gstreamer/subprojects/gst-plugins-base/gst/compositor/blend.c

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/*
* Copyright (C) 2004 Wim Taymans <wim@fluendo.com>
* Copyright (C) 2006 Mindfruit Bv.
* Author: Sjoerd Simons <sjoerd@luon.net>
* Author: Alex Ugarte <alexugarte@gmail.com>
* Copyright (C) 2009 Alex Ugarte <augarte@vicomtech.org>
* Copyright (C) 2009 Sebastian Dröge <sebastian.droege@collabora.co.uk>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "blend.h"
#include "compositororc.h"
#include <string.h>
#include <gst/video/video.h>
GST_DEBUG_CATEGORY_STATIC (gst_compositor_blend_debug);
#define GST_CAT_DEFAULT gst_compositor_blend_debug
/* Below are the implementations of everything */
/* A32 is for AYUV, VUYA, ARGB and BGRA */
#define BLEND_A32(name, method, LOOP) \
static void \
method##_ ##name (GstVideoFrame * srcframe, gint xpos, gint ypos, \
gdouble src_alpha, GstVideoFrame * destframe, gint dst_y_start, \
gint dst_y_end, GstCompositorBlendMode mode) \
{ \
guint s_alpha; \
gint src_stride, dest_stride; \
gint dest_width, dest_height; \
guint8 *src, *dest; \
gint src_width, src_height; \
\
src_width = GST_VIDEO_FRAME_WIDTH (srcframe); \
src_height = GST_VIDEO_FRAME_HEIGHT (srcframe); \
src = GST_VIDEO_FRAME_PLANE_DATA (srcframe, 0); \
src_stride = GST_VIDEO_FRAME_COMP_STRIDE (srcframe, 0); \
dest = GST_VIDEO_FRAME_PLANE_DATA (destframe, 0); \
dest_stride = GST_VIDEO_FRAME_COMP_STRIDE (destframe, 0); \
dest_width = GST_VIDEO_FRAME_COMP_WIDTH (destframe, 0); \
dest_height = GST_VIDEO_FRAME_COMP_HEIGHT (destframe, 0); \
\
s_alpha = CLAMP ((gint) (src_alpha * 255), 0, 255); \
\
/* If it's completely transparent... we just return */ \
if (G_UNLIKELY (s_alpha == 0)) \
return; \
\
if (dst_y_end > dest_height) { \
dst_y_end = dest_height; \
} \
/* adjust src pointers for negative sizes */ \
if (xpos < 0) { \
src += -xpos * 4; \
src_width -= -xpos; \
xpos = 0; \
} \
if (ypos < dst_y_start) { \
src += (dst_y_start - ypos) * src_stride; \
src_height -= dst_y_start - ypos; \
ypos = dst_y_start; \
} \
/* adjust width/height if the src is bigger than dest */ \
if (xpos + src_width > dest_width) { \
src_width = dest_width - xpos; \
} \
if (ypos + src_height > dst_y_end) { \
src_height = dst_y_end - ypos; \
} \
\
if (src_height > 0 && src_width > 0) { \
dest = dest + 4 * xpos + (ypos * dest_stride); \
\
LOOP (dest, src, src_height, src_width, src_stride, dest_stride, s_alpha, \
mode); \
} \
}
#define OVERLAY_A32_LOOP(name) \
static inline void \
_overlay_loop_##name (guint8 * dest, const guint8 * src, gint src_height, \
gint src_width, gint src_stride, gint dest_stride, guint s_alpha, \
GstCompositorBlendMode mode) \
{ \
s_alpha = MIN (255, s_alpha); \
switch (mode) { \
case COMPOSITOR_BLEND_MODE_SOURCE:\
if (s_alpha == 255) { \
guint y; \
for (y = 0; y < src_height; y++) { \
memcpy (dest, src, 4 * src_width); \
dest += dest_stride; \
src += src_stride; \
} \
} else { \
compositor_orc_source_##name (dest, dest_stride, src, src_stride, \
s_alpha, src_width, src_height); \
} \
break;\
case COMPOSITOR_BLEND_MODE_OVER:\
compositor_orc_overlay_##name (dest, dest_stride, src, src_stride, \
s_alpha, src_width, src_height); \
break;\
case COMPOSITOR_BLEND_MODE_ADD:\
compositor_orc_overlay_##name##_addition (dest, dest_stride, src, src_stride, \
s_alpha, src_width, src_height); \
break;\
}\
}
#define BLEND_A32_LOOP(name) \
static inline void \
_blend_loop_##name (guint8 * dest, const guint8 * src, gint src_height, \
gint src_width, gint src_stride, gint dest_stride, guint s_alpha, \
GstCompositorBlendMode mode) \
{ \
s_alpha = MIN (255, s_alpha); \
switch (mode) { \
case COMPOSITOR_BLEND_MODE_SOURCE:\
if (s_alpha == 255) { \
guint y; \
for (y = 0; y < src_height; y++) { \
memcpy (dest, src, 4 * src_width); \
dest += dest_stride; \
src += src_stride; \
} \
} else { \
compositor_orc_source_##name (dest, dest_stride, src, src_stride, \
s_alpha, src_width, src_height); \
} \
break;\
case COMPOSITOR_BLEND_MODE_OVER:\
case COMPOSITOR_BLEND_MODE_ADD:\
/* both modes are the same for opaque background */ \
compositor_orc_blend_##name (dest, dest_stride, src, src_stride, \
s_alpha, src_width, src_height); \
break;\
}\
}
OVERLAY_A32_LOOP (argb);
OVERLAY_A32_LOOP (bgra);
BLEND_A32_LOOP (argb);
BLEND_A32_LOOP (bgra);
#if G_BYTE_ORDER == G_LITTLE_ENDIAN
BLEND_A32 (argb, blend, _blend_loop_argb);
BLEND_A32 (bgra, blend, _blend_loop_bgra);
BLEND_A32 (argb, overlay, _overlay_loop_argb);
BLEND_A32 (bgra, overlay, _overlay_loop_bgra);
#else
BLEND_A32 (argb, blend, _blend_loop_bgra);
BLEND_A32 (bgra, blend, _blend_loop_argb);
BLEND_A32 (argb, overlay, _overlay_loop_bgra);
BLEND_A32 (bgra, overlay, _overlay_loop_argb);
#endif
#define A32_CHECKER_C(name, RGB, A, C1, C2, C3) \
static void \
fill_checker_##name##_c (GstVideoFrame * frame, guint y_start, guint y_end) \
{ \
gint i, j; \
gint val; \
static const gint tab[] = { 80, 160, 80, 160 }; \
gint width, stride; \
guint8 *dest; \
\
dest = GST_VIDEO_FRAME_PLANE_DATA (frame, 0); \
width = GST_VIDEO_FRAME_COMP_WIDTH (frame, 0); \
stride = GST_VIDEO_FRAME_COMP_STRIDE (frame, 0); \
\
dest += y_start * stride; \
if (!RGB) { \
for (i = y_start; i < y_end; i++) { \
for (j = 0; j < width; j++) { \
dest[A] = 0xff; \
dest[C1] = tab[((i & 0x8) >> 3) + ((j & 0x8) >> 3)]; \
dest[C2] = 128; \
dest[C3] = 128; \
dest += 4; \
} \
} \
} else { \
for (i = y_start; i < y_end; i++) { \
for (j = 0; j < width; j++) { \
val = tab[((i & 0x8) >> 3) + ((j & 0x8) >> 3)]; \
dest[A] = 0xFF; \
dest[C1] = val; \
dest[C2] = val; \
dest[C3] = val; \
dest += 4; \
} \
} \
} \
}
A32_CHECKER_C (argb, TRUE, 0, 1, 2, 3);
A32_CHECKER_C (bgra, TRUE, 3, 2, 1, 0);
A32_CHECKER_C (ayuv, FALSE, 0, 1, 2, 3);
A32_CHECKER_C (vuya, FALSE, 3, 2, 1, 0);
#define A32_COLOR(name, A, C1, C2, C3) \
static void \
fill_color_##name (GstVideoFrame * frame, guint y_start, guint y_end, gint c1, gint c2, gint c3) \
{ \
guint32 val; \
gint stride; \
guint8 *dest; \
\
dest = GST_VIDEO_FRAME_PLANE_DATA (frame, 0); \
stride = GST_VIDEO_FRAME_COMP_STRIDE (frame, 0); \
\
dest += y_start * stride; \
val = GUINT32_FROM_BE ((0xff << A) | (c1 << C1) | (c2 << C2) | (c3 << C3)); \
\
compositor_orc_splat_u32 ((guint32 *) dest, val, (y_end - y_start) * (stride / 4)); \
}
A32_COLOR (argb, 24, 16, 8, 0);
A32_COLOR (bgra, 0, 8, 16, 24);
A32_COLOR (abgr, 24, 0, 8, 16);
A32_COLOR (rgba, 0, 24, 16, 8);
A32_COLOR (ayuv, 24, 16, 8, 0);
A32_COLOR (vuya, 0, 8, 16, 24);
/* Y444, Y42B, I420, YV12, Y41B */
#define PLANAR_YUV_BLEND(format_name,x_round,y_round,MEMCPY,BLENDLOOP,n_bits) \
inline static void \
_blend_##format_name (const guint8 * src, guint8 * dest, \
gint src_stride, gint dest_stride, gint pstride, gint src_width, gint src_height, \
gdouble src_alpha, GstCompositorBlendMode mode) \
{ \
gint i; \
gint b_alpha; \
gint range; \
\
/* in source mode we just have to copy over things */ \
if (mode == COMPOSITOR_BLEND_MODE_SOURCE) { \
src_alpha = 1.0; \
} \
\
/* If it's completely transparent... we just return */ \
if (G_UNLIKELY (src_alpha == 0.0)) { \
GST_LOG ("Fast copy (alpha == 0.0)"); \
return; \
} \
\
/* If it's completely opaque, we do a fast copy */ \
if (G_UNLIKELY (src_alpha == 1.0)) { \
gint width_in_bytes = src_width * pstride; \
GST_LOG ("Fast copy (alpha == 1.0)"); \
for (i = 0; i < src_height; i++) { \
MEMCPY (dest, src, width_in_bytes); \
src += src_stride; \
dest += dest_stride; \
} \
return; \
} \
\
range = (1 << n_bits) - 1; \
b_alpha = CLAMP ((gint) (src_alpha * range), 0, range); \
\
BLENDLOOP(dest, dest_stride, src, src_stride, b_alpha, src_width, src_height);\
} \
\
static void \
blend_##format_name (GstVideoFrame * srcframe, gint xpos, gint ypos, \
gdouble src_alpha, GstVideoFrame * destframe, gint dst_y_start, \
gint dst_y_end, GstCompositorBlendMode mode) \
{ \
const guint8 *b_src; \
guint8 *b_dest; \
gint b_src_width; \
gint b_src_height; \
gint xoffset = 0; \
gint yoffset = 0; \
gint src_comp_rowstride, dest_comp_rowstride; \
gint src_comp_height; \
gint src_comp_width; \
gint comp_ypos, comp_xpos; \
gint comp_yoffset, comp_xoffset; \
gint dest_width, dest_height; \
const GstVideoFormatInfo *info; \
gint src_width, src_height; \
gint pstride; \
\
src_width = GST_VIDEO_FRAME_WIDTH (srcframe); \
src_height = GST_VIDEO_FRAME_HEIGHT (srcframe); \
\
info = srcframe->info.finfo; \
dest_width = GST_VIDEO_FRAME_WIDTH (destframe); \
dest_height = GST_VIDEO_FRAME_HEIGHT (destframe); \
\
if (dst_y_end > dest_height) { \
dst_y_end = dest_height; \
} \
xpos = x_round (xpos); \
ypos = y_round (ypos); \
\
b_src_width = src_width; \
b_src_height = src_height; \
\
/* adjust src pointers for negative sizes */ \
if (xpos < 0) { \
xoffset = -xpos; \
b_src_width -= -xpos; \
xpos = 0; \
} \
if (ypos < dst_y_start) { \
