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sys/osxvideo/: Fix leaks when running a NSApp.
Original commit message from CVS: * sys/osxvideo/cocoawindow.h: * sys/osxvideo/cocoawindow.m: * sys/osxvideo/osxvideosink.h: * sys/osxvideo/osxvideosink.m: Fix leaks when running a NSApp. Accept any kind of resolutions. Works in fullscreen. Can maximize. Only thing left before being able to move this to -good is documentation and embedded window support.
This commit is contained in:
parent
f8cc260297
commit
045440b483
5 changed files with 237 additions and 55 deletions
12
ChangeLog
12
ChangeLog
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@ -1,3 +1,15 @@
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2007-03-14 Edward Hervey <edward@fluendo.com>
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* sys/osxvideo/cocoawindow.h:
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* sys/osxvideo/cocoawindow.m:
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* sys/osxvideo/osxvideosink.h:
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* sys/osxvideo/osxvideosink.m:
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Fix leaks when running a NSApp.
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Accept any kind of resolutions.
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Works in fullscreen. Can maximize.
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Only thing left before being able to move this to -good is documentation
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and embedded window support.
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2007-03-14 Thomas Vander Stichele <thomas at apestaart dot org>
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* po/hu.po:
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@ -43,6 +43,7 @@ struct _GstOSXImage;
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int width, height;
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BOOL fullscreen;
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NSOpenGLContext* fullScreenContext;
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NSOpenGLContext* actualContext;
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}
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- (void) drawQuad;
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- (void) drawRect: (NSRect) rect;
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@ -41,6 +41,7 @@
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@ implementation GstOSXVideoSinkWindow
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/* The object has to be released */
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- (id) initWithContentRect: (NSRect) rect
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styleMask: (unsigned int) styleMask
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backing: (NSBackingStoreType) bufferingType
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@ -84,7 +85,7 @@
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- (void) sendEvent:(NSEvent *) event {
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BOOL taken = NO;
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GST_LOG ("event %p type:%d", event,[event type]);
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GST_DEBUG ("event %p type:%d", event,[event type]);
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if ([event type] == NSKeyDown) {
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}
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@ -128,14 +129,15 @@
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self = [super initWithFrame: frame pixelFormat:fmt];
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[[self openGLContext] makeCurrentContext];
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[[self openGLContext] update];
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actualContext = [self openGLContext];
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[actualContext makeCurrentContext];
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[actualContext update];
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/* Black background */
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glClearColor (0.0, 0.0, 0.0, 0.0);
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pi_texture = 0;
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data = g_malloc (2 * 320 * 240);
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data = nil;
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width = frame.size.width;
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height = frame.size.height;
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@ -154,7 +156,7 @@
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return;
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}
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[[self openGLContext] makeCurrentContext];
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[actualContext makeCurrentContext];
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bounds = [self bounds];
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@ -163,25 +165,28 @@
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}
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- (void) initTextures {
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NSOpenGLContext *currentContext;
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if (fullscreen)
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currentContext = fullScreenContext;
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else
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currentContext =[self openGLContext];
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[currentContext makeCurrentContext];
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[actualContext makeCurrentContext];
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/* Free previous texture if any */
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if (initDone) {
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if (pi_texture) {
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glDeleteTextures (1, &pi_texture);
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}
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if (data) {
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data = g_realloc (data, width * height * sizeof(short)); // short or 3byte?
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} else {
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data = g_malloc0(width * height * sizeof(short));
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}
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/* Create textures */
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glGenTextures (1, &pi_texture);
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glEnable (GL_TEXTURE_RECTANGLE_EXT);
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glEnable (GL_UNPACK_CLIENT_STORAGE_APPLE);
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glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
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glPixelStorei (GL_UNPACK_ROW_LENGTH, width);
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glBindTexture (GL_TEXTURE_RECTANGLE_EXT, pi_texture);
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/* Use VRAM texturing */
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@ -192,7 +197,6 @@
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our buffer */
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glPixelStorei (GL_UNPACK_CLIENT_STORAGE_APPLE, GL_TRUE);
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/* Linear interpolation */
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glTexParameteri (GL_TEXTURE_RECTANGLE_EXT, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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glTexParameteri (GL_TEXTURE_RECTANGLE_EXT, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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@ -203,36 +207,34 @@
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GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
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glTexParameteri (GL_TEXTURE_RECTANGLE_EXT,
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GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
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glPixelStorei (GL_UNPACK_ROW_LENGTH, 0);
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// glPixelStorei (GL_UNPACK_ROW_LENGTH, 0); WHY ??
