gstreamer/subprojects/gst-plugins-bad/gst-libs/gst/d3d11/gstd3d11format.cpp

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/* GStreamer
* Copyright (C) 2020 Seungha Yang <seungha@centricular.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "gstd3d11format.h"
#include "gstd3d11utils.h"
#include "gstd3d11device.h"
#include "gstd3d11memory.h"
#include "gstd3d11_private.h"
#include <string.h>
#ifndef GST_DISABLE_GST_DEBUG
#define GST_CAT_DEFAULT ensure_debug_category()
static GstDebugCategory *
ensure_debug_category (void)
{
static gsize cat_gonce = 0;
if (g_once_init_enter (&cat_gonce)) {
gsize cat_done;
cat_done = (gsize) _gst_debug_category_new ("d3d11format", 0,
"d3d11 specific formats");
g_once_init_leave (&cat_gonce, cat_done);
}
return (GstDebugCategory *) cat_gonce;
}
#else
#define ensure_debug_category() /* NOOP */
#endif /* GST_DISABLE_GST_DEBUG */
GType
gst_d3d11_format_support_get_type (void)
{
static gsize support_type = 0;
static const GFlagsValue support_values[] = {
{D3D11_FORMAT_SUPPORT_BUFFER, "BUFFER", "buffer"},
{D3D11_FORMAT_SUPPORT_IA_VERTEX_BUFFER, "IA_VERTEX_BUFFER",
"ia-vertex-buffer"},
{D3D11_FORMAT_SUPPORT_IA_INDEX_BUFFER, "IA_INDEX_BUFFER",
"ia-index-buffer"},
{D3D11_FORMAT_SUPPORT_SO_BUFFER, "SO_BUFFER", "so-buffer"},
{D3D11_FORMAT_SUPPORT_TEXTURE1D, "TEXTURE1D", "texture1d"},
{D3D11_FORMAT_SUPPORT_TEXTURE2D, "TEXTURE2D", "texture2d"},
{D3D11_FORMAT_SUPPORT_TEXTURE3D, "TEXTURE3D", "texture3d"},
{D3D11_FORMAT_SUPPORT_TEXTURECUBE, "TEXTURECUBE", "texturecube"},
{D3D11_FORMAT_SUPPORT_SHADER_LOAD, "SHADER_LOAD", "shader-load"},
{D3D11_FORMAT_SUPPORT_SHADER_SAMPLE, "SHADER_SAMPLE", "shader-sample"},
{D3D11_FORMAT_SUPPORT_SHADER_SAMPLE_COMPARISON, "SHADER_COMPARISION",
"shader-comparision"},
{D3D11_FORMAT_SUPPORT_SHADER_SAMPLE_MONO_TEXT, "SHADER_SAMPLE_MONO_TEXT",
"shader-sample-mono-text"},
{D3D11_FORMAT_SUPPORT_MIP, "MIP", "mip"},
{D3D11_FORMAT_SUPPORT_MIP_AUTOGEN, "MIP_AUTOGEN", "mip-autogen"},
{D3D11_FORMAT_SUPPORT_RENDER_TARGET, "RENDER_TARGET", "render-target"},
{D3D11_FORMAT_SUPPORT_BLENDABLE, "BLANDABLE", "blandable"},
{D3D11_FORMAT_SUPPORT_DEPTH_STENCIL, "DEPTH_STENCIL", "depth-stencil"},
{D3D11_FORMAT_SUPPORT_CPU_LOCKABLE, "CPU_LOCKABLE", "cpu-lockable"},
{D3D11_FORMAT_SUPPORT_MULTISAMPLE_RESOLVE, "MULTISAMPLE_RESOLVE",
"multisample-resolve"},
{D3D11_FORMAT_SUPPORT_DISPLAY, "DISPLAY", "display"},
{D3D11_FORMAT_SUPPORT_CAST_WITHIN_BIT_LAYOUT, "CAST_WITHIN_BIT_LAYOUT",
"cast-within-bit-layout"},
{D3D11_FORMAT_SUPPORT_MULTISAMPLE_RENDERTARGET, "MULTISAMPLE_RENDERTARGET",
"multisample-rendertarget"},
{D3D11_FORMAT_SUPPORT_MULTISAMPLE_LOAD, "MULTISAMPLE_LOAD",