yoffset = dst_y_start - ypos; \
b_src_height -= dst_y_start - ypos; \
ypos = dst_y_start; \
} \
/* If x or y offset are larger then the source it's outside of the picture */ \
if (xoffset >= src_width || yoffset >= src_height) { \
return; \
} \
\
/* adjust width/height if the src is bigger than dest */ \
if (xpos + b_src_width > dest_width) { \
b_src_width = dest_width - xpos; \
} \
if (ypos + b_src_height > dst_y_end) { \
b_src_height = dst_y_end - ypos; \
} \
if (b_src_width <= 0 || b_src_height <= 0) { \
return; \
} \
\
/* First mix Y, then U, then V */ \
b_src = GST_VIDEO_FRAME_COMP_DATA (srcframe, 0); \
b_dest = GST_VIDEO_FRAME_COMP_DATA (destframe, 0); \
src_comp_rowstride = GST_VIDEO_FRAME_COMP_STRIDE (srcframe, 0); \
dest_comp_rowstride = GST_VIDEO_FRAME_COMP_STRIDE (destframe, 0); \
src_comp_width = GST_VIDEO_FORMAT_INFO_SCALE_WIDTH(info, 0, b_src_width); \
src_comp_height = GST_VIDEO_FORMAT_INFO_SCALE_HEIGHT(info, 0, b_src_height); \
pstride = GST_VIDEO_FORMAT_INFO_PSTRIDE (info, 0); \
comp_xpos = (xpos == 0) ? 0 : GST_VIDEO_FORMAT_INFO_SCALE_WIDTH (info, 0, xpos); \
comp_ypos = (ypos == 0) ? 0 : GST_VIDEO_FORMAT_INFO_SCALE_HEIGHT (info, 0, ypos); \
comp_xoffset = (xoffset == 0) ? 0 : GST_VIDEO_FORMAT_INFO_SCALE_WIDTH (info, 0, xoffset); \
comp_yoffset = (yoffset == 0) ? 0 : GST_VIDEO_FORMAT_INFO_SCALE_HEIGHT (info, 0, yoffset); \
_blend_##format_name (b_src + comp_xoffset * pstride + comp_yoffset * src_comp_rowstride, \
b_dest + comp_xpos * pstride + comp_ypos * dest_comp_rowstride, \
src_comp_rowstride, \
dest_comp_rowstride, pstride, src_comp_width, src_comp_height, \
src_alpha, mode); \
\
b_src = GST_VIDEO_FRAME_COMP_DATA (srcframe, 1); \
b_dest = GST_VIDEO_FRAME_COMP_DATA (destframe, 1); \
src_comp_rowstride = GST_VIDEO_FRAME_COMP_STRIDE (srcframe, 1); \
dest_comp_rowstride = GST_VIDEO_FRAME_COMP_STRIDE (destframe, 1); \
src_comp_width = GST_VIDEO_FORMAT_INFO_SCALE_WIDTH(info, 1, b_src_width); \
src_comp_height = GST_VIDEO_FORMAT_INFO_SCALE_HEIGHT(info, 1, b_src_height); \
pstride = GST_VIDEO_FORMAT_INFO_PSTRIDE (info, 1); \
comp_xpos = (xpos == 0) ? 0 : GST_VIDEO_FORMAT_INFO_SCALE_WIDTH (info, 1, xpos); \
comp_ypos = (ypos == 0) ? 0 : ypos >> info->h_sub[1]; \
comp_xoffset = (xoffset == 0) ? 0 : GST_VIDEO_FORMAT_INFO_SCALE_WIDTH (info, 1, xoffset); \
comp_yoffset = (yoffset == 0) ? 0 : yoffset >> info->h_sub[1]; \
_blend_##format_name (b_src + comp_xoffset * pstride + comp_yoffset * src_comp_rowstride, \
b_dest + comp_xpos * pstride + comp_ypos * dest_comp_rowstride, \
src_comp_rowstride, \
dest_comp_rowstride, pstride, src_comp_width, src_comp_height, \
src_alpha, mode); \
\
b_src = GST_VIDEO_FRAME_COMP_DATA (srcframe, 2); \
b_dest = GST_VIDEO_FRAME_COMP_DATA (destframe, 2); \
src_comp_rowstride = GST_VIDEO_FRAME_COMP_STRIDE (srcframe, 2); \
dest_comp_rowstride = GST_VIDEO_FRAME_COMP_STRIDE (destframe, 2); \
src_comp_width = GST_VIDEO_FORMAT_INFO_SCALE_WIDTH(info, 2, b_src_width); \
src_comp_height = GST_VIDEO_FORMAT_INFO_SCALE_HEIGHT(info, 2, b_src_height); \
pstride = GST_VIDEO_FORMAT_INFO_PSTRIDE (info, 2); \
comp_xpos = (xpos == 0) ? 0 : GST_VIDEO_FORMAT_INFO_SCALE_WIDTH (info, 2, xpos); \
comp_ypos = (ypos == 0) ? 0 : ypos >> info->h_sub[2]; \
comp_xoffset = (xoffset == 0) ? 0 : GST_VIDEO_FORMAT_INFO_SCALE_WIDTH (info, 2, xoffset); \
comp_yoffset = (yoffset == 0) ? 0 : yoffset >> info->h_sub[2]; \
_blend_##format_name (b_src + comp_xoffset * pstride + comp_yoffset * src_comp_rowstride, \
b_dest + comp_xpos * pstride + comp_ypos * dest_comp_rowstride, \
src_comp_rowstride, \
dest_comp_rowstride, pstride, src_comp_width, src_comp_height, \
src_alpha, mode); \
}
#define PLANAR_YUV_FILL_CHECKER(format_name, format_enum, MEMSET) \
static void \
fill_checker_##format_name (GstVideoFrame * frame, guint y_start, guint y_end) \
{ \
gint i, j; \
static const int tab[] = { 80, 160, 80, 160 }; \
guint8 *p; \
gint comp_width, comp_height; \
gint rowstride, comp_yoffset; \
const GstVideoFormatInfo *info; \
\
info = frame->info.finfo; \
p = GST_VIDEO_FRAME_COMP_DATA (frame, 0); \
comp_width = GST_VIDEO_FRAME_COMP_WIDTH (frame, 0); \
comp_height = GST_VIDEO_FORMAT_INFO_SCALE_HEIGHT(info, 0, y_end - y_start); \
rowstride = GST_VIDEO_FRAME_COMP_STRIDE (frame, 0); \
comp_yoffset = (y_start == 0) ? 0 : GST_VIDEO_FORMAT_INFO_SCALE_HEIGHT (info, 0, y_start); \
p += comp_yoffset * rowstride; \
\
for (i = 0; i < comp_height; i++) { \
for (j = 0; j < comp_width; j++) { \
*p++ = tab[(((i + y_start) & 0x8) >> 3) + ((j & 0x8) >> 3)]; \
} \
p += rowstride - comp_width; \
} \
\
p = GST_VIDEO_FRAME_COMP_DATA (frame, 1); \
comp_width = GST_VIDEO_FRAME_COMP_WIDTH (frame, 1); \
comp_height = GST_VIDEO_FORMAT_INFO_SCALE_HEIGHT(info, 1, y_end - y_start); \
rowstride = GST_VIDEO_FRAME_COMP_STRIDE (frame, 1); \
comp_yoffset = (y_start == 0) ? 0 : y_start >> info->h_sub[1]; \
p += comp_yoffset * rowstride; \
\
for (i = 0; i < comp_height; i++) { \
MEMSET (p, 0x80, comp_width); \
p += rowstride; \
} \
\
p = GST_VIDEO_FRAME_COMP_DATA (frame, 2); \
comp_width = GST_VIDEO_FRAME_COMP_WIDTH (frame, 2); \
comp_height = GST_VIDEO_FORMAT_INFO_SCALE_HEIGHT(info, 2, y_end - y_start); \
rowstride = GST_VIDEO_FRAME_COMP_STRIDE (frame, 2); \
comp_yoffset = (y_start == 0) ? 0 : y_start >> info->h_sub[2]; \
p += comp_yoffset * rowstride; \
\
for (i = 0; i < comp_height; i++) { \
MEMSET (p, 0x80, comp_width); \
p += rowstride; \
} \
}
#define PLANAR_YUV_FILL_COLOR(format_name,format_enum,MEMSET) \
static void \
fill_color_##format_name (GstVideoFrame * frame, \
guint y_start, guint y_end, gint colY, gint colU, gint colV) \
{ \
guint8 *p; \
gint comp_width, comp_height; \
gint rowstride, comp_yoffset; \
gint i; \
const GstVideoFormatInfo *info; \
\
info = frame->info.finfo; \
p = GST_VIDEO_FRAME_COMP_DATA (frame, 0); \
comp_width = GST_VIDEO_FRAME_COMP_WIDTH (frame, 0); \
comp_height = GST_VIDEO_FORMAT_INFO_SCALE_HEIGHT(info, 0, y_end - y_start); \
rowstride = GST_VIDEO_FRAME_COMP_STRIDE (frame, 0); \
comp_yoffset = (y_start == 0) ? 0 : GST_VIDEO_FORMAT_INFO_SCALE_HEIGHT (info, 0, y_start); \
p += comp_yoffset * rowstride; \
\
for (i = 0; i < comp_height; i++) { \
MEMSET (p, colY, comp_width); \
p += rowstride; \
} \
\
p = GST_VIDEO_FRAME_COMP_DATA (frame, 1); \
comp_width = GST_VIDEO_FRAME_COMP_WIDTH (frame, 1); \
comp_height = GST_VIDEO_FORMAT_INFO_SCALE_HEIGHT(info, 1, y_end - y_start); \
rowstride = GST_VIDEO_FRAME_COMP_STRIDE (frame, 1); \
comp_yoffset = (y_start == 0) ? 0 : y_start >> info->h_sub[1]; \
p += comp_yoffset * rowstride; \
\
for (i = 0; i < comp_height; i++) { \
MEMSET (p, colU, comp_width); \
p += rowstride; \
} \
\
p = GST_VIDEO_FRAME_COMP_DATA (frame, 2); \
comp_width = GST_VIDEO_FRAME_COMP_WIDTH (frame, 2); \
comp_height = GST_VIDEO_FORMAT_INFO_SCALE_HEIGHT(info, 2, y_end - y_start); \
rowstride = GST_VIDEO_FRAME_COMP_STRIDE (frame, 2); \
comp_yoffset = (y_start == 0) ? 0 : y_start >> info->h_sub[2]; \
p += comp_yoffset * rowstride; \
\
for (i = 0; i < comp_height; i++) { \
MEMSET (p, colV, comp_width); \
p += rowstride; \
} \
}
#define PLANAR_YUV_HIGH_FILL_CHECKER(format_name, nbits, endian, MEMSET) \
static void \
fill_checker_##format_name (GstVideoFrame * frame, guint y_start, guint y_end) \
{ \
gint i, j; \
static const int tab[] = { 80 << (nbits - 8), 160 << (nbits - 8), 80 << (nbits - 8), 160 << (nbits - 8),}; \
guint8 *p; \
gint comp_width, comp_height; \
gint rowstride, comp_yoffset; \
gint pstride; \
gint uv; \
const GstVideoFormatInfo *info; \
\
info = frame->info.finfo; \
p = GST_VIDEO_FRAME_COMP_DATA (frame, 0); \
comp_width = GST_VIDEO_FRAME_COMP_WIDTH (frame, 0); \
comp_height = GST_VIDEO_FORMAT_INFO_SCALE_HEIGHT(info, 0, y_end - y_start); \
rowstride = GST_VIDEO_FRAME_COMP_STRIDE (frame, 0); \
pstride = GST_VIDEO_FRAME_COMP_PSTRIDE (frame, 0); \
comp_yoffset = (y_start == 0) ? 0 : GST_VIDEO_FORMAT_INFO_SCALE_HEIGHT (info, 0, y_start); \
p += comp_yoffset * rowstride; \
\
for (i = 0; i < comp_height; i++) { \
for (j = 0; j < comp_width; j++) { \
GST_WRITE_UINT16_##endian (p, tab[(((i + y_start) & 0x8) >> 3) + ((j & 0x8) >> 3)]); \
p += pstride; \
} \
p += rowstride - comp_width * pstride; \
} \
\
uv = GUINT16_TO_##endian (1 << (nbits - 1)); \
p = GST_VIDEO_FRAME_COMP_DATA (frame, 1); \
comp_width = GST_VIDEO_FRAME_COMP_WIDTH (frame, 1); \
comp_height = GST_VIDEO_FORMAT_INFO_SCALE_HEIGHT(info, 1, y_end - y_start); \
rowstride = GST_VIDEO_FRAME_COMP_STRIDE (frame, 1); \
pstride = GST_VIDEO_FRAME_COMP_PSTRIDE (frame, 1); \
comp_yoffset = (y_start == 0) ? 0 : y_start >> info->h_sub[1]; \
p += comp_yoffset * rowstride; \
MEMSET (p, rowstride, uv, comp_width, comp_height); \
\
p = GST_VIDEO_FRAME_COMP_DATA (frame, 2); \
comp_width = GST_VIDEO_FRAME_COMP_WIDTH (frame, 2); \