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glTexImage2D (GL_TEXTURE_RECTANGLE_EXT, 0, GL_RGBA,
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width, height, 0, GL_YCBCR_422_APPLE, GL_UNSIGNED_SHORT_8_8_APPLE, data);
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width, height, 0,
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GL_YCBCR_422_APPLE, GL_UNSIGNED_SHORT_8_8_APPLE, data);
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initDone = 1;
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}
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- (void) reloadTexture {
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NSOpenGLContext *currentContext;
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if (!initDone) {
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return;
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}
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GST_LOG ("Reloading Texture");
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if (fullscreen)
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currentContext = fullScreenContext;
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else
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currentContext =[self openGLContext];
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[currentContext makeCurrentContext];
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[actualContext makeCurrentContext];
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glBindTexture (GL_TEXTURE_RECTANGLE_EXT, pi_texture);
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glPixelStorei (GL_UNPACK_ROW_LENGTH, width);
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/* glTexSubImage2D is faster than glTexImage2D
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http://developer.apple.com/samplecode/Sample_Code/Graphics_3D/
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TextureRange/MainOpenGLView.m.htm */
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glTexSubImage2D (GL_TEXTURE_RECTANGLE_EXT, 0, 0, 0, width, height, GL_YCBCR_422_APPLE, GL_UNSIGNED_SHORT_8_8_APPLE, data); //FIXME
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glTexSubImage2D (GL_TEXTURE_RECTANGLE_EXT, 0, 0, 0,
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width, height,
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GL_YCBCR_422_APPLE, GL_UNSIGNED_SHORT_8_8_APPLE, data); //FIXME
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}
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- (void) cleanUp {
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@ -260,15 +262,9 @@
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}
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- (void) drawRect:(NSRect) rect {
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NSOpenGLContext *currentContext;
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long params[] = { 1 };
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if (fullscreen) {
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currentContext = fullScreenContext;
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} else {
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currentContext =[self openGLContext];
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}
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[currentContext makeCurrentContext];
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[actualContext makeCurrentContext];
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CGLSetParameter (CGLGetCurrentContext (), kCGLCPSwapInterval, params);
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@ -276,7 +272,7 @@
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glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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if (!initDone) {
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[[self openGLContext] flushBuffer];
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[actualContext flushBuffer];
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return;
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}
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glBindTexture (GL_TEXTURE_RECTANGLE_EXT, pi_texture); // FIXME
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[self drawQuad];
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/* Draw */
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[currentContext flushBuffer];
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[actualContext flushBuffer];
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}
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- (void) displayTexture {
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@ -337,6 +333,8 @@
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return;
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}
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actualContext = fullScreenContext;
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/* Capture display, switch to fullscreen */
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if (CGCaptureAllDisplays () != CGDisplayNoErr) {
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GST_WARNING ("CGCaptureAllDisplays() failed");
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@ -353,7 +351,13 @@
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} else if (fullscreen && !flag) {
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// fullscreen now and needs to go back to normal
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initDone = NO;
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actualContext = [self openGLContext];
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[NSOpenGLContext clearCurrentContext];
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[fullScreenContext clearDrawable];
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[fullScreenContext release];
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fullScreenContext = nil;
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CGReleaseAllDisplays ();
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@ -373,11 +377,24 @@
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width = w;
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height = h;
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// FIXME : so, do we free, or don't we ?
