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https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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[033/906] * sys/glsink/Makefile.am: * sys/glsink/glimagesink.c: * sys/glsink/glvideo.c: * sys/glsink/glvideo.h: Split out gl-related code into a separate file with a sensible API. Major cleanup. Still crashes occasionally due to different threads touching bits at the same time.
This commit is contained in:
parent
7e83b698c4
commit
40c4ec0e6a
4 changed files with 503 additions and 393 deletions
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@ -1,7 +1,7 @@
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plugin_LTLIBRARIES = libgstglimagesink.la
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libgstglimagesink_la_SOURCES = glimagesink.c
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libgstglimagesink_la_SOURCES = glimagesink.c glvideo.c
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libgstglimagesink_la_CFLAGS = $(GST_CFLAGS) $(X_CFLAGS) $(GST_BASE_CFLAGS) \
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$(GST_PLUGINS_BASE_CFLAGS)
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libgstglimagesink_la_LIBADD = $(X_LIBS) $(XSHM_LIBS) -lGL \
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@ -1,6 +1,6 @@
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/* GStreamer
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* Copyright (C) 2003 Julien Moutte <julien@moutte.net>
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* Copyright (C) 2005,2006 David A. Schleef <ds@schleef.org>
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* Copyright (C) 2005,2006,2007 David A. Schleef <ds@schleef.org>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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@ -30,8 +30,7 @@
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#include <string.h>
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#include <GL/glx.h>
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#include <GL/gl.h>
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#include "glvideo.h"
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GST_DEBUG_CATEGORY_STATIC (gst_debug_glimage_sink);
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#define GST_CAT_DEFAULT gst_debug_glimage_sink
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@ -61,22 +60,12 @@ struct _GstGLImageSink
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GstCaps *caps;
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int fps_n, fps_d;
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int par_n, par_d;
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int height, width;
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Window window;
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Window parent_window;
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XVisualInfo *visinfo;
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GLVideoDisplay *display;
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GLVideoDrawable *drawable;
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GLVideoImageType type;
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Display *display;
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GLXContext context;
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gboolean internal;
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int max_texture_size;
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gboolean have_yuv;
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gboolean use_rgb;
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gboolean use_rgbx;
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gboolean use_yuy2;
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XID window_id;
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};
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struct _GstGLImageSinkClass
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@ -118,11 +107,7 @@ static gboolean gst_glimage_sink_interface_supported (GstImplementsInterface *
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static void gst_glimage_sink_implements_init (GstImplementsInterfaceClass *
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klass);
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static void gst_glimage_sink_create_window (GstGLImageSink * glimage_sink);
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static gboolean gst_glimage_sink_init_display (GstGLImageSink * glimage_sink);
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static void gst_glimage_sink_update_caps (GstGLImageSink * glimage_sink);
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static void gst_glimage_sink_push_image (GstGLImageSink * glimage_sink,
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GstBuffer * buf);
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static const GstElementDetails gst_glimage_sink_details =
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GST_ELEMENT_DETAILS ("OpenGL video sink",
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@ -218,9 +203,6 @@ gst_glimage_sink_init (GstGLImageSink * glimage_sink,
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GstGLImageSinkClass * glimage_sink_class)
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{
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glimage_sink->width = -1;
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glimage_sink->height = -1;
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glimage_sink->display_name = NULL;
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gst_glimage_sink_update_caps (glimage_sink);
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}
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@ -338,13 +320,32 @@ static gboolean
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gst_glimage_sink_start (GstBaseSink * bsink)
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{
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GstGLImageSink *glimage_sink;
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gboolean ret;
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GST_DEBUG ("start");
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glimage_sink = GST_GLIMAGE_SINK (bsink);
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ret = gst_glimage_sink_init_display (glimage_sink);
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glimage_sink->display = glv_display_new (glimage_sink->display_name);
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if (glimage_sink->display == NULL) {
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GST_ERROR ("failed to open display");
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return FALSE;
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}
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return ret;
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if (glimage_sink->window_id) {
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glimage_sink->drawable =
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glv_drawable_new_from_window (glimage_sink->display,
