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Docs updates
Original commit message from CVS: * docs/design/part-TODO.txt: * docs/design/part-events.txt: * docs/design/part-gstbin.txt: * docs/design/part-gstbus.txt: * docs/design/part-gstpipeline.txt: * docs/design/part-messages.txt: * gst/gstbus.c: * gst/gstmessage.c: Docs updates
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9 changed files with 405 additions and 3 deletions
12
ChangeLog
12
ChangeLog
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@ -1,3 +1,15 @@
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2005-03-22 Wim Taymans <wim@fluendo.com>
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* docs/design/part-TODO.txt:
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* docs/design/part-events.txt:
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* docs/design/part-gstbin.txt:
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* docs/design/part-gstbus.txt:
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* docs/design/part-gstpipeline.txt:
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* docs/design/part-messages.txt:
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* gst/gstbus.c:
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* gst/gstmessage.c:
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Docs updates
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2005-03-21 Wim Taymans <wim@fluendo.com>
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* gst/gstbus.c: (gst_bus_post):
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35
docs/design/part-TODO.txt
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35
docs/design/part-TODO.txt
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- changing an object's name after construction is not allowed. Checks are performed
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when adding objects to parents that no duplicate names are used, changing the name
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to a duplicate name after adding it is therefore allowed and voids internal
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consistency.
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- check for race in _task_pause()/_stop() since the TASK_LOCK is not held by the
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calling thread and the STREAM_LOCK not by the task code.
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- only emit EOS in PLAYING. Make sure elements reemit the EOS message when going to
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PLAYING again.
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- implement return values from events in addition to the gboolean.
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- implement query ala events as opposed to the current return value of only a
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guint64. I don't have a use case where this a problem yet, though.
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- implement state change order on get<->loop-get<->loop elements. This probably
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requires a backtracking algorithm.
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- implement iterators for traversing elements upstream or dowstream.
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- unlinking pads in the PAUSED state needs to make sure the stream thread is not
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executing code. Can this be done with a flush to unlock all downstream chain
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functions?
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- implement seek in GstPipeline.
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- make events use GstStructure like GstMessage instead of the current union.
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- make the seek event return the time where the seek will happen so that GstPipeline
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can update the stream time.
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- implement clock selection as explained in part-gstpipeline.txt
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175
docs/design/part-events.txt
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175
docs/design/part-events.txt
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Events
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------
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Events are objects passed around in parallel to the buffer dataflow to
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notify elements of various events.
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Events are received on pads using the event function. Some events should
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be interleaved with the data stream so they require taking the STREAM_LOCK,
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others don't.
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Different types of events exist to implement various functionalities.
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GST_EVENT_EOS: no more data is to be expected on a pad.
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GST_EVENT_FLUSH: data is to be discarded or allowed again
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GST_EVENT_DISCONTINUOUS: A new group of buffers with common start time
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GST_EVENT_QOS: A notification of the quality of service of the stream
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GST_EVENT_SEEK: A seek should be performed to a new position in the stream
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GST_EVENT_SIZE: Notification of suggested buffer size.
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GST_EVENT_RATE: Notification to change the processing speed of a stream
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GST_EVENT_NAVIGATION: A navigation event.
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GST_EVENT_TAG: Stream metadata.
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EOS
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---
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The EOS event can only be sent on a sinkpad. It is typically emited by the
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source element when it has finished sending data. This event is mainly sent
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in the streaming thread but can also be sent from the application thread.
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The downstream element should forward the EOS event to its downstream peer
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elements. This way the event will eventually reach the renderers which should
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then post an EOS message on the bus.
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For elements with multiple sink pads it might be possible to wait for EOS on
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all the pads before forwarding the event.
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The EOS event should always be interleaved with the data flow, therefore the
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STREAM_LOCK should be taken.
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Sometimes the EOS event is generated by another element than the source, for
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example a demuxer filter can generate an EOS event before the source element.
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This is not a problem, the demuxer does not send an EOS event to the upstream
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element but returns GST_FLOW_UNEXPECTED, causing the source element to stop
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sending data.
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An element that sends EOS on a pad should stop sending data on that pad. Source
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elements typically pause() their task for that purpose.
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By default, the pipeline collects all EOS events from all the sinks before
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passing the EOS message to the application.
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The EOS is only posted on the bus by the sink elements in the PLAYING state. If
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the EOS event is received in the PAUSED state, it is queued until the element
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goes to PLAYING.
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FLUSH
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-----
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A flush event is sent both downstream and upstream to clear any pending data
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from the pipeline. This might be needed to make the graph more responsive
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when the normal dataflow gets interrupted by for example a seek event.
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Flushing happens in two stages.
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1) a source filter sends the flush event to the downstream peer element. The
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downstream element starts rejecting buffers from the upstream elements. It
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sends the flush event further downstream and discards any buffers it is
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holding as well as return from the chain function as soon as possible.
