gstreamer/gst/audiovisualizers/gstbasescope.h

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/* GStreamer
* Copyright (C) <2011> Stefan Kost <ensonic@users.sf.net>
*
* gstbasescope.c: base class for audio visualisation elements
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef __GST_BASE_SCOPE_H__
#define __GST_BASE_SCOPE_H__
#include <gst/gst.h>
#include <gst/base/gstbasetransform.h>
#include <gst/video/video.h>
#include <gst/audio/audio.h>
#include <gst/base/gstadapter.h>
G_BEGIN_DECLS
#define GST_TYPE_BASE_SCOPE (gst_base_scope_get_type())
#define GST_BASE_SCOPE(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_BASE_SCOPE,GstBaseScope))
#define GST_BASE_SCOPE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass),GST_TYPE_BASE_SCOPE,GstBaseScopeClass))
#define GST_IS_SYNAESTHESIA(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_BASE_SCOPE))
#define GST_IS_SYNAESTHESIA_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass),GST_TYPE_BASE_SCOPE))
typedef struct _GstBaseScope GstBaseScope;
typedef struct _GstBaseScopeClass GstBaseScopeClass;
typedef void (*GstBaseScopeShaderFunc)(GstBaseScope *scope, const guint8 *s, guint8 *d);
/**
* GstBaseScopeShader:
* @GST_BASE_SCOPE_SHADER_NONE: no shading
* @GST_BASE_SCOPE_SHADER_FADE: plain fading
* @GST_BASE_SCOPE_SHADER_FADE_AND_MOVE_UP: fade and move up
* @GST_BASE_SCOPE_SHADER_FADE_AND_MOVE_DOWN: fade and move down
* @GST_BASE_SCOPE_SHADER_FADE_AND_MOVE_HORIZ_OUT: fade and move horizontaly out
*
* Different types of supported background shading functions.
*/
typedef enum {
GST_BASE_SCOPE_SHADER_NONE,
GST_BASE_SCOPE_SHADER_FADE,
GST_BASE_SCOPE_SHADER_FADE_AND_MOVE_UP,
GST_BASE_SCOPE_SHADER_FADE_AND_MOVE_DOWN,
GST_BASE_SCOPE_SHADER_FADE_AND_MOVE_HORIZ_OUT
} GstBaseScopeShader;
struct _GstBaseScope
{
GstElement parent;
/* pads */
GstPad *srcpad, *sinkpad;
GstAdapter *adapter;
GstBuffer *inbuf;
guint8 *pixelbuf;
GstBaseScopeShader shader_type;
GstBaseScopeShaderFunc shader;
guint32 shade_amount;
guint64 next_ts; /* the timestamp of the next frame */
guint64 frame_duration;
guint bpf; /* bytes per frame */
guint bps; /* bytes per sample */
guint spf; /* samples per video frame */
guint req_spf; /* min samples per frame wanted by the subclass */
/* video state */
GstVideoFormat video_format;
gint fps_n, fps_d;
gint width;
gint height;
gint channels;
/* audio state */
gint sample_rate;
gint rate;
};
struct _GstBaseScopeClass
{
GstElementClass parent_class;
/* virtual function, called whenever the format changes */
gboolean (*setup) (GstBaseScope * scope);
/* virtual function for rendering a frame */
gboolean (*render) (GstBaseScope * scope, GstBuffer * audio, GstBuffer * video);
};
GType gst_base_scope_get_type (void);
G_END_DECLS
#endif /* __GST_BASE_SCOPE_H__ */