gstreamer/gst/gl/glvideo.h

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#ifndef __GLVIDEO_H__
#define __GLVIDEO_H__
#include <GL/glx.h>
#include <GL/gl.h>
#include <glib.h>
typedef struct _GLVideoDisplay GLVideoDisplay;
typedef struct _GLVideoDrawable GLVideoDrawable;
typedef enum {
GLVIDEO_IMAGE_TYPE_RGBx,
GLVIDEO_IMAGE_TYPE_BGRx,
GLVIDEO_IMAGE_TYPE_xRGB,
GLVIDEO_IMAGE_TYPE_xBGR,
GLVIDEO_IMAGE_TYPE_YUY2,
GLVIDEO_IMAGE_TYPE_UYVY,
GLVIDEO_IMAGE_TYPE_AYUV,
} GLVideoImageType;
struct _GLVideoDisplay {
Display *display;
XVisualInfo *visinfo;
GLXContext context;
GMutex *lock;
Screen *screen;
int scrnum;
Window root;
int max_texture_size;
gboolean have_ycbcr_texture;
gboolean have_texture_rectangle;
gboolean have_color_matrix;
};
struct _GLVideoDrawable {
GLVideoDisplay *display;
Window window;
gboolean destroy_on_free;
int win_width;
int win_height;
};
GLVideoDisplay *glv_display_new (const char *display_name);
gboolean glv_display_can_handle_type (GLVideoDisplay *display,
GLVideoImageType type);
void glv_display_free (GLVideoDisplay *display);
/* drawable */
GLVideoDrawable * glv_drawable_new_window (GLVideoDisplay *display);
GLVideoDrawable * glv_drawable_new_root_window (GLVideoDisplay *display);
GLVideoDrawable * glv_drawable_new_from_window (GLVideoDisplay *display, Window window);
void glv_drawable_free (GLVideoDrawable *drawable);
void glv_drawable_lock (GLVideoDrawable *drawable);
void glv_drawable_unlock (GLVideoDrawable *drawable);
void glv_drawable_update_attributes (GLVideoDrawable *drawable);
void glv_drawable_clear (GLVideoDrawable *drawable);
void glv_drawable_draw_image (GLVideoDrawable *drawable, GLVideoImageType type, void *data, int width, int height);
#endif