gstreamer/subprojects/gst-plugins-bad/sys/d3d11/gstd3d11convert.cpp

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/* GStreamer
* Copyright (C) <1999> Erik Walthinsen <omega@cse.ogi.edu>
* Copyright (C) 2005-2012 David Schleef <ds@schleef.org>
* Copyright (C) 2012-2014 Matthew Waters <ystree00@gmail.com>
* Copyright (C) <2019> Seungha Yang <seungha.yang@navercorp.com>
* Copyright (C) <2019> Jeongki Kim <jeongki.kim@jeongki.kim>
* Copyright (C) 2020 Thibault Saunier <tsaunier@igalia.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include "gstd3d11convert.h"
#include "gstd3d11pluginutils.h"
GST_DEBUG_CATEGORY_STATIC (gst_d3d11_convert_debug);
#define GST_CAT_DEFAULT gst_d3d11_convert_debug
static GstStaticCaps sink_template_caps =
GST_STATIC_CAPS (GST_VIDEO_CAPS_MAKE_WITH_FEATURES
(GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY, GST_D3D11_SINK_FORMATS) "; "
GST_VIDEO_CAPS_MAKE_WITH_FEATURES
(GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY ","
GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION,
GST_D3D11_SINK_FORMATS));
static GstStaticCaps src_template_caps =
GST_STATIC_CAPS (GST_VIDEO_CAPS_MAKE_WITH_FEATURES
(GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY, GST_D3D11_SRC_FORMATS) "; "
GST_VIDEO_CAPS_MAKE_WITH_FEATURES
(GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY ","
GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION,
GST_D3D11_SRC_FORMATS));
#define DEFAULT_ADD_BORDERS TRUE
#define DEFAULT_BORDER_COLOR G_GUINT64_CONSTANT(0xffff000000000000)
#define DEFAULT_GAMMA_MODE GST_VIDEO_GAMMA_MODE_NONE
#define DEFAULT_PRIMARIES_MODE GST_VIDEO_PRIMARIES_MODE_NONE
#define DEFAULT_SAMPLING_METHOD GST_D3D11_SAMPLING_METHOD_BILINEAR
#define DEFAULT_ALPHA_MODE GST_D3D11_ALPHA_MODE_UNSPECIFIED
#define DEFAULT_ROTATION 0.0f
#define DEFAULT_SCALE 1.0f
#define DEFAULT_FOV 90.0f
#define DEFAULT_ORTHO FALSE
#define DEFAULT_MSAA GST_D3D11_MSAA_DISABLED
struct _GstD3D11BaseConvert
{
GstD3D11BaseFilter parent;
GstD3D11Converter *converter;
gboolean same_caps;
gboolean downstream_supports_crop_meta;
/* used for border rendering */
RECT in_rect;
RECT prev_in_rect;
RECT out_rect;
gint borders_h;
gint borders_w;
GstBuffer *msaa_buf;
GstBufferPool *msaa_pool;
/* Updated by subclass */
gboolean add_borders;
gboolean active_add_borders;
guint64 border_color;
GstVideoGammaMode gamma_mode;
GstVideoGammaMode active_gamma_mode;
GstVideoPrimariesMode primaries_mode;
GstVideoPrimariesMode active_primaries_mode;
/* sampling method, configured via property */
GstD3D11SamplingMethod sampling_method;
GstD3D11SamplingMethod active_sampling_method;
/* orientation */
/* method configured via property */
GstVideoOrientationMethod method;
/* method parsed from tag */
GstVideoOrientationMethod tag_method;
/* method currently selected based on "method" and "tag_method" */
GstVideoOrientationMethod selected_method;
/* method previously selected and used for negotiation */
GstVideoOrientationMethod active_method;
GstD3D11AlphaMode src_alpha_mode;
GstD3D11AlphaMode dst_alpha_mode;
/* transform */
gfloat fov;
gboolean ortho;
gfloat rotation_x;
gfloat rotation_y;
gfloat rotation_z;
gfloat scale_x;
gfloat scale_y;
gboolean transform_updated;
GstD3D11MSAAMode msaa;
gboolean msaa_updated;
SRWLOCK lock;
};
/**
* GstD3D11BaseConvert:
*
* A baseclass implementation for d3d11 convert elements
*
* Since: 1.20
*/
#define gst_d3d11_base_convert_parent_class parent_class
G_DEFINE_ABSTRACT_TYPE_WITH_CODE (GstD3D11BaseConvert, gst_d3d11_base_convert,
GST_TYPE_D3D11_BASE_FILTER,
GST_DEBUG_CATEGORY_INIT (gst_d3d11_convert_debug, "d3d11convert", 0,
"d3d11convert"));
enum
{
PROP_BASE_CONVERT_0,
PROP_BASE_CONVERT_SAMPLING_METHOD,
};
static void
gst_d3d11_base_convert_set_property (GObject * object, guint prop_id,
const GValue * value, GParamSpec * pspec);
static void
gst_d3d11_base_convert_get_property (GObject * object, guint prop_id,
GValue * value, GParamSpec * pspec);
static void gst_d3d11_base_convert_dispose (GObject * object);
static GstCaps *gst_d3d11_base_convert_transform_caps (GstBaseTransform *
trans, GstPadDirection direction, GstCaps * caps, GstCaps * filter);
static GstCaps *gst_d3d11_base_convert_fixate_caps (GstBaseTransform *
base, GstPadDirection direction, GstCaps * caps, GstCaps * othercaps);
static gboolean
gst_d3d11_base_convert_propose_allocation (GstBaseTransform * trans,
GstQuery * decide_query, GstQuery * query);
static gboolean
gst_d3d11_base_convert_decide_allocation (GstBaseTransform * trans,
GstQuery * query);
static GstFlowReturn
gst_d3d11_base_convert_generate_output (GstBaseTransform * trans,
GstBuffer ** buffer);
static gboolean gst_d3d11_base_convert_transform_meta (GstBaseTransform * trans,
GstBuffer * outbuf, GstMeta * meta, GstBuffer * inbuf);