"multisample-load"},
{D3D11_FORMAT_SUPPORT_SHADER_GATHER, "SHADER_GATHER", "shader-gether"},
{D3D11_FORMAT_SUPPORT_BACK_BUFFER_CAST, "BACK_BUFFER_CAST",
"back-buffer-cast"},
{D3D11_FORMAT_SUPPORT_TYPED_UNORDERED_ACCESS_VIEW, "UNORDERED_ACCESS_VIEW",
"unordered-access-view"},
{D3D11_FORMAT_SUPPORT_SHADER_GATHER_COMPARISON, "SHADER_GATHER_COMPARISON",
"shader-gether-comparision"},
{D3D11_FORMAT_SUPPORT_DECODER_OUTPUT, "DECODER_OUTPUT", "decoder-output"},
{D3D11_FORMAT_SUPPORT_VIDEO_PROCESSOR_OUTPUT, "VIDEO_PROCESSOR_OUTPUT",
"video-processor-output"},
{D3D11_FORMAT_SUPPORT_VIDEO_PROCESSOR_INPUT, "VIDEO_PROCESSOR_INPUT",
"video-processor-input"},
{D3D11_FORMAT_SUPPORT_VIDEO_ENCODER, "VIDEO_ENCODER", "video-encoder"},
{0, nullptr, nullptr}
};
if (g_once_init_enter (&support_type)) {
GType tmp = g_flags_register_static ("GstD3D11FormatSupport",
support_values);
g_once_init_leave (&support_type, tmp);
}
return (GType) support_type;
}
/**
* gst_d3d11_dxgi_format_get_size:
* @format: a DXGI_FORMAT
* @width: a texture width
* @height: a texture height
* @pitch: a pitch of texture
* @offset: offset for each plane
* @stride: stride for each plane
* @size: (out): required memory size for given format
*
* Calculate required memory size and per plane stride with
* based on information
*
* Returns: %TRUE if @size can be calculated with given information
*
* Since: 1.22
*/
gboolean
gst_d3d11_dxgi_format_get_size (DXGI_FORMAT format, guint width, guint height,
guint pitch, gsize offset[GST_VIDEO_MAX_PLANES],
gint stride[GST_VIDEO_MAX_PLANES], gsize * size)
{
g_return_val_if_fail (format != DXGI_FORMAT_UNKNOWN, FALSE);
switch (format) {
case DXGI_FORMAT_B8G8R8A8_UNORM:
case DXGI_FORMAT_R8G8B8A8_UNORM:
case DXGI_FORMAT_R10G10B10A2_UNORM:
case DXGI_FORMAT_AYUV:
case DXGI_FORMAT_YUY2:
case DXGI_FORMAT_R8_UNORM:
case DXGI_FORMAT_R8G8_UNORM:
case DXGI_FORMAT_R16_UNORM:
case DXGI_FORMAT_R16G16_UNORM:
case DXGI_FORMAT_G8R8_G8B8_UNORM:
case DXGI_FORMAT_R8G8_B8G8_UNORM:
case DXGI_FORMAT_Y210:
case DXGI_FORMAT_Y410:
case DXGI_FORMAT_R16G16B16A16_UNORM:
offset[0] = 0;
stride[0] = pitch;
*size = pitch * height;
break;
case DXGI_FORMAT_NV12:
case DXGI_FORMAT_P010:
case DXGI_FORMAT_P016:
offset[0] = 0;
stride[0] = pitch;
offset[1] = offset[0] + stride[0] * height;
stride[1] = pitch;
*size = offset[1] + stride[1] * GST_ROUND_UP_2 (height / 2);
break;
default:
return FALSE;
}
GST_LOG ("Calculated buffer size: %" G_GSIZE_FORMAT
" (dxgi format:%d, %dx%d, Pitch %d)",
*size, format, width, height, pitch);
return TRUE;
}
/**
* gst_d3d11_dxgi_format_to_gst:
* @format: a DXGI_FORMAT
*
* Converts the @format to its #GstVideoFormat representation.
