2023-12-29 12:22:41 +00:00
|
|
|
/* GStreamer
|
|
|
|
* Copyright (C) 2023 Seungha Yang <seungha@centricular.com>
|
|
|
|
*
|
|
|
|
* This library is free software; you can redistribute it and/or
|
|
|
|
* modify it under the terms of the GNU Library General Public
|
|
|
|
* License as published by the Free Software Foundation; either
|
|
|
|
* version 2 of the License, or (at your option) any later version.
|
|
|
|
*
|
|
|
|
* This library is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
|
|
* Library General Public License for more details.
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU Library General Public
|
|
|
|
* License along with this library; if not, write to the
|
|
|
|
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
|
|
|
|
* Boston, MA 02110-1301, USA.
|
|
|
|
*/
|
|
|
|
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
|
|
#include "config.h"
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#include "gstd3d12pluginutils.h"
|
2024-03-22 13:51:54 +00:00
|
|
|
#include <directx/d3dx12.h>
|
|
|
|
#include <vector>
|
2023-12-29 12:22:41 +00:00
|
|
|
|
2024-01-06 10:05:33 +00:00
|
|
|
#define _XM_NO_INTRINSICS_
|
|
|
|
#include <DirectXMath.h>
|
|
|
|
|
|
|
|
/* *INDENT-OFF* */
|
|
|
|
using namespace DirectX;
|
|
|
|
/* *INDENT-ON* */
|
|
|
|
|
2024-03-22 13:51:54 +00:00
|
|
|
#ifndef GST_DISABLE_GST_DEBUG
|
|
|
|
#define GST_CAT_DEFAULT ensure_debug_category()
|
|
|
|
static GstDebugCategory *
|
|
|
|
ensure_debug_category (void)
|
|
|
|
{
|
|
|
|
static GstDebugCategory *cat = nullptr;
|
|
|
|
|
|
|
|
GST_D3D12_CALL_ONCE_BEGIN {
|
|
|
|
cat = _gst_debug_category_new ("d3d12pluginutils", 0, "d3d12pluginutils");
|
|
|
|
} GST_D3D12_CALL_ONCE_END;
|
|
|
|
|
|
|
|
return cat;
|
|
|
|
}
|
|
|
|
#endif /* GST_DISABLE_GST_DEBUG */
|
|
|
|
|
2023-12-29 12:22:41 +00:00
|
|
|
GType
|
|
|
|
gst_d3d12_sampling_method_get_type (void)
|
|
|
|
{
|
|
|
|
static GType type = 0;
|
|
|
|
static const GEnumValue methods[] = {
|
|
|
|
{GST_D3D12_SAMPLING_METHOD_NEAREST,
|
|
|
|
"Nearest Neighbour", "nearest-neighbour"},
|
|
|
|
{GST_D3D12_SAMPLING_METHOD_BILINEAR,
|
|
|
|
"Bilinear", "bilinear"},
|
|
|
|
{GST_D3D12_SAMPLING_METHOD_LINEAR_MINIFICATION,
|
|
|
|
"Linear minification, point magnification", "linear-minification"},
|
|
|
|
{GST_D3D12_SAMPLING_METHOD_ANISOTROPIC, "Anisotropic", "anisotropic"},
|
|
|
|
{0, nullptr, nullptr},
|
|
|
|
};
|
|
|
|
|
|
|
|
GST_D3D12_CALL_ONCE_BEGIN {
|
|
|
|
type = g_enum_register_static ("GstD3D12SamplingMethod", methods);
|
|
|
|
} GST_D3D12_CALL_ONCE_END;