static void gst_d3d11_base_convert_before_transform (GstBaseTransform * trans,
GstBuffer * buffer);
static GstFlowReturn gst_d3d11_base_convert_transform (GstBaseTransform *
trans, GstBuffer * inbuf, GstBuffer * outbuf);
static gboolean gst_d3d11_base_convert_set_info (GstD3D11BaseFilter * filter,
GstCaps * incaps, GstVideoInfo * in_info, GstCaps * outcaps,
GstVideoInfo * out_info);
static void
gst_d3d11_base_convert_set_sampling_method (GstD3D11BaseConvert * self,
GstD3D11SamplingMethod method);
/* copies the given caps */
static GstCaps *
gst_d3d11_base_convert_caps_remove_format_info (GstCaps * caps)
{
GstStructure *st;
GstCapsFeatures *f;
gint i, n;
GstCaps *res;
GstCapsFeatures *feature =
gst_caps_features_from_string (GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY);
res = gst_caps_new_empty ();
n = gst_caps_get_size (caps);
for (i = 0; i < n; i++) {
st = gst_caps_get_structure (caps, i);
f = gst_caps_get_features (caps, i);
/* If this is already expressed by the existing caps
* skip this structure */
if (i > 0 && gst_caps_is_subset_structure_full (res, st, f))
continue;
st = gst_structure_copy (st);
/* Only remove format info for the cases when we can actually convert */
if (!gst_caps_features_is_any (f)
&& gst_caps_features_is_equal (f, feature)) {
gst_structure_remove_fields (st, "format", "colorimetry", "chroma-site",
NULL);
}
gst_caps_append_structure_full (res, st, gst_caps_features_copy (f));
}
gst_caps_features_free (feature);
return res;
}
static GstCaps *
gst_d3d11_base_convert_caps_rangify_size_info (GstCaps * caps)
{
GstStructure *st;
GstCapsFeatures *f;
gint i, n;
GstCaps *res;
GstCapsFeatures *feature =
gst_caps_features_from_string (GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY);
res = gst_caps_new_empty ();
n = gst_caps_get_size (caps);
for (i = 0; i < n; i++) {
st = gst_caps_get_structure (caps, i);
f = gst_caps_get_features (caps, i);
/* If this is already expressed by the existing caps
* skip this structure */
if (i > 0 && gst_caps_is_subset_structure_full (res, st, f))
continue;
st = gst_structure_copy (st);
/* Only remove format info for the cases when we can actually convert */
if (!gst_caps_features_is_any (f)
&& gst_caps_features_is_equal (f, feature)) {
gst_structure_set (st, "width", GST_TYPE_INT_RANGE, 1, G_MAXINT,
"height", GST_TYPE_INT_RANGE, 1, G_MAXINT, NULL);
/* if pixel aspect ratio, make a range of it */
if (gst_structure_has_field (st, "pixel-aspect-ratio")) {
gst_structure_set (st, "pixel-aspect-ratio",
GST_TYPE_FRACTION_RANGE, 1, G_MAXINT, G_MAXINT, 1, NULL);
}
}
gst_caps_append_structure_full (res, st, gst_caps_features_copy (f));
}
gst_caps_features_free (feature);
return res;
}
static GstCaps *
gst_d3d11_base_convert_caps_remove_format_and_rangify_size_info (GstCaps * caps)
{
GstStructure *st;
GstCapsFeatures *f;
gint i, n;
GstCaps *res;
GstCapsFeatures *feature =
gst_caps_features_from_string (GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY);
res = gst_caps_new_empty ();
n = gst_caps_get_size (caps);
for (i = 0; i < n; i++) {
st = gst_caps_get_structure (caps, i);
f = gst_caps_get_features (caps, i);
/* If this is already expressed by the existing caps
* skip this structure */
if (i > 0 && gst_caps_is_subset_structure_full (res, st, f))
continue;
st = gst_structure_copy (st);
/* Only remove format info for the cases when we can actually convert */
if (!gst_caps_features_is_any (f)
&& gst_caps_features_is_equal (f, feature)) {
gst_structure_set (st, "width", GST_TYPE_INT_RANGE, 1, G_MAXINT,
"height", GST_TYPE_INT_RANGE, 1, G_MAXINT, NULL);
/* if pixel aspect ratio, make a range of it */
if (gst_structure_has_field (st, "pixel-aspect-ratio")) {
gst_structure_set (st, "pixel-aspect-ratio",
GST_TYPE_FRACTION_RANGE, 1, G_MAXINT, G_MAXINT, 1, NULL);
}
gst_structure_remove_fields (st, "format", "colorimetry", "chroma-site",
NULL);
}
gst_caps_append_structure_full (res, st, gst_caps_features_copy (f));
}
gst_caps_features_free (feature);
return res;
}
static void
gst_d3d11_base_convert_class_init (GstD3D11BaseConvertClass * klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
GstBaseTransformClass *trans_class = GST_BASE_TRANSFORM_CLASS (klass);
GstD3D11BaseFilterClass *bfilter_class = GST_D3D11_BASE_FILTER_CLASS (klass);
GstCaps *caps;
gobject_class->set_property = gst_d3d11_base_convert_set_property;
gobject_class->get_property = gst_d3d11_base_convert_get_property;
gobject_class->dispose = gst_d3d11_base_convert_dispose;
/**
* GstD3D11BaseConvert:method:
*
* Method used for sampling
*
* Since: 1.24
*/
g_object_class_install_property (gobject_class,
PROP_BASE_CONVERT_SAMPLING_METHOD,
g_param_spec_enum ("method", "Method",
"Method used for sampling",
GST_TYPE_D3D11_SAMPLING_METHOD, DEFAULT_SAMPLING_METHOD,
(GParamFlags) (GST_PARAM_MUTABLE_PLAYING | G_PARAM_READWRITE |
