gstreamer/subprojects/gst-plugins-base/gst-libs/gst/gl/gstglbasesrc.c

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/*
* GStreamer
* Copyright (C) <1999> Erik Walthinsen <omega@cse.ogi.edu>
* Copyright (C) 2002,2007 David A. Schleef <ds@schleef.org>
* Copyright (C) 2008 Julien Isorce <julien.isorce@gmail.com>
* Copyright (C) 2015 Matthew Waters <matthew@centricular.com>
* Copyright (C) 2019 Philippe Normand <philn@igalia.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <gst/gl/gl.h>
#include <glib/gi18n-lib.h>
/**
* SECTION:gstglbasesrc
* @short_description: #GstPushSrc subclass for injecting OpenGL resources in a pipeline
* @title: GstGLBaseSrc
* @see_also: #GstPushSrc
*
* #GstGLBaseSrc handles the nitty gritty details of retrieving an OpenGL
* context. It also provided some wrappers around #GstBaseSrc's `start()` and
* `stop()` virtual methods that ensure an OpenGL context is available and
* current in the calling thread.
*
* Since: 1.18
*/
#define GST_CAT_DEFAULT gst_gl_base_src_debug
GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);
struct _GstGLBaseSrcPrivate
{
GstGLContext *other_context;
GstGLMemory *out_tex;
gint64 timestamp_offset; /* base offset */
gint64 n_frames; /* total frames sent */
gboolean negotiated;
gboolean gl_result;
gboolean gl_started;
GRecMutex context_lock;
};
/* Properties */
enum
{
PROP_0,
PROP_TIMESTAMP_OFFSET
};
#define gst_gl_base_src_parent_class parent_class
G_DEFINE_ABSTRACT_TYPE_WITH_CODE (GstGLBaseSrc, gst_gl_base_src,
GST_TYPE_PUSH_SRC, G_ADD_PRIVATE (GstGLBaseSrc)
GST_DEBUG_CATEGORY_INIT (gst_gl_base_src_debug,
"glbasesrc", 0, "glbasesrc element");
);
static void gst_gl_base_src_finalize (GObject * object);
static void gst_gl_base_src_set_property (GObject * object, guint prop_id,
const GValue * value, GParamSpec * pspec);
static void gst_gl_base_src_get_property (GObject * object, guint prop_id,
GValue * value, GParamSpec * pspec);
static gboolean gst_gl_base_src_setcaps (GstBaseSrc * bsrc, GstCaps * caps);
static gboolean gst_gl_base_src_query (GstBaseSrc * bsrc, GstQuery * query);
static void gst_gl_base_src_set_context (GstElement * element,
GstContext * context);
static GstStateChangeReturn gst_gl_base_src_change_state (GstElement * element,
GstStateChange transition);
static void gst_gl_base_src_get_times (GstBaseSrc * basesrc,
GstBuffer * buffer, GstClockTime * start, GstClockTime * end);
static GstFlowReturn gst_gl_base_src_fill (GstPushSrc * psrc,
GstBuffer * buffer);
static gboolean gst_gl_base_src_start (GstBaseSrc * basesrc);
static gboolean gst_gl_base_src_stop (GstBaseSrc * basesrc);
static gboolean gst_gl_base_src_decide_allocation (GstBaseSrc * basesrc,
GstQuery * query);
static gboolean gst_gl_base_src_do_seek (GstBaseSrc * basesrc,
GstSegment * segment);
static gboolean gst_gl_base_src_default_gl_start (GstGLBaseSrc * src);
static void gst_gl_base_src_default_gl_stop (GstGLBaseSrc * src);
static gboolean gst_gl_base_src_default_fill_gl_memory (GstGLBaseSrc * src,
GstGLMemory * mem);
static gboolean gst_gl_base_src_find_gl_context_unlocked (GstGLBaseSrc * src);
static void
gst_gl_base_src_class_init (GstGLBaseSrcClass * klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
GstBaseSrcClass *gstbasesrc_class = GST_BASE_SRC_CLASS (klass);
GstPushSrcClass *gstpushsrc_class = GST_PUSH_SRC_CLASS (klass);
GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
gobject_class->finalize = gst_gl_base_src_finalize;