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glimage_sink->window_id);
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} else {
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glimage_sink->drawable = glv_drawable_new_window (glimage_sink->display);
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}
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if (glimage_sink->drawable == NULL) {
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GST_ERROR ("failed to create window");
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return FALSE;
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}
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GST_DEBUG ("start done");
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return TRUE;
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}
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static gboolean
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@ -352,19 +353,16 @@ gst_glimage_sink_stop (GstBaseSink * bsink)
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{
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GstGLImageSink *glimage_sink;
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GST_DEBUG ("stop");
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glimage_sink = GST_GLIMAGE_SINK (bsink);
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if (glimage_sink->display) {
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if (glimage_sink->context) {
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glXDestroyContext (glimage_sink->display, glimage_sink->context);
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glimage_sink->context = NULL;
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}
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XSync (glimage_sink->display, False);
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XCloseDisplay (glimage_sink->display);
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glimage_sink->display = NULL;
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}
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glimage_sink->context = NULL;
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glimage_sink->window = 0;
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glv_drawable_free (glimage_sink->drawable);
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glv_display_free (glimage_sink->display);
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glimage_sink->display = NULL;
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glimage_sink->drawable = NULL;
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return TRUE;
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}
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@ -373,6 +371,8 @@ gst_glimage_sink_unlock (GstBaseSink * bsink)
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{
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//GstGLImageSink *glimage_sink;
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GST_DEBUG ("unlock");
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//glimage_sink = GST_GLIMAGE_SINK (bsink);
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/* FIXME */
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@ -450,8 +450,6 @@ gst_glimage_sink_set_caps (GstBaseSink * bsink, GstCaps * caps)
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if (!ret)
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return FALSE;
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glimage_sink->width = width;
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glimage_sink->height = height;
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glimage_sink->fps_n = gst_value_get_fraction_numerator (fps);
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glimage_sink->fps_d = gst_value_get_fraction_denominator (fps);
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if (par) {
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@ -469,35 +467,31 @@ gst_glimage_sink_set_caps (GstBaseSink * bsink, GstCaps * caps)
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int red_mask;
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GST_DEBUG ("using RGB");
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glimage_sink->use_rgb = TRUE;
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gst_structure_get_int (structure, "red_mask", &red_mask);
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if (red_mask == 0xff000000) {
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glimage_sink->use_rgbx = TRUE;
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glimage_sink->type = GLVIDEO_IMAGE_TYPE_RGBA;
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} else {
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glimage_sink->use_rgbx = FALSE;
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glimage_sink->type = GLVIDEO_IMAGE_TYPE_BGRA;
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}
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} else {
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unsigned int fourcc;
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GST_DEBUG ("using YUV");
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glimage_sink->use_rgb = FALSE;
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gst_structure_get_fourcc (structure, "format", &fourcc);
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if (fourcc == GST_MAKE_FOURCC ('Y', 'U', 'Y', '2')) {
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glimage_sink->use_yuy2 = TRUE;
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glimage_sink->type = GLVIDEO_IMAGE_TYPE_YUY2;
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} else {
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glimage_sink->use_yuy2 = FALSE;
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glimage_sink->type = GLVIDEO_IMAGE_TYPE_UYVY;
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}
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}
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if (!glimage_sink->window) {
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gst_x_overlay_prepare_xwindow_id (GST_X_OVERLAY (glimage_sink));
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}
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#if 0
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if (!glimage_sink->window) {
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gst_glimage_sink_create_window (glimage_sink);
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}
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#endif
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return TRUE;
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}
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@ -507,9 +501,14 @@ gst_glimage_sink_render (GstBaseSink * bsink, GstBuffer * buf)
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{
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GstGLImageSink *glimage_sink;
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GST_DEBUG ("render");
