mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-27 20:21:24 +00:00
25 lines
528 B
GLSL
25 lines
528 B
GLSL
|
#version 440
|
||
|
|
||
|
layout(location = 0) in vec2 vTexCoord;
|
||
|
|
||
|
layout(location = 0) out vec4 fragColor;
|
||
|
|
||
|
layout(std140, binding = 0) uniform buf {
|
||
|
mat4 qt_Matrix;
|
||
|
ivec4 swizzle;
|
||
|
mat4 color_matrix;
|
||
|
float qt_Opacity;
|
||
|
} ubuf;
|
||
|
|
||
|
layout(binding = 1) uniform sampler2D tex;
|
||
|
|
||
|
vec4 swizzle(in vec4 texel, in ivec4 swizzle) {
|
||
|
return vec4(texel[swizzle[0]], texel[swizzle[1]], texel[swizzle[2]], texel[swizzle[3]]);
|
||
|
}
|
||
|
|
||
|
void main()
|
||
|
{
|
||
|
vec4 texel = swizzle(texture(tex, vTexCoord), ubuf.swizzle);
|
||
|
fragColor = texel * ubuf.qt_Opacity;
|
||
|
}
|