gobject_class->set_property = gst_gl_base_src_set_property;
gobject_class->get_property = gst_gl_base_src_get_property;
g_object_class_install_property (gobject_class,
PROP_TIMESTAMP_OFFSET, g_param_spec_int64 ("timestamp-offset",
"Timestamp offset",
"An offset added to timestamps set on buffers (in ns)", G_MININT64,
G_MAXINT64, 0, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
element_class->set_context = GST_DEBUG_FUNCPTR (gst_gl_base_src_set_context);
element_class->change_state =
GST_DEBUG_FUNCPTR (gst_gl_base_src_change_state);
gstbasesrc_class->set_caps = GST_DEBUG_FUNCPTR (gst_gl_base_src_setcaps);
gstbasesrc_class->query = GST_DEBUG_FUNCPTR (gst_gl_base_src_query);
gstbasesrc_class->get_times = GST_DEBUG_FUNCPTR (gst_gl_base_src_get_times);
gstbasesrc_class->start = GST_DEBUG_FUNCPTR (gst_gl_base_src_start);
gstbasesrc_class->stop = GST_DEBUG_FUNCPTR (gst_gl_base_src_stop);
gstbasesrc_class->decide_allocation =
GST_DEBUG_FUNCPTR (gst_gl_base_src_decide_allocation);
gstbasesrc_class->do_seek = GST_DEBUG_FUNCPTR (gst_gl_base_src_do_seek);
gstpushsrc_class->fill = GST_DEBUG_FUNCPTR (gst_gl_base_src_fill);
klass->supported_gl_api = GST_GL_API_ANY;
klass->gl_start = GST_DEBUG_FUNCPTR (gst_gl_base_src_default_gl_start);
klass->gl_stop = GST_DEBUG_FUNCPTR (gst_gl_base_src_default_gl_stop);
klass->fill_gl_memory =
GST_DEBUG_FUNCPTR (gst_gl_base_src_default_fill_gl_memory);
}
static void
gst_gl_base_src_init (GstGLBaseSrc * src)
{
src->priv = gst_gl_base_src_get_instance_private (src);
src->priv->timestamp_offset = 0;
g_rec_mutex_init (&src->priv->context_lock);
/* we operate in time */
gst_base_src_set_format (GST_BASE_SRC (src), GST_FORMAT_TIME);
gst_base_src_set_live (GST_BASE_SRC (src), FALSE);
}
static void
gst_gl_base_src_finalize (GObject * object)
{
GstGLBaseSrc *src = GST_GL_BASE_SRC (object);
g_rec_mutex_clear (&src->priv->context_lock);
G_OBJECT_CLASS (parent_class)->finalize (object);
}
static void
gst_gl_base_src_set_property (GObject * object, guint prop_id,
const GValue * value, GParamSpec * pspec)
{
GstGLBaseSrc *src = GST_GL_BASE_SRC (object);
switch (prop_id) {
case PROP_TIMESTAMP_OFFSET:
src->priv->timestamp_offset = g_value_get_int64 (value);
break;
default:
break;
}
}
static void
gst_gl_base_src_get_property (GObject * object, guint prop_id,
GValue * value, GParamSpec * pspec)
{
GstGLBaseSrc *src = GST_GL_BASE_SRC (object);
switch (prop_id) {
case PROP_TIMESTAMP_OFFSET:
g_value_set_int64 (value, src->priv->timestamp_offset);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static gboolean
gst_gl_base_src_setcaps (GstBaseSrc * bsrc, GstCaps * caps)
{
GstGLBaseSrc *glbasesrc = GST_GL_BASE_SRC (bsrc);
GST_DEBUG_OBJECT (bsrc, "set caps %" GST_PTR_FORMAT, caps);
if (!gst_video_info_from_caps (&glbasesrc->out_info, caps))
goto wrong_caps;
glbasesrc->priv->negotiated = TRUE;
gst_caps_replace (&glbasesrc->out_caps, caps);
return TRUE;
/* ERRORS */
wrong_caps:
{
GST_WARNING_OBJECT (bsrc, "wrong caps");
return FALSE;
}
}
static void
gst_gl_base_src_set_context (GstElement * element, GstContext * context)
{
GstGLBaseSrc *src = GST_GL_BASE_SRC (element);
GstGLBaseSrcClass *klass = GST_GL_BASE_SRC_GET_CLASS (src);
GstGLDisplay *old_display, *new_display;
g_rec_mutex_lock (&src->priv->context_lock);
old_display = src->display ? gst_object_ref (src->display) : NULL;
gst_gl_handle_set_context (element, context, &src->display,
&src->priv->other_context);
if (src->display)