|
|
|
|
|
|
|
|
return type;
|
|
|
|
}
|
|
|
|
|
|
|
|
struct SamplingMethodMap
|
|
|
|
{
|
|
|
|
GstD3D12SamplingMethod method;
|
|
|
|
D3D12_FILTER filter;
|
|
|
|
};
|
|
|
|
|
|
|
|
static const SamplingMethodMap sampling_method_map[] = {
|
|
|
|
{GST_D3D12_SAMPLING_METHOD_NEAREST, D3D12_FILTER_MIN_MAG_MIP_POINT},
|
|
|
|
{GST_D3D12_SAMPLING_METHOD_BILINEAR, D3D12_FILTER_MIN_MAG_LINEAR_MIP_POINT},
|
|
|
|
{GST_D3D12_SAMPLING_METHOD_LINEAR_MINIFICATION,
|
|
|
|
D3D12_FILTER_MIN_LINEAR_MAG_MIP_POINT},
|
|
|
|
{GST_D3D12_SAMPLING_METHOD_ANISOTROPIC, D3D12_FILTER_ANISOTROPIC},
|
|
|
|
};
|
|
|
|
|
|
|
|
D3D12_FILTER
|
|
|
|
gst_d3d12_sampling_method_to_native (GstD3D12SamplingMethod method)
|
|
|
|
{
|
|
|
|
for (guint i = 0; i < G_N_ELEMENTS (sampling_method_map); i++) {
|
|
|
|
if (sampling_method_map[i].method == method)
|
|
|
|
return sampling_method_map[i].filter;
|
|
|
|
}
|
|
|
|
|
|
|
|
return D3D12_FILTER_MIN_MAG_MIP_POINT;
|
|
|
|
}
|
2023-12-31 11:20:56 +00:00
|
|
|
|
2024-01-05 11:40:33 +00:00
|
|
|
GType
|
|
|
|
gst_d3d12_msaa_mode_get_type (void)
|
|
|
|
{
|
|
|
|
static GType type = 0;
|
|
|
|
static const GEnumValue msaa_mode[] = {
|
|
|
|
{GST_D3D12_MSAA_DISABLED, "Disabled", "disabled"},
|
|
|
|
{GST_D3D12_MSAA_2X, "2x MSAA", "2x"},
|
|
|
|
{GST_D3D12_MSAA_4X, "4x MSAA", "4x"},
|
|
|
|
{GST_D3D12_MSAA_8X, "8x MSAA", "8x"},
|
|
|
|
{0, nullptr, nullptr},
|
|
|
|
};
|
|
|
|
|
|
|
|
GST_D3D12_CALL_ONCE_BEGIN {
|
|
|
|
type = g_enum_register_static ("GstD3D12MSAAMode", msaa_mode);
|
|
|
|
} GST_D3D12_CALL_ONCE_END;
|
|
|
|
|
|
|
|
return type;
|
|
|
|
}
|
|
|
|
|
2024-01-06 10:05:33 +00:00
|
|
|
gboolean
|
|
|
|
gst_d3d12_need_transform (gfloat rotation_x, gfloat rotation_y,
|
|
|
|
gfloat rotation_z, gfloat scale_x, gfloat scale_y)
|
|
|
|
{
|
|
|
|
const gfloat min_diff = 0.00001f;
|
|
|
|
|
|
|
|
if (!XMScalarNearEqual (rotation_x, 0.0f, min_diff) ||
|
|
|
|
!XMScalarNearEqual (rotation_y, 0.0f, min_diff) ||
|
|
|
|
!XMScalarNearEqual (rotation_z, 0.0f, min_diff) ||
|
|
|
|
!XMScalarNearEqual (scale_x, 1.0f, min_diff) ||
|
|
|
|
!XMScalarNearEqual (scale_y, 1.0f, min_diff)) {
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
return FALSE;
|
|
|
|
}
|
2024-06-17 15:33:37 +00:00
|
|
|
|
|
|
|
gboolean
|
|
|
|
gst_d3d12_is_windows_10_or_greater (void)
|
|
|
|
{
|
|
|
|
static gboolean ret = FALSE;
|
|
|
|
GST_D3D12_CALL_ONCE_BEGIN {
|
|
|
|
ret = g_win32_check_windows_version (10, 0, 0, G_WIN32_OS_ANY);
|
|
|
|
} GST_D3D12_CALL_ONCE_END;
|
|
|
|
|
|
|
|
return ret;
|
|
|
|
}
|