gstreamer/tests/check/libs/gstglmemory.c

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/* GStreamer
*
* unit test for state changes on all elements
*
* Copyright (C) <2012> Matthew Waters <ystreet00@gmail.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
2012-11-08 11:53:56 +00:00
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include <gst/check/gstcheck.h>
#include <gst/gl/gl.h>
#include <stdio.h>
static GstGLDisplay *display;
static GstGLContext *context;
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static void
setup (void)
{
display = gst_gl_display_new ();
context = gst_gl_context_new (display);
gst_gl_context_create (context, 0, NULL);
gst_gl_memory_init_once ();
}
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static void
teardown (void)
{
gst_object_unref (display);
gst_object_unref (context);
}
/* one red rgba pixel */
static guint8 rgba_pixel[] = {
0xff, 0x00, 0x00, 0xff,
};
static const struct
{
GstVideoFormat format;
guint width;
guint height;
guint plane;
guint8 *data;
gsize size;
} formats[] = {
{
GST_VIDEO_FORMAT_RGBA, 1, 1, 0, rgba_pixel, 4}, {
GST_VIDEO_FORMAT_RGB, 1, 1, 0, rgba_pixel, 3}, {
GST_VIDEO_FORMAT_YUY2, 1, 1, 0, rgba_pixel, 1}, {
GST_VIDEO_FORMAT_I420, 1, 1, 0, rgba_pixel, 1},};
GST_START_TEST (test_allocator_alloc)
{
GstAllocator *gl_allocator;
GstMemory *mem;
gl_allocator = gst_allocator_find (GST_GL_MEMORY_ALLOCATOR_NAME);
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ASSERT_WARNING (mem = gst_allocator_alloc (gl_allocator, 0, NULL));
fail_unless (mem == NULL);
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gst_object_unref (gl_allocator);
}
GST_END_TEST;
GST_START_TEST (test_allocator_pbo_alloc)
{
GstAllocator *gl_allocator;
GstMemory *mem;
gl_allocator = gst_allocator_find (GST_GL_MEMORY_PBO_ALLOCATOR_NAME);
ASSERT_WARNING (mem = gst_allocator_alloc (gl_allocator, 0, NULL));
fail_unless (mem == NULL);
gst_object_unref (gl_allocator);
}
GST_END_TEST;
static GstMemory *
create_memory (const gchar * allocator_name, GstVideoInfo * v_info, guint plane)
{
GstAllocator *gl_allocator;
GstGLBaseMemoryAllocator *base_mem_alloc;
GstGLVideoAllocationParams *params;
GstGLMemory *gl_mem;
GstMemory *mem;
GST_DEBUG ("creating from %s texture for format %s, %ux%u plane %u",
allocator_name, GST_VIDEO_INFO_NAME (v_info),
GST_VIDEO_INFO_WIDTH (v_info), GST_VIDEO_INFO_HEIGHT (v_info), plane);
gl_allocator = gst_allocator_find (allocator_name);
fail_if (gl_allocator == NULL);
base_mem_alloc = GST_GL_BASE_MEMORY_ALLOCATOR (gl_allocator);
params = gst_gl_video_allocation_params_new (context, NULL, v_info, plane,
NULL, GST_GL_TEXTURE_TARGET_2D, GST_GL_RGBA);
/* texture creation */
mem = (GstMemory *) gst_gl_base_memory_alloc (base_mem_alloc,
(GstGLAllocationParams *) params);
gl_mem = (GstGLMemory *) mem;
fail_unless (!GST_MEMORY_FLAG_IS_SET (mem,
GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD));
fail_unless (!GST_MEMORY_FLAG_IS_SET (mem,
GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD));
fail_unless_equals_int (TRUE, gst_video_info_is_equal (v_info,
&gl_mem->info));