gst_gl_display_filter_gl_api (src->display, klass->supported_gl_api);
new_display = src->display ? gst_object_ref (src->display) : NULL;
if (old_display && new_display) {
if (old_display != new_display) {
gst_clear_object (&src->context);
if (gst_gl_base_src_find_gl_context_unlocked (src)) {
gst_pad_mark_reconfigure (GST_BASE_SRC_PAD (src));
}
}
}
gst_clear_object (&old_display);
gst_clear_object (&new_display);
g_rec_mutex_unlock (&src->priv->context_lock);
GST_ELEMENT_CLASS (parent_class)->set_context (element, context);
}
static gboolean
gst_gl_base_src_query (GstBaseSrc * bsrc, GstQuery * query)
{
gboolean res = FALSE;
GstGLBaseSrc *src;
src = GST_GL_BASE_SRC (bsrc);
switch (GST_QUERY_TYPE (query)) {
case GST_QUERY_CONTEXT:
{
GstGLDisplay *display = NULL;
GstGLContext *other = NULL, *local = NULL;
gboolean ret;
g_rec_mutex_lock (&src->priv->context_lock);
if (src->display)
display = gst_object_ref (src->display);
if (src->context)
local = gst_object_ref (src->context);
if (src->priv->other_context)
other = gst_object_ref (src->priv->other_context);
g_rec_mutex_unlock (&src->priv->context_lock);
ret = gst_gl_handle_context_query ((GstElement *) src, query,
display, local, other);
gst_clear_object (&display);
gst_clear_object (&other);
gst_clear_object (&local);
if (ret)
return ret;
break;
}
case GST_QUERY_CONVERT:
{
GstFormat src_fmt, dest_fmt;
gint64 src_val, dest_val;
gst_query_parse_convert (query, &src_fmt, &src_val, &dest_fmt, &dest_val);
res =
gst_video_info_convert (&src->out_info, src_fmt, src_val, dest_fmt,
&dest_val);
gst_query_set_convert (query, src_fmt, src_val, dest_fmt, dest_val);
return res;
}
default:
break;
}
return GST_BASE_SRC_CLASS (parent_class)->query (bsrc, query);
}
static void
gst_gl_base_src_get_times (GstBaseSrc * basesrc, GstBuffer * buffer,
GstClockTime * start, GstClockTime * end)
{
/* for live sources, sync on the timestamp of the buffer */
if (gst_base_src_is_live (basesrc)) {
GstClockTime timestamp = GST_BUFFER_TIMESTAMP (buffer);
if (GST_CLOCK_TIME_IS_VALID (timestamp)) {
/* get duration to calculate end time */
GstClockTime duration = GST_BUFFER_DURATION (buffer);
if (GST_CLOCK_TIME_IS_VALID (duration))
*end = timestamp + duration;
*start = timestamp;
}
} else {
*start = -1;
*end = -1;
}
}
static gboolean
gst_gl_base_src_default_gl_start (GstGLBaseSrc * src)
{
return TRUE;
}
static void
gst_gl_base_src_gl_start (GstGLContext * context, gpointer data)
{
GstGLBaseSrc *src = GST_GL_BASE_SRC (data);
GstGLBaseSrcClass *src_class = GST_GL_BASE_SRC_GET_CLASS (src);
GST_INFO_OBJECT (src, "starting");
gst_gl_insert_debug_marker (src->context,
"starting element %s", GST_OBJECT_NAME (src));
src->priv->gl_started = src_class->gl_start (src);
}
static void
gst_gl_base_src_default_gl_stop (GstGLBaseSrc * src)
{
}
static void
gst_gl_base_src_gl_stop (GstGLContext * context, gpointer data)
{
GstGLBaseSrc *src = GST_GL_BASE_SRC (data);
GstGLBaseSrcClass *src_class = GST_GL_BASE_SRC_GET_CLASS (src);
GST_INFO_OBJECT (src, "stopping");
gst_gl_insert_debug_marker (src->context,
"stopping element %s", GST_OBJECT_NAME (src));
src->priv->out_tex = NULL;
if (src->priv->gl_started)
src_class->gl_stop (src);
src->priv->gl_started = FALSE;
}
static gboolean
gst_gl_base_src_default_fill_gl_memory (GstGLBaseSrc * src, GstGLMemory * mem)
{
return TRUE;
}
static void
_fill_gl (GstGLContext * context, GstGLBaseSrc * src)
{
GstGLBaseSrcClass *klass = GST_GL_BASE_SRC_GET_CLASS (src);