comp_height = GST_VIDEO_FORMAT_INFO_SCALE_HEIGHT(info, 2, y_end - y_start); \
rowstride = GST_VIDEO_FRAME_COMP_STRIDE (frame, 2); \
pstride = GST_VIDEO_FRAME_COMP_PSTRIDE (frame, 1); \
comp_yoffset = (y_start == 0) ? 0 : y_start >> info->h_sub[2]; \
p += comp_yoffset * rowstride; \
MEMSET (p, rowstride, uv, comp_width, comp_height); \
}
#define PLANAR_YUV_HIGH_FILL_COLOR(format_name,endian,MEMSET) \
static void \
fill_color_##format_name (GstVideoFrame * frame, \
guint y_start, guint y_end, gint colY, gint colU, gint colV) \
{ \
guint8 *p; \
gint comp_width, comp_height; \
gint rowstride, comp_yoffset; \
const GstVideoFormatInfo *info; \
\
info = frame->info.finfo; \
p = GST_VIDEO_FRAME_COMP_DATA (frame, 0); \
comp_width = GST_VIDEO_FRAME_COMP_WIDTH (frame, 0); \
comp_height = GST_VIDEO_FORMAT_INFO_SCALE_HEIGHT(info, 0, y_end - y_start); \
rowstride = GST_VIDEO_FRAME_COMP_STRIDE (frame, 0); \
comp_yoffset = (y_start == 0) ? 0 : GST_VIDEO_FORMAT_INFO_SCALE_HEIGHT (info, 0, y_start); \
p += comp_yoffset * rowstride; \
MEMSET (p, rowstride, GUINT16_TO_##endian (colY), comp_width, comp_height); \
\
p = GST_VIDEO_FRAME_COMP_DATA (frame, 1); \
comp_width = GST_VIDEO_FRAME_COMP_WIDTH (frame, 1); \
comp_height = GST_VIDEO_FORMAT_INFO_SCALE_HEIGHT(info, 1, y_end - y_start); \
rowstride = GST_VIDEO_FRAME_COMP_STRIDE (frame, 1); \
comp_yoffset = (y_start == 0) ? 0 : y_start >> info->h_sub[1]; \
p += comp_yoffset * rowstride; \
MEMSET (p, rowstride, GUINT16_TO_##endian (colU), comp_width, comp_height); \
\
p = GST_VIDEO_FRAME_COMP_DATA (frame, 2); \
comp_width = GST_VIDEO_FRAME_COMP_WIDTH (frame, 2); \
comp_height = GST_VIDEO_FORMAT_INFO_SCALE_HEIGHT(info, 2, y_end - y_start); \
rowstride = GST_VIDEO_FRAME_COMP_STRIDE (frame, 2); \
comp_yoffset = (y_start == 0) ? 0 : y_start >> info->h_sub[2]; \
p += comp_yoffset * rowstride; \
MEMSET (p, rowstride, GUINT16_TO_##endian (colV), comp_width, comp_height); \
}
#define GST_ROUND_UP_1(x) (x)
PLANAR_YUV_BLEND (i420, GST_ROUND_UP_2,
GST_ROUND_UP_2, memcpy, compositor_orc_blend_u8, 8);
PLANAR_YUV_FILL_CHECKER (i420, GST_VIDEO_FORMAT_I420, memset);
PLANAR_YUV_FILL_COLOR (i420, GST_VIDEO_FORMAT_I420, memset);
PLANAR_YUV_FILL_COLOR (yv12, GST_VIDEO_FORMAT_YV12, memset);
PLANAR_YUV_BLEND (y444, GST_ROUND_UP_1,
GST_ROUND_UP_1, memcpy, compositor_orc_blend_u8, 8);
PLANAR_YUV_FILL_CHECKER (y444, GST_VIDEO_FORMAT_Y444, memset);
PLANAR_YUV_FILL_COLOR (y444, GST_VIDEO_FORMAT_Y444, memset);
PLANAR_YUV_BLEND (y42b, GST_ROUND_UP_2,
GST_ROUND_UP_1, memcpy, compositor_orc_blend_u8, 8);
PLANAR_YUV_FILL_CHECKER (y42b, GST_VIDEO_FORMAT_Y42B, memset);
PLANAR_YUV_FILL_COLOR (y42b, GST_VIDEO_FORMAT_Y42B, memset);
PLANAR_YUV_BLEND (y41b, GST_ROUND_UP_4,
GST_ROUND_UP_1, memcpy, compositor_orc_blend_u8, 8);
PLANAR_YUV_FILL_CHECKER (y41b, GST_VIDEO_FORMAT_Y41B, memset);
PLANAR_YUV_FILL_COLOR (y41b, GST_VIDEO_FORMAT_Y41B, memset);
#define BLEND_HIGH(format_name) \
compositor_orc_blend_##format_name
#if G_BYTE_ORDER == G_LITTLE_ENDIAN
PLANAR_YUV_BLEND (i420_10le, GST_ROUND_UP_2, GST_ROUND_UP_2, memcpy,
BLEND_HIGH (u10), 10);
PLANAR_YUV_BLEND (i420_10be, GST_ROUND_UP_2, GST_ROUND_UP_2, memcpy,
BLEND_HIGH (u10_swap), 10);
PLANAR_YUV_BLEND (i420_12le, GST_ROUND_UP_2, GST_ROUND_UP_2, memcpy,
BLEND_HIGH (u12), 12);
PLANAR_YUV_BLEND (i420_12be, GST_ROUND_UP_2, GST_ROUND_UP_2, memcpy,
BLEND_HIGH (u12_swap), 12);
PLANAR_YUV_BLEND (i422_10le, GST_ROUND_UP_2, GST_ROUND_UP_1, memcpy,
BLEND_HIGH (u10), 10);
PLANAR_YUV_BLEND (i422_10be, GST_ROUND_UP_2, GST_ROUND_UP_1, memcpy,
BLEND_HIGH (u10_swap), 10);
PLANAR_YUV_BLEND (i422_12le, GST_ROUND_UP_2, GST_ROUND_UP_1, memcpy,
BLEND_HIGH (u12), 12);
PLANAR_YUV_BLEND (i422_12be, GST_ROUND_UP_2, GST_ROUND_UP_1, memcpy,
BLEND_HIGH (u12_swap), 12);
PLANAR_YUV_BLEND (y444_10le, GST_ROUND_UP_1, GST_ROUND_UP_1, memcpy,
BLEND_HIGH (u10), 10);
PLANAR_YUV_BLEND (y444_10be, GST_ROUND_UP_1, GST_ROUND_UP_1, memcpy,
BLEND_HIGH (u10_swap), 10);
PLANAR_YUV_BLEND (y444_12le, GST_ROUND_UP_1, GST_ROUND_UP_1, memcpy,
BLEND_HIGH (u12), 12);
PLANAR_YUV_BLEND (y444_12be, GST_ROUND_UP_1, GST_ROUND_UP_1, memcpy,
BLEND_HIGH (u12_swap), 12);
PLANAR_YUV_BLEND (y444_16le, GST_ROUND_UP_1, GST_ROUND_UP_1, memcpy,
BLEND_HIGH (u16), 16);
PLANAR_YUV_BLEND (y444_16be, GST_ROUND_UP_1, GST_ROUND_UP_1, memcpy,
BLEND_HIGH (u16_swap), 16);
#else /* G_BYTE_ORDER == G_LITTLE_ENDIAN */
PLANAR_YUV_BLEND (i420_10le, GST_ROUND_UP_2, GST_ROUND_UP_2, memcpy,
BLEND_HIGH (u10_swap), 10);
PLANAR_YUV_BLEND (i420_10be, GST_ROUND_UP_2, GST_ROUND_UP_2, memcpy,
BLEND_HIGH (u10), 10);
PLANAR_YUV_BLEND (i420_12le, GST_ROUND_UP_2, GST_ROUND_UP_2, memcpy,
BLEND_HIGH (u12_swap), 12);
PLANAR_YUV_BLEND (i420_12be, GST_ROUND_UP_2, GST_ROUND_UP_2, memcpy,
BLEND_HIGH (u12), 12);
PLANAR_YUV_BLEND (i422_10le, GST_ROUND_UP_2, GST_ROUND_UP_1, memcpy,
BLEND_HIGH (u10_swap), 10);
PLANAR_YUV_BLEND (i422_10be, GST_ROUND_UP_2, GST_ROUND_UP_1, memcpy,
BLEND_HIGH (u10), 10);
PLANAR_YUV_BLEND (i422_12le, GST_ROUND_UP_2, GST_ROUND_UP_1, memcpy,
BLEND_HIGH (u12_swap), 12);
PLANAR_YUV_BLEND (i422_12be, GST_ROUND_UP_2, GST_ROUND_UP_1, memcpy,
BLEND_HIGH (u12), 12);
PLANAR_YUV_BLEND (y444_10le, GST_ROUND_UP_1, GST_ROUND_UP_1, memcpy,
BLEND_HIGH (u10_swap), 10);
PLANAR_YUV_BLEND (y444_10be, GST_ROUND_UP_1, GST_ROUND_UP_1, memcpy,
BLEND_HIGH (u10), 10);
PLANAR_YUV_BLEND (y444_12le, GST_ROUND_UP_1, GST_ROUND_UP_1, memcpy,
BLEND_HIGH (u12_swap), 12);
PLANAR_YUV_BLEND (y444_12be, GST_ROUND_UP_1, GST_ROUND_UP_1, memcpy,
BLEND_HIGH (u12), 12);
PLANAR_YUV_BLEND (y444_16le, GST_ROUND_UP_1, GST_ROUND_UP_1, memcpy,
BLEND_HIGH (u16_swap), 16);
PLANAR_YUV_BLEND (y444_16be, GST_ROUND_UP_1, GST_ROUND_UP_1, memcpy,
BLEND_HIGH (u16), 16);
#endif /* G_BYTE_ORDER == G_LITTLE_ENDIAN */
PLANAR_YUV_HIGH_FILL_CHECKER (i420_10le, 10, LE, compositor_orc_memset_u16_2d);
PLANAR_YUV_HIGH_FILL_COLOR (i420_10le, LE, compositor_orc_memset_u16_2d);
PLANAR_YUV_HIGH_FILL_CHECKER (i420_10be, 10, BE, compositor_orc_memset_u16_2d);
PLANAR_YUV_HIGH_FILL_COLOR (i420_10be, BE, compositor_orc_memset_u16_2d);
PLANAR_YUV_HIGH_FILL_CHECKER (i420_12le, 12, LE, compositor_orc_memset_u16_2d);
PLANAR_YUV_HIGH_FILL_COLOR (i420_12le, LE, compositor_orc_memset_u16_2d);
PLANAR_YUV_HIGH_FILL_CHECKER (i420_12be, 12, BE, compositor_orc_memset_u16_2d);
PLANAR_YUV_HIGH_FILL_COLOR (i420_12be, BE, compositor_orc_memset_u16_2d);
PLANAR_YUV_HIGH_FILL_CHECKER (y444_16le, 16, LE, compositor_orc_memset_u16_2d);
PLANAR_YUV_HIGH_FILL_COLOR (y444_16le, LE, compositor_orc_memset_u16_2d);
PLANAR_YUV_HIGH_FILL_CHECKER (y444_16be, 16, BE, compositor_orc_memset_u16_2d);
PLANAR_YUV_HIGH_FILL_COLOR (y444_16be, BE, compositor_orc_memset_u16_2d);
/* TODO: port to ORC */
#if G_BYTE_ORDER == G_LITTLE_ENDIAN
static void
compositor_blend_argb64 (guint8 * ORC_RESTRICT d1, int d1_stride,
const guint8 * ORC_RESTRICT s1, int s1_stride, int p1, int n, int m)
{
gint i, j, k;
const guint64 comp_mask_0 = 0xffff000000000000;
const guint64 comp_mask_1 = 0x0000ffff00000000;
const guint64 comp_mask_2 = 0x00000000ffff0000;
const guint64 comp_mask_alpha = 0x000000000000ffff;
for (j = 0; j < m; j++) {
guint64 *dst;
guint64 *src;
dst = (guint64 *) (d1 + (d1_stride * j));
src = (guint64 *) (s1 + (s1_stride * j));
for (i = 0; i < n; i++) {
guint64 src_val = src[i];
guint64 dst_val = dst[i];
guint64 src_comp[3];
guint64 dst_comp[3];
guint64 src_alpha;
guint64 src_alpha_inv;
src_comp[0] = (src_val & comp_mask_0) >> 48;
src_comp[1] = (src_val & comp_mask_1) >> 32;
src_comp[2] = (src_val & comp_mask_2) >> 16;
dst_comp[0] = (dst_val & comp_mask_0) >> 48;
dst_comp[1] = (dst_val & comp_mask_1) >> 32;
dst_comp[2] = (dst_val & comp_mask_2) >> 16;
src_alpha = src_val & comp_mask_alpha;
src_alpha *= p1;
src_alpha /= G_MAXUINT16;
src_alpha = CLAMP (src_alpha, 0, G_MAXUINT16);
src_alpha_inv = G_MAXUINT16 - src_alpha;
for (k = 0; k < G_N_ELEMENTS (src_comp); k++) {
src_comp[k] *= src_alpha;
dst_comp[k] *= src_alpha_inv;
dst_comp[k] += src_comp[k];
dst_comp[k] /= G_MAXUINT16;
dst_comp[k] = CLAMP (dst_comp[k], 0, G_MAXUINT16);
}
dst_val = (dst_comp[0] << 48) | (dst_comp[1] << 32) | (dst_comp[2] << 16)
| comp_mask_alpha;
dst[i] = dst_val;
}
}
}
static void
compositor_source_argb64 (guint8 * ORC_RESTRICT d1, int d1_stride,
const guint8 * ORC_RESTRICT s1, int s1_stride, int p1, int n, int m)
{
gint i, j;
const guint64 comp_mask_non_alpha = 0xffffffffffff0000;
const guint64 comp_mask_alpha = 0x000000000000ffff;
for (j = 0; j < m; j++) {
guint64 *dst;
guint64 *src;
dst = (guint64 *) (d1 + (d1_stride * j));
src = (guint64 *) (s1 + (s1_stride * j));
for (i = 0; i < n; i++) {
guint64 src_val = src[i];
guint64 dst_val;
guint64 src_alpha;
src_alpha = src_val & comp_mask_alpha;
src_alpha *= p1;
src_alpha /= G_MAXUINT16;
