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gl/wayland: correctly use the set_render_rectangle size first
https://bugzilla.gnome.org/show_bug.cgi?id=789384
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parent
08ebb8264d
commit
090bbd0721
2 changed files with 23 additions and 5 deletions
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@ -306,7 +306,16 @@ create_surfaces (GstGLWindowWaylandEGL * window_egl)
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}
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}
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if (window_egl->window.window_width > 0)
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/*
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* render_rect is the application requested size so choose that first if
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* available.
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* Else choose the already chosen size if set
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* Else choose the preferred size if set
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* Else choose a default value
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*/
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if (window_egl->window.render_rect.w > 0)
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width = window_egl->window.render_rect.w;
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else if (window_egl->window.window_width > 0)
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width = window_egl->window.window_width;
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else if (window_egl->window.preferred_width > 0)
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width = window_egl->window.preferred_width;
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@ -314,7 +323,9 @@ create_surfaces (GstGLWindowWaylandEGL * window_egl)
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width = 320;
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window_egl->window.window_width = width;
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if (window_egl->window.window_height > 0)
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if (window_egl->window.render_rect.h > 0)
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height = window_egl->window.render_rect.h;
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else if (window_egl->window.window_height > 0)
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height = window_egl->window.window_height;
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else if (window_egl->window.preferred_height > 0)
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height = window_egl->window.preferred_height;
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@ -357,6 +368,7 @@ gst_gl_window_wayland_egl_class_init (GstGLWindowWaylandEGLClass * klass)
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static void
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gst_gl_window_wayland_egl_init (GstGLWindowWaylandEGL * window)
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{
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window->window.render_rect.w = window->window.render_rect.h = -1;
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}
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/* Must be called in the gl thread */
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@ -569,6 +581,8 @@ _set_render_rectangle (gpointer data)
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}
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window_resize (render->window_egl, render->rect.w, render->rect.h);
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render->window_egl->window.render_rect = render->rect;
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}
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static gboolean
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@ -600,9 +614,12 @@ gst_gl_window_wayland_egl_set_preferred_size (GstGLWindow * window, gint width,
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window_egl->window.preferred_width = width;
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window_egl->window.preferred_height = height;
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if (window_egl->window.window_height != height
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|| window_egl->window.window_width != width) {
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window_resize (window_egl, width, height);
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if (window_egl->window.render_rect.w < 0
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&& window_egl->window.render_rect.h < 0) {
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if (window_egl->window.window_height != height
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|| window_egl->window.window_width != width) {
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window_resize (window_egl, width, height);
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}
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}
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}
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@ -74,6 +74,7 @@ struct window {
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int window_width, window_height;
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int preferred_width, preferred_height;
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int window_x, window_y;
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GstVideoRectangle render_rect;
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};
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struct _GstGLWindowWaylandEGL {
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