GST_TRACE_OBJECT (src, "filling gl memory %p", src->priv->out_tex);
src->priv->gl_result = klass->fill_gl_memory (src, src->priv->out_tex);
}
static GstFlowReturn
gst_gl_base_src_fill (GstPushSrc * psrc, GstBuffer * buffer)
{
GstGLBaseSrc *src = GST_GL_BASE_SRC (psrc);
GstClockTime next_time;
GstVideoFrame out_frame;
GstGLSyncMeta *sync_meta;
g_rec_mutex_lock (&src->priv->context_lock);
if (G_UNLIKELY (!src->priv->negotiated || !src->context))
goto not_negotiated;
/* 0 framerate and we are at the second frame, eos */
if (G_UNLIKELY (GST_VIDEO_INFO_FPS_N (&src->out_info) == 0
&& src->priv->n_frames == 1))
goto eos;
if (!gst_video_frame_map (&out_frame, &src->out_info, buffer,
GST_MAP_WRITE | GST_MAP_GL)) {
return GST_FLOW_NOT_NEGOTIATED;
}
src->priv->out_tex = (GstGLMemory *) out_frame.map[0].memory;
gst_gl_context_thread_add (src->context, (GstGLContextThreadFunc) _fill_gl,
src);
gst_video_frame_unmap (&out_frame);
if (!src->priv->gl_result)
goto gl_error;
sync_meta = gst_buffer_get_gl_sync_meta (buffer);
if (sync_meta)
gst_gl_sync_meta_set_sync_point (sync_meta, src->context);
g_rec_mutex_unlock (&src->priv->context_lock);
GST_BUFFER_TIMESTAMP (buffer) =
src->priv->timestamp_offset + src->running_time;
GST_BUFFER_OFFSET (buffer) = src->priv->n_frames;
src->priv->n_frames++;
GST_BUFFER_OFFSET_END (buffer) = src->priv->n_frames;
if (src->out_info.fps_n) {
next_time = gst_util_uint64_scale_int (src->priv->n_frames * GST_SECOND,
src->out_info.fps_d, src->out_info.fps_n);
GST_BUFFER_DURATION (buffer) = next_time - src->running_time;
} else {
next_time = src->priv->timestamp_offset;
/* NONE means forever */
GST_BUFFER_DURATION (buffer) = GST_CLOCK_TIME_NONE;
}
src->running_time = next_time;
return GST_FLOW_OK;
gl_error:
{
g_rec_mutex_unlock (&src->priv->context_lock);
GST_ELEMENT_ERROR (src, RESOURCE, NOT_FOUND,
(_("An OpenGL error occurred")), ("failed to fill GL memory"));
return GST_FLOW_NOT_NEGOTIATED;
}
not_negotiated:
{
g_rec_mutex_unlock (&src->priv->context_lock);
GST_ELEMENT_ERROR (src, CORE, NEGOTIATION, (NULL),
("format wasn't negotiated before get function"));
return GST_FLOW_NOT_NEGOTIATED;
}
eos:
{
g_rec_mutex_unlock (&src->priv->context_lock);
GST_DEBUG_OBJECT (src, "eos: 0 framerate, frame %d",
(gint) src->priv->n_frames);
return GST_FLOW_EOS;
}
}
static gboolean
gst_gl_base_src_start (GstBaseSrc * basesrc)
{
GstGLBaseSrc *src = GST_GL_BASE_SRC (basesrc);
src->running_time = 0;
src->priv->n_frames = 0;
src->priv->negotiated = FALSE;
return TRUE;
}
static gboolean
gst_gl_base_src_stop (GstBaseSrc * basesrc)
{
GstGLBaseSrc *src = GST_GL_BASE_SRC (basesrc);
g_rec_mutex_lock (&src->priv->context_lock);
gst_caps_replace (&src->out_caps, NULL);
if (src->context) {
if (src->priv->gl_started)
gst_gl_context_thread_add (src->context, gst_gl_base_src_gl_stop, src);
gst_object_unref (src->context);
}
src->context = NULL;
g_rec_mutex_unlock (&src->priv->context_lock);
return TRUE;
}
static gboolean
_find_local_gl_context_unlocked (GstGLBaseSrc * src)
{
GstGLContext *context, *prev_context;
gboolean ret;
if (src->context && src->context->display == src->display)
return TRUE;
context = prev_context = src->context;
g_rec_mutex_unlock (&src->priv->context_lock);
/* we need to drop the lock to query as another element may also be
* performing a context query on us which would also attempt to take the
* context_lock. Our query could block on the same lock in the other element.