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This makes sure that all upstream elements get unblocked.
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This event is not synchronized with the STREAM_LOCK and can be done in the
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application thread.
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2) a source filter sends the flush event with the done flag set to indicate
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that the downstream element can accept buffers again. The downstream
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element sends the flush event to its peer elements. After this step dataflow
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continues. The endflush call is synchronized with the STREAM_LOCK so any
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data used by the chain function can safely freed here if needed. Any
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pending EOS events should be discarded too.
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After the flush completes the second stage, data is flowing again in the pipeline
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and all buffers are more recent than those before the flush.
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For elements that use the pullregion function, they send both flush events to
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the upstream pads in the same way top make sure that the pullregion function
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unlocks and any pending buffers are cleared in the upstream elements.
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DISCONTINUOUS
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-------------
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A discont event is sent downstream by an element to indicate that the following
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group of buffers start and end at the specified time.
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After a seek event for example, a discont event is sent.
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SEEK
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----
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A seek event is issued by the application to start playback of a new
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position in the stream. It is called form the application thread and
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travels upstream.
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The seek event contains the new start end end position of playback
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after the seek is performed. Optionally the end position can be left
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at -1 to continue playback to the end of the stream.
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A stream usually flushes the graph to minimize latency after the seek.
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The seek event is passed along from element to element until it reaches
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an element that can perform the seek. No intermediate element is allowed
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to assume that a seek to this location will happen. It is allowed to
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modify the start and stop times if it needs to do so.
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The actual seek is performed in the application thread so that success
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or failure can be reported as a return value of the seek event. It is
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therefore important that before executing the seek, the element acquires
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the STREAM_LOCK so that the streaming thread and the seek gets serialized.
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The general flow of executing the seek is as follows:
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1) unblock the streaming threads, they could be blocked in a chain
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function. This is done by sending a flush on all srcpads.
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The flush will make sure that all downstream elements unlock and
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that control will return to this element chain/loop function.
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We cannot lock the STREAM_LOCK before doing this since it might
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cause a deadlock.
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2) lock the STREAM_LOCK. This will work since the chain/loop function
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was unlocked in step 1).
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3) perform the seek.
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4) send a flush event with the done flag set to allow streaming again.
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5) start stopped tasks and unlock the STREAM_LOCK, dataflow will continue
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now from the new position.
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SIZE
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----
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Some demuxers know an optimal size for any downstream buffers. They can
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use this event to signal this fact. Similary an element can signal an
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upstream element of a prefered buffer size.
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RATE
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----
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When the application wants to change the playback rate of the stream, it
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issues a rate event. A rate of 1.0 is the normal playback rate, 2.0 plays
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at twice the speed and negative values play backwards.
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Note that the clock speed does not change.
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NAVIGATION
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----------
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A navigation event is generated by a sink element to signal the elements
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of a navigation event such as a mouse movement or button click.
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Navigation events travel downstream.
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TAG
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---
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The tag event is sent downstream when an element has discovered metadata
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tags in a media file. Encoders can use this event to adjust their tagging
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system.
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53
docs/design/part-gstbin.txt
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53
docs/design/part-gstbin.txt
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GstBin
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------
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GstBin is a container element for other GstElements. This makes it possible
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to group elements together so that they can be treated as one single
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GstElement.
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Add/removing elements
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---------------------
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The basic functionality of a bin is to add and remove GstElements to/from it.
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gst_bin_add() and gst_bin_remove() perform these operations respectively.
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The bin maintains a parent-child relationship with its elements (see part-
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relations.txt).
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Retrieving elements
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-------------------
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GstBin provides a number of functions to retrieve one or more children from
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itself. A few examples of the provided functions:
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gst_bin_get_by_name() retrieves an element by name.
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gst_bin_iterate_elements() returns an iterator to all the children.
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element management
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------------------
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The most important function of the GstBin is to distribute all GstElement
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operations on itself to all of its children. This includes:
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- state changes
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- index get/set
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- clock gst/set
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- bus set/get
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- scheduler set/get
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The state change distribution is the most complex and is explained in
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part-states.txt.
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Subclassing
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-----------
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Subclasses of GstBin are free to implement their own add/remove implementations.
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It is a good idea to update the GList of children so that the _iterate() functions
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can still be used.
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28
docs/design/part-gstbus.txt
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28
docs/design/part-gstbus.txt
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GstBus
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------
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The GstBus is an object responsible for delivering GstMessages in
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a first-in first-out way from the streaming threads to the application.
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Since the application typically only wants to deal with delivery of these
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messages from one thread, the GstBus will marshall the messages between
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different threads.
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The GstBus provides support for GSource based notifications. This makes it
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possible to handle the delivery in the glib mainloop.
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A message is posted on the bus with the gst_bus_post() method. With the
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gst_bus_peek() and _pop() methods one can look at or retrieve a previously
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posted message.