src_alpha = CLAMP (src_alpha, 0, G_MAXUINT16);
dst_val = (src_val & comp_mask_non_alpha) | src_alpha;
dst[i] = dst_val;
}
}
}
static void
compositor_overlay_argb64 (guint8 * ORC_RESTRICT d1, int d1_stride,
const guint8 * ORC_RESTRICT s1, int s1_stride, int p1, int n, int m)
{
gint i, j, k;
const guint64 comp_mask_0 = 0xffff000000000000;
const guint64 comp_mask_1 = 0x0000ffff00000000;
const guint64 comp_mask_2 = 0x00000000ffff0000;
const guint64 comp_mask_alpha = 0x000000000000ffff;
for (j = 0; j < m; j++) {
guint64 *dst;
guint64 *src;
dst = (guint64 *) (d1 + (d1_stride * j));
src = (guint64 *) (s1 + (s1_stride * j));
for (i = 0; i < n; i++) {
guint64 src_val = src[i];
guint64 dst_val = dst[i];
guint64 src_comp[3];
guint64 dst_comp[3];
guint64 src_alpha;
guint64 src_alpha_inv;
guint64 dst_alpha;
src_comp[0] = (src_val & comp_mask_0) >> 48;
src_comp[1] = (src_val & comp_mask_1) >> 32;
src_comp[2] = (src_val & comp_mask_2) >> 16;
dst_comp[0] = (dst_val & comp_mask_0) >> 48;
dst_comp[1] = (dst_val & comp_mask_1) >> 32;
dst_comp[2] = (dst_val & comp_mask_2) >> 16;
/* calc source alpha as alpha_s = alpha_s * alpha / 255 */
src_alpha = src_val & comp_mask_alpha;
src_alpha *= p1;
src_alpha /= G_MAXUINT16;
src_alpha = CLAMP (src_alpha, 0, G_MAXUINT16);
src_alpha_inv = G_MAXUINT16 - src_alpha;
for (k = 0; k < G_N_ELEMENTS (src_comp); k++)
src_comp[k] *= src_alpha;
/* calc destination alpha as alpha_d = (1.0 - alpha_s) * alpha_d / 1.0 */
dst_alpha = dst_val & comp_mask_alpha;
dst_alpha *= src_alpha_inv;
dst_alpha /= G_MAXUINT16;
for (k = 0; k < G_N_ELEMENTS (dst_comp); k++)
dst_comp[k] *= dst_alpha;
/* calc final pixel as pix_d = pix_s*alpha_s + pix_d*alpha_d*(255-alpha_s)/255 */
for (k = 0; k < G_N_ELEMENTS (dst_comp); k++)
dst_comp[k] += src_comp[k];
/* calc the final destination alpha_d = alpha_s + alpha_d * (255-alpha_s)/255 */
dst_alpha += src_alpha;
dst_alpha = CLAMP (dst_alpha, 0, G_MAXUINT16);
/* now normalize the pix_d by the final alpha to make it associative */
for (k = 0; k < G_N_ELEMENTS (dst_comp); k++) {
if (dst_alpha > 0)
dst_comp[k] /= dst_alpha;
dst_comp[k] = CLAMP (dst_comp[k], 0, G_MAXUINT16);
}
dst_val = (dst_comp[0] << 48) | (dst_comp[1] << 32) | (dst_comp[2] << 16)
| dst_alpha;
dst[i] = dst_val;
}
}
}
static void
compositor_overlay_argb64_addition (guint8 * ORC_RESTRICT d1, int d1_stride,
const guint8 * ORC_RESTRICT s1, int s1_stride, int p1, int n, int m)
{
gint i, j, k;
const guint64 comp_mask_0 = 0xffff000000000000;
const guint64 comp_mask_1 = 0x0000ffff00000000;
const guint64 comp_mask_2 = 0x00000000ffff0000;
const guint64 comp_mask_alpha = 0x000000000000ffff;
for (j = 0; j < m; j++) {
guint64 *dst;
guint64 *src;
dst = (guint64 *) (d1 + (d1_stride * j));
src = (guint64 *) (s1 + (s1_stride * j));
for (i = 0; i < n; i++) {
guint64 src_val = src[i];
guint64 dst_val = dst[i];
guint64 src_comp[3];
guint64 dst_comp[3];
guint64 src_alpha;
guint64 src_alpha_inv;
guint64 alpha_factor;
guint64 dst_alpha;
src_comp[0] = (src_val & comp_mask_0) >> 48;
src_comp[1] = (src_val & comp_mask_1) >> 32;
src_comp[2] = (src_val & comp_mask_2) >> 16;
dst_comp[0] = (dst_val & comp_mask_0) >> 48;
dst_comp[1] = (dst_val & comp_mask_1) >> 32;
dst_comp[2] = (dst_val & comp_mask_2) >> 16;
/* calc source alpha as alpha_s = alpha_s * alpha / 255 */
src_alpha = src_val & comp_mask_alpha;
src_alpha *= p1;
src_alpha /= G_MAXUINT16;
src_alpha = CLAMP (src_alpha, 0, G_MAXUINT16);
src_alpha_inv = G_MAXUINT16 - src_alpha;
for (k = 0; k < G_N_ELEMENTS (src_comp); k++)
src_comp[k] *= src_alpha;
/* calc destination alpha as alpha_factor = (255-alpha_s) * alpha_factor / factor */
alpha_factor = dst_val & comp_mask_alpha;
alpha_factor *= src_alpha_inv;
alpha_factor /= G_MAXUINT16;
for (k = 0; k < G_N_ELEMENTS (dst_comp); k++)
dst_comp[k] *= alpha_factor;
/* calc final pixel as pix_d = pix_s*alpha_s + pix_d*alpha_factor*(255-alpha_s)/255 */
for (k = 0; k < G_N_ELEMENTS (dst_comp); k++)
dst_comp[k] += src_comp[k];
/* calc the alpha factor alpha_factor = alpha_s + alpha_factor * (255-alpha_s)/255 */
alpha_factor += src_alpha;
alpha_factor = CLAMP (alpha_factor, 0, G_MAXUINT16);
/* now normalize the pix_d by the final alpha to make it associative */
for (k = 0; k < G_N_ELEMENTS (dst_comp); k++) {
if (alpha_factor > 0)
dst_comp[k] /= alpha_factor;
dst_comp[k] = CLAMP (dst_comp[k], 0, G_MAXUINT16);
}
/* calc the final global alpha_d = alpha_d + (alpha_s * (alpha / 255)) */
dst_alpha = dst_val & comp_mask_alpha;
dst_alpha += src_alpha;
dst_alpha = CLAMP (dst_alpha, 0, G_MAXUINT16);
dst_val = (dst_comp[0] << 48) | (dst_comp[1] << 32) | (dst_comp[2] << 16)
| dst_alpha;
dst[i] = dst_val;
}
}
}
#else /* if G_BYTE_ORDER == G_LITTLE_ENDIAN */
static void
compositor_blend_bgra64 (guint8 * ORC_RESTRICT d1, int d1_stride,
const guint8 * ORC_RESTRICT s1, int s1_stride, int p1, int n, int m)
{
gint i, j, k;
const guint64 comp_mask_0 = 0x000000000000ffff;
const guint64 comp_mask_1 = 0x00000000ffff0000;
const guint64 comp_mask_2 = 0x0000ffff00000000;
const guint64 comp_mask_alpha = 0xffff000000000000;
for (j = 0; j < m; j++) {
guint64 *dst;
guint64 *src;
dst = (guint64 *) (d1 + (d1_stride * j));
src = (guint64 *) (s1 + (s1_stride * j));
for (i = 0; i < n; i++) {
guint64 src_val = src[i];
guint64 dst_val = dst[i];
guint64 src_comp[3];
guint64 dst_comp[3];
guint64 src_alpha;
guint64 src_alpha_inv;
src_comp[0] = src_val & comp_mask_0;
src_comp[1] = (src_val & comp_mask_1) >> 16;
src_comp[2] = (src_val & comp_mask_2) >> 32;
dst_comp[0] = dst_val & comp_mask_0;
dst_comp[1] = (dst_val & comp_mask_1) >> 16;
dst_comp[2] = (dst_val & comp_mask_2) >> 32;
src_alpha = (src_val & comp_mask_alpha) >> 48;
src_alpha *= p1;
src_alpha /= G_MAXUINT16;
src_alpha = CLAMP (src_alpha, 0, G_MAXUINT16);
src_alpha_inv = G_MAXUINT16 - src_alpha;
for (k = 0; k < G_N_ELEMENTS (src_comp); k++) {
src_comp[k] *= src_alpha;
dst_comp[k] *= src_alpha_inv;
dst_comp[k] += src_comp[k];
dst_comp[k] /= G_MAXUINT16;
dst_comp[k] = CLAMP (dst_comp[k], 0, G_MAXUINT16);
}
dst_val = (dst_comp[0]) | (dst_comp[1] << 16) | (dst_comp[2] << 32)
| comp_mask_alpha;
dst[i] = dst_val;
}
}
}
static void
compositor_source_bgra64 (guint8 * ORC_RESTRICT d1, int d1_stride,
const guint8 * ORC_RESTRICT s1, int s1_stride, int p1, int n, int m)
{
gint i, j;
const guint64 comp_mask_non_alpha = 0x0000ffffffffffff;
const guint64 comp_mask_alpha = 0xffff000000000000;
for (j = 0; j < m; j++) {
guint64 *dst;
guint64 *src;
dst = (guint64 *) (d1 + (d1_stride * j));
src = (guint64 *) (s1 + (s1_stride * j));
for (i = 0; i < n; i++) {
guint64 src_val = src[i];
guint64 dst_val;
guint64 src_alpha;
src_alpha = (src_val & comp_mask_alpha) >> 48;
src_alpha *= p1;
src_alpha /= G_MAXUINT16;
src_alpha = CLAMP (src_alpha, 0, G_MAXUINT16);
src_alpha <<= 48;
dst_val = (src_val & comp_mask_non_alpha) | src_alpha;
dst[i] = dst_val;
}
}
}
static void
compositor_overlay_bgra64 (guint8 * ORC_RESTRICT d1, int d1_stride,
const guint8 * ORC_RESTRICT s1, int s1_stride, int p1, int n, int m)
{
gint i, j, k;
const guint64 comp_mask_0 = 0x000000000000ffff;
const guint64 comp_mask_1 = 0x00000000ffff0000;
const guint64 comp_mask_2 = 0x0000ffff00000000;
const guint64 comp_mask_alpha = 0xffff000000000000;
for (j = 0; j < m; j++) {
guint64 *dst;
guint64 *src;
dst = (guint64 *) (d1 + (d1_stride * j));
src = (guint64 *) (s1 + (s1_stride * j));
for (i = 0; i < n; i++) {
guint64 src_val = src[i];
guint64 dst_val = dst[i];
guint64 src_comp[3];
guint64 dst_comp[3];
guint64 src_alpha;
guint64 src_alpha_inv;
guint64 dst_alpha;
src_comp[0] = src_val & comp_mask_0;
src_comp[1] = (src_val & comp_mask_1) >> 16;
src_comp[2] = (src_val & comp_mask_2) >> 32;
dst_comp[0] = dst_val & comp_mask_0;
dst_comp[1] = (dst_val & comp_mask_1) >> 16;
dst_comp[2] = (dst_val & comp_mask_2) >> 32;
/* calc source alpha as alpha_s = alpha_s * alpha / 255 */
src_alpha = (src_val & comp_mask_alpha) >> 48;
src_alpha *= p1;
src_alpha /= G_MAXUINT16;
src_alpha = CLAMP (src_alpha, 0, G_MAXUINT16);
src_alpha_inv = G_MAXUINT16 - src_alpha;
for (k = 0; k < G_N_ELEMENTS (src_comp); k++)
src_comp[k] *= src_alpha;
/* calc destination alpha as alpha_d = (1.0 - alpha_s) * alpha_d / 1.0 */
dst_alpha = (dst_val & comp_mask_alpha) >> 48;
dst_alpha *= src_alpha_inv;
dst_alpha /= G_MAXUINT16;
for (k = 0; k < G_N_ELEMENTS (dst_comp); k++)
dst_comp[k] *= dst_alpha;
/* calc final pixel as pix_d = pix_s*alpha_s + pix_d*alpha_d*(255-alpha_s)/255 */
for (k = 0; k < G_N_ELEMENTS (dst_comp); k++)
dst_comp[k] += src_comp[k];
/* calc the final destination alpha_d = alpha_s + alpha_d * (255-alpha_s)/255 */
dst_alpha += src_alpha;
dst_alpha = CLAMP (dst_alpha, 0, G_MAXUINT16);
/* now normalize the pix_d by the final alpha to make it associative */
for (k = 0; k < G_N_ELEMENTS (dst_comp); k++) {