*
* Returns: a #GstVideoFormat equivalent to @format
*
* Since: 1.22
*/
GstVideoFormat
gst_d3d11_dxgi_format_to_gst (DXGI_FORMAT format)
{
switch (format) {
case DXGI_FORMAT_B8G8R8A8_UNORM:
return GST_VIDEO_FORMAT_BGRA;
case DXGI_FORMAT_R8G8B8A8_UNORM:
return GST_VIDEO_FORMAT_RGBA;
case DXGI_FORMAT_R10G10B10A2_UNORM:
return GST_VIDEO_FORMAT_RGB10A2_LE;
case DXGI_FORMAT_AYUV:
return GST_VIDEO_FORMAT_VUYA;
case DXGI_FORMAT_YUY2:
return GST_VIDEO_FORMAT_YUY2;
case DXGI_FORMAT_Y210:
return GST_VIDEO_FORMAT_Y210;
case DXGI_FORMAT_Y410:
return GST_VIDEO_FORMAT_Y410;
case DXGI_FORMAT_NV12:
return GST_VIDEO_FORMAT_NV12;
case DXGI_FORMAT_P010:
return GST_VIDEO_FORMAT_P010_10LE;
case DXGI_FORMAT_P016:
return GST_VIDEO_FORMAT_P016_LE;
default:
break;
}
return GST_VIDEO_FORMAT_UNKNOWN;
}
/**
* gst_d3d11_format_init:
* @format: (out caller-allocates): a #GstD3D11Format
*
* Initialize @format with default values.
*
* Since: 1.22
*/
void
gst_d3d11_format_init (GstD3D11Format * format)
{
g_return_if_fail (format != nullptr);
memset (format, 0, sizeof (GstD3D11Format));
}
/**
* gst_d3d11_dxgi_format_get_resource_format:
* @format: a DXGI_FORMAT
* @resource_format: (out caller-allocats): Resource formats for each plane
*
* Returns: the number of planes for @format
*
* Since: 1.22
*/
guint
gst_d3d11_dxgi_format_get_resource_format (DXGI_FORMAT format,
DXGI_FORMAT resource_format[GST_VIDEO_MAX_PLANES])
{
for (guint i = 0; i < GST_VIDEO_MAX_PLANES; i++)
resource_format[i] = DXGI_FORMAT_UNKNOWN;
if (format == DXGI_FORMAT_UNKNOWN)
return 0;
for (guint i = 0; i < GST_D3D11_N_FORMATS; i++) {
const GstD3D11Format *fmt = &_gst_d3d11_default_format_map[i];
if (fmt->dxgi_format == format) {
guint n_planes = 0;
for (n_planes = 0; n_planes < GST_VIDEO_MAX_PLANES; n_planes++) {
if (fmt->resource_format[n_planes] == DXGI_FORMAT_UNKNOWN)
break;
resource_format[n_planes] = fmt->resource_format[n_planes];
}
return n_planes;
}
}
resource_format[0] = format;
return 1;
}
/**
* gst_d3d11_dxgi_format_get_alignment:
* @format: a DXGI_FORMAT
*
* Returns: Width and height Alignment requirement for given @format
*
* Since: 1.22
*/
guint
gst_d3d11_dxgi_format_get_alignment (DXGI_FORMAT format)
{
switch (format) {
case DXGI_FORMAT_NV12:
case DXGI_FORMAT_P010:
case DXGI_FORMAT_P016:
return 2;
default:
break;
}
return 0;
}
/**
* gst_d3d11_dxgi_format_to_string:
* @format: a DXGI_FORMAT
*
* Converts @format enum value to its string representation
*
* Returns: a string representation of @format
*
* Since: 1.22
*/
const gchar *
gst_d3d11_dxgi_format_to_string (DXGI_FORMAT format)
{
#define CASE(f) \
case DXGI_FORMAT_ ##f: \