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glimage_sink = GST_GLIMAGE_SINK (bsink);
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gst_glimage_sink_push_image (glimage_sink, buf);
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glv_drawable_draw_image (glimage_sink->drawable,
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glimage_sink->type, GST_BUFFER_DATA (buf),
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GST_VIDEO_SINK_WIDTH (glimage_sink),
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GST_VIDEO_SINK_HEIGHT (glimage_sink));
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return GST_FLOW_OK;
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}
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@ -532,36 +531,19 @@ gst_glimage_sink_set_xwindow_id (GstXOverlay * overlay, XID window_id)
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g_return_if_fail (GST_IS_GLIMAGE_SINK (overlay));
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GST_DEBUG ("set_xwindow_id");
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glimage_sink = GST_GLIMAGE_SINK (overlay);
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if (glimage_sink->window == window_id) {
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if (glimage_sink->window_id == window_id) {
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return;
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}
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/* FIXME check if display inited */
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if (window_id == 0) {
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/* go back to independent window */
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/* FIXME */
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glimage_sink->internal = TRUE;
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} else {
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XWindowAttributes attr;
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glimage_sink->window = window_id;
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XGetWindowAttributes (glimage_sink->display, window_id, &attr);
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glimage_sink->width = attr.width;
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glimage_sink->height = attr.height;
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glimage_sink->internal = FALSE;
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#if 0
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/* FIXME */
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if (glimage_sink->handle_events) {
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XSelectInput (glimage_sink->display, window_id,
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ExposureMask | StructureNotifyMask | PointerMotionMask | KeyPressMask
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| KeyReleaseMask);
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}
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#endif
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glimage_sink->window_id = window_id;
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if (glimage_sink->drawable) {
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glv_drawable_free (glimage_sink->drawable);
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glimage_sink->drawable =
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glv_drawable_new_from_window (glimage_sink->display, window_id);
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}
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}
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static void
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caps = gst_caps_from_string (GST_VIDEO_CAPS_RGBx ";" GST_VIDEO_CAPS_BGRx);
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#ifdef GL_YCBCR_MESA
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if (glimage_sink->have_yuv) {
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if (glimage_sink->display->have_ycbcr_texture) {
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GstCaps *ycaps =
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gst_caps_from_string (GST_VIDEO_CAPS_YUV ("{ UYVY, YUY2 }"));
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gst_caps_append (ycaps, caps);
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}
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#endif
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max_size = glimage_sink->max_texture_size;
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max_size = glimage_sink->display->max_texture_size;
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if (max_size == 0) {
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max_size = 1024;
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}
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gst_caps_replace (&glimage_sink->caps, caps);
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}
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static void
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gst_glimage_sink_create_window (GstGLImageSink * glimage_sink)
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{
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gboolean ret;
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Window root;
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XSetWindowAttributes attr;
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Screen *screen;
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int scrnum;
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int mask;
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int width, height;
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screen = XDefaultScreenOfDisplay (glimage_sink->display);
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scrnum = XScreenNumberOfScreen (screen);
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root = XRootWindow (glimage_sink->display, scrnum);
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if (glimage_sink->parent_window) {
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XWindowAttributes pattr;
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XGetWindowAttributes (glimage_sink->display, glimage_sink->parent_window,
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&pattr);
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width = pattr.width;
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height = pattr.height;
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} else {
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width = GST_VIDEO_SINK (glimage_sink)->width;
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height = GST_VIDEO_SINK (glimage_sink)->height;
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}
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attr.background_pixel = 0;
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attr.border_pixel = 0;
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attr.colormap = XCreateColormap (glimage_sink->display, root,