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The bus can be polled with the gst_bus_poll() method. This methods blocks
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up to the specified timeout value until one of the specified messages types
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is posted on the bus. The application can then _pop() the messages from the
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bus to handle them.
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It is also possible to get messages from the bus without any thread
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marshalling with the gst_bus_set_sync_handler() method. This makes it
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possible to react to a message in the same thread that posted the
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message on the bus. This should only be used if the application is able
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to deal with messages from different threads.
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88
docs/design/part-gstpipeline.txt
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88
docs/design/part-gstpipeline.txt
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GstPipeline
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-----------
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A GstPipeline is usually a toplevel bin an provides all of its
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children with a clock and a bus.
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The GstPipeline will also collect EOS messages from its children and
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will forward the EOS message to the application when all of the
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sinks are in EOS.
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The pipeline also calculates the stream time based on the selected
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clock (see part-clocks.txt).
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The pipeline manages the seek operation for the application.
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GstBus
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------
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The pipeline creates a GstBus and attaches a sync handler to receive
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the EOS events.
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Since the pipeline subclasses GstBin, all of its children will receive
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the same bus when added to the Gstbin.
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The application can retrieve the GstBus and integrate it in the
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mainloop or it can just _pop() messages off in its own thread.
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Clock selection
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---------------
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Since all of the children of a GstPipeline must use the same clock, the
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pipeline must select a clock.
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The default clock selection algorithm works as follows:
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- If the application selected a clock, use that clock. (see below)
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- use clock of source elements (*)
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- use clock of other element, starting from the sinks going upstream.
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(+)
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- use GstSystemClock.
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(*) currently not implemented.
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(+) traversing the graph upstream to find the best clock is not implemented,
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currently the first element found that provides a clock is used.
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The application can influence this clock selection with two methods:
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gst_pipeline_use_clock() and gst_pipeline_auto_clock().
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The _use_clock() method forces the use of a specific clock on the pipeline
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regardless of what clock providers are children of the pipeline. Setting
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NULL disables the clock completely and makes the pipeline run as fast as
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possible.
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The _auto_clock() method removes the fixed clock and reactivates the auto-
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matic clock selection algorithm described above.
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EOS
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---
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The sink elements will post an EOS event on the bus when they reach EOS. The
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EOS message is only posted to the bus when the element is in PLAYING.
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The pipeline collects all EOS messages and forwards it to the application as
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soon as all the sinks have posted an EOS.
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The list of queued EOS messages is cleared when the pipeline goes to PAUSED
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again. This means that all elements should repost the EOS message when going
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to PLAYING again.
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Seeking
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-------
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When performing a seek on the pipeline element using gst_element_send_event(),
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the pipeline performs the following actions:
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- record the current state of the pipeline.
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- set the pipeline to paused
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- send the seek event to all sinks
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- update the stream time with the time of the seek
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- restore old state of the pipeline.
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6
docs/design/part-messages.txt
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6
docs/design/part-messages.txt
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Messages
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--------
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Messages are refcounted lightweight objects to signal the application
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of pipeline events.
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@ -482,8 +482,11 @@ bus_watch_destroy (GstBusWatch * watch)
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/**
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* gst_bus_add_watch_full:
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* @bus: a #GstBus to create the watch for
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* @bus: a #GstBus to create the watch for.
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* @priority: The priority of the watch.
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* @handler: A function to call when a message is received.
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* @user_data: user data passed to @handler.
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* @notify: the function to call when the source is removed.
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*
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* Adds the bus to the mainloop with the given priority. If the handler returns
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* TRUE, the message will then be popped off the queue. When the handler is
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@ -528,6 +531,8 @@ gst_bus_add_watch_full (GstBus * bus, gint priority,
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/**
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* gst_bus_add_watch:
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* @bus: a #GstBus to create the watch for
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* @handler: A function to call when a message is received.
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* @user_data: user data passed to @handler.
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*
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* Adds the bus to the mainloop with the default priority.
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*
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@ -356,7 +356,7 @@ gst_message_parse_state_changed (GstMessage * message, GstElementState * old,
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* gst_message_parse_error:
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* @message: A valid #GstMessage of type GST_MESSAGE_ERROR.
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*
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* Extracts the GError and debug strung from the GstMessage. The values returned
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* Extracts the GError and debug string from the GstMessage. The values returned
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* in the output arguments are copies; the caller must free them when done.
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*
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* MT safe.
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@ -381,7 +381,7 @@ gst_message_parse_error (GstMessage * message, GError ** gerror, gchar ** debug)
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* gst_message_parse_warning:
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* @message: A valid #GstMessage of type GST_MESSAGE_WARNING.
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*
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* Extracts the GError and debug strung from the GstMessage. The values returned
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* Extracts the GError and debug string from the GstMessage. The values returned
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* in the output arguments are copies; the caller must free them when done.
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*
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* MT safe.
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