gstreamer/gstreamer-sharp/PropertyInfo.cs

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using System;
namespace Gst {
public struct PropertyInfo {
internal string name;
public string Name {
get {
return name;
}
}
internal string nick;
public string Nick {
get {
return nick;
}
}
internal string blurb;
public string Blurb {
get {
return blurb;
}
}
internal bool readable;
public bool Readable {
get {
return readable;
}
}
internal bool writeable;
public bool Writeable {
get {
return writeable;
}
}
internal bool controllable;
public bool Controllable {
get {
return controllable;
}
}
internal System.Type type;
public System.Type Type {
get {
return type;
}
}
internal GLib.GType gtype;
public GLib.GType GType {
get {
return gtype;
}
}
internal object dflt;
public object Default {
get {
return dflt;
}
}
internal object min;
public object Min {
get {
return min;
}
}
internal object max;
public object Max {
get {
return max;
}
}
}
}