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// if (data) g_free(data);
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data = g_malloc0 (2 * w * h);
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[self reloadTexture];
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// data = g_malloc0 (2 * w * h);
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[self initTextures];
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}
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- (void) dealloc {
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GST_LOG ("dealloc called");
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if (data) g_free(data);
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if (fullScreenContext) {
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[NSOpenGLContext clearCurrentContext];
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[fullScreenContext clearDrawable];
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[fullScreenContext release];
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if (actualContext == fullScreenContext) actualContext = nil;
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fullScreenContext = nil;
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}
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[super dealloc];
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}
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@end
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@ -65,12 +65,12 @@ struct _GstOSXWindow {
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gboolean internal;
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GstOSXVideoSinkWindow* win;
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GstGLView* gstview;
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NSAutoreleasePool *pool;
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};
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struct _GstOSXVideoSink {
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/* Our element stuff */
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GstVideoSink videosink;
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GstOSXWindow *osxwindow;
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gint fps_n;
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GType gst_osx_video_sink_get_type(void);
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#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_4
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@interface NSApplication(AppleMenu)
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- (void)setAppleMenu:(NSMenu *)menu;
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@end
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#endif
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@interface GstAppDelegate : NSObject
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- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender;
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@end
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G_END_DECLS
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#endif /* __GST_OSX_VIDEO_SINK_H__ */
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@ -27,7 +27,7 @@
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/* Object header */
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#include "osxvideosink.h"
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#include <unistd.h>
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#import "cocoawindow.h"
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/* Debugging category */
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"framerate = (fraction) [ 0, MAX ], "
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"width = (int) [ 1, MAX ], "
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"height = (int) [ 1, MAX ], "
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#ifdef G_BYTE_ORDER == G_BIG_ENDIAN
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"format = (fourcc) YUY2")
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#else
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"format = (fourcc) UYVY")
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#endif
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);
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// much of the following cocoa NSApp code comes from libsdl and libcaca
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@implementation NSApplication(Gst)
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- (void)setRunning
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{
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_running = 1;
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}
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@end
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@implementation GstAppDelegate : NSObject
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- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender
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{
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// destroy stuff here!
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GST_DEBUG("Kill me please!");
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return NSTerminateNow;
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}
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@end
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enum
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{
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ARG_0,
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static GstVideoSinkClass *parent_class = NULL;
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/* cocoa event loop - needed if not run in own app */
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/* FIXME : currently disabled since a huge memory leak happens if it is run. */
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gpointer
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gint
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cocoa_event_loop (GstOSXVideoSink * vsink)
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{
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GST_DEBUG_OBJECT (vsink, "About to start cocoa event loop");
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NSAutoreleasePool *pool;
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[NSApp run];