G_PARAM_STATIC_STRINGS)));
caps = gst_d3d11_get_updated_template_caps (&sink_template_caps);
gst_element_class_add_pad_template (element_class,
gst_pad_template_new ("sink", GST_PAD_SINK, GST_PAD_ALWAYS, caps));
gst_caps_unref (caps);
caps = gst_d3d11_get_updated_template_caps (&src_template_caps);
gst_element_class_add_pad_template (element_class,
gst_pad_template_new ("src", GST_PAD_SRC, GST_PAD_ALWAYS, caps));
gst_caps_unref (caps);
trans_class->passthrough_on_same_caps = FALSE;
trans_class->transform_caps =
GST_DEBUG_FUNCPTR (gst_d3d11_base_convert_transform_caps);
trans_class->fixate_caps =
GST_DEBUG_FUNCPTR (gst_d3d11_base_convert_fixate_caps);
trans_class->propose_allocation =
GST_DEBUG_FUNCPTR (gst_d3d11_base_convert_propose_allocation);
trans_class->decide_allocation =
GST_DEBUG_FUNCPTR (gst_d3d11_base_convert_decide_allocation);
trans_class->generate_output =
GST_DEBUG_FUNCPTR (gst_d3d11_base_convert_generate_output);
trans_class->transform_meta =
GST_DEBUG_FUNCPTR (gst_d3d11_base_convert_transform_meta);
trans_class->before_transform =
GST_DEBUG_FUNCPTR (gst_d3d11_base_convert_before_transform);
trans_class->transform = GST_DEBUG_FUNCPTR (gst_d3d11_base_convert_transform);
bfilter_class->set_info = GST_DEBUG_FUNCPTR (gst_d3d11_base_convert_set_info);
gst_type_mark_as_plugin_api (GST_TYPE_D3D11_BASE_CONVERT,
(GstPluginAPIFlags) 0);
gst_type_mark_as_plugin_api (GST_TYPE_D3D11_SAMPLING_METHOD,
(GstPluginAPIFlags) 0);
gst_type_mark_as_plugin_api (GST_TYPE_D3D11_ALPHA_MODE,
(GstPluginAPIFlags) 0);
gst_type_mark_as_plugin_api (GST_TYPE_D3D11_MSAA_MODE, (GstPluginAPIFlags) 0);
}
static void
gst_d3d11_base_convert_init (GstD3D11BaseConvert * self)
{
self->add_borders = self->active_add_borders = DEFAULT_ADD_BORDERS;
self->border_color = DEFAULT_BORDER_COLOR;
self->gamma_mode = self->active_gamma_mode = DEFAULT_GAMMA_MODE;
self->primaries_mode = self->active_primaries_mode = DEFAULT_PRIMARIES_MODE;
self->sampling_method = self->active_sampling_method =
DEFAULT_SAMPLING_METHOD;
self->src_alpha_mode = self->dst_alpha_mode = DEFAULT_ALPHA_MODE;
self->fov = DEFAULT_FOV;
self->ortho = DEFAULT_ORTHO;
self->rotation_x = DEFAULT_ROTATION;
self->rotation_y = DEFAULT_ROTATION;
self->rotation_z = DEFAULT_ROTATION;
self->scale_x = DEFAULT_SCALE;
self->scale_y = DEFAULT_SCALE;
self->msaa = DEFAULT_MSAA;
}
static void
gst_d3d11_base_convert_dispose (GObject * object)
{
GstD3D11BaseConvert *self = GST_D3D11_BASE_CONVERT (object);
gst_clear_object (&self->converter);
gst_clear_buffer (&self->msaa_buf);
if (self->msaa_pool) {
gst_buffer_pool_set_active (self->msaa_pool, FALSE);
gst_clear_object (&self->msaa_pool);
}
G_OBJECT_CLASS (parent_class)->dispose (object);
}
static void
gst_d3d11_base_convert_set_property (GObject * object, guint prop_id,
const GValue * value, GParamSpec * pspec)
{
GstD3D11BaseConvert *base = GST_D3D11_BASE_CONVERT (object);
switch (prop_id) {
case PROP_BASE_CONVERT_SAMPLING_METHOD:
gst_d3d11_base_convert_set_sampling_method (base,
(GstD3D11SamplingMethod) g_value_get_enum (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
gst_d3d11_base_convert_get_property (GObject * object, guint prop_id,
GValue * value, GParamSpec * pspec)
{
GstD3D11BaseConvert *base = GST_D3D11_BASE_CONVERT (object);
switch (prop_id) {
case PROP_BASE_CONVERT_SAMPLING_METHOD:
g_value_set_enum (value, base->sampling_method);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static GstCaps *
gst_d3d11_base_convert_transform_caps (GstBaseTransform *
trans, GstPadDirection direction, GstCaps * caps, GstCaps * filter)
{
GstCaps *tmp, *tmp2;
GstCaps *result;
/* Get all possible caps that we can transform to */
tmp = gst_d3d11_base_convert_caps_remove_format_and_rangify_size_info (caps);
if (filter) {
tmp2 = gst_caps_intersect_full (filter, tmp, GST_CAPS_INTERSECT_FIRST);
gst_caps_unref (tmp);
tmp = tmp2;
}
result = tmp;
GST_DEBUG_OBJECT (trans, "transformed %" GST_PTR_FORMAT " into %"
GST_PTR_FORMAT, caps, result);
return result;
}
/*
* This is an incomplete matrix of in formats and a score for the prefered output
* format.
*
* out: RGB24 RGB16 ARGB AYUV YUV444 YUV422 YUV420 YUV411 YUV410 PAL GRAY
* in
* RGB24 0 2 1 2 2 3 4 5 6 7 8
* RGB16 1 0 1 2 2 3 4 5 6 7 8
* ARGB 2 3 0 1 4 5 6 7 8 9 10
* AYUV 3 4 1 0 2 5 6 7 8 9 10
* YUV444 2 4 3 1 0 5 6 7 8 9 10
* YUV422 3 5 4 2 1 0 6 7 8 9 10
* YUV420 4 6 5 3 2 1 0 7 8 9 10
* YUV411 4 6 5 3 2 1 7 0 8 9 10
* YUV410 6 8 7 5 4 3 2 1 0 9 10
* PAL 1 3 2 6 4 6 7 8 9 0 10
* GRAY 1 4 3 2 1 5 6 7 8 9 0
*
* PAL or GRAY are never prefered, if we can we would convert to PAL instead
* of GRAY, though
* less subsampling is prefered and if any, preferably horizontal
* We would like to keep the alpha, even if we would need to to colorspace conversion
* or lose depth.