*/
ret =
gst_gl_query_local_gl_context (GST_ELEMENT (src), GST_PAD_SRC, &context);
g_rec_mutex_lock (&src->priv->context_lock);
if (ret) {
if (src->context != prev_context) {
/* we need to recheck everything since we dropped the lock and the
* context has changed */
if (src->context && src->context->display == src->display) {
if (context != src->context)
gst_clear_object (&context);
return TRUE;
}
}
if (context->display == src->display) {
src->context = context;
return TRUE;
}
if (context != src->context)
gst_clear_object (&context);
}
return FALSE;
}
static gboolean
gst_gl_base_src_find_gl_context_unlocked (GstGLBaseSrc * src)
{
GstGLBaseSrcClass *klass = GST_GL_BASE_SRC_GET_CLASS (src);
GError *error = NULL;
gboolean new_context = FALSE;
GST_DEBUG_OBJECT (src, "attempting to find an OpenGL context, existing %"
GST_PTR_FORMAT, src->context);
if (!src->context)
new_context = TRUE;
if (!gst_gl_ensure_element_data (src, &src->display,
&src->priv->other_context))
return FALSE;
gst_gl_display_filter_gl_api (src->display, klass->supported_gl_api);
_find_local_gl_context_unlocked (src);
if (!gst_gl_display_ensure_context (src->display, src->priv->other_context,
&src->context, &error)) {
goto context_error;
}
GST_INFO_OBJECT (src, "found OpenGL context %" GST_PTR_FORMAT, src->context);
if (new_context || !src->priv->gl_started) {
if (src->priv->gl_started)
gst_gl_context_thread_add (src->context, gst_gl_base_src_gl_stop, src);
{
if ((gst_gl_context_get_gl_api (src->
context) & klass->supported_gl_api) == 0)
goto unsupported_gl_api;
}
gst_gl_context_thread_add (src->context, gst_gl_base_src_gl_start, src);
if (!src->priv->gl_started)
goto error;
}
return TRUE;
unsupported_gl_api:
{
GstGLAPI gl_api = gst_gl_context_get_gl_api (src->context);
gchar *gl_api_str = gst_gl_api_to_string (gl_api);
gchar *supported_gl_api_str =
gst_gl_api_to_string (klass->supported_gl_api);
GST_ELEMENT_ERROR (src, RESOURCE, BUSY,
(_("The GL API is not compatible with the current GL context")),
("Current GL API is %s, supported APIs: %s", gl_api_str,
supported_gl_api_str));
g_free (supported_gl_api_str);
g_free (gl_api_str);
return FALSE;
}
context_error:
{
if (error) {
GST_ELEMENT_ERROR (src, RESOURCE, NOT_FOUND, ("%s", error->message),
(NULL));
g_clear_error (&error);
} else {
GST_ELEMENT_ERROR (src, RESOURCE, NOT_FOUND, (NULL), (NULL));
}
if (src->context)
gst_object_unref (src->context);
src->context = NULL;
return FALSE;
}
error:
{
GST_ELEMENT_ERROR (src, LIBRARY, INIT,
(_("Subclass failed to initialize.")), (NULL));
return FALSE;
}
}
static gboolean
gst_gl_base_src_decide_allocation (GstBaseSrc * basesrc, GstQuery * query)
{
GstGLBaseSrc *src = GST_GL_BASE_SRC (basesrc);
GstGLContext *context;
GstBufferPool *pool = NULL;
GstStructure *config;
GstCaps *caps;
guint min, max, size;
gboolean update_pool;
g_rec_mutex_lock (&src->priv->context_lock);
if (!gst_gl_base_src_find_gl_context_unlocked (src)) {
