2009-05-12 12:31:57 +00:00
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using System;
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namespace Gst {
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public struct PropertyInfo {
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internal string name;
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public string Name {
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get {
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return name;
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}
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}
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internal string nick;
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public string Nick {
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get {
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return nick;
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}
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}
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internal string blurb;
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public string Blurb {
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get {
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return blurb;
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}
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}
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internal bool readable;
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public bool Readable {
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get {
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return readable;
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}
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}
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internal bool writeable;
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public bool Writeable {
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get {
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return writeable;
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}
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}
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internal bool controllable;
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public bool Controllable {
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get {
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return controllable;
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}
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}
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internal System.Type type;
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public System.Type Type {
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get {
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return type;
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}
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}
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2009-05-12 13:26:50 +00:00
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internal GLib.GType gtype;
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public GLib.GType GType {
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get {
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return gtype;
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}
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}
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2009-05-12 12:31:57 +00:00
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internal object dflt;
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public object Default {
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get {
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return dflt;
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}
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}
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internal object min;
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public object Min {
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get {
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return min;
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}
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}
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internal object max;
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public object Max {
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get {
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return max;
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}
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}
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}
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}
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