gstreamer/gst/vaapi/gstvaapivideometa_texture.c

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/*
* gstvaapivideometa_texture.c - GStreamer/VA video meta (GLTextureUpload)
*
* Copyright (C) 2010-2011 Splitted-Desktop Systems
* Author: Gwenole Beauchesne <gwenole.beauchesne@splitted-desktop.com>
2014-01-22 17:54:14 +00:00
* Copyright (C) 2011-2014 Intel Corporation
* Author: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
* Copyright (C) 2013 Igalia
* Author: Víctor Manuel Jáquez Leal <vjaquez@igalia.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2.1
* of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA
*/
#include "gst/vaapi/sysdeps.h"
#include <GL/gl.h>
#include "gstvaapivideometa.h"
#include "gstvaapipluginutil.h"
#if USE_GLX
#include <gst/vaapi/gstvaapitexture_glx.h>
#endif
#if GST_CHECK_VERSION(1,1,0) && USE_GLX
#include "gstvaapivideometa_texture.h"
struct _GstVaapiVideoMetaTexture
{
GstVaapiTexture *texture;
};
static void
meta_texture_free (GstVaapiVideoMetaTexture * meta)
{
if (G_UNLIKELY (!meta))
return;
gst_vaapi_texture_replace (&meta->texture, NULL);
g_slice_free (GstVaapiVideoMetaTexture, meta);
}
static GstVaapiVideoMetaTexture *
meta_texture_new (void)
{
GstVaapiVideoMetaTexture *meta;
meta = g_slice_new (GstVaapiVideoMetaTexture);
if (!meta)
return NULL;
meta->texture = NULL;
return meta;
}
static GstVaapiVideoMetaTexture *
meta_texture_copy (GstVaapiVideoMetaTexture * meta)
{
GstVaapiVideoMetaTexture *copy;
copy = meta_texture_new ();
if (!copy)
return NULL;
gst_vaapi_texture_replace (&copy->texture, meta->texture);
return copy;
}
static gboolean
gst_vaapi_texture_upload (GstVideoGLTextureUploadMeta * meta,
guint texture_id[4])
{
GstVaapiVideoMeta *const vmeta =
gst_buffer_get_vaapi_video_meta (meta->buffer);
GstVaapiVideoMetaTexture *const meta_texture = meta->user_data;
GstVaapiSurfaceProxy *const proxy =
gst_vaapi_video_meta_get_surface_proxy (vmeta);
GstVaapiSurface *const surface = gst_vaapi_surface_proxy_get_surface (proxy);
GstVaapiDisplay *const dpy = GST_VAAPI_OBJECT_DISPLAY (surface);
if (!gst_vaapi_display_has_opengl (dpy))
return FALSE;
if (!meta_texture->texture ||
/* Check whether VA display changed */
GST_VAAPI_OBJECT_DISPLAY (meta_texture->texture) != dpy ||
/* Check whether texture id changed */
gst_vaapi_texture_get_id (meta_texture->texture) != texture_id[0]) {
/* FIXME: should we assume target? */
GstVaapiTexture *const texture =
gst_vaapi_texture_glx_new_wrapped (dpy, texture_id[0],
GL_TEXTURE_2D, GL_RGBA);
gst_vaapi_texture_replace (&meta_texture->texture, texture);
if (!texture)
return FALSE;
gst_vaapi_texture_unref (texture);
}
return gst_vaapi_texture_put_surface (meta_texture->texture, surface,
gst_vaapi_surface_proxy_get_crop_rect (proxy),
gst_vaapi_video_meta_get_render_flags (vmeta));
}
gboolean
gst_buffer_add_texture_upload_meta (GstBuffer * buffer)
{
GstVideoGLTextureUploadMeta *meta = NULL;
GstVideoGLTextureType tex_type[] = { GST_VIDEO_GL_TEXTURE_TYPE_RGBA };
GstVaapiVideoMetaTexture *meta_texture;
if (!buffer)
return FALSE;
meta_texture = meta_texture_new ();
if (!meta_texture)
return FALSE;
meta = gst_buffer_add_video_gl_texture_upload_meta (buffer,
GST_VIDEO_GL_TEXTURE_ORIENTATION_X_NORMAL_Y_NORMAL,
1, tex_type, gst_vaapi_texture_upload,
meta_texture, (GBoxedCopyFunc) meta_texture_copy,
(GBoxedFreeFunc) meta_texture_free);
if (!meta)
goto error;
return TRUE;
error:
meta_texture_free (meta_texture);
return FALSE;
}
gboolean
gst_buffer_ensure_texture_upload_meta (GstBuffer * buffer)
{
return gst_buffer_get_video_gl_texture_upload_meta (buffer) ||
gst_buffer_add_texture_upload_meta (buffer);
}
#endif