2019-01-30 11:07:29 +00:00
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/* GStreamer
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* Copyright (C) 2019 Seungha Yang <seungha.yang@navercorp.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifndef __GST_D3D11_VIDEO_SINK_H__
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#define __GST_D3D11_VIDEO_SINK_H__
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#include <gst/gst.h>
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#include <gst/video/video.h>
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#include <gst/video/gstvideosink.h>
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#include <gst/video/videooverlay.h>
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#include <gst/video/navigation.h>
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#include "gstd3d11_fwd.h"
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#include "gstd3d11window.h"
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G_BEGIN_DECLS
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#define GST_TYPE_D3D11_VIDEO_SINK (gst_d3d11_video_sink_get_type())
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#define GST_D3D11_VIDEO_SINK(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_D3D11_VIDEO_SINK,GstD3D11VideoSink))
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#define GST_D3D11_VIDEO_SINK_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass),GST_TYPE_D3D11_VIDEO_SINK,GstD3D11VideoSinkClass))
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#define GST_D3D11_VIDEO_SINK_GET_CLASS(obj) (GST_D3D11_VIDEO_SINK_CLASS(G_OBJECT_GET_CLASS(obj)))
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#define GST_IS_D3D11_VIDEO_SINK(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_D3D11_VIDEO_SINK))
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#define GST_IS_D3D11_VIDEO_SINK_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass),GST_TYPE_D3D11_VIDEO_SINK))
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typedef struct _GstD3D11VideoSink GstD3D11VideoSink;
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typedef struct _GstD3D11VideoSinkClass GstD3D11VideoSinkClass;
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struct _GstD3D11VideoSink
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{
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GstVideoSink sink;
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GstD3D11Device *device;
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GstD3D11Window *window;
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2019-08-15 07:20:26 +00:00
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gint video_width;
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gint video_height;
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2019-01-30 11:07:29 +00:00
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GstVideoInfo info;
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DXGI_FORMAT dxgi_format;
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guintptr window_id;
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/* properties */
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gint adapter;
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gboolean force_aspect_ratio;
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gboolean enable_navigation_events;
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/* saved render rectangle until we have a window */
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GstVideoRectangle render_rect;
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gboolean pending_render_rect;
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ID3D11Texture2D *fallback_staging;
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};
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struct _GstD3D11VideoSinkClass
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{
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GstVideoSinkClass parent_class;
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};
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GType gst_d3d11_video_sink_get_type (void);
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G_END_DECLS
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#endif /* __GST_D3D11_VIDEO_SINK_H__ */
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