2005-03-22 11:32:59 +00:00
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- changing an object's name after construction is not allowed. Checks are performed
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when adding objects to parents that no duplicate names are used, changing the name
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to a duplicate name after adding it is therefore allowed and voids internal
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consistency.
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- only emit EOS in PLAYING. Make sure elements reemit the EOS message when going to
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PLAYING again.
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2005-04-21 09:37:34 +00:00
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- implement return values from events in addition to the gboolean. This should be
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done by making the event contain a GstStructure with input/output values, similar
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to GstMessage.
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2005-03-22 11:32:59 +00:00
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- implement iterators for traversing elements upstream or dowstream.
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- unlinking pads in the PAUSED state needs to make sure the stream thread is not
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executing code. Can this be done with a flush to unlock all downstream chain
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functions?
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- implement clock selection as explained in part-gstpipeline.txt
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