fail_unless_equals_int (plane, gl_mem->plane);
fail_if (gl_mem->mem.context != context);
fail_if (gl_mem->tex_id == 0);
gst_gl_allocation_params_free ((GstGLAllocationParams *) params);
gst_object_unref (gl_allocator);
return mem;
}
GST_START_TEST (test_allocator_create)
{
int i;
for (i = 0; i < G_N_ELEMENTS (formats); i++) {
GstVideoInfo v_info;
GstMemory *mem;
gst_video_info_set_format (&v_info, formats[i].format, formats[i].width,
formats[i].height);
mem = create_memory (GST_GL_MEMORY_ALLOCATOR_NAME, &v_info,
formats[i].plane);
gst_memory_unref (mem);
mem = create_memory (GST_GL_MEMORY_PBO_ALLOCATOR_NAME, &v_info,
formats[i].plane);
gst_memory_unref (mem);
}
}
GST_END_TEST;
GST_START_TEST (test_memory_copy)
{
int i;
for (i = 0; i < G_N_ELEMENTS (formats); i++) {
GstVideoInfo v_info;
GstMemory *mem, *mem2;
GstGLMemory *gl_mem, *gl_mem2;
gst_video_info_set_format (&v_info, formats[i].format, formats[i].width,
formats[i].height);
mem = create_memory (GST_GL_MEMORY_PBO_ALLOCATOR_NAME, &v_info,
formats[i].plane);
gl_mem = (GstGLMemory *) mem;
mem2 = gst_memory_copy (mem, 0, -1);
gl_mem2 = (GstGLMemory *) mem;
fail_unless (gl_mem->mem.context == context);
fail_unless_equals_int (gl_mem->tex_id, gl_mem2->tex_id);
fail_unless_equals_int (gl_mem->tex_target, gl_mem2->tex_target);
fail_unless_equals_int (gl_mem->tex_format, gl_mem2->tex_format);
fail_unless_equals_int (TRUE, gst_video_info_is_equal (&gl_mem2->info,
&gl_mem->info));
fail_unless_equals_int (gl_mem->plane, gl_mem2->plane);
gst_memory_unref (mem);
gst_memory_unref (mem2);
}
}
GST_END_TEST;
static GstMemory *
wrap_raw_data (const gchar * allocator_name, GstVideoInfo * v_info,
guint plane, guint8 * data)
{
GstAllocator *gl_allocator;
GstGLBaseMemoryAllocator *base_mem_alloc;
GstGLVideoAllocationParams *params;
GstMemory *mem;
GstGLMemory *gl_mem;
GstGLFormat gl_format;
GST_DEBUG ("wrapping from %s data pointer %p for format %s, %ux%u plane %u",
allocator_name, data, GST_VIDEO_INFO_NAME (v_info),
GST_VIDEO_INFO_WIDTH (v_info), GST_VIDEO_INFO_HEIGHT (v_info), plane);
gl_allocator = gst_allocator_find (allocator_name);
fail_if (gl_allocator == NULL);
base_mem_alloc = GST_GL_BASE_MEMORY_ALLOCATOR (gl_allocator);
gl_format = gst_gl_format_from_video_info (context, v_info, plane);
params = gst_gl_video_allocation_params_new_wrapped_data (context, NULL,
v_info, plane, NULL, GST_GL_TEXTURE_TARGET_2D,
gl_format, data, NULL, NULL);
mem =
(GstMemory *) gst_gl_base_memory_alloc (base_mem_alloc,
(GstGLAllocationParams *) params);
gl_mem = (GstGLMemory *) mem;
fail_if (mem == NULL);
fail_unless (GST_MEMORY_FLAG_IS_SET (mem,
GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD));
fail_unless (!GST_MEMORY_FLAG_IS_SET (mem,
GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD));
fail_unless_equals_int (TRUE, gst_video_info_is_equal (v_info,
&gl_mem->info));
fail_unless_equals_int (gl_mem->plane, plane);
gst_gl_allocation_params_free ((GstGLAllocationParams *) params);
gst_object_unref (gl_allocator);
return mem;
}
GST_START_TEST (test_wrap_raw)
{
int i;
for (i = 0; i < G_N_ELEMENTS (formats); i++) {