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glimage_sink->visinfo->visual, AllocNone);
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if (glimage_sink->parent_window) {
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attr.override_redirect = True;
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} else {
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attr.override_redirect = False;
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}
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mask = CWBackPixel | CWBorderPixel | CWColormap | CWOverrideRedirect;
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GST_DEBUG ("creating window with size %d x %d", width, height);
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glimage_sink->window = XCreateWindow (glimage_sink->display, root, 0, 0,
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width, height,
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0, glimage_sink->visinfo->depth, InputOutput,
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glimage_sink->visinfo->visual, mask, &attr);
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if (glimage_sink->parent_window) {
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ret = XReparentWindow (glimage_sink->display, glimage_sink->window,
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glimage_sink->parent_window, 0, 0);
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XMapWindow (glimage_sink->display, glimage_sink->window);
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} else {
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XMapWindow (glimage_sink->display, glimage_sink->window);
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}
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XSync (glimage_sink->display, False);
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gst_x_overlay_got_xwindow_id (GST_X_OVERLAY (glimage_sink),
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glimage_sink->window);
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glXMakeCurrent (glimage_sink->display, glimage_sink->window,
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glimage_sink->context);
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glDepthFunc (GL_LESS);
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glEnable (GL_DEPTH_TEST);
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glClearColor (0.2, 0.2, 0.2, 1.0);
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glViewport (0, 0, width, height);
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}
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static gboolean
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gst_glimage_sink_init_display (GstGLImageSink * glimage_sink)
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{
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gboolean ret;
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XVisualInfo *visinfo;
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Screen *screen;
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Window root;
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int scrnum;
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int attrib[] = { GLX_RGBA, GLX_DOUBLEBUFFER, GLX_RED_SIZE, 8,
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GLX_GREEN_SIZE, 8, GLX_BLUE_SIZE, 8, None
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};
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XSetWindowAttributes attr;
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int error_base;
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int event_base;
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int mask;
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const char *extstring;
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Window window;
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GST_DEBUG_OBJECT (glimage_sink, "initializing display");
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glimage_sink->display = XOpenDisplay (NULL);
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if (glimage_sink->display == NULL) {
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GST_DEBUG_OBJECT (glimage_sink, "Could not open display");
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return FALSE;
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}
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screen = XDefaultScreenOfDisplay (glimage_sink->display);
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scrnum = XScreenNumberOfScreen (screen);
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root = XRootWindow (glimage_sink->display, scrnum);
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ret = glXQueryExtension (glimage_sink->display, &error_base, &event_base);
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if (!ret) {
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GST_DEBUG_OBJECT (glimage_sink, "No GLX extension");
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return FALSE;
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}
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visinfo = glXChooseVisual (glimage_sink->display, scrnum, attrib);
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if (visinfo == NULL) {
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GST_DEBUG_OBJECT (glimage_sink, "No usable visual");
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return FALSE;
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}
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glimage_sink->visinfo = visinfo;
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glimage_sink->context = glXCreateContext (glimage_sink->display,
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visinfo, NULL, True);
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attr.background_pixel = 0;
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attr.border_pixel = 0;
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attr.colormap = XCreateColormap (glimage_sink->display, root,
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visinfo->visual, AllocNone);
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attr.event_mask = StructureNotifyMask | ExposureMask;
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attr.override_redirect = True;
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//mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
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mask = CWBackPixel | CWBorderPixel | CWColormap | CWOverrideRedirect;
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window = XCreateWindow (glimage_sink->display, root, 0, 0,
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100, 100, 0, visinfo->depth, InputOutput, visinfo->visual, mask, &attr);
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XSync (glimage_sink->display, FALSE);
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glXMakeCurrent (glimage_sink->display, window, glimage_sink->context);
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glGetIntegerv (GL_MAX_TEXTURE_SIZE, &glimage_sink->max_texture_size);