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pool = [[NSAutoreleasePool alloc] init];
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GST_DEBUG_OBJECT (vsink, "Cocoa event loop ended");
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if ([NSApp isRunning]) {
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NSEvent *event = [NSApp nextEventMatchingMask:NSAnyEventMask
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untilDate:[NSDate distantPast]
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inMode:NSDefaultRunLoopMode dequeue:YES ];
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if ( event != nil ) {
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switch ([event type]) {
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default: //XXX Feed me please
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[NSApp sendEvent:event];
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break;
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}
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}
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}
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return NULL;
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[pool release];
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return TRUE;
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}
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static NSString *
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GetApplicationName(void)
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{
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NSDictionary *dict;
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NSString *appName = 0;
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/* Determine the application name */
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dict = (NSDictionary *)CFBundleGetInfoDictionary(CFBundleGetMainBundle());
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if (dict)
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appName = [dict objectForKey: @"CFBundleName"];
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if (![appName length])
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appName = [[NSProcessInfo processInfo] processName];
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return appName;
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}
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static void
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CreateApplicationMenus(void)
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{
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NSString *appName;
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NSString *title;
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NSMenu *appleMenu;
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NSMenu *windowMenu;
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NSMenuItem *menuItem;
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/* Create the main menu bar */
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[NSApp setMainMenu:[[NSMenu alloc] init]];
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/* Create the application menu */
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appName = GetApplicationName();
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appleMenu = [[NSMenu alloc] initWithTitle:@""];
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/* Add menu items */
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title = [@"About " stringByAppendingString:appName];
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[appleMenu addItemWithTitle:title action:@selector(orderFrontStandardAboutPanel:) keyEquivalent:@""];
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[appleMenu addItem:[NSMenuItem separatorItem]];
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title = [@"Hide " stringByAppendingString:appName];
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[appleMenu addItemWithTitle:title action:@selector(hide:) keyEquivalent:@/*"h"*/""];
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menuItem = (NSMenuItem *)[appleMenu addItemWithTitle:@"Hide Others" action:@selector(hideOtherApplications:) keyEquivalent:@/*"h"*/""];
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[menuItem setKeyEquivalentModifierMask:(NSAlternateKeyMask|NSCommandKeyMask)];
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[appleMenu addItemWithTitle:@"Show All" action:@selector(unhideAllApplications:) keyEquivalent:@""];
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[appleMenu addItem:[NSMenuItem separatorItem]];
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title = [@"Quit " stringByAppendingString:appName];
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[appleMenu addItemWithTitle:title action:@selector(terminate:) keyEquivalent:@/*"q"*/""];
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/* Put menu into the menubar */
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menuItem = [[NSMenuItem alloc] initWithTitle:@"" action:nil keyEquivalent:@""];
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[menuItem setSubmenu:appleMenu];
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[[NSApp mainMenu] addItem:menuItem];
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[menuItem release];
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/* Tell the application object that this is now the application menu */
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[NSApp setAppleMenu:appleMenu];
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[appleMenu release];
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/* Create the window menu */
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windowMenu = [[NSMenu alloc] initWithTitle:@"Window"];
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/* "Minimize" item */
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menuItem = [[NSMenuItem alloc] initWithTitle:@"Minimize" action:@selector(performMiniaturize:) keyEquivalent:@/*"m"*/""];
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[windowMenu addItem:menuItem];
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[menuItem release];
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/* Put menu into the menubar */
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menuItem = [[NSMenuItem alloc] initWithTitle:@"Window" action:nil keyEquivalent:@""];
