, GLuint texture)
|
||||
{
|
||||
ts->target = target;
|
||||
ts->old_texture = 0;
|
||||
ts->was_bound = 0;
|
||||
ts->was_enabled = glIsEnabled(target);
|
||||
if (!ts->was_enabled)
|
||||
glEnable(target);
|
||||
|
||||
GLenum texture_binding;
|
||||
switch (target) {
|
||||
case GL_TEXTURE_1D:
|
||||
texture_binding = GL_TEXTURE_BINDING_1D;
|
||||
break;
|
||||
case GL_TEXTURE_2D:
|
||||
texture_binding = GL_TEXTURE_BINDING_2D;
|
||||
break;
|
||||
case GL_TEXTURE_3D:
|
||||
texture_binding = GL_TEXTURE_BINDING_3D;
|
||||
break;
|
||||
case GL_TEXTURE_RECTANGLE_ARB:
|
||||
texture_binding = GL_TEXTURE_BINDING_RECTANGLE_ARB;
|
||||
break;
|
||||
default:
|
||||
g_assert(!texture);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
if (ts->was_enabled && gl_get_param(texture_binding, &ts->old_texture) < 0)
|
||||
return FALSE;
|
||||
|
||||
ts->was_bound = texture == ts->old_texture;
|
||||
if (!ts->was_bound) {
|
||||
gl_purge_errors();
|
||||
glBindTexture(target, texture);
|
||||
if (gl_check_error())
|
||||
return FALSE;
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
/**
|
||||
* gl_unbind_texture:
|
||||
* @ts: a #GLTextureState
|
||||
*
|
||||
* Rebinds the texture that was previously bound and recorded in @ts.
|
||||
*/
|
||||
void
|
||||
gl_unbind_texture(GLTextureState *ts)
|
||||
{
|
||||
if (!ts->was_bound && ts->old_texture)
|
||||
glBindTexture(ts->target, ts->old_texture);
|
||||
if (!ts->was_enabled)
|
||||
glDisable(ts->target);
|
||||
}
|
||||
|
||||
/**
|
||||
* gl_create_texture:
|
||||
* @target: the target to which the texture is bound
|
||||
* @format: the format of the pixel data
|
||||
* @width: the requested width, in pixels
|
||||
* @height: the requested height, in pixels
|
||||
*
|
||||
* Creates a texture with the specified dimensions and @format. The
|
||||
* internal format will be automatically derived from @format.
|
||||
*
|
||||
* Return value: the newly created texture name
|
||||
*/
|
||||
GLuint
|
||||
gl_create_texture(GLenum target, GLenum format, guint width, guint height)
|
||||
{
|
||||
GLuint texture;
|
||||
GLTextureState ts;
|
||||
guint bytes_per_component;
|
||||
|
||||
switch (format) {
|
||||
case GL_LUMINANCE:
|
||||
bytes_per_component = 1;
|
||||
break;
|
||||
case GL_LUMINANCE_ALPHA:
|
||||
bytes_per_component = 2;
|
||||
break;
|
||||
case GL_RGBA:
|
||||
case GL_BGRA:
|
||||
bytes_per_component = 4;
|
||||
break;
|
||||
default:
|
||||
bytes_per_component = 0;
|
||||
break;
|
||||
}
|
||||
g_assert(bytes_per_component > 0);
|
||||
|
||||
glGenTextures(1, &texture);
|
||||
if (!gl_bind_texture(&ts, target, texture))
|
||||
return 0;
|
||||
glTexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||
glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, bytes_per_component);
|
||||
glTexImage2D(
|
||||
target,
|
||||
0,
|
||||
bytes_per_component,
|
||||
width, height,
|
||||
0,
|
||||
format,
|
||||
GL_UNSIGNED_BYTE,
|
||||
NULL
|
||||
);
|
||||
gl_unbind_texture(&ts);
|
||||
return texture;
|
||||
}
|
||||
|
|
|
@ -64,4 +64,24 @@ gboolean
|
|||
gl_make_current(Display *dpy, Window win, GLXContext ctx, GLContextState *state)
|
||||
attribute_hidden;
|
||||
|
||||
typedef struct _GLTextureState GLTextureState;
|
||||
struct _GLTextureState {
|
||||
gboolean was_enabled;
|
||||
gboolean was_bound;
|
||||
GLenum target;
|
||||
GLuint old_texture;
|
||||
};
|
||||
|
||||
gboolean
|
||||
gl_bind_texture(GLTextureState *ts, GLenum target, GLuint texture)
|
||||
attribute_hidden;
|
||||
|
||||
void
|
||||
gl_unbind_texture(GLTextureState *ts)
|
||||
attribute_hidden;
|
||||
|
||||
GLuint
|
||||
gl_create_texture(GLenum target, GLenum format, guint width, guint height)
|
||||
attribute_hidden;
|
||||
|
||||
#endif /* GST_VAAPI_UTILS_GLX_H */
|
||||
|
|
Loading…
Reference in a new issue