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extstring = (const char *) glGetString (GL_EXTENSIONS);
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#ifdef GL_YCBCR_MESA
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if (strstr (extstring, "GL_MESA_ycbcr_texture")) {
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glimage_sink->have_yuv = TRUE;
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} else {
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glimage_sink->have_yuv = FALSE;
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}
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#else
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glimage_sink->have_yuv = FALSE;
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#endif
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gst_glimage_sink_update_caps (glimage_sink);
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|
||||
glXMakeCurrent (glimage_sink->display, None, NULL);
|
||||
XDestroyWindow (glimage_sink->display, window);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static void
|
||||
gst_glimage_sink_push_image (GstGLImageSink * glimage_sink, GstBuffer * buf)
|
||||
{
|
||||
int texture_size;
|
||||
XWindowAttributes attr;
|
||||
|
||||
g_return_if_fail (buf != NULL);
|
||||
|
||||
if (glimage_sink->display == NULL || glimage_sink->window == 0) {
|
||||
g_warning ("display or window not set up\n");
|
||||
}
|
||||
|
||||
glXMakeCurrent (glimage_sink->display, glimage_sink->window,
|
||||
glimage_sink->context);
|
||||
|
||||
if (glimage_sink->parent_window) {
|
||||
XGetWindowAttributes (glimage_sink->display, glimage_sink->parent_window,
|
||||
&attr);
|
||||
//gst_glimage_sink_set_window_size (glimage_sink, attr.width, attr.height);
|
||||
} else {
|
||||
XGetWindowAttributes (glimage_sink->display, glimage_sink->window, &attr);
|
||||
glViewport (0, 0, attr.width, attr.height);
|
||||
}
|
||||
|
||||
glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
|
||||
glMatrixMode (GL_PROJECTION);
|
||||
glLoadIdentity ();
|
||||
|
||||
glMatrixMode (GL_MODELVIEW);
|
||||
glLoadIdentity ();
|
||||
|
||||
glDisable (GL_CULL_FACE);
|
||||
glEnable (GL_TEXTURE_2D);
|
||||
glEnableClientState (GL_TEXTURE_COORD_ARRAY);
|
||||
|
||||
glColor4f (1, 1, 1, 1);
|
||||
|
||||
#define TEXID 1000
|
||||
glBindTexture (GL_TEXTURE_2D, TEXID);
|
||||
glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
|
||||
glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
|
||||
glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
||||
|
||||
for (texture_size = 64;
|
||||
(texture_size < GST_VIDEO_SINK (glimage_sink)->width ||
|
||||
texture_size < GST_VIDEO_SINK (glimage_sink)->height) &&
|
||||
(texture_size > 0); texture_size <<= 1);
|
||||
|
||||
if (glimage_sink->use_rgb) {
|
||||
glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, texture_size,
|
||||
texture_size, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
||||
|
||||
if (glimage_sink->use_rgbx) {
|
||||
glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0,
|
||||
GST_VIDEO_SINK (glimage_sink)->width,
|
||||
GST_VIDEO_SINK (glimage_sink)->height,
|
||||
GL_RGBA, GL_UNSIGNED_BYTE, GST_BUFFER_DATA (buf));
|
||||
} else {
|
||||
glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0,
|
||||
GST_VIDEO_SINK (glimage_sink)->width,
|
||||
GST_VIDEO_SINK (glimage_sink)->height,
|
||||
GL_BGRA, GL_UNSIGNED_BYTE, GST_BUFFER_DATA (buf));
|
||||
}
|
||||
} else {
|
||||
#ifdef GL_YCBCR_MESA
|
||||
glTexImage2D (GL_TEXTURE_2D, 0, GL_YCBCR_MESA, texture_size,
|
||||
texture_size, 0, GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_REV_MESA, NULL);
|
||||
|
||||
if (glimage_sink->use_yuy2) {
|
||||
glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0,
|
||||
GST_VIDEO_SINK (glimage_sink)->width,
|
||||
GST_VIDEO_SINK (glimage_sink)->height,
|
||||
GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_REV_MESA, GST_BUFFER_DATA (buf));
|
||||
} else {
|
||||
glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0,
|
||||
GST_VIDEO_SINK (glimage_sink)->width,
|
||||
GST_VIDEO_SINK (glimage_sink)->height,
|
||||
GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_MESA, GST_BUFFER_DATA (buf));
|
||||
}
|
||||
#else
|
||||
g_assert_not_reached ();
|
||||
#endif
|
||||
}
|
||||
|
||||
glColor4f (1, 0, 1, 1);
|
||||
glBegin (GL_QUADS);
|
||||
|
||||
glNormal3f (0, 0, -1);
|
||||
|
||||
{
|
||||
double xmax = GST_VIDEO_SINK (glimage_sink)->width / (double) texture_size;
|
||||
double ymax = GST_VIDEO_SINK (glimage_sink)->height / (double) texture_size;
|
||||
|
||||
glTexCoord2f (xmax, 0);
|
||||
glVertex3f (1.0, 1.0, 0);
|
||||
glTexCoord2f (0, 0);
|
||||
glVertex3f (-1.0, 1.0, 0);
|
||||
glTexCoord2f (0, ymax);
|
||||
glVertex3f (-1.0, -1.0, 0);
|
||||
glTexCoord2f (xmax, ymax);
|
||||
glVertex3f (1.0, -1.0, 0);
|
||||
glEnd ();
|
||||
}
|
||||
|
||||
glFlush ();
|
||||
glXSwapBuffers (glimage_sink->display, glimage_sink->window);
|
||||
}
|
||||
|
||||
|
||||
#ifdef unused
|
||||
|
||||
|
||||
static void gst_glimage_sink_set_window_size (GstGLImageSink * glimage_sink,
|
||||
int width, int height);
|
||||
|
||||
|
||||
|
||||
static void
|
||||
gst_glimage_sink_set_window_size (GstGLImageSink * glimage_sink,
|
||||
int width, int height)
|
||||
{
|
||||
GST_DEBUG ("resizing to %d x %d",
|
||||
GST_VIDEO_SINK_WIDTH (glimage_sink),
|
||||
GST_VIDEO_SINK_HEIGHT (glimage_sink));
|
||||
|
||||
if (glimage_sink->display && glimage_sink->window) {
|
||||
XResizeWindow (glimage_sink->display, glimage_sink->window, width, height);
|
||||
XSync (glimage_sink->display, False);
|
||||
glViewport (0, 0, width, height);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void
|
||||
gst_glimage_sink_set_xwindow_id (GstXOverlay * overlay, XID xwindow_id)
|
||||
{
|
||||
GstGLImageSink *glimage_sink = GST_GLIMAGE_SINK (overlay);
|
||||
|
||||
GST_DEBUG ("set_xwindow_id %ld", xwindow_id);
|
||||
|
||||
g_return_if_fail (GST_IS_GLIMAGE_SINK (glimage_sink));
|
||||
|
||||
/* If the element has not initialized the X11 context try to do so */
|
||||
if (!glimage_sink->display) {
|
||||
g_warning ("X display not inited\n");
|
||||
}
|
||||
|
||||
if (glimage_sink->parent_window == xwindow_id)
|
||||
return;
|
||||
|
||||
glimage_sink->parent_window = xwindow_id;
|
||||
|
||||
XSync (glimage_sink->display, False);
|
||||
gst_glimage_sink_create_window (glimage_sink);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
static gboolean
|
||||
plugin_init (GstPlugin * plugin)
|
||||
|
|
377
gst/gl/glvideo.c
Normal file
377
gst/gl/glvideo.c
Normal file
|
@ -0,0 +1,377 @@
|
|||
/* glvideo.c
|
||||
* Copyright (C) 2007 David A. Schleef <ds@schleef.org>
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Library General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Library General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Library General Public
|
||||
* License along with this library; if not, write to the
|
||||
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
||||
* Boston, MA 02111-1307, USA.
