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glimagesink: First handle GL window setup, then create the context and its thread
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1 changed files with 4 additions and 3 deletions
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@ -407,9 +407,6 @@ _ensure_gl_setup (GstGLImageSink * gl_sink)
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GstGLWindow *window;
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GstGLWindow *window;
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gl_sink->context = gst_gl_context_new (gl_sink->display);
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gl_sink->context = gst_gl_context_new (gl_sink->display);
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if (!gst_gl_context_create (gl_sink->context, gl_sink->other_context,
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&error))
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goto context_error;
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window = gst_gl_context_get_window (gl_sink->context);
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window = gst_gl_context_get_window (gl_sink->context);
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@ -421,6 +418,10 @@ _ensure_gl_setup (GstGLImageSink * gl_sink)
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gst_gl_window_set_window_handle (window, gl_sink->window_id);
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gst_gl_window_set_window_handle (window, gl_sink->window_id);
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}
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}
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if (!gst_gl_context_create (gl_sink->context, gl_sink->other_context,
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&error))
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goto context_error;
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/* setup callbacks */
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/* setup callbacks */
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gst_gl_window_set_resize_callback (window,
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gst_gl_window_set_resize_callback (window,
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GST_GL_WINDOW_RESIZE_CB (gst_glimage_sink_on_resize),
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GST_GL_WINDOW_RESIZE_CB (gst_glimage_sink_on_resize),
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