*/
#define SCORE_FORMAT_CHANGE 1
#define SCORE_DEPTH_CHANGE 1
#define SCORE_ALPHA_CHANGE 1
#define SCORE_CHROMA_W_CHANGE 1
#define SCORE_CHROMA_H_CHANGE 1
#define SCORE_PALETTE_CHANGE 1
#define SCORE_COLORSPACE_LOSS 2 /* RGB <-> YUV */
#define SCORE_DEPTH_LOSS 4 /* change bit depth */
#define SCORE_ALPHA_LOSS 8 /* lose the alpha channel */
#define SCORE_CHROMA_W_LOSS 16 /* vertical subsample */
#define SCORE_CHROMA_H_LOSS 32 /* horizontal subsample */
#define SCORE_PALETTE_LOSS 64 /* convert to palette format */
#define SCORE_COLOR_LOSS 128 /* convert to GRAY */
#define COLORSPACE_MASK (GST_VIDEO_FORMAT_FLAG_YUV | \
GST_VIDEO_FORMAT_FLAG_RGB | GST_VIDEO_FORMAT_FLAG_GRAY)
#define ALPHA_MASK (GST_VIDEO_FORMAT_FLAG_ALPHA)
#define PALETTE_MASK (GST_VIDEO_FORMAT_FLAG_PALETTE)
/* calculate how much loss a conversion would be */
static void
score_value (GstBaseTransform * base, const GstVideoFormatInfo * in_info,
const GValue * val, gint * min_loss, const GstVideoFormatInfo ** out_info)
{
const gchar *fname;
const GstVideoFormatInfo *t_info;
guint in_flags, t_flags;
gint loss;
fname = g_value_get_string (val);
t_info = gst_video_format_get_info (gst_video_format_from_string (fname));
if (!t_info || t_info->format == GST_VIDEO_FORMAT_UNKNOWN)
return;
/* accept input format immediately without loss */
if (in_info == t_info) {
*min_loss = 0;
*out_info = t_info;
return;
}
loss = SCORE_FORMAT_CHANGE;
in_flags = GST_VIDEO_FORMAT_INFO_FLAGS (in_info);
in_flags &= ~GST_VIDEO_FORMAT_FLAG_LE;
in_flags &= ~GST_VIDEO_FORMAT_FLAG_COMPLEX;
in_flags &= ~GST_VIDEO_FORMAT_FLAG_UNPACK;
t_flags = GST_VIDEO_FORMAT_INFO_FLAGS (t_info);
t_flags &= ~GST_VIDEO_FORMAT_FLAG_LE;
t_flags &= ~GST_VIDEO_FORMAT_FLAG_COMPLEX;
t_flags &= ~GST_VIDEO_FORMAT_FLAG_UNPACK;
if ((t_flags & PALETTE_MASK) != (in_flags & PALETTE_MASK)) {
loss += SCORE_PALETTE_CHANGE;
if (t_flags & PALETTE_MASK)
loss += SCORE_PALETTE_LOSS;
}
if ((t_flags & COLORSPACE_MASK) != (in_flags & COLORSPACE_MASK)) {
loss += SCORE_COLORSPACE_LOSS;
if (t_flags & GST_VIDEO_FORMAT_FLAG_GRAY)
loss += SCORE_COLOR_LOSS;
}
if ((t_flags & ALPHA_MASK) != (in_flags & ALPHA_MASK)) {
loss += SCORE_ALPHA_CHANGE;
if (in_flags & ALPHA_MASK)
loss += SCORE_ALPHA_LOSS;
}
if ((in_info->h_sub[1]) != (t_info->h_sub[1])) {
loss += SCORE_CHROMA_H_CHANGE;
if ((in_info->h_sub[1]) < (t_info->h_sub[1]))
loss += SCORE_CHROMA_H_LOSS;
}
if ((in_info->w_sub[1]) != (t_info->w_sub[1])) {
loss += SCORE_CHROMA_W_CHANGE;
if ((in_info->w_sub[1]) < (t_info->w_sub[1]))
loss += SCORE_CHROMA_W_LOSS;
}
if ((in_info->bits) != (t_info->bits)) {
loss += SCORE_DEPTH_CHANGE;
if ((in_info->bits) > (t_info->bits))
loss += SCORE_DEPTH_LOSS + (in_info->bits - t_info->bits);
}
GST_DEBUG_OBJECT (base, "score %s -> %s = %d",
GST_VIDEO_FORMAT_INFO_NAME (in_info),
GST_VIDEO_FORMAT_INFO_NAME (t_info), loss);
if (loss < *min_loss) {
GST_DEBUG_OBJECT (base, "found new best %d", loss);
*out_info = t_info;
*min_loss = loss;
}
}
static void
gst_d3d11_base_convert_fixate_format (GstBaseTransform * trans,
GstCaps * caps, GstCaps * result)
{
GstStructure *ins, *outs;
const gchar *in_format;
const GstVideoFormatInfo *in_info, *out_info = NULL;
gint min_loss = G_MAXINT;
guint i, capslen;
ins = gst_caps_get_structure (caps, 0);
in_format = gst_structure_get_string (ins, "format");
if (!in_format) {
return;
}
GST_DEBUG_OBJECT (trans, "source format %s", in_format);
in_info =
gst_video_format_get_info (gst_video_format_from_string (in_format));
if (!in_info)
return;
outs = gst_caps_get_structure (result, 0);
capslen = gst_caps_get_size (result);
GST_DEBUG ("iterate %d structures", capslen);
for (i = 0; i < capslen; i++) {
GstStructure *tests;
const GValue *format;
tests = gst_caps_get_structure (result, i);
format = gst_structure_get_value (tests, "format");
/* should not happen */
if (format == NULL)
continue;
if (GST_VALUE_HOLDS_LIST (format)) {
gint j, len;
len = gst_value_list_get_size (format);
GST_DEBUG_OBJECT (trans, "have %d formats", len);
for (j = 0; j < len; j++) {
const GValue *val;
val = gst_value_list_get_value (format, j);
if (G_VALUE_HOLDS_STRING (val)) {
score_value (trans, in_info, val, &min_loss, &out_info);
if (min_loss == 0)
break;
}
}
} else if (G_VALUE_HOLDS_STRING (format)) {
score_value (trans, in_info, format, &min_loss, &out_info);
}
}
if (out_info)
gst_structure_set (outs, "format", G_TYPE_STRING,
GST_VIDEO_FORMAT_INFO_NAME (out_info), NULL);
}
static gboolean
subsampling_unchanged (GstVideoInfo * in_info, GstVideoInfo * out_info)
{
guint i;
const GstVideoFormatInfo *in_format, *out_format;
if (GST_VIDEO_INFO_N_COMPONENTS (in_info) !=
GST_VIDEO_INFO_N_COMPONENTS (out_info))
return FALSE;
in_format = in_info->finfo;
out_format = out_info->finfo;
for (i = 0; i < GST_VIDEO_INFO_N_COMPONENTS (in_info); i++) {
if (GST_VIDEO_FORMAT_INFO_W_SUB (in_format,
i) != GST_VIDEO_FORMAT_INFO_W_SUB (out_format, i))
return FALSE;
if (GST_VIDEO_FORMAT_INFO_H_SUB (in_format,
i) != GST_VIDEO_FORMAT_INFO_H_SUB (out_format, i))
return FALSE;
}
return TRUE;
}
static void
transfer_colorimetry_from_input (GstBaseTransform * trans, GstCaps * in_caps,
GstCaps * out_caps)
{
GstStructure *out_caps_s = gst_caps_get_structure (out_caps, 0);
GstStructure *in_caps_s = gst_caps_get_structure (in_caps, 0);
gboolean have_colorimetry =
gst_structure_has_field (out_caps_s, "colorimetry");
gboolean have_chroma_site =
gst_structure_has_field (out_caps_s, "chroma-site");
/* If the output already has colorimetry and chroma-site, stop,
* otherwise try and transfer what we can from the input caps */
if (have_colorimetry && have_chroma_site)
return;
{
GstVideoInfo in_info, out_info;
const GValue *in_colorimetry =
gst_structure_get_value (in_caps_s, "colorimetry");
if (!gst_video_info_from_caps (&in_info, in_caps)) {
GST_WARNING_OBJECT (trans,
"Failed to convert sink pad caps to video info");
return;
}
if (!gst_video_info_from_caps (&out_info, out_caps)) {
GST_WARNING_OBJECT (trans,
"Failed to convert src pad caps to video info");
return;
}
if (!have_colorimetry && in_colorimetry != NULL) {
if ((GST_VIDEO_INFO_IS_YUV (&out_info)
&& GST_VIDEO_INFO_IS_YUV (&in_info))
|| (GST_VIDEO_INFO_IS_RGB (&out_info)
&& GST_VIDEO_INFO_IS_RGB (&in_info))
|| (GST_VIDEO_INFO_IS_GRAY (&out_info)
&& GST_VIDEO_INFO_IS_GRAY (&in_info))) {
/* Can transfer the colorimetry intact from the input if it has it */
gst_structure_set_value (out_caps_s, "colorimetry", in_colorimetry);
} else {
gchar *colorimetry_str;
/* Changing between YUV/RGB - forward primaries and transfer function, but use
* default range and matrix.