|
||||
*/
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
#include "config.h"
|
||||
#endif
|
||||
|
||||
#include "glvideo.h"
|
||||
/* only use gst for debugging */
|
||||
#include <gst/gst.h>
|
||||
|
||||
#include <string.h>
|
||||
|
||||
|
||||
static gboolean glv_display_check_features (GLVideoDisplay * display);
|
||||
|
||||
|
||||
GLVideoDisplay *
|
||||
glv_display_new (const char *display_name)
|
||||
{
|
||||
GLVideoDisplay *display;
|
||||
gboolean usable;
|
||||
|
||||
display = g_malloc0 (sizeof (GLVideoDisplay));
|
||||
|
||||
display->display = XOpenDisplay (display_name);
|
||||
if (display->display == NULL) {
|
||||
g_free (display);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
usable = glv_display_check_features (display);
|
||||
if (!usable) {
|
||||
g_free (display);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
display->lock = g_mutex_new ();
|
||||
|
||||
return display;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
glv_display_check_features (GLVideoDisplay * display)
|
||||
{
|
||||
gboolean ret;
|
||||
XVisualInfo *visinfo;
|
||||
Screen *screen;
|
||||
Window root;
|
||||
int scrnum;
|
||||
int attrib[] = { GLX_RGBA, GLX_DOUBLEBUFFER, GLX_RED_SIZE, 8,
|
||||
GLX_GREEN_SIZE, 8, GLX_BLUE_SIZE, 8, None
|
||||
};
|
||||
XSetWindowAttributes attr;
|
||||
int error_base;
|
||||
int event_base;
|
||||
int mask;
|
||||
const char *extstring;
|
||||
Window window;
|
||||
|
||||
screen = XDefaultScreenOfDisplay (display->display);
|
||||
scrnum = XScreenNumberOfScreen (screen);
|
||||
root = XRootWindow (display->display, scrnum);
|
||||
|
||||
ret = glXQueryExtension (display->display, &error_base, &event_base);
|
||||
if (!ret) {
|
||||
GST_DEBUG ("No GLX extension");
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
visinfo = glXChooseVisual (display->display, scrnum, attrib);
|
||||
if (visinfo == NULL) {
|
||||
GST_DEBUG ("No usable visual");
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
display->visinfo = visinfo;
|
||||
|
||||
display->context = glXCreateContext (display->display, visinfo, NULL, True);
|
||||
|
||||
attr.background_pixel = 0;
|
||||
attr.border_pixel = 0;
|
||||
attr.colormap = XCreateColormap (display->display, root,
|
||||
visinfo->visual, AllocNone);
|
||||
attr.event_mask = StructureNotifyMask | ExposureMask;
|
||||
attr.override_redirect = True;
|
||||
|
||||
mask = CWBackPixel | CWBorderPixel | CWColormap | CWOverrideRedirect;
|
||||
|
||||
window = XCreateWindow (display->display, root, 0, 0,
|
||||
100, 100, 0, visinfo->depth, InputOutput, visinfo->visual, mask, &attr);
|
||||
|
||||
XSync (display->display, FALSE);
|
||||
|
||||
glXMakeCurrent (display->display, window, display->context);
|
||||
|
||||
glGetIntegerv (GL_MAX_TEXTURE_SIZE, &display->max_texture_size);
|
||||
|
||||
extstring = (const char *) glGetString (GL_EXTENSIONS);
|
||||
#ifdef GL_YCBCR_MESA
|
||||
if (strstr (extstring, "GL_MESA_ycbcr_texture")) {
|
||||
display->have_ycbcr_texture = TRUE;
|
||||
} else {
|
||||
display->have_ycbcr_texture = FALSE;
|
||||
}
|
||||
#else
|
||||
display->have_ycbcr_texture = FALSE;
|
||||
#endif
|
||||
|
||||
glXMakeCurrent (display->display, None, NULL);
|
||||
XDestroyWindow (display->display, window);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void
|
||||
glv_display_free (GLVideoDisplay * display)
|
||||
{
|
||||
/* sure hope nobody is using it as it's being freed */
|
||||
g_mutex_lock (display->lock);
|
||||
g_mutex_unlock (display->lock);
|
||||
|
||||
if (display->context) {
|
||||
glXDestroyContext (display->display, display->context);
|
||||
}
|
||||
if (display->visinfo) {
|
||||
XFree (display->visinfo);
|
||||
}
|
||||
if (display->display) {
|
||||
XCloseDisplay (display->display);
|
||||
}
|
||||
|
||||
g_mutex_free (display->lock);
|
||||
|
||||
g_free (display);
|
||||
}
|
||||
|
||||
|
||||
/* drawable */
|
||||
|
||||
GLVideoDrawable *
|
||||
glv_drawable_new_window (GLVideoDisplay * display)
|
||||
{
|
||||
GLVideoDrawable *drawable;
|
||||
XSetWindowAttributes attr = { 0 };
|
||||
int scrnum;
|
||||
int mask;
|
||||
Window root;
|
||||
Screen *screen;
|
||||
|
||||
drawable = g_malloc0 (sizeof (GLVideoDrawable));
|
||||
|
||||
g_mutex_lock (display->lock);
|
||||