if (dst_alpha > 0)
dst_comp[k] /= dst_alpha;
dst_comp[k] = CLAMP (dst_comp[k], 0, G_MAXUINT16);
}
dst_val = (dst_comp[0]) | (dst_comp[1] << 16) | (dst_comp[2] << 32)
| (dst_alpha << 48);
dst[i] = dst_val;
}
}
}
static void
compositor_overlay_bgra64_addition (guint8 * ORC_RESTRICT d1, int d1_stride,
const guint8 * ORC_RESTRICT s1, int s1_stride, int p1, int n, int m)
{
gint i, j, k;
const guint64 comp_mask_0 = 0x000000000000ffff;
const guint64 comp_mask_1 = 0x00000000ffff0000;
const guint64 comp_mask_2 = 0x0000ffff00000000;
const guint64 comp_mask_alpha = 0xffff000000000000;
for (j = 0; j < m; j++) {
guint64 *dst;
guint64 *src;
dst = (guint64 *) (d1 + (d1_stride * j));
src = (guint64 *) (s1 + (s1_stride * j));
for (i = 0; i < n; i++) {
guint64 src_val = src[i];
guint64 dst_val = dst[i];
guint64 src_comp[3];
guint64 dst_comp[3];
guint64 src_alpha;
guint64 src_alpha_inv;
guint64 alpha_factor;
guint64 dst_alpha;
src_comp[0] = src_val & comp_mask_0;
src_comp[1] = (src_val & comp_mask_1) >> 16;
src_comp[2] = (src_val & comp_mask_2) >> 32;
dst_comp[0] = dst_val & comp_mask_0;
dst_comp[1] = (dst_val & comp_mask_1) >> 16;
dst_comp[2] = (dst_val & comp_mask_2) >> 32;
/* calc source alpha as alpha_s = alpha_s * alpha / 255 */
src_alpha = (src_val & comp_mask_alpha) >> 48;
src_alpha *= p1;
src_alpha /= G_MAXUINT16;
src_alpha = CLAMP (src_alpha, 0, G_MAXUINT16);
src_alpha_inv = G_MAXUINT16 - src_alpha;
for (k = 0; k < G_N_ELEMENTS (src_comp); k++)
src_comp[k] *= src_alpha;
/* calc destination alpha as alpha_factor = (255-alpha_s) * alpha_factor / factor */
alpha_factor = (dst_val & comp_mask_alpha) >> 48;
alpha_factor *= src_alpha_inv;
alpha_factor /= G_MAXUINT16;
for (k = 0; k < G_N_ELEMENTS (dst_comp); k++)
dst_comp[k] *= alpha_factor;
/* calc final pixel as pix_d = pix_s*alpha_s + pix_d*alpha_factor*(255-alpha_s)/255 */
for (k = 0; k < G_N_ELEMENTS (dst_comp); k++)
dst_comp[k] += src_comp[k];
/* calc the alpha factor alpha_factor = alpha_s + alpha_factor * (255-alpha_s)/255 */
alpha_factor += src_alpha;
alpha_factor = CLAMP (alpha_factor, 0, G_MAXUINT16);
/* now normalize the pix_d by the final alpha to make it associative */
for (k = 0; k < G_N_ELEMENTS (dst_comp); k++) {
if (alpha_factor > 0)
dst_comp[k] /= alpha_factor;
dst_comp[k] = CLAMP (dst_comp[k], 0, G_MAXUINT16);
}
/* calc the final global alpha_d = alpha_d + (alpha_s * (alpha / 255)) */
dst_alpha = (dst_val & comp_mask_alpha) >> 48;
dst_alpha += src_alpha;
dst_alpha = CLAMP (dst_alpha, 0, G_MAXUINT16);
dst_val = (dst_comp[0]) | (dst_comp[1] << 16) | (dst_comp[2] << 32)
| (dst_alpha << 48);
dst[i] = dst_val;
}
}
}
#endif /* if G_BYTE_ORDER == G_LITTLE_ENDIAN */
/* for AYUV64, ARGB64 */
#define BLEND_A64(name, method, LOOP) \
static void \
method##_ ##name (GstVideoFrame * srcframe, gint xpos, gint ypos, \
gdouble src_alpha, GstVideoFrame * destframe, gint dst_y_start, \
gint dst_y_end, GstCompositorBlendMode mode) \
{ \
guint s_alpha; \
gint src_stride, dest_stride; \
gint dest_width, dest_height; \
guint8 *src, *dest; \
gint src_width, src_height; \
\
src_width = GST_VIDEO_FRAME_WIDTH (srcframe); \
src_height = GST_VIDEO_FRAME_HEIGHT (srcframe); \
src = GST_VIDEO_FRAME_PLANE_DATA (srcframe, 0); \
src_stride = GST_VIDEO_FRAME_COMP_STRIDE (srcframe, 0); \
dest = GST_VIDEO_FRAME_PLANE_DATA (destframe, 0); \
dest_stride = GST_VIDEO_FRAME_COMP_STRIDE (destframe, 0); \
dest_width = GST_VIDEO_FRAME_COMP_WIDTH (destframe, 0); \
dest_height = GST_VIDEO_FRAME_COMP_HEIGHT (destframe, 0); \
\
s_alpha = CLAMP ((gint) (src_alpha * G_MAXUINT16), 0, G_MAXUINT16); \
\
/* If it's completely transparent... we just return */ \
if (G_UNLIKELY (s_alpha == 0)) \
return; \
\
if (dst_y_end > dest_height) { \
dst_y_end = dest_height; \
} \
/* adjust src pointers for negative sizes */ \
if (xpos < 0) { \
src += -xpos * 8; \
src_width -= -xpos; \
xpos = 0; \
} \
if (ypos < dst_y_start) { \
src += (dst_y_start - ypos) * src_stride; \
src_height -= dst_y_start - ypos; \
ypos = dst_y_start; \
} \
/* adjust width/height if the src is bigger than dest */ \
if (xpos + src_width > dest_width) { \
src_width = dest_width - xpos; \
} \
if (ypos + src_height > dst_y_end) { \
src_height = dst_y_end - ypos; \
} \
\
if (src_height > 0 && src_width > 0) { \
dest = dest + 8 * xpos + (ypos * dest_stride); \
\
LOOP (dest, src, src_height, src_width, src_stride, dest_stride, s_alpha, \
mode); \
} \
}
#define OVERLAY_A64_LOOP(name) \
static inline void \
_overlay_loop_##name (guint8 * dest, const guint8 * src, gint src_height, \
gint src_width, gint src_stride, gint dest_stride, guint s_alpha, \
GstCompositorBlendMode mode) \
{ \
s_alpha = MIN (G_MAXUINT16, s_alpha); \
switch (mode) { \
case COMPOSITOR_BLEND_MODE_SOURCE:\
if (s_alpha == G_MAXUINT16) { \
guint y; \
for (y = 0; y < src_height; y++) { \
memcpy (dest, src, 8 * src_width); \
dest += dest_stride; \
src += src_stride; \
} \
} else { \
compositor_source_##name (dest, dest_stride, src, src_stride, \
s_alpha, src_width, src_height); \
} \
break;\
case COMPOSITOR_BLEND_MODE_OVER:\
compositor_overlay_##name (dest, dest_stride, src, src_stride, \
s_alpha, src_width, src_height); \
break;\
case COMPOSITOR_BLEND_MODE_ADD:\
compositor_overlay_##name##_addition (dest, dest_stride, src, src_stride, \
s_alpha, src_width, src_height); \
break;\
}\
}
#define BLEND_A64_LOOP(name) \
static inline void \
_blend_loop_##name (guint8 * dest, const guint8 * src, gint src_height, \
gint src_width, gint src_stride, gint dest_stride, guint s_alpha, \
GstCompositorBlendMode mode) \
{ \
s_alpha = MIN (G_MAXUINT16, s_alpha); \
switch (mode) { \
case COMPOSITOR_BLEND_MODE_SOURCE:\
if (s_alpha == G_MAXUINT16) { \
guint y; \
for (y = 0; y < src_height; y++) { \
memcpy (dest, src, 8 * src_width); \
dest += dest_stride; \
src += src_stride; \
} \
} else { \
compositor_source_##name (dest, dest_stride, src, src_stride, \
s_alpha, src_width, src_height); \
} \
break;\
case COMPOSITOR_BLEND_MODE_OVER:\
case COMPOSITOR_BLEND_MODE_ADD:\
/* both modes are the same for opaque background */ \
compositor_blend_##name (dest, dest_stride, src, src_stride, \
s_alpha, src_width, src_height); \
break;\
}\
}
#if G_BYTE_ORDER == G_LITTLE_ENDIAN
OVERLAY_A64_LOOP (argb64);
BLEND_A64_LOOP (argb64);
BLEND_A64 (argb64, blend, _blend_loop_argb64);
BLEND_A64 (argb64, overlay, _overlay_loop_argb64);
#else
OVERLAY_A64_LOOP (bgra64);
BLEND_A64_LOOP (bgra64);
BLEND_A64 (argb64, blend, _blend_loop_bgra64);
BLEND_A64 (argb64, overlay, _overlay_loop_bgra64);
#endif
#define A64_CHECKER_C(name, RGB, A, C1, C2, C3) \
static void \
fill_checker_##name##_c (GstVideoFrame * frame, guint y_start, guint y_end) \
{ \
gint i, j; \
gint val; \
static const gint tab[] = { 20480, 40960, 20480, 40960 }; \
static const gint uv = 1 << 15; \
gint width, stride; \
guint8 *dest; \
\
dest = GST_VIDEO_FRAME_PLANE_DATA (frame, 0); \
width = GST_VIDEO_FRAME_COMP_WIDTH (frame, 0); \
stride = GST_VIDEO_FRAME_COMP_STRIDE (frame, 0); \
\
if (!RGB) { \
for (i = y_start; i < y_end; i++) { \
guint16 *data = (guint16 *) (dest + i * stride); \
for (j = 0; j < width; j++) { \
data[A] = 0xffff; \
data[C1] = tab[((i & 0x8) >> 3) + ((j & 0x8) >> 3)]; \
data[C2] = uv; \
data[C3] = uv; \
data += 4; \
} \
} \
} else { \
for (i = y_start; i < y_end; i++) { \
guint16 *data = (guint16 *) (dest + i * stride); \
for (j = 0; j < width; j++) { \
val = tab[((i & 0x8) >> 3) + ((j & 0x8) >> 3)]; \
data[A] = 0xffff; \
data[C1] = val; \
data[C2] = val; \
data[C3] = val; \
data += 4; \
} \
} \
} \
}
A64_CHECKER_C (argb64, TRUE, 0, 1, 2, 3);
A64_CHECKER_C (ayuv64, FALSE, 0, 1, 2, 3);
#define A64_COLOR(name, A, C1, C2, C3) \
static void \
fill_color_##name (GstVideoFrame * frame, guint y_start, guint y_end, gint c1, gint c2, gint c3) \
{ \
gint i, j; \
gint stride; \
guint8 *dest; \
guint width; \
guint height; \
\
height = y_end - y_start; \
if (height <= 0) \
return; \
\
dest = GST_VIDEO_FRAME_PLANE_DATA (frame, 0); \
stride = GST_VIDEO_FRAME_COMP_STRIDE (frame, 0); \
width = GST_VIDEO_FRAME_WIDTH (frame); \
\
for (i = y_start; i < y_end; i++) { \
guint16 *data = (guint16 *) (dest + i * stride); \
for (j = 0; j < width; j++) { \
data[A] = 0xffff; \
data[C1] = c1; \
data[C2] = c2; \
data[C3] = c3; \
data += 4; \
} \
} \
}
A64_COLOR (argb64, 0, 1, 2, 3);
/* NV12, NV21 */
#define NV_YUV_BLEND(format_name,MEMCPY,BLENDLOOP) \
inline static void \
_blend_##format_name (const guint8 * src, guint8 * dest, \
gint src_stride, gint dest_stride, gint src_width, gint src_height, \
gdouble src_alpha, GstCompositorBlendMode mode) \
{ \
gint i; \
gint b_alpha; \
\
/* in source mode we just have to copy over things */ \
if (mode == COMPOSITOR_BLEND_MODE_SOURCE) { \
src_alpha = 1.0; \
} \
\
/* If it's completely transparent... we just return */ \