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[menuItem setSubmenu:windowMenu];
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[[NSApp mainMenu] addItem:menuItem];
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[menuItem release];
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/* Tell the application object that this is now the window menu */
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[NSApp setWindowsMenu:windowMenu];
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[windowMenu release];
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}
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/* This function handles osx window creation */
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@ -84,6 +201,7 @@ gst_osx_video_sink_osxwindow_new (GstOSXVideoSink * osxvideosink, gint width,
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gint height)
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{
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NSRect rect;
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GstOSXWindow *osxwindow = NULL;
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g_return_val_if_fail (GST_IS_OSX_VIDEO_SINK (osxvideosink), NULL);
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@ -93,28 +211,50 @@ gst_osx_video_sink_osxwindow_new (GstOSXVideoSink * osxvideosink, gint width,
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osxwindow->width = width;
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osxwindow->height = height;
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osxwindow->internal = TRUE;
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osxwindow->pool = [[NSAutoreleasePool alloc] init];
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if (osxvideosink->embed == FALSE) {
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NSAutoreleasePool *pool;
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ProcessSerialNumber psn;
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unsigned int mask = NSTitledWindowMask |
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NSClosableWindowMask |
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NSResizableWindowMask |
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NSTexturedBackgroundWindowMask |
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NSMiniaturizableWindowMask;
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rect.origin.x = 100.0;
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rect.origin.y = 100.0;
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rect.size.width = (float) osxwindow->width;
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rect.size.height = (float) osxwindow->height;
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pool =[[NSAutoreleasePool alloc] init];
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if (!GetCurrentProcess(&psn)) {
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TransformProcessType(&psn, kProcessTransformToForegroundApplication);
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SetFrontProcess(&psn);
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}
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[NSApplication sharedApplication];
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osxwindow->win =[[GstOSXVideoSinkWindow alloc] initWithContentRect: rect styleMask: NSTitledWindowMask | NSClosableWindowMask | NSMiniaturizableWindowMask backing: NSBackingStoreBuffered defer: NO screen:nil];
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osxwindow->win =[[GstOSXVideoSinkWindow alloc]
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initWithContentRect: rect
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styleMask: mask
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backing: NSBackingStoreBuffered
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defer: NO
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screen: nil];
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[osxwindow->win autorelease];
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[NSApplication sharedApplication];
|
||||
[osxwindow->win makeKeyAndOrderFront:NSApp];
|
||||
osxwindow->gstview =[osxwindow->win gstView];
|
||||
[osxwindow->gstview autorelease];
|
||||
if (osxvideosink->fullscreen)
|
||||
[osxwindow->gstview setFullScreen:YES];
|
||||
|
||||
[pool release];
|
||||
CreateApplicationMenus();
|
||||
|
||||
/* Start Cocoa event loop */
|
||||
// g_thread_create ((GThreadFunc) cocoa_event_loop, osxvideosink, FALSE, NULL);
|
||||
[NSApp finishLaunching];
|
||||
[NSApp setDelegate:[[GstAppDelegate alloc] init]];
|
||||
|
||||
[NSApp setRunning];
|
||||
// insert event dispatch in the glib main loop
|
||||
g_idle_add ((GSourceFunc) cocoa_event_loop, osxvideosink);
|
||||
} else {
|
||||
/* Needs to be embedded */
|
||||
|
||||
|
@ -123,6 +263,7 @@ gst_osx_video_sink_osxwindow_new (GstOSXVideoSink * osxvideosink, gint width,
|
|||
rect.size.width = (float) osxwindow->width;
|
||||
rect.size.height = (float) osxwindow->height;
|
||||
osxwindow->gstview =[[GstGLView alloc] initWithFrame:rect];
|
||||
[osxwindow->gstview autorelease];
|
||||
/* send signal
|
||||
FIXME: need to send a bus message */
|
||||
/*g_signal_emit (G_OBJECT(osxvideosink),
|
||||
|
@ -140,6 +281,8 @@ gst_osx_video_sink_osxwindow_destroy (GstOSXVideoSink * osxvideosink,
|
|||
g_return_if_fail (osxwindow != NULL);
|
||||
g_return_if_fail (GST_IS_OSX_VIDEO_SINK (osxvideosink));
|
||||
|
||||
[osxwindow->pool release];
|
||||
|
||||
g_free (osxwindow);
|
||||
}
|
||||
|
||||
|
@ -149,7 +292,7 @@ gst_osx_video_sink_osxwindow_resize (GstOSXVideoSink * osxvideosink,
|
|||
GstOSXWindow * osxwindow, guint width, guint height)
|
||||
{
|
||||
NSSize size;
|
||||
|
||||
NSAutoreleasePool *subPool = [[NSAutoreleasePool alloc] init];
|
||||
g_return_if_fail (osxwindow != NULL);
|
||||
g_return_if_fail (GST_IS_OSX_VIDEO_SINK (osxvideosink));
|
||||
|
||||
|
@ -160,6 +303,7 @@ gst_osx_video_sink_osxwindow_resize (GstOSXVideoSink * osxvideosink,
|
|||
size.height = height;
|
||||
/* Call relevant cocoa function to resize window */
|
||||
[osxwindow->win setContentSize:size];
|
||||
[subPool release];
|
||||
}
|
||||
|
||||
static void
|
||||
|
@ -350,10 +494,8 @@ static void
|
|||
gst_osx_video_sink_init (GstOSXVideoSink * osxvideosink)
|
||||
{
|
||||
|
||||
|
||||
osxvideosink->osxwindow = NULL;
|
||||
|
||||
|
||||
osxvideosink->fps_n = 0;
|
||||
osxvideosink->fps_d = 0;
|
||||
|
||||
|
|
Loading…
Reference in a new issue