drawable->display = display;
|
||||
|
||||
screen = XDefaultScreenOfDisplay (display->display);
|
||||
scrnum = XScreenNumberOfScreen (screen);
|
||||
root = XRootWindow (display->display, scrnum);
|
||||
|
||||
attr.background_pixel = 0;
|
||||
attr.border_pixel = 0;
|
||||
attr.colormap = XCreateColormap (display->display, root,
|
||||
display->visinfo->visual, AllocNone);
|
||||
attr.override_redirect = False;
|
||||
#if 0
|
||||
if (display->parent_window) {
|
||||
attr.override_redirect = True;
|
||||
}
|
||||
#endif
|
||||
|
||||
mask = CWBackPixel | CWBorderPixel | CWColormap | CWOverrideRedirect;
|
||||
|
||||
drawable->window = XCreateWindow (display->display,
|
||||
root, 0, 0, 100, 100,
|
||||
0, display->visinfo->depth, InputOutput,
|
||||
display->visinfo->visual, mask, &attr);
|
||||
XMapWindow (display->display, drawable->window);
|
||||
drawable->destroy_on_free = TRUE;
|
||||
|
||||
g_mutex_unlock (display->lock);
|
||||
|
||||
return drawable;
|
||||
}
|
||||
|
||||
GLVideoDrawable *
|
||||
glv_drawable_new_root_window (GLVideoDisplay * display)
|
||||
{
|
||||
GLVideoDrawable *drawable;
|
||||
int scrnum;
|
||||
Screen *screen;
|
||||
|
||||
drawable = g_malloc0 (sizeof (GLVideoDrawable));
|
||||
|
||||
g_mutex_lock (display->lock);
|
||||
drawable->display = display;
|
||||
|
||||
screen = XDefaultScreenOfDisplay (display->display);
|
||||
scrnum = XScreenNumberOfScreen (screen);
|
||||
|
||||
drawable->window = XRootWindow (display->display, scrnum);
|
||||
drawable->destroy_on_free = FALSE;
|
||||
g_mutex_unlock (display->lock);
|
||||
|
||||
return drawable;
|
||||
}
|
||||
|
||||
GLVideoDrawable *
|
||||
glv_drawable_new_from_window (GLVideoDisplay * display, Window window)
|
||||
{
|
||||
GLVideoDrawable *drawable;
|
||||
|
||||
drawable = g_malloc0 (sizeof (GLVideoDrawable));
|
||||
|
||||
g_mutex_lock (display->lock);
|
||||
drawable->display = display;
|
||||
|
||||
drawable->window = window;
|
||||
drawable->destroy_on_free = FALSE;
|
||||
|
||||
g_mutex_unlock (display->lock);
|
||||
return drawable;
|
||||
}
|
||||
|
||||
void
|
||||
glv_drawable_free (GLVideoDrawable * drawable)
|
||||
{
|
||||
|
||||
g_mutex_lock (drawable->display->lock);
|
||||
if (drawable->destroy_on_free) {
|
||||
XDestroyWindow (drawable->display->display, drawable->window);
|
||||
}
|
||||
g_mutex_unlock (drawable->display->lock);
|
||||
|
||||
g_free (drawable);
|
||||
}
|
||||
|
||||
void
|
||||
glv_drawable_lock (GLVideoDrawable * drawable)
|
||||
{
|
||||
g_mutex_lock (drawable->display->lock);
|
||||
glXMakeCurrent (drawable->display->display, drawable->window,
|
||||
drawable->display->context);
|
||||
}
|
||||
|
||||
void
|
||||
glv_drawable_unlock (GLVideoDrawable * drawable)
|
||||
{
|
||||
glXMakeCurrent (drawable->display->display, None, NULL);
|
||||
g_mutex_unlock (drawable->display->lock);
|
||||
}
|
||||
|
||||
void
|
||||
glv_drawable_update_attributes (GLVideoDrawable * drawable)
|
||||
{
|
||||
XWindowAttributes attr;
|
||||
|
||||
XGetWindowAttributes (drawable->display->display, drawable->window, &attr);
|
||||
drawable->win_width = attr.width;
|
||||
drawable->win_height = attr.height;
|
||||
|
||||
}
|
||||
|
||||
void
|
||||
glv_drawable_clear (GLVideoDrawable * drawable)
|
||||
{
|
||||
|
||||
glv_drawable_lock (drawable);
|
||||
|
||||
glDepthFunc (GL_LESS);
|
||||
glEnable (GL_DEPTH_TEST);
|
||||
glClearColor (0.2, 0.2, 0.2, 1.0);
|
||||
glViewport (0, 0, drawable->win_width, drawable->win_height);
|
||||
|
||||
glv_drawable_unlock (drawable);
|
||||
}
|
||||
|
||||
|
||||
|
||||
void
|
||||
glv_drawable_draw_image (GLVideoDrawable * drawable, GLVideoImageType type,
|
||||
void *data, int width, int height)
|
||||
{
|
||||
g_return_if_fail (data != NULL);
|
||||
g_return_if_fail (width > 0);
|
||||
g_return_if_fail (height > 0);
|
||||
|
||||
glv_drawable_lock (drawable);
|
||||
|
||||
glv_drawable_update_attributes (drawable);
|
||||
|
||||
glViewport (0, 0, drawable->win_width, drawable->win_height);
|
||||
|
||||
glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
|
||||
glMatrixMode (GL_PROJECTION);
|
||||
glLoadIdentity ();
|
||||
|
||||
glMatrixMode (GL_MODELVIEW);
|
||||
glLoadIdentity ();
|
||||
|
||||
glDisable (GL_CULL_FACE);
|
||||
glEnable (GL_TEXTURE_RECTANGLE_ARB);