* the primaries is used for conversion between RGB and XYZ (CIE 1931 coordinate).
* the transfer function could be another reference (e.g., HDR)
*/
out_info.colorimetry.primaries = in_info.colorimetry.primaries;
out_info.colorimetry.transfer = in_info.colorimetry.transfer;
colorimetry_str =
gst_video_colorimetry_to_string (&out_info.colorimetry);
gst_caps_set_simple (out_caps, "colorimetry", G_TYPE_STRING,
colorimetry_str, NULL);
g_free (colorimetry_str);
}
}
/* Only YUV output needs chroma-site. If the input was also YUV and had the same chroma
* subsampling, transfer the siting. If the sub-sampling is changing, then the planes get
* scaled anyway so there's no real reason to prefer the input siting. */
if (!have_chroma_site && GST_VIDEO_INFO_IS_YUV (&out_info)) {
if (GST_VIDEO_INFO_IS_YUV (&in_info)) {
const GValue *in_chroma_site =
gst_structure_get_value (in_caps_s, "chroma-site");
if (in_chroma_site != NULL
&& subsampling_unchanged (&in_info, &out_info))
gst_structure_set_value (out_caps_s, "chroma-site", in_chroma_site);
}
}
}
}
static GstCaps *
gst_d3d11_base_convert_get_fixed_format (GstBaseTransform * trans,
GstPadDirection direction, GstCaps * caps, GstCaps * othercaps)
{
GstCaps *result;
result = gst_caps_intersect (othercaps, caps);
if (gst_caps_is_empty (result)) {
gst_caps_unref (result);
result = gst_caps_copy (othercaps);
}
gst_d3d11_base_convert_fixate_format (trans, caps, result);
/* fixate remaining fields */
result = gst_caps_fixate (result);
if (direction == GST_PAD_SINK) {
if (gst_caps_is_subset (caps, result)) {
gst_caps_replace (&result, caps);
} else {
/* Try and preserve input colorimetry / chroma information */
transfer_colorimetry_from_input (trans, caps, result);
}
}
return result;
}
static GstCaps *
gst_d3d11_base_convert_fixate_size (GstBaseTransform * base,
GstPadDirection direction, GstCaps * caps, GstCaps * othercaps)
{
GstD3D11BaseConvert *self = GST_D3D11_BASE_CONVERT (base);
GstStructure *ins, *outs;
const GValue *from_par, *to_par;
GValue fpar = G_VALUE_INIT, tpar = G_VALUE_INIT;
gboolean rotate = FALSE;
othercaps = gst_caps_truncate (othercaps);
othercaps = gst_caps_make_writable (othercaps);
ins = gst_caps_get_structure (caps, 0);
outs = gst_caps_get_structure (othercaps, 0);
from_par = gst_structure_get_value (ins, "pixel-aspect-ratio");
to_par = gst_structure_get_value (outs, "pixel-aspect-ratio");
/* If we're fixating from the sinkpad we always set the PAR and
* assume that missing PAR on the sinkpad means 1/1 and
* missing PAR on the srcpad means undefined
*/
GstD3D11SRWLockGuard lk (&self->lock);
switch (self->selected_method) {
case GST_VIDEO_ORIENTATION_90R:
case GST_VIDEO_ORIENTATION_90L:
case GST_VIDEO_ORIENTATION_UL_LR:
case GST_VIDEO_ORIENTATION_UR_LL:
rotate = TRUE;
break;
default:
rotate = FALSE;
break;
}
if (direction == GST_PAD_SINK) {
if (!from_par) {
g_value_init (&fpar, GST_TYPE_FRACTION);
gst_value_set_fraction (&fpar, 1, 1);
from_par = &fpar;
}
if (!to_par) {
g_value_init (&tpar, GST_TYPE_FRACTION_RANGE);
gst_value_set_fraction_range_full (&tpar, 1, G_MAXINT, G_MAXINT, 1);
to_par = &tpar;
}
} else {
gint from_par_n, from_par_d;
if (!from_par) {
g_value_init (&fpar, GST_TYPE_FRACTION);
gst_value_set_fraction (&fpar, 1, 1);
from_par = &fpar;
from_par_n = from_par_d = 1;
} else {
from_par_n = gst_value_get_fraction_numerator (from_par);
from_par_d = gst_value_get_fraction_denominator (from_par);
}
if (!to_par) {
gint to_par_n, to_par_d;
if (rotate) {
to_par_n = from_par_d;
to_par_d = from_par_n;
} else {
to_par_n = from_par_n;
to_par_d = from_par_d;
}
g_value_init (&tpar, GST_TYPE_FRACTION);
gst_value_set_fraction (&tpar, to_par_n, to_par_d);
to_par = &tpar;
gst_structure_set (outs, "pixel-aspect-ratio", GST_TYPE_FRACTION,
to_par_n, to_par_d, NULL);
}
}
/* we have both PAR but they might not be fixated */
{
gint from_w, from_h, from_par_n, from_par_d, to_par_n, to_par_d;
gint w = 0, h = 0;
gint from_dar_n, from_dar_d;
gint num, den;
/* from_par should be fixed */
g_return_val_if_fail (gst_value_is_fixed (from_par), othercaps);
from_par_n = gst_value_get_fraction_numerator (from_par);
from_par_d = gst_value_get_fraction_denominator (from_par);
gst_structure_get_int (ins, "width", &from_w);
gst_structure_get_int (ins, "height", &from_h);
gst_structure_get_int (outs, "width", &w);
gst_structure_get_int (outs, "height", &h);
/* swap dimensions when it's rotated */
if (rotate) {
gint _tmp = from_w;
from_w = from_h;
from_h = _tmp;
_tmp = from_par_n;
from_par_n = from_par_d;
from_par_d = _tmp;
}
/* if both width and height are already fixed, we can't do anything
* about it anymore */
if (w && h) {
guint n, d;
GST_DEBUG_OBJECT (base, "dimensions already set to %dx%d, not fixating",
w, h);
if (!gst_value_is_fixed (to_par)) {
if (gst_video_calculate_display_ratio (&n, &d, from_w, from_h,
from_par_n, from_par_d, w, h)) {
GST_DEBUG_OBJECT (base, "fixating to_par to %dx%d", n, d);
if (gst_structure_has_field (outs, "pixel-aspect-ratio"))
gst_structure_fixate_field_nearest_fraction (outs,
"pixel-aspect-ratio", n, d);
else if (n != d)
gst_structure_set (outs, "pixel-aspect-ratio", GST_TYPE_FRACTION,
n, d, NULL);
}