g_rec_mutex_unlock (&src->priv->context_lock);
return FALSE;
}
context = gst_object_ref (src->context);
g_rec_mutex_unlock (&src->priv->context_lock);
gst_query_parse_allocation (query, &caps, NULL);
if (gst_query_get_n_allocation_pools (query) > 0) {
gst_query_parse_nth_allocation_pool (query, 0, &pool, &size, &min, &max);
update_pool = TRUE;
} else {
GstVideoInfo vinfo;
gst_video_info_init (&vinfo);
gst_video_info_from_caps (&vinfo, caps);
size = vinfo.size;
min = max = 0;
update_pool = FALSE;
}
if (!pool || !GST_IS_GL_BUFFER_POOL (pool)) {
/* can't use this pool */
if (pool)
gst_object_unref (pool);
pool = gst_gl_buffer_pool_new (context);
}
config = gst_buffer_pool_get_config (pool);
gst_buffer_pool_config_set_params (config, caps, size, min, max);
gst_buffer_pool_config_add_option (config, GST_BUFFER_POOL_OPTION_VIDEO_META);
if (gst_query_find_allocation_meta (query, GST_GL_SYNC_META_API_TYPE, NULL))
gst_buffer_pool_config_add_option (config,
GST_BUFFER_POOL_OPTION_GL_SYNC_META);
gst_buffer_pool_config_add_option (config,
GST_BUFFER_POOL_OPTION_VIDEO_GL_TEXTURE_UPLOAD_META);
gst_buffer_pool_set_config (pool, config);
if (update_pool)
gst_query_set_nth_allocation_pool (query, 0, pool, size, min, max);
else
gst_query_add_allocation_pool (query, pool, size, min, max);
gst_object_unref (pool);
gst_object_unref (context);
return TRUE;
}
static GstStateChangeReturn
gst_gl_base_src_change_state (GstElement * element, GstStateChange transition)
{
GstGLBaseSrc *src = GST_GL_BASE_SRC (element);
GstStateChangeReturn ret = GST_STATE_CHANGE_SUCCESS;
GST_DEBUG_OBJECT (src, "changing state: %s => %s",
gst_element_state_get_name (GST_STATE_TRANSITION_CURRENT (transition)),
gst_element_state_get_name (GST_STATE_TRANSITION_NEXT (transition)));
ret = GST_ELEMENT_CLASS (parent_class)->change_state (element, transition);
if (ret == GST_STATE_CHANGE_FAILURE)
return ret;
switch (transition) {
case GST_STATE_CHANGE_READY_TO_NULL:
g_rec_mutex_lock (&src->priv->context_lock);
gst_clear_object (&src->priv->other_context);
gst_clear_object (&src->display);
g_rec_mutex_unlock (&src->priv->context_lock);
break;
default:
break;
}
return ret;
}
static gboolean
gst_gl_base_src_do_seek (GstBaseSrc * basesrc, GstSegment * segment)
{
GstGLBaseSrc *src = GST_GL_BASE_SRC (basesrc);
GstClockTime time;
segment->time = segment->start;
time = segment->position;
/* now move to the time indicated */
if (src->out_info.fps_n) {
src->priv->n_frames = gst_util_uint64_scale (time,
src->out_info.fps_n, src->out_info.fps_d * GST_SECOND);
} else
src->priv->n_frames = 0;
if (src->out_info.fps_n) {
src->running_time = gst_util_uint64_scale (src->priv->n_frames,
src->out_info.fps_d * GST_SECOND, src->out_info.fps_n);
} else {
/* FIXME : Not sure what to set here */
src->running_time = 0;
}
g_return_val_if_fail (src->running_time <= time, FALSE);
return GST_BASE_SRC_CLASS (parent_class)->do_seek (basesrc, segment);
}