|
||||
glEnableClientState (GL_TEXTURE_COORD_ARRAY);
|
||||
|
||||
glColor4f (1, 1, 1, 1);
|
||||
|
||||
glBindTexture (GL_TEXTURE_RECTANGLE_ARB, 1);
|
||||
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP);
|
||||
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP);
|
||||
glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
||||
|
||||
switch (type) {
|
||||
case GLVIDEO_IMAGE_TYPE_RGBA:
|
||||
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, width, height,
|
||||
0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
||||
glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height,
|
||||
GL_RGBA, GL_UNSIGNED_BYTE, data);
|
||||
break;
|
||||
case GLVIDEO_IMAGE_TYPE_BGRA:
|
||||
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, width, height,
|
||||
0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
||||
glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height,
|
||||
GL_BGRA, GL_UNSIGNED_BYTE, data);
|
||||
break;
|
||||
case GLVIDEO_IMAGE_TYPE_YUY2:
|
||||
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_YCBCR_MESA, width, height,
|
||||
0, GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_REV_MESA, NULL);
|
||||
glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height,
|
||||
GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_REV_MESA, data);
|
||||
break;
|
||||
case GLVIDEO_IMAGE_TYPE_UYVY:
|
||||
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_YCBCR_MESA, width, height,
|
||||
0, GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_REV_MESA, NULL);
|
||||
glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height,
|
||||
GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_MESA, data);
|
||||
default:
|
||||
g_assert_not_reached ();
|
||||
}
|
||||
|
||||
glColor4f (1, 0, 1, 1);
|
||||
glBegin (GL_QUADS);
|
||||
|
||||
glNormal3f (0, 0, -1);
|
||||
|
||||
glTexCoord2f (width, 0);
|
||||
glVertex3f (1.0, 1.0, 0);
|
||||
glTexCoord2f (0, 0);
|
||||
glVertex3f (-1.0, 1.0, 0);
|
||||
glTexCoord2f (0, height);
|
||||
glVertex3f (-1.0, -1.0, 0);
|
||||
glTexCoord2f (width, height);
|
||||
glVertex3f (1.0, -1.0, 0);
|
||||
glEnd ();
|
||||
|
||||
glFlush ();
|
||||
glXSwapBuffers (drawable->display->display, drawable->window);
|
||||
|
||||
glv_drawable_unlock (drawable);
|
||||
}
|
64
gst/gl/glvideo.h
Normal file
64
gst/gl/glvideo.h
Normal file
|
@ -0,0 +1,64 @@
|
|||
|
||||
#ifndef __GLVIDEO_H__
|
||||
#define __GLVIDEO_H__
|
||||
|
||||
#include <GL/glx.h>
|
||||
#include <GL/gl.h>
|
||||
#include <glib.h>
|
||||
|
||||
typedef struct _GLVideoDisplay GLVideoDisplay;
|
||||
typedef struct _GLVideoDrawable GLVideoDrawable;
|
||||
|
||||
typedef enum {
|
||||
GLVIDEO_IMAGE_TYPE_RGBA,
|
||||
GLVIDEO_IMAGE_TYPE_BGRA,
|
||||
GLVIDEO_IMAGE_TYPE_YUY2,
|
||||
GLVIDEO_IMAGE_TYPE_UYVY,
|
||||
} GLVideoImageType;
|
||||
|
||||
|
||||
struct _GLVideoDisplay {
|
||||
Display *display;
|
||||
XVisualInfo *visinfo;
|
||||
GLXContext context;
|
||||
GMutex *lock;
|
||||
|
||||
Screen *screen;
|
||||
int scrnum;
|
||||
Window root;
|
||||
|
||||
int max_texture_size;
|
||||
|
||||
gboolean have_ycbcr_texture;
|
||||
};
|
||||
|
||||
struct _GLVideoDrawable {
|
||||
GLVideoDisplay *display;
|
||||
|
||||
Window window;
|
||||
|
||||
gboolean destroy_on_free;
|
||||
|
||||
int win_width;
|
||||
int win_height;
|
||||
};
|
||||
|
||||
|
||||
GLVideoDisplay *glv_display_new (const char *display_name);
|
||||
void glv_display_free (GLVideoDisplay *display);
|
||||
|
||||
/* drawable */
|
||||
|
||||
GLVideoDrawable * glv_drawable_new_window (GLVideoDisplay *display);
|
||||
GLVideoDrawable * glv_drawable_new_root_window (GLVideoDisplay *display);
|
||||
GLVideoDrawable * glv_drawable_new_from_window (GLVideoDisplay *display, Window window);
|
||||
void glv_drawable_free (GLVideoDrawable *drawable);
|
||||
void glv_drawable_lock (GLVideoDrawable *drawable);
|
||||
void glv_drawable_unlock (GLVideoDrawable *drawable);
|
||||
void glv_drawable_update_attributes (GLVideoDrawable *drawable);
|
||||
void glv_drawable_clear (GLVideoDrawable *drawable);
|
||||
void glv_drawable_draw_image (GLVideoDrawable *drawable, GLVideoImageType type, void *data, int width, int height);
|
||||
|
||||
|
||||
#endif
|
||||
|
Loading…
Reference in a new issue