return G_STRINGIFY (f);
switch (format) {
CASE (UNKNOWN);
CASE (R32G32B32A32_TYPELESS);
CASE (R32G32B32A32_FLOAT);
CASE (R32G32B32A32_UINT);
CASE (R32G32B32A32_SINT);
CASE (R32G32B32_TYPELESS);
CASE (R32G32B32_FLOAT);
CASE (R32G32B32_UINT);
CASE (R32G32B32_SINT);
CASE (R16G16B16A16_TYPELESS);
CASE (R16G16B16A16_FLOAT);
CASE (R16G16B16A16_UNORM);
CASE (R16G16B16A16_UINT);
CASE (R16G16B16A16_SNORM);
CASE (R16G16B16A16_SINT);
CASE (R32G32_TYPELESS);
CASE (R32G32_FLOAT);
CASE (R32G32_UINT);
CASE (R32G32_SINT);
CASE (R32G8X24_TYPELESS);
CASE (D32_FLOAT_S8X24_UINT);
CASE (R32_FLOAT_X8X24_TYPELESS);
CASE (X32_TYPELESS_G8X24_UINT);
CASE (R10G10B10A2_TYPELESS);
CASE (R10G10B10A2_UNORM);
CASE (R10G10B10A2_UINT);
CASE (R11G11B10_FLOAT);
CASE (R8G8B8A8_TYPELESS);
CASE (R8G8B8A8_UNORM);
CASE (R8G8B8A8_UNORM_SRGB);
CASE (R8G8B8A8_UINT);
CASE (R8G8B8A8_SNORM);
CASE (R8G8B8A8_SINT);
CASE (R16G16_TYPELESS);
CASE (R16G16_FLOAT);
CASE (R16G16_UNORM);
CASE (R16G16_UINT);
CASE (R16G16_SNORM);
CASE (R16G16_SINT);
CASE (R32_TYPELESS);
CASE (D32_FLOAT);
CASE (R32_FLOAT);
CASE (R32_UINT);
CASE (R32_SINT);
CASE (R24G8_TYPELESS);
CASE (D24_UNORM_S8_UINT);
CASE (R24_UNORM_X8_TYPELESS);
CASE (X24_TYPELESS_G8_UINT);
CASE (R8G8_TYPELESS);
CASE (R8G8_UNORM);
CASE (R8G8_UINT);
CASE (R8G8_SNORM);
CASE (R8G8_SINT);
CASE (R16_TYPELESS);
CASE (R16_FLOAT);
CASE (D16_UNORM);
CASE (R16_UNORM);
CASE (R16_UINT);
CASE (R16_SNORM);
CASE (R16_SINT);
CASE (R8_TYPELESS);
CASE (R8_UNORM);
CASE (R8_UINT);
CASE (R8_SNORM);
CASE (R8_SINT);
CASE (A8_UNORM);
CASE (R1_UNORM);
CASE (R9G9B9E5_SHAREDEXP);
CASE (R8G8_B8G8_UNORM);
CASE (G8R8_G8B8_UNORM);
CASE (BC1_TYPELESS);
CASE (BC1_UNORM);
CASE (BC1_UNORM_SRGB);
CASE (BC2_TYPELESS);
CASE (BC2_UNORM);
CASE (BC2_UNORM_SRGB);
CASE (BC3_TYPELESS);
CASE (BC3_UNORM);
CASE (BC3_UNORM_SRGB);
CASE (BC4_TYPELESS);
CASE (BC4_UNORM);
CASE (BC4_SNORM);
CASE (BC5_TYPELESS);
CASE (BC5_UNORM);
CASE (BC5_SNORM);
CASE (B5G6R5_UNORM);
CASE (B5G5R5A1_UNORM);
CASE (B8G8R8A8_UNORM);
CASE (B8G8R8X8_UNORM);
CASE (R10G10B10_XR_BIAS_A2_UNORM);
CASE (B8G8R8A8_TYPELESS);
CASE (B8G8R8A8_UNORM_SRGB);
CASE (B8G8R8X8_TYPELESS);
CASE (B8G8R8X8_UNORM_SRGB);
CASE (BC6H_TYPELESS);
CASE (BC6H_UF16);
CASE (BC6H_SF16);
CASE (BC7_TYPELESS);
CASE (BC7_UNORM);
CASE (BC7_UNORM_SRGB);
CASE (AYUV);
CASE (Y410);
CASE (Y416);
CASE (NV12);
CASE (P010);
CASE (P016);
case DXGI_FORMAT_420_OPAQUE:
return "420_OPAQUE";
CASE (YUY2);
CASE (Y210);
CASE (Y216);
CASE (NV11);
CASE (AI44);
CASE (IA44);
CASE (P8);
CASE (A8P8);
CASE (B4G4R4A4_UNORM);
CASE (P208);
CASE (V208);
CASE (V408);
default:
break;
}
#undef CASE
return "Unknown";
}