GstVideoInfo v_info;
GstMemory *mem;
GstGLMemory *gl_mem;
GstMapInfo map_info;
gst_video_info_set_format (&v_info, formats[i].format, formats[i].width,
formats[i].height);
mem = wrap_raw_data (GST_GL_MEMORY_PBO_ALLOCATOR_NAME, &v_info,
formats[i].plane, formats[i].data);
gl_mem = (GstGLMemory *) mem;
fail_unless (gl_mem->mem.context == context);
fail_unless (gst_memory_map (mem, &map_info, GST_MAP_READ));
fail_unless (memcmp (map_info.data, formats[i].data, formats[i].size) == 0);
gst_memory_unmap (mem, &map_info);
gst_memory_unref (mem);
}
}
GST_END_TEST;
static GstMemory *
wrap_gl_memory (GstGLMemory * gl_mem)
{
GstGLBaseMemoryAllocator *base_mem_alloc;
GstGLVideoAllocationParams *params;
GstMemory *mem, *mem2;
GstGLMemory *gl_mem2;
mem = (GstMemory *) gl_mem;
base_mem_alloc = GST_GL_BASE_MEMORY_ALLOCATOR (mem->allocator);
GST_DEBUG ("wrapping from %s %" GST_PTR_FORMAT " for format %s, %ux%u "
"plane %u", mem->allocator->mem_type, gl_mem,
GST_VIDEO_INFO_NAME (&gl_mem->info), GST_VIDEO_INFO_WIDTH (&gl_mem->info),
GST_VIDEO_INFO_HEIGHT (&gl_mem->info), gl_mem->plane);
params = gst_gl_video_allocation_params_new_wrapped_texture (context, NULL,
&gl_mem->info, gl_mem->plane, NULL, gl_mem->tex_target,
gl_mem->tex_format, gl_mem->tex_id, NULL, NULL);
mem2 =
(GstMemory *) gst_gl_base_memory_alloc (base_mem_alloc,
(GstGLAllocationParams *) params);
gl_mem2 = (GstGLMemory *) mem2;
fail_if (mem == NULL);
fail_unless (!GST_MEMORY_FLAG_IS_SET (mem2,
GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD));
fail_unless (GST_MEMORY_FLAG_IS_SET (mem2,
GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD));
fail_unless (gl_mem->mem.context == context);
fail_unless_equals_int (gl_mem->tex_id, gl_mem2->tex_id);
fail_unless_equals_int (gl_mem->tex_target, gl_mem2->tex_target);
fail_unless_equals_int (gl_mem->tex_format, gl_mem2->tex_format);
fail_unless_equals_int (TRUE, gst_video_info_is_equal (&gl_mem2->info,
&gl_mem->info));
fail_unless_equals_int (gl_mem->plane, gl_mem2->plane);
gst_gl_allocation_params_free ((GstGLAllocationParams *) params);
return mem2;
}
GST_START_TEST (test_wrap_gl_memory)
{
int i;
for (i = 0; i < G_N_ELEMENTS (formats); i++) {
GstVideoInfo v_info;
GstMemory *mem, *mem2;
GstGLMemory *gl_mem;
gst_video_info_set_format (&v_info, formats[i].format, formats[i].width,
formats[i].height);
mem = create_memory (GST_GL_MEMORY_PBO_ALLOCATOR_NAME, &v_info,
formats[i].plane);
gl_mem = (GstGLMemory *) mem;
mem2 = wrap_gl_memory (gl_mem);
gst_memory_unref (mem);
gst_memory_unref (mem2);
}
}
GST_END_TEST;
GST_START_TEST (test_wrap_data_copy_into)
{
int i;
/* FIXME: in GLES2 only supported with RGBA */
for (i = 0; i < 1 /*G_N_ELEMENTS (formats) */ ; i++) {
GstVideoInfo v_info;
GstMemory *mem, *mem2;
GstGLMemory *gl_mem, *gl_mem2;
GstMapInfo map_info;
gst_video_info_set_format (&v_info, formats[i].format, formats[i].width,
formats[i].height);
/* wrap some data */
mem = wrap_raw_data (GST_GL_MEMORY_PBO_ALLOCATOR_NAME, &v_info,
formats[i].plane, formats[i].data);
gl_mem = (GstGLMemory *) mem;
mem2 = create_memory (GST_GL_MEMORY_PBO_ALLOCATOR_NAME, &v_info,