}
goto done;
}
/* Calculate input DAR */
if (!gst_util_fraction_multiply (from_w, from_h, from_par_n, from_par_d,
&from_dar_n, &from_dar_d)) {
GST_ELEMENT_ERROR (base, CORE, NEGOTIATION, (NULL),
("Error calculating the output scaled size - integer overflow"));
goto done;
}
GST_DEBUG_OBJECT (base, "Input DAR is %d/%d", from_dar_n, from_dar_d);
/* If either width or height are fixed there's not much we
* can do either except choosing a height or width and PAR
* that matches the DAR as good as possible
*/
if (h) {
GstStructure *tmp;
gint set_w, set_par_n, set_par_d;
GST_DEBUG_OBJECT (base, "height is fixed (%d)", h);
/* If the PAR is fixed too, there's not much to do
* except choosing the width that is nearest to the
* width with the same DAR */
if (gst_value_is_fixed (to_par)) {
to_par_n = gst_value_get_fraction_numerator (to_par);
to_par_d = gst_value_get_fraction_denominator (to_par);
GST_DEBUG_OBJECT (base, "PAR is fixed %d/%d", to_par_n, to_par_d);
if (!gst_util_fraction_multiply (from_dar_n, from_dar_d, to_par_d,
to_par_n, &num, &den)) {
GST_ELEMENT_ERROR (base, CORE, NEGOTIATION, (NULL),
("Error calculating the output scaled size - integer overflow"));
goto done;
}
w = (guint) gst_util_uint64_scale_int_round (h, num, den);
gst_structure_fixate_field_nearest_int (outs, "width", w);
goto done;
}
/* The PAR is not fixed and it's quite likely that we can set
* an arbitrary PAR. */
/* Check if we can keep the input width */
tmp = gst_structure_copy (outs);
gst_structure_fixate_field_nearest_int (tmp, "width", from_w);
gst_structure_get_int (tmp, "width", &set_w);
/* Might have failed but try to keep the DAR nonetheless by
* adjusting the PAR */
if (!gst_util_fraction_multiply (from_dar_n, from_dar_d, h, set_w,
&to_par_n, &to_par_d)) {
GST_ELEMENT_ERROR (base, CORE, NEGOTIATION, (NULL),
("Error calculating the output scaled size - integer overflow"));
gst_structure_free (tmp);
goto done;
}
if (!gst_structure_has_field (tmp, "pixel-aspect-ratio"))
gst_structure_set_value (tmp, "pixel-aspect-ratio", to_par);
gst_structure_fixate_field_nearest_fraction (tmp, "pixel-aspect-ratio",
to_par_n, to_par_d);
gst_structure_get_fraction (tmp, "pixel-aspect-ratio", &set_par_n,
&set_par_d);
gst_structure_free (tmp);
/* Check if the adjusted PAR is accepted */
if (set_par_n == to_par_n && set_par_d == to_par_d) {
if (gst_structure_has_field (outs, "pixel-aspect-ratio") ||
set_par_n != set_par_d)
gst_structure_set (outs, "width", G_TYPE_INT, set_w,
"pixel-aspect-ratio", GST_TYPE_FRACTION, set_par_n, set_par_d,
NULL);
goto done;
}
/* Otherwise scale the width to the new PAR and check if the
* adjusted with is accepted. If all that fails we can't keep
* the DAR */
if (!gst_util_fraction_multiply (from_dar_n, from_dar_d, set_par_d,
set_par_n, &num, &den)) {
GST_ELEMENT_ERROR (base, CORE, NEGOTIATION, (NULL),
("Error calculating the output scaled size - integer overflow"));
goto done;
}
w = (guint) gst_util_uint64_scale_int_round (h, num, den);
gst_structure_fixate_field_nearest_int (outs, "width", w);
if (gst_structure_has_field (outs, "pixel-aspect-ratio") ||
set_par_n != set_par_d)
gst_structure_set (outs, "pixel-aspect-ratio", GST_TYPE_FRACTION,
set_par_n, set_par_d, NULL);
goto done;
} else if (w) {
GstStructure *tmp;
gint set_h, set_par_n, set_par_d;
GST_DEBUG_OBJECT (base, "width is fixed (%d)", w);
/* If the PAR is fixed too, there's not much to do
* except choosing the height that is nearest to the
* height with the same DAR */
if (gst_value_is_fixed (to_par)) {
to_par_n = gst_value_get_fraction_numerator (to_par);
to_par_d = gst_value_get_fraction_denominator (to_par);
GST_DEBUG_OBJECT (base, "PAR is fixed %d/%d", to_par_n, to_par_d);
if (!gst_util_fraction_multiply (from_dar_n, from_dar_d, to_par_d,
to_par_n, &num, &den)) {
GST_ELEMENT_ERROR (base, CORE, NEGOTIATION, (NULL),
("Error calculating the output scaled size - integer overflow"));
goto done;
}
h = (guint) gst_util_uint64_scale_int_round (w, den, num);
gst_structure_fixate_field_nearest_int (outs, "height", h);
goto done;
}
/* The PAR is not fixed and it's quite likely that we can set
* an arbitrary PAR. */
/* Check if we can keep the input height */
tmp = gst_structure_copy (outs);
gst_structure_fixate_field_nearest_int (tmp, "height", from_h);
gst_structure_get_int (tmp, "height", &set_h);
/* Might have failed but try to keep the DAR nonetheless by
* adjusting the PAR */
if (!gst_util_fraction_multiply (from_dar_n, from_dar_d, set_h, w,
&to_par_n, &to_par_d)) {
GST_ELEMENT_ERROR (base, CORE, NEGOTIATION, (NULL),
("Error calculating the output scaled size - integer overflow"));
gst_structure_free (tmp);
goto done;
}
if (!gst_structure_has_field (tmp, "pixel-aspect-ratio"))
gst_structure_set_value (tmp, "pixel-aspect-ratio", to_par);
gst_structure_fixate_field_nearest_fraction (tmp, "pixel-aspect-ratio",
to_par_n, to_par_d);
gst_structure_get_fraction (tmp, "pixel-aspect-ratio", &set_par_n,
&set_par_d);
gst_structure_free (tmp);
/* Check if the adjusted PAR is accepted */
if (set_par_n == to_par_n && set_par_d == to_par_d) {
if (gst_structure_has_field (outs, "pixel-aspect-ratio") ||
set_par_n != set_par_d)