if (G_UNLIKELY (src_alpha == 0.0)) { \
GST_LOG ("Fast copy (alpha == 0.0)"); \
return; \
} \
\
/* If it's completely opaque, we do a fast copy */ \
if (G_UNLIKELY (src_alpha == 1.0)) { \
GST_LOG ("Fast copy (alpha == 1.0)"); \
for (i = 0; i < src_height; i++) { \
MEMCPY (dest, src, src_width); \
src += src_stride; \
dest += dest_stride; \
} \
return; \
} \
\
b_alpha = CLAMP ((gint) (src_alpha * 255), 0, 255); \
\
BLENDLOOP(dest, dest_stride, src, src_stride, b_alpha, src_width, src_height); \
} \
\
static void \
blend_##format_name (GstVideoFrame * srcframe, gint xpos, gint ypos, \
gdouble src_alpha, GstVideoFrame * destframe, gint dst_y_start, \
gint dst_y_end, GstCompositorBlendMode mode) \
{ \
const guint8 *b_src; \
guint8 *b_dest; \
gint b_src_width; \
gint b_src_height; \
gint xoffset = 0; \
gint yoffset = 0; \
gint src_comp_rowstride, dest_comp_rowstride; \
gint src_comp_height; \
gint src_comp_width; \
gint comp_ypos, comp_xpos; \
gint comp_yoffset, comp_xoffset; \
gint dest_width, dest_height; \
const GstVideoFormatInfo *info; \
gint src_width, src_height; \
\
src_width = GST_VIDEO_FRAME_WIDTH (srcframe); \
src_height = GST_VIDEO_FRAME_HEIGHT (srcframe); \
\
info = srcframe->info.finfo; \
dest_width = GST_VIDEO_FRAME_WIDTH (destframe); \
dest_height = GST_VIDEO_FRAME_HEIGHT (destframe); \
\
if (dst_y_end > dest_height) { \
dst_y_end = dest_height; \
} \
xpos = GST_ROUND_UP_2 (xpos); \
ypos = GST_ROUND_UP_2 (ypos); \
\
b_src_width = src_width; \
b_src_height = src_height; \
\
/* adjust src pointers for negative sizes */ \
if (xpos < 0) { \
xoffset = -xpos; \
b_src_width -= -xpos; \
xpos = 0; \
} \
if (ypos < dst_y_start) { \
yoffset += dst_y_start - ypos; \
b_src_height -= dst_y_start - ypos; \
ypos = dst_y_start; \
} \
/* If x or y offset are larger then the source it's outside of the picture */ \
if (xoffset > src_width || yoffset > src_height) { \
return; \
} \
\
/* adjust width/height if the src is bigger than dest */ \
if (xpos + b_src_width > dest_width) { \
b_src_width = dest_width - xpos; \
} \
if (ypos + b_src_height > dst_y_end) { \
b_src_height = dst_y_end - ypos; \
} \
if (b_src_width < 0 || b_src_height < 0) { \
return; \
} \
\
/* First mix Y, then UV */ \
b_src = GST_VIDEO_FRAME_COMP_DATA (srcframe, 0); \
b_dest = GST_VIDEO_FRAME_COMP_DATA (destframe, 0); \
src_comp_rowstride = GST_VIDEO_FRAME_COMP_STRIDE (srcframe, 0); \
dest_comp_rowstride = GST_VIDEO_FRAME_COMP_STRIDE (destframe, 0); \
src_comp_width = GST_VIDEO_FORMAT_INFO_SCALE_WIDTH(info, 0, b_src_width); \
src_comp_height = GST_VIDEO_FORMAT_INFO_SCALE_HEIGHT(info, 0, b_src_height); \
comp_xpos = (xpos == 0) ? 0 : GST_VIDEO_FORMAT_INFO_SCALE_WIDTH (info, 0, xpos); \
comp_ypos = (ypos == 0) ? 0 : GST_VIDEO_FORMAT_INFO_SCALE_HEIGHT (info, 0, ypos); \
comp_xoffset = (xoffset == 0) ? 0 : GST_VIDEO_FORMAT_INFO_SCALE_WIDTH (info, 0, xoffset); \
comp_yoffset = (yoffset == 0) ? 0 : GST_VIDEO_FORMAT_INFO_SCALE_HEIGHT (info, 0, yoffset); \
_blend_##format_name (b_src + comp_xoffset + comp_yoffset * src_comp_rowstride, \
b_dest + comp_xpos + comp_ypos * dest_comp_rowstride, \
src_comp_rowstride, \
dest_comp_rowstride, src_comp_width, src_comp_height, \
src_alpha, mode); \
\
b_src = GST_VIDEO_FRAME_PLANE_DATA (srcframe, 1); \
b_dest = GST_VIDEO_FRAME_PLANE_DATA (destframe, 1); \
src_comp_rowstride = GST_VIDEO_FRAME_COMP_STRIDE (srcframe, 1); \
dest_comp_rowstride = GST_VIDEO_FRAME_COMP_STRIDE (destframe, 1); \
src_comp_width = GST_VIDEO_FORMAT_INFO_SCALE_WIDTH(info, 1, b_src_width); \
src_comp_height = GST_VIDEO_FORMAT_INFO_SCALE_HEIGHT(info, 1, b_src_height); \
comp_xpos = (xpos == 0) ? 0 : GST_VIDEO_FORMAT_INFO_SCALE_WIDTH (info, 1, xpos); \
comp_ypos = (ypos == 0) ? 0 : ypos >> info->h_sub[1]; \
comp_xoffset = (xoffset == 0) ? 0 : GST_VIDEO_FORMAT_INFO_SCALE_WIDTH (info, 1, xoffset); \
comp_yoffset = (yoffset == 0) ? 0 : yoffset >> info->h_sub[1]; \
_blend_##format_name (b_src + comp_xoffset * 2 + comp_yoffset * src_comp_rowstride, \
b_dest + comp_xpos * 2 + comp_ypos * dest_comp_rowstride, \
src_comp_rowstride, \
dest_comp_rowstride, 2 * src_comp_width, src_comp_height, \
src_alpha, mode); \
}
#define NV_YUV_FILL_CHECKER(format_name, MEMSET) \
static void \
fill_checker_##format_name (GstVideoFrame * frame, guint y_start, guint y_end) \
{ \
gint i, j; \
static const int tab[] = { 80, 160, 80, 160 }; \
guint8 *p; \
gint comp_width, comp_height; \
gint rowstride, comp_yoffset; \
const GstVideoFormatInfo *info; \
\
info = frame->info.finfo; \
p = GST_VIDEO_FRAME_COMP_DATA (frame, 0); \
comp_width = GST_VIDEO_FRAME_COMP_WIDTH (frame, 0); \
comp_height = GST_VIDEO_FORMAT_INFO_SCALE_HEIGHT(info, 0, y_end - y_start); \
rowstride = GST_VIDEO_FRAME_COMP_STRIDE (frame, 0); \
comp_yoffset = (y_start == 0) ? 0 : GST_VIDEO_FORMAT_INFO_SCALE_HEIGHT (info, 0, y_start); \
p += comp_yoffset * rowstride; \
\
for (i = 0; i < comp_height; i++) { \
for (j = 0; j < comp_width; j++) { \
*p++ = tab[(((i + y_start) & 0x8) >> 3) + ((j & 0x8) >> 3)]; \
} \
p += rowstride - comp_width; \
} \
\
p = GST_VIDEO_FRAME_PLANE_DATA (frame, 1); \
comp_width = GST_VIDEO_FRAME_COMP_WIDTH (frame, 1); \
comp_height = GST_VIDEO_FORMAT_INFO_SCALE_HEIGHT(info, 1, y_end - y_start); \
rowstride = GST_VIDEO_FRAME_COMP_STRIDE (frame, 1); \
comp_yoffset = (y_start == 0) ? 0 : y_start >> info->h_sub[1]; \
p += comp_yoffset * rowstride; \
\
for (i = 0; i < comp_height; i++) { \
MEMSET (p, 0x80, comp_width * 2); \
p += rowstride; \
} \
}
#define NV_YUV_FILL_COLOR(format_name,MEMSET) \
static void \
fill_color_##format_name (GstVideoFrame * frame, \
guint y_start, guint y_end, gint colY, gint colU, gint colV) \
{ \
guint8 *y, *u, *v; \
gint comp_width, comp_height; \
gint rowstride, comp_yoffset; \
gint i, j; \
const GstVideoFormatInfo *info; \
\
info = frame->info.finfo; \
y = GST_VIDEO_FRAME_COMP_DATA (frame, 0); \
comp_width = GST_VIDEO_FRAME_COMP_WIDTH (frame, 0); \
comp_height = GST_VIDEO_FORMAT_INFO_SCALE_HEIGHT(info, 0, y_end - y_start); \
rowstride = GST_VIDEO_FRAME_COMP_STRIDE (frame, 0); \
comp_yoffset = (y_start == 0) ? 0 : GST_VIDEO_FORMAT_INFO_SCALE_HEIGHT (info, 0, y_start); \
\
y += comp_yoffset * rowstride; \
for (i = 0; i < comp_height; i++) { \
MEMSET (y, colY, comp_width); \
y += rowstride; \
} \
\
u = GST_VIDEO_FRAME_COMP_DATA (frame, 1); \
v = GST_VIDEO_FRAME_COMP_DATA (frame, 2); \
comp_width = GST_VIDEO_FRAME_COMP_WIDTH (frame, 1); \
comp_height = GST_VIDEO_FORMAT_INFO_SCALE_HEIGHT(info, 1, y_end - y_start); \
rowstride = GST_VIDEO_FRAME_COMP_STRIDE (frame, 1); \
comp_yoffset = (y_start == 0) ? 0 : y_start >> info->h_sub[1]; \
\
u += comp_yoffset * rowstride; \
v += comp_yoffset * rowstride; \
for (i = 0; i < comp_height; i++) { \
for (j = 0; j < comp_width; j++) { \
u[j*2] = colU; \
v[j*2] = colV; \
} \
u += rowstride; \
v += rowstride; \
} \
}
NV_YUV_BLEND (nv12, memcpy, compositor_orc_blend_u8);
NV_YUV_FILL_CHECKER (nv12, memset);
NV_YUV_FILL_COLOR (nv12, memset);
NV_YUV_BLEND (nv21, memcpy, compositor_orc_blend_u8);
NV_YUV_FILL_CHECKER (nv21, memset);
/* RGB, BGR, xRGB, xBGR, RGBx, BGRx */
#define RGB_BLEND(name, bpp, MEMCPY, BLENDLOOP) \
static void \
blend_##name (GstVideoFrame * srcframe, gint xpos, gint ypos, \
gdouble src_alpha, GstVideoFrame * destframe, gint dst_y_start, \
gint dst_y_end, GstCompositorBlendMode mode) \
{ \
gint b_alpha; \
gint i; \
gint src_stride, dest_stride; \
gint dest_width, dest_height; \
guint8 *dest, *src; \
gint src_width, src_height; \
\
src_width = GST_VIDEO_FRAME_WIDTH (srcframe); \
src_height = GST_VIDEO_FRAME_HEIGHT (srcframe); \
\
src = GST_VIDEO_FRAME_PLANE_DATA (srcframe, 0); \
dest = GST_VIDEO_FRAME_PLANE_DATA (destframe, 0); \
\
dest_width = GST_VIDEO_FRAME_WIDTH (destframe); \
dest_height = GST_VIDEO_FRAME_HEIGHT (destframe); \
\
src_stride = GST_VIDEO_FRAME_COMP_STRIDE (srcframe, 0); \
dest_stride = GST_VIDEO_FRAME_COMP_STRIDE (destframe, 0); \
\
b_alpha = CLAMP ((gint) (src_alpha * 255), 0, 255); \
\
if (dst_y_end > dest_height) { \
dst_y_end = dest_height; \
} \
/* adjust src pointers for negative sizes */ \
if (xpos < 0) { \
src += -xpos * bpp; \
src_width -= -xpos; \
xpos = 0; \
} \
if (ypos < dst_y_start) { \
src += (dst_y_start - ypos) * src_stride; \
src_height -= dst_y_start - ypos; \
ypos = dst_y_start; \
} \
/* adjust width/height if the src is bigger than dest */ \
if (xpos + src_width > dest_width) { \
src_width = dest_width - xpos; \
} \
if (ypos + src_height > dst_y_end) { \
src_height = dst_y_end - ypos; \
} \
\
dest = dest + bpp * xpos + (ypos * dest_stride); \
\
/* in source mode we just have to copy over things */ \
if (mode == COMPOSITOR_BLEND_MODE_SOURCE) { \
src_alpha = 1.0; \
} \
\
/* If it's completely transparent... we just return */ \