formats[i].plane);
gl_mem2 = (GstGLMemory *) mem2;
fail_unless (gst_memory_map (mem, &map_info, GST_MAP_READ | GST_MAP_GL));
/* copy wrapped data into another texture */
fail_unless (gst_gl_memory_copy_into (gl_mem,
gl_mem2->tex_id, GST_GL_TEXTURE_TARGET_2D, gl_mem2->tex_format,
formats[i].width, formats[i].height));
GST_MINI_OBJECT_FLAG_SET (mem2, GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD);
fail_unless (!GST_MEMORY_FLAG_IS_SET (mem,
GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD));
fail_unless (!GST_MEMORY_FLAG_IS_SET (mem,
GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD));
fail_unless (!GST_MEMORY_FLAG_IS_SET (mem2,
GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD));
fail_unless (GST_MEMORY_FLAG_IS_SET (mem2,
GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD));
gst_memory_unmap (mem, &map_info);
/* check copied texture is the same as the wrapped data */
fail_unless (gst_memory_map (mem2, &map_info, GST_MAP_READ));
fail_unless (memcmp (map_info.data, formats[i].data, formats[i].size) == 0);
gst_memory_unmap (mem2, &map_info);
gst_memory_unref (mem);
gst_memory_unref (mem2);
}
}
GST_END_TEST;
GST_START_TEST (test_transfer_state)
{
GstVideoInfo v_info;
GstMapInfo map_info;
GstMemory *mem;
gst_video_info_set_format (&v_info, GST_VIDEO_FORMAT_RGBA, 1, 1);
mem = create_memory (GST_GL_MEMORY_PBO_ALLOCATOR_NAME, &v_info, 0);
/* initial state is no transfer needed */
fail_unless (!GST_MEMORY_FLAG_IS_SET (mem,
GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD));
fail_unless (!GST_MEMORY_FLAG_IS_SET (mem,
GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD));
GST_DEBUG ("read-only map");
gst_memory_map (mem, &map_info, GST_MAP_READ);
gst_memory_unmap (mem, &map_info);
/* read map does not change transfer state */
fail_unless (!GST_MEMORY_FLAG_IS_SET (mem,
GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD));
fail_unless (!GST_MEMORY_FLAG_IS_SET (mem,
GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD));
GST_DEBUG ("read/GL-only map");
gst_memory_map (mem, &map_info, GST_MAP_READ | GST_MAP_GL);
gst_memory_unmap (mem, &map_info);
/* read | GL map does not change transfer state */
fail_unless (!GST_MEMORY_FLAG_IS_SET (mem,
GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD));
fail_unless (!GST_MEMORY_FLAG_IS_SET (mem,
GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD));
GST_DEBUG ("write-only map");
gst_memory_map (mem, &map_info, GST_MAP_WRITE);
gst_memory_unmap (mem, &map_info);
/* write map causes need-upload */
fail_unless (GST_MEMORY_FLAG_IS_SET (mem,
GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD));
fail_unless (!GST_MEMORY_FLAG_IS_SET (mem,
GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD));
GST_DEBUG ("write/GL-only map");
gst_memory_map (mem, &map_info, GST_MAP_WRITE | GST_MAP_GL);
gst_memory_unmap (mem, &map_info);
/* write | GL map from need-upload causes only need-download */
fail_unless (!GST_MEMORY_FLAG_IS_SET (mem,
GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD));
fail_unless (GST_MEMORY_FLAG_IS_SET (mem,
GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD));
}
GST_END_TEST;
GST_START_TEST (test_separate_upload_transfer)
{
GstVideoInfo v_info;
GstMemory *mem;
GstMapInfo info;
gst_video_info_set_format (&v_info, GST_VIDEO_FORMAT_RGBA, 1, 1);
mem =
wrap_raw_data (GST_GL_MEMORY_PBO_ALLOCATOR_NAME, &v_info, 0, rgba_pixel);
gst_gl_memory_pbo_upload_transfer ((GstGLMemoryPBO *) mem);
fail_unless (!GST_MEMORY_FLAG_IS_SET (mem,
GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD));
/* complete the upload */
fail_unless (gst_memory_map (mem, &info, GST_MAP_READ | GST_MAP_GL));
gst_memory_unmap (mem, &info);
/* force a download */
fail_unless (gst_memory_map (mem, &info, GST_MAP_WRITE | GST_MAP_GL));
gst_memory_unmap (mem, &info);
/* check the downloaded data is the same */
fail_unless (gst_memory_map (mem, &info, GST_MAP_READ));
fail_unless (memcmp (info.data, rgba_pixel, G_N_ELEMENTS (rgba_pixel)) == 0,
"0x%02x%02x%02x%02x != 0x%02x%02x%02x%02x", (guint8) info.data[0],
(guint8) info.data[1], (guint8) info.data[2],
(guint8) info.data[3], (guint8) rgba_pixel[0], (guint8) rgba_pixel[1],
(guint8) rgba_pixel[2], (guint8) rgba_pixel[3]);
gst_memory_unmap (mem, &info);
gst_memory_unref (mem);
}
GST_END_TEST;
GST_START_TEST (test_separate_download_transfer)
{
GstVideoInfo v_info;
GstMemory *mem;
GstMapInfo info;
gst_video_info_set_format (&v_info, GST_VIDEO_FORMAT_RGBA, 1, 1);
mem =
wrap_raw_data (GST_GL_MEMORY_PBO_ALLOCATOR_NAME, &v_info, 0, rgba_pixel);
/* complete the upload */
fail_unless (gst_memory_map (mem, &info, GST_MAP_READ | GST_MAP_GL));
gst_memory_unmap (mem, &info);
/* force a download */
fail_unless (gst_memory_map (mem, &info, GST_MAP_WRITE | GST_MAP_GL));
gst_memory_unmap (mem, &info);
gst_gl_memory_pbo_download_transfer ((GstGLMemoryPBO *) mem);
/* check the downloaded data is the same */
fail_unless (gst_memory_map (mem, &info, GST_MAP_READ));
fail_unless (memcmp (info.data, rgba_pixel, G_N_ELEMENTS (rgba_pixel)) == 0,
"0x%02x%02x%02x%02x != 0x%02x%02x%02x%02x", (guint8) info.data[0],
(guint8) info.data[1], (guint8) info.data[2],
(guint8) info.data[3], (guint8) rgba_pixel[0], (guint8) rgba_pixel[1],
(guint8) rgba_pixel[2], (guint8) rgba_pixel[3]);
gst_memory_unmap (mem, &info);
gst_memory_unref (mem);
}
GST_END_TEST;
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static Suite *
gst_gl_memory_suite (void)
{
Suite *s = suite_create ("GstGLMemory");
TCase *tc_chain = tcase_create ("general");
suite_add_tcase (s, tc_chain);
tcase_add_checked_fixture (tc_chain, setup, teardown);
tcase_add_test (tc_chain, test_allocator_alloc);
tcase_add_test (tc_chain, test_allocator_pbo_alloc);
tcase_add_test (tc_chain, test_allocator_create);
tcase_add_test (tc_chain, test_memory_copy);
tcase_add_test (tc_chain, test_wrap_raw);
tcase_add_test (tc_chain, test_wrap_gl_memory);
tcase_add_test (tc_chain, test_wrap_data_copy_into);
tcase_add_test (tc_chain, test_transfer_state);
tcase_add_test (tc_chain, test_separate_upload_transfer);
tcase_add_test (tc_chain, test_separate_download_transfer);
return s;
}
GST_CHECK_MAIN (gst_gl_memory);