gst_structure_set (outs, "height", G_TYPE_INT, set_h,
"pixel-aspect-ratio", GST_TYPE_FRACTION, set_par_n, set_par_d,
NULL);
goto done;
}
/* Otherwise scale the height to the new PAR and check if the
* adjusted with is accepted. If all that fails we can't keep
* the DAR */
if (!gst_util_fraction_multiply (from_dar_n, from_dar_d, set_par_d,
set_par_n, &num, &den)) {
GST_ELEMENT_ERROR (base, CORE, NEGOTIATION, (NULL),
("Error calculating the output scale sized - integer overflow"));
goto done;
}
h = (guint) gst_util_uint64_scale_int_round (w, den, num);
gst_structure_fixate_field_nearest_int (outs, "height", h);
if (gst_structure_has_field (outs, "pixel-aspect-ratio") ||
set_par_n != set_par_d)
gst_structure_set (outs, "pixel-aspect-ratio", GST_TYPE_FRACTION,
set_par_n, set_par_d, NULL);
goto done;
} else if (gst_value_is_fixed (to_par)) {
GstStructure *tmp;
gint set_h, set_w, f_h, f_w;
to_par_n = gst_value_get_fraction_numerator (to_par);
to_par_d = gst_value_get_fraction_denominator (to_par);
/* Calculate scale factor for the PAR change */
if (!gst_util_fraction_multiply (from_dar_n, from_dar_d, to_par_n,
to_par_d, &num, &den)) {
GST_ELEMENT_ERROR (base, CORE, NEGOTIATION, (NULL),
("Error calculating the output scaled size - integer overflow"));
goto done;
}
/* Try to keep the input height (because of interlacing) */
tmp = gst_structure_copy (outs);
gst_structure_fixate_field_nearest_int (tmp, "height", from_h);
gst_structure_get_int (tmp, "height", &set_h);
/* This might have failed but try to scale the width
* to keep the DAR nonetheless */
w = (guint) gst_util_uint64_scale_int_round (set_h, num, den);
gst_structure_fixate_field_nearest_int (tmp, "width", w);
gst_structure_get_int (tmp, "width", &set_w);
gst_structure_free (tmp);
/* We kept the DAR and the height is nearest to the original height */
if (set_w == w) {
gst_structure_set (outs, "width", G_TYPE_INT, set_w, "height",
G_TYPE_INT, set_h, NULL);
goto done;
}
f_h = set_h;
f_w = set_w;
/* If the former failed, try to keep the input width at least */
tmp = gst_structure_copy (outs);
gst_structure_fixate_field_nearest_int (tmp, "width", from_w);
gst_structure_get_int (tmp, "width", &set_w);
/* This might have failed but try to scale the width
* to keep the DAR nonetheless */
h = (guint) gst_util_uint64_scale_int_round (set_w, den, num);
gst_structure_fixate_field_nearest_int (tmp, "height", h);
gst_structure_get_int (tmp, "height", &set_h);
gst_structure_free (tmp);
/* We kept the DAR and the width is nearest to the original width */
if (set_h == h) {
gst_structure_set (outs, "width", G_TYPE_INT, set_w, "height",
G_TYPE_INT, set_h, NULL);
goto done;
}
/* If all this failed, keep the dimensions with the DAR that was closest
* to the correct DAR. This changes the DAR but there's not much else to
* do here.
*/
if (set_w * ABS (set_h - h) < ABS (f_w - w) * f_h) {
f_h = set_h;
f_w = set_w;
}
gst_structure_set (outs, "width", G_TYPE_INT, f_w, "height", G_TYPE_INT,
f_h, NULL);
goto done;
} else {
GstStructure *tmp;
gint set_h, set_w, set_par_n, set_par_d, tmp2;
/* width, height and PAR are not fixed but passthrough is not possible */
/* First try to keep the height and width as good as possible
* and scale PAR */
tmp = gst_structure_copy (outs);
gst_structure_fixate_field_nearest_int (tmp, "height", from_h);
gst_structure_get_int (tmp, "height", &set_h);
gst_structure_fixate_field_nearest_int (tmp, "width", from_w);
gst_structure_get_int (tmp, "width", &set_w);
if (!gst_util_fraction_multiply (from_dar_n, from_dar_d, set_h, set_w,
&to_par_n, &to_par_d)) {
GST_ELEMENT_ERROR (base, CORE, NEGOTIATION, (NULL),
("Error calculating the output scaled size - integer overflow"));
gst_structure_free (tmp);
goto done;
}
if (!gst_structure_has_field (tmp, "pixel-aspect-ratio"))
gst_structure_set_value (tmp, "pixel-aspect-ratio", to_par);
gst_structure_fixate_field_nearest_fraction (tmp, "pixel-aspect-ratio",
to_par_n, to_par_d);
gst_structure_get_fraction (tmp, "pixel-aspect-ratio", &set_par_n,
&set_par_d);
gst_structure_free (tmp);
if (set_par_n == to_par_n && set_par_d == to_par_d) {
gst_structure_set (outs, "width", G_TYPE_INT, set_w, "height",
G_TYPE_INT, set_h, NULL);
if (gst_structure_has_field (outs, "pixel-aspect-ratio") ||
set_par_n != set_par_d)
gst_structure_set (outs, "pixel-aspect-ratio", GST_TYPE_FRACTION,
set_par_n, set_par_d, NULL);
goto done;
}
/* Otherwise try to scale width to keep the DAR with the set
* PAR and height */
if (!gst_util_fraction_multiply (from_dar_n, from_dar_d, set_par_d,
set_par_n, &num, &den)) {
GST_ELEMENT_ERROR (base, CORE, NEGOTIATION, (NULL),
("Error calculating the output scaled size - integer overflow"));
goto done;
}
w = (guint) gst_util_uint64_scale_int_round (set_h, num, den);
tmp = gst_structure_copy (outs);
gst_structure_fixate_field_nearest_int (tmp, "width", w);
gst_structure_get_int (tmp, "width", &tmp2);
gst_structure_free (tmp);
if (tmp2 == w) {
gst_structure_set (outs, "width", G_TYPE_INT, tmp2, "height",
G_TYPE_INT, set_h, NULL);
if (gst_structure_has_field (outs, "pixel-aspect-ratio") ||
set_par_n != set_par_d)
gst_structure_set (outs, "pixel-aspect-ratio", GST_TYPE_FRACTION,