if (G_UNLIKELY (src_alpha == 0.0)) { \
GST_LOG ("Fast copy (alpha == 0.0)"); \
return; \
} \
\
/* If it's completely opaque, we do a fast copy */ \
if (G_UNLIKELY (src_alpha == 1.0)) { \
GST_LOG ("Fast copy (alpha == 1.0)"); \
for (i = 0; i < src_height; i++) { \
MEMCPY (dest, src, bpp * src_width); \
src += src_stride; \
dest += dest_stride; \
} \
return; \
} \
\
BLENDLOOP(dest, dest_stride, src, src_stride, b_alpha, src_width * bpp, src_height); \
}
#define RGB_FILL_CHECKER_C(name, bpp, r, g, b) \
static void \
fill_checker_##name##_c (GstVideoFrame * frame, guint y_start, guint y_end) \
{ \
gint i, j; \
static const int tab[] = { 80, 160, 80, 160 }; \
gint stride, dest_add, width, height; \
guint8 *dest; \
\
width = GST_VIDEO_FRAME_WIDTH (frame); \
height = y_end - y_start; \
dest = GST_VIDEO_FRAME_PLANE_DATA (frame, 0); \
stride = GST_VIDEO_FRAME_COMP_STRIDE (frame, 0); \
dest_add = stride - width * bpp; \
\
dest += y_start * stride; \
for (i = 0; i < height; i++) { \
for (j = 0; j < width; j++) { \
dest[r] = tab[(((i + y_start) & 0x8) >> 3) + ((j & 0x8) >> 3)]; /* red */ \
dest[g] = tab[(((i + y_start) & 0x8) >> 3) + ((j & 0x8) >> 3)]; /* green */ \
dest[b] = tab[(((i + y_start) & 0x8) >> 3) + ((j & 0x8) >> 3)]; /* blue */ \
dest += bpp; \
} \
dest += dest_add; \
} \
}
#define RGB_FILL_COLOR(name, bpp, MEMSET_RGB) \
static void \
fill_color_##name (GstVideoFrame * frame, \
guint y_start, guint y_end, gint colR, gint colG, gint colB) \
{ \
gint i; \
gint dest_stride; \
gint width, height; \
guint8 *dest; \
\
width = GST_VIDEO_FRAME_WIDTH (frame); \
height = y_end - y_start; \
dest = GST_VIDEO_FRAME_PLANE_DATA (frame, 0); \
dest_stride = GST_VIDEO_FRAME_COMP_STRIDE (frame, 0); \
\
dest += y_start * dest_stride; \
for (i = 0; i < height; i++) { \
MEMSET_RGB (dest, colR, colG, colB, width); \
dest += dest_stride; \
} \
}
#define MEMSET_RGB_C(name, r, g, b) \
static inline void \
_memset_##name##_c (guint8* dest, gint red, gint green, gint blue, gint width) { \
gint j; \
\
for (j = 0; j < width; j++) { \
dest[r] = red; \
dest[g] = green; \
dest[b] = blue; \
dest += 3; \
} \
}
#define MEMSET_XRGB(name, r, g, b) \
static inline void \
_memset_##name (guint8* dest, gint red, gint green, gint blue, gint width) { \
guint32 val; \
\
val = GUINT32_FROM_BE ((red << r) | (green << g) | (blue << b)); \
compositor_orc_splat_u32 ((guint32 *) dest, val, width); \
}
#define _orc_memcpy_u32(dest,src,len) compositor_orc_memcpy_u32((guint32 *) dest, (const guint32 *) src, len/4)
RGB_BLEND (rgb, 3, memcpy, compositor_orc_blend_u8);
RGB_FILL_CHECKER_C (rgb, 3, 0, 1, 2);
MEMSET_RGB_C (rgb, 0, 1, 2);
RGB_FILL_COLOR (rgb_c, 3, _memset_rgb_c);
MEMSET_RGB_C (bgr, 2, 1, 0);
RGB_FILL_COLOR (bgr_c, 3, _memset_bgr_c);
RGB_BLEND (xrgb, 4, _orc_memcpy_u32, compositor_orc_blend_u8);
RGB_FILL_CHECKER_C (xrgb, 4, 1, 2, 3);
MEMSET_XRGB (xrgb, 24, 16, 0);
RGB_FILL_COLOR (xrgb, 4, _memset_xrgb);
MEMSET_XRGB (xbgr, 0, 16, 24);
RGB_FILL_COLOR (xbgr, 4, _memset_xbgr);
RGB_FILL_CHECKER_C (rgbx, 4, 0, 1, 2);
MEMSET_XRGB (rgbx, 24, 16, 8);
RGB_FILL_COLOR (rgbx, 4, _memset_rgbx);
MEMSET_XRGB (bgrx, 8, 16, 24);
RGB_FILL_COLOR (bgrx, 4, _memset_bgrx);
/* YUY2, YVYU, UYVY */
#define PACKED_422_BLEND(name, MEMCPY, BLENDLOOP) \
static void \
blend_##name (GstVideoFrame * srcframe, gint xpos, gint ypos, \
gdouble src_alpha, GstVideoFrame * destframe, gint dst_y_start, \
gint dst_y_end, GstCompositorBlendMode mode) \
{ \
gint b_alpha; \
gint i; \
gint src_stride, dest_stride; \
gint dest_width, dest_height; \
guint8 *src, *dest; \
gint src_width, src_height; \
\
src_width = GST_VIDEO_FRAME_WIDTH (srcframe); \
src_height = GST_VIDEO_FRAME_HEIGHT (srcframe); \
\
dest_width = GST_VIDEO_FRAME_WIDTH (destframe); \
dest_height = GST_VIDEO_FRAME_HEIGHT (destframe); \
\
src = GST_VIDEO_FRAME_PLANE_DATA (srcframe, 0); \
dest = GST_VIDEO_FRAME_PLANE_DATA (destframe, 0); \
\
src_stride = GST_VIDEO_FRAME_COMP_STRIDE (srcframe, 0); \
dest_stride = GST_VIDEO_FRAME_COMP_STRIDE (destframe, 0); \
\
b_alpha = CLAMP ((gint) (src_alpha * 255), 0, 255); \
\
xpos = GST_ROUND_UP_2 (xpos); \
\
if (dst_y_end > dest_height) { \
dst_y_end = dest_height; \
} \
/* adjust src pointers for negative sizes */ \
if (xpos < 0) { \
src += -xpos * 2; \
src_width -= -xpos; \
xpos = 0; \
} \
if (ypos < dst_y_start) { \
src += (dst_y_start - ypos) * src_stride; \
src_height -= dst_y_start - ypos; \
ypos = dst_y_start; \
} \
\
/* adjust width/height if the src is bigger than dest */ \
if (xpos + src_width > dest_width) { \
src_width = dest_width - xpos; \
} \
if (ypos + src_height > dst_y_end) { \
src_height = dst_y_end - ypos; \
} \
\
dest = dest + 2 * xpos + (ypos * dest_stride); \
\
/* in source mode we just have to copy over things */ \
if (mode == COMPOSITOR_BLEND_MODE_SOURCE) { \
src_alpha = 1.0; \
} \
\
/* If it's completely transparent... we just return */ \
if (G_UNLIKELY (src_alpha == 0.0)) { \
GST_LOG ("Fast copy (alpha == 0.0)"); \
return; \
} \
\
/* If it's completely opaque, we do a fast copy */ \
if (G_UNLIKELY (src_alpha == 1.0)) { \
GST_LOG ("Fast copy (alpha == 1.0)"); \
for (i = 0; i < src_height; i++) { \
MEMCPY (dest, src, 2 * src_width); \
src += src_stride; \
dest += dest_stride; \
} \
return; \
} \
\
BLENDLOOP(dest, dest_stride, src, src_stride, b_alpha, 2 * src_width, src_height); \
}
#define PACKED_422_FILL_CHECKER_C(name, Y1, U, Y2, V) \
static void \
fill_checker_##name##_c (GstVideoFrame * frame, guint y_start, guint y_end) \
{ \
gint i, j; \
static const int tab[] = { 80, 160, 80, 160 }; \
gint dest_add; \
gint width, height; \
guint8 *dest; \
\
width = GST_VIDEO_FRAME_WIDTH (frame); \
width = GST_ROUND_UP_2 (width); \
height = y_end - y_start; \
dest = GST_VIDEO_FRAME_PLANE_DATA (frame, 0); \
dest_add = GST_VIDEO_FRAME_COMP_STRIDE (frame, 0) - width * 2; \
width /= 2; \
\
dest += GST_VIDEO_FRAME_COMP_STRIDE (frame, 0) * y_start; \
for (i = 0; i < height; i++) { \
for (j = 0; j < width; j++) { \
dest[Y1] = tab[(((i + y_start) & 0x8) >> 3) + (((2 * j + 0) & 0x8) >> 3)]; \
dest[Y2] = tab[(((i + y_start) & 0x8) >> 3) + (((2 * j + 1) & 0x8) >> 3)]; \
dest[U] = 128; \
dest[V] = 128; \
dest += 4; \
} \
dest += dest_add; \
} \
}
#define PACKED_422_FILL_COLOR(name, Y1, U, Y2, V) \
static void \
fill_color_##name (GstVideoFrame * frame, \
guint y_start, guint y_end, gint colY, gint colU, gint colV) \
{ \
gint i; \
gint dest_stride; \
guint32 val; \
gint width, height; \
guint8 *dest; \
\
width = GST_VIDEO_FRAME_WIDTH (frame); \
width = GST_ROUND_UP_2 (width); \
height = y_end - y_start; \
dest = GST_VIDEO_FRAME_PLANE_DATA (frame, 0); \
dest_stride = GST_VIDEO_FRAME_COMP_STRIDE (frame, 0); \
width /= 2; \
\
val = GUINT32_FROM_BE ((colY << Y1) | (colY << Y2) | (colU << U) | (colV << V)); \
\
dest += dest_stride * y_start; \
for (i = 0; i < height; i++) { \
compositor_orc_splat_u32 ((guint32 *) dest, val, width); \
dest += dest_stride; \
} \
}
PACKED_422_BLEND (yuy2, memcpy, compositor_orc_blend_u8);
PACKED_422_FILL_CHECKER_C (yuy2, 0, 1, 2, 3);
PACKED_422_FILL_CHECKER_C (uyvy, 1, 0, 3, 2);
PACKED_422_FILL_COLOR (yuy2, 24, 16, 8, 0);
PACKED_422_FILL_COLOR (yvyu, 24, 0, 8, 16);
PACKED_422_FILL_COLOR (uyvy, 16, 24, 0, 8);
/* Init function */
BlendFunction gst_compositor_blend_argb;
BlendFunction gst_compositor_blend_bgra;
BlendFunction gst_compositor_overlay_argb;
BlendFunction gst_compositor_overlay_bgra;
/* AYUV/ABGR is equal to ARGB, RGBA is equal to BGRA */
BlendFunction gst_compositor_blend_y444;
BlendFunction gst_compositor_blend_y42b;
BlendFunction gst_compositor_blend_i420;
/* I420 is equal to YV12 */
BlendFunction gst_compositor_blend_nv12;
BlendFunction gst_compositor_blend_nv21;
BlendFunction gst_compositor_blend_y41b;
BlendFunction gst_compositor_blend_rgb;
/* BGR is equal to RGB */
BlendFunction gst_compositor_blend_rgbx;
/* BGRx, xRGB, xBGR are equal to RGBx */
BlendFunction gst_compositor_blend_yuy2;
/* YVYU and UYVY are equal to YUY2 */
BlendFunction gst_compositor_blend_i420_10le;
BlendFunction gst_compositor_blend_i420_10be;
BlendFunction gst_compositor_blend_i420_12le;
BlendFunction gst_compositor_blend_i420_12be;
BlendFunction gst_compositor_blend_i422_10le;
BlendFunction gst_compositor_blend_i422_10be;
BlendFunction gst_compositor_blend_i422_12le;
BlendFunction gst_compositor_blend_i422_12be;
BlendFunction gst_compositor_blend_y444_10le;
BlendFunction gst_compositor_blend_y444_10be;
BlendFunction gst_compositor_blend_y444_12le;
BlendFunction gst_compositor_blend_y444_12be;
BlendFunction gst_compositor_blend_y444_16le;
BlendFunction gst_compositor_blend_y444_16be;
BlendFunction gst_compositor_blend_argb64;
BlendFunction gst_compositor_overlay_argb64;
/* AYUV64 is equal to ARGB64 */
FillCheckerFunction gst_compositor_fill_checker_argb;
FillCheckerFunction gst_compositor_fill_checker_bgra;
/* ABGR is equal to ARGB, RGBA is equal to BGRA */
FillCheckerFunction gst_compositor_fill_checker_ayuv;
FillCheckerFunction gst_compositor_fill_checker_vuya;
FillCheckerFunction gst_compositor_fill_checker_y444;
FillCheckerFunction gst_compositor_fill_checker_y42b;
FillCheckerFunction gst_compositor_fill_checker_i420;
/* I420 is equal to YV12 */
FillCheckerFunction gst_compositor_fill_checker_nv12;
FillCheckerFunction gst_compositor_fill_checker_nv21;
FillCheckerFunction gst_compositor_fill_checker_y41b;
FillCheckerFunction gst_compositor_fill_checker_rgb;
/* BGR is equal to RGB */
FillCheckerFunction gst_compositor_fill_checker_xrgb;
FillCheckerFunction gst_compositor_fill_checker_rgbx;
/* BGRx, xRGB, xBGR are equal to RGBx */
FillCheckerFunction gst_compositor_fill_checker_yuy2;
/* YVYU is equal to YUY2 */
FillCheckerFunction gst_compositor_fill_checker_uyvy;
FillCheckerFunction gst_compositor_fill_checker_i420_10le;
FillCheckerFunction gst_compositor_fill_checker_i420_10be;
FillCheckerFunction gst_compositor_fill_checker_i420_12le;
FillCheckerFunction gst_compositor_fill_checker_i420_12be;
FillCheckerFunction gst_compositor_fill_checker_y444_16le;
FillCheckerFunction gst_compositor_fill_checker_y444_16be;
FillCheckerFunction gst_compositor_fill_checker_argb64;
FillCheckerFunction gst_compositor_fill_checker_ayuv64;
FillColorFunction gst_compositor_fill_color_argb;
FillColorFunction gst_compositor_fill_color_bgra;
FillColorFunction gst_compositor_fill_color_abgr;
FillColorFunction gst_compositor_fill_color_rgba;
FillColorFunction gst_compositor_fill_color_ayuv;
FillColorFunction gst_compositor_fill_color_vuya;
FillColorFunction gst_compositor_fill_color_y444;
FillColorFunction gst_compositor_fill_color_y42b;
FillColorFunction gst_compositor_fill_color_i420;
FillColorFunction gst_compositor_fill_color_yv12;
FillColorFunction gst_compositor_fill_color_nv12;
/* NV21 is equal to NV12 */
FillColorFunction gst_compositor_fill_color_y41b;
FillColorFunction gst_compositor_fill_color_rgb;
FillColorFunction gst_compositor_fill_color_bgr;
FillColorFunction gst_compositor_fill_color_xrgb;
FillColorFunction gst_compositor_fill_color_xbgr;
FillColorFunction gst_compositor_fill_color_rgbx;
FillColorFunction gst_compositor_fill_color_bgrx;
FillColorFunction gst_compositor_fill_color_yuy2;
FillColorFunction gst_compositor_fill_color_yvyu;
FillColorFunction gst_compositor_fill_color_uyvy;
FillColorFunction gst_compositor_fill_color_i420_10le;
FillColorFunction gst_compositor_fill_color_i420_10be;
FillColorFunction gst_compositor_fill_color_i420_12le;
FillColorFunction gst_compositor_fill_color_i420_12be;
FillColorFunction gst_compositor_fill_color_y444_16le;
FillColorFunction gst_compositor_fill_color_y444_16be;
FillColorFunction gst_compositor_fill_color_argb64;
void
gst_compositor_init_blend (void)
{
GST_DEBUG_CATEGORY_INIT (gst_compositor_blend_debug, "compositor_blend", 0,
"video compositor blending functions");
gst_compositor_blend_argb = GST_DEBUG_FUNCPTR (blend_argb);
gst_compositor_blend_bgra = GST_DEBUG_FUNCPTR (blend_bgra);
gst_compositor_overlay_argb = GST_DEBUG_FUNCPTR (overlay_argb);
gst_compositor_overlay_bgra = GST_DEBUG_FUNCPTR (overlay_bgra);
gst_compositor_blend_i420 = GST_DEBUG_FUNCPTR (blend_i420);
gst_compositor_blend_nv12 = GST_DEBUG_FUNCPTR (blend_nv12);
gst_compositor_blend_nv21 = GST_DEBUG_FUNCPTR (blend_nv21);
gst_compositor_blend_y444 = GST_DEBUG_FUNCPTR (blend_y444);
gst_compositor_blend_y42b = GST_DEBUG_FUNCPTR (blend_y42b);
gst_compositor_blend_y41b = GST_DEBUG_FUNCPTR (blend_y41b);
gst_compositor_blend_rgb = GST_DEBUG_FUNCPTR (blend_rgb);
gst_compositor_blend_xrgb = GST_DEBUG_FUNCPTR (blend_xrgb);
gst_compositor_blend_yuy2 = GST_DEBUG_FUNCPTR (blend_yuy2);
gst_compositor_blend_i420_10le = GST_DEBUG_FUNCPTR (blend_i420_10le);
gst_compositor_blend_i420_10be = GST_DEBUG_FUNCPTR (blend_i420_10be);
gst_compositor_blend_i420_12le = GST_DEBUG_FUNCPTR (blend_i420_12le);
gst_compositor_blend_i420_12be = GST_DEBUG_FUNCPTR (blend_i420_12be);
gst_compositor_blend_i422_10le = GST_DEBUG_FUNCPTR (blend_i422_10le);
gst_compositor_blend_i422_10be = GST_DEBUG_FUNCPTR (blend_i422_10be);
gst_compositor_blend_i422_12le = GST_DEBUG_FUNCPTR (blend_i422_12le);
gst_compositor_blend_i422_12be = GST_DEBUG_FUNCPTR (blend_i422_12be);
gst_compositor_blend_y444_10le = GST_DEBUG_FUNCPTR (blend_y444_10le);
gst_compositor_blend_y444_10be = GST_DEBUG_FUNCPTR (blend_y444_10be);
gst_compositor_blend_y444_12le = GST_DEBUG_FUNCPTR (blend_y444_12le);
gst_compositor_blend_y444_12be = GST_DEBUG_FUNCPTR (blend_y444_12be);
gst_compositor_blend_y444_16le = GST_DEBUG_FUNCPTR (blend_y444_16le);
gst_compositor_blend_y444_16be = GST_DEBUG_FUNCPTR (blend_y444_16be);
gst_compositor_blend_argb64 = GST_DEBUG_FUNCPTR (blend_argb64);
gst_compositor_overlay_argb64 = GST_DEBUG_FUNCPTR (overlay_argb64);
gst_compositor_fill_checker_argb = GST_DEBUG_FUNCPTR (fill_checker_argb_c);
gst_compositor_fill_checker_bgra = GST_DEBUG_FUNCPTR (fill_checker_bgra_c);
gst_compositor_fill_checker_ayuv = GST_DEBUG_FUNCPTR (fill_checker_ayuv_c);
gst_compositor_fill_checker_vuya = GST_DEBUG_FUNCPTR (fill_checker_vuya_c);
gst_compositor_fill_checker_i420 = GST_DEBUG_FUNCPTR (fill_checker_i420);
gst_compositor_fill_checker_nv12 = GST_DEBUG_FUNCPTR (fill_checker_nv12);
gst_compositor_fill_checker_nv21 = GST_DEBUG_FUNCPTR (fill_checker_nv21);
gst_compositor_fill_checker_y444 = GST_DEBUG_FUNCPTR (fill_checker_y444);
gst_compositor_fill_checker_y42b = GST_DEBUG_FUNCPTR (fill_checker_y42b);
gst_compositor_fill_checker_y41b = GST_DEBUG_FUNCPTR (fill_checker_y41b);
gst_compositor_fill_checker_rgb = GST_DEBUG_FUNCPTR (fill_checker_rgb_c);
gst_compositor_fill_checker_xrgb = GST_DEBUG_FUNCPTR (fill_checker_xrgb_c);
gst_compositor_fill_checker_rgbx = GST_DEBUG_FUNCPTR (fill_checker_rgbx_c);
gst_compositor_fill_checker_yuy2 = GST_DEBUG_FUNCPTR (fill_checker_yuy2_c);
gst_compositor_fill_checker_uyvy = GST_DEBUG_FUNCPTR (fill_checker_uyvy_c);
gst_compositor_fill_checker_i420_10le =
GST_DEBUG_FUNCPTR (fill_checker_i420_10le);
gst_compositor_fill_checker_i420_10be =
GST_DEBUG_FUNCPTR (fill_checker_i420_10be);
gst_compositor_fill_checker_i420_12le =
GST_DEBUG_FUNCPTR (fill_checker_i420_12le);
gst_compositor_fill_checker_i420_12be =
GST_DEBUG_FUNCPTR (fill_checker_i420_12be);
gst_compositor_fill_checker_y444_16le =
GST_DEBUG_FUNCPTR (fill_checker_y444_16le);
gst_compositor_fill_checker_y444_16be =
GST_DEBUG_FUNCPTR (fill_checker_y444_16be);
gst_compositor_fill_checker_argb64 =
GST_DEBUG_FUNCPTR (fill_checker_argb64_c);
gst_compositor_fill_checker_ayuv64 =
GST_DEBUG_FUNCPTR (fill_checker_ayuv64_c);
gst_compositor_fill_color_argb = GST_DEBUG_FUNCPTR (fill_color_argb);
gst_compositor_fill_color_bgra = GST_DEBUG_FUNCPTR (fill_color_bgra);
gst_compositor_fill_color_abgr = GST_DEBUG_FUNCPTR (fill_color_abgr);
gst_compositor_fill_color_rgba = GST_DEBUG_FUNCPTR (fill_color_rgba);
gst_compositor_fill_color_ayuv = GST_DEBUG_FUNCPTR (fill_color_ayuv);
gst_compositor_fill_color_vuya = GST_DEBUG_FUNCPTR (fill_color_vuya);
gst_compositor_fill_color_i420 = GST_DEBUG_FUNCPTR (fill_color_i420);
gst_compositor_fill_color_yv12 = GST_DEBUG_FUNCPTR (fill_color_yv12);
gst_compositor_fill_color_nv12 = GST_DEBUG_FUNCPTR (fill_color_nv12);
gst_compositor_fill_color_y444 = GST_DEBUG_FUNCPTR (fill_color_y444);
gst_compositor_fill_color_y42b = GST_DEBUG_FUNCPTR (fill_color_y42b);
gst_compositor_fill_color_y41b = GST_DEBUG_FUNCPTR (fill_color_y41b);
gst_compositor_fill_color_rgb = GST_DEBUG_FUNCPTR (fill_color_rgb_c);
gst_compositor_fill_color_bgr = GST_DEBUG_FUNCPTR (fill_color_bgr_c);
gst_compositor_fill_color_xrgb = GST_DEBUG_FUNCPTR (fill_color_xrgb);
gst_compositor_fill_color_xbgr = GST_DEBUG_FUNCPTR (fill_color_xbgr);
gst_compositor_fill_color_rgbx = GST_DEBUG_FUNCPTR (fill_color_rgbx);
gst_compositor_fill_color_bgrx = GST_DEBUG_FUNCPTR (fill_color_bgrx);
gst_compositor_fill_color_yuy2 = GST_DEBUG_FUNCPTR (fill_color_yuy2);
gst_compositor_fill_color_yvyu = GST_DEBUG_FUNCPTR (fill_color_yvyu);
gst_compositor_fill_color_uyvy = GST_DEBUG_FUNCPTR (fill_color_uyvy);
gst_compositor_fill_color_i420_10le =
GST_DEBUG_FUNCPTR (fill_color_i420_10le);
gst_compositor_fill_color_i420_10be =
GST_DEBUG_FUNCPTR (fill_color_i420_10be);
gst_compositor_fill_color_i420_12le =
GST_DEBUG_FUNCPTR (fill_color_i420_12le);
gst_compositor_fill_color_i420_12be =
GST_DEBUG_FUNCPTR (fill_color_i420_12be);
gst_compositor_fill_color_y444_16le =
GST_DEBUG_FUNCPTR (fill_color_y444_16le);
gst_compositor_fill_color_y444_16be =
GST_DEBUG_FUNCPTR (fill_color_y444_16be);
gst_compositor_fill_color_argb64 = GST_DEBUG_FUNCPTR (fill_color_argb64);
}