set_par_n, set_par_d, NULL);
goto done;
}
/* ... or try the same with the height */
h = (guint) gst_util_uint64_scale_int_round (set_w, den, num);
tmp = gst_structure_copy (outs);
gst_structure_fixate_field_nearest_int (tmp, "height", h);
gst_structure_get_int (tmp, "height", &tmp2);
gst_structure_free (tmp);
if (tmp2 == h) {
gst_structure_set (outs, "width", G_TYPE_INT, set_w, "height",
G_TYPE_INT, tmp2, NULL);
if (gst_structure_has_field (outs, "pixel-aspect-ratio") ||
set_par_n != set_par_d)
gst_structure_set (outs, "pixel-aspect-ratio", GST_TYPE_FRACTION,
set_par_n, set_par_d, NULL);
goto done;
}
/* If all fails we can't keep the DAR and take the nearest values
* for everything from the first try */
gst_structure_set (outs, "width", G_TYPE_INT, set_w, "height",
G_TYPE_INT, set_h, NULL);
if (gst_structure_has_field (outs, "pixel-aspect-ratio") ||
set_par_n != set_par_d)
gst_structure_set (outs, "pixel-aspect-ratio", GST_TYPE_FRACTION,
set_par_n, set_par_d, NULL);
}
}
done:
if (from_par == &fpar)
g_value_unset (&fpar);
if (to_par == &tpar)
g_value_unset (&tpar);
return othercaps;
}
static GstCaps *
gst_d3d11_base_convert_fixate_caps (GstBaseTransform * base,
GstPadDirection direction, GstCaps * caps, GstCaps * othercaps)
{
GstCaps *format = NULL;
GST_DEBUG_OBJECT (base,
"trying to fixate othercaps %" GST_PTR_FORMAT " based on caps %"
GST_PTR_FORMAT, othercaps, caps);
format = gst_d3d11_base_convert_get_fixed_format (base, direction, caps,
othercaps);
if (gst_caps_is_empty (format)) {
GST_ERROR_OBJECT (base, "Could not convert formats");
return format;
}
/* convert mode is "all" or "size" here */
othercaps =
gst_d3d11_base_convert_fixate_size (base, direction, caps, othercaps);
if (gst_caps_get_size (othercaps) == 1) {
guint i;
const gchar *format_fields[] = { "format", "colorimetry", "chroma-site" };
GstStructure *format_struct = gst_caps_get_structure (format, 0);
GstStructure *fixated_struct;
othercaps = gst_caps_make_writable (othercaps);
fixated_struct = gst_caps_get_structure (othercaps, 0);
for (i = 0; i < G_N_ELEMENTS (format_fields); i++) {
if (gst_structure_has_field (format_struct, format_fields[i])) {
gst_structure_set (fixated_struct, format_fields[i], G_TYPE_STRING,
gst_structure_get_string (format_struct, format_fields[i]), NULL);
} else {
gst_structure_remove_field (fixated_struct, format_fields[i]);
}
}
}
gst_caps_unref (format);
GST_DEBUG_OBJECT (base, "fixated othercaps to %" GST_PTR_FORMAT, othercaps);
return othercaps;
}
static gboolean
gst_d3d11_base_convert_propose_allocation (GstBaseTransform * trans,
GstQuery * decide_query, GstQuery * query)
{
GstD3D11BaseConvert *self = GST_D3D11_BASE_CONVERT (trans);
GstD3D11BaseFilter *filter = GST_D3D11_BASE_FILTER (trans);
GstVideoInfo info;
GstBufferPool *pool = NULL;
GstCaps *caps;
guint n_pools, i;
GstStructure *config;
guint size;
GstD3D11AllocationParams *d3d11_params;
GstD3D11Format d3d11_format;
guint bind_flags = D3D11_BIND_SHADER_RESOURCE;
DXGI_FORMAT dxgi_format = DXGI_FORMAT_UNKNOWN;
UINT supported = 0;
HRESULT hr;
ID3D11Device *device_handle;
if (!GST_BASE_TRANSFORM_CLASS (parent_class)->propose_allocation (trans,
decide_query, query)) {
return FALSE;
}
if (self->same_caps) {
if (!gst_pad_peer_query (trans->srcpad, query))
return FALSE;
gst_query_add_allocation_meta (query,
GST_VIDEO_CROP_META_API_TYPE, nullptr);
return TRUE;
}
gst_query_parse_allocation (query, &caps, NULL);
if (caps == NULL)
return FALSE;
if (!gst_video_info_from_caps (&info, caps)) {
GST_ERROR_OBJECT (filter, "Invalid caps %" GST_PTR_FORMAT, caps);
return FALSE;
}
if (!gst_d3d11_device_get_format (filter->device,
GST_VIDEO_INFO_FORMAT (&info), &d3d11_format)) {
GST_ERROR_OBJECT (filter, "Unknown format caps %" GST_PTR_FORMAT, caps);
return FALSE;
}
if (d3d11_format.dxgi_format == DXGI_FORMAT_UNKNOWN) {
dxgi_format = d3d11_format.resource_format[0];
} else {
dxgi_format = d3d11_format.dxgi_format;
}
device_handle = gst_d3d11_device_get_device_handle (filter->device);
hr = device_handle->CheckFormatSupport (dxgi_format, &supported);
if (gst_d3d11_result (hr, filter->device) &&
(supported & D3D11_FORMAT_SUPPORT_RENDER_TARGET) ==
D3D11_FORMAT_SUPPORT_RENDER_TARGET) {
bind_flags |= D3D11_BIND_RENDER_TARGET;
}
n_pools = gst_query_get_n_allocation_pools (query);
for (i = 0; i < n_pools; i++) {
gst_query_parse_nth_allocation_pool (query, i, &pool, NULL, NULL, NULL);
if (pool) {
if (!GST_IS_D3D11_BUFFER_POOL (pool)) {
gst_clear_object (&pool);
} else {
GstD3D11BufferPool *dpool = GST_D3D11_BUFFER_POOL (pool);
if (dpool->device != filter->device)
gst_clear_object (&pool);
}
}
}
if (!pool)
pool = gst_d3d11_buffer_pool_new (filter->device);
config = gst_buffer_pool_get_config (pool);
gst_buffer_pool_config_add_option (config, GST_BUFFER_POOL_OPTION_VIDEO_META);
d3d11_params = gst_buffer_pool_config_get_d3d11_allocation_params (config);
if (!d3d11_params) {
d3d11_params = gst_d3d11_allocation_params_new (filter->device, &info,
GST_D3D11_ALLOCATION_FLAG_DEFAULT, bind_flags, 0);
} else {
/* Set bind flag */
for (i = 0; i < GST_VIDEO_INFO_N_PLANES (&info); i++) {
d3d11_params->desc[i].BindFlags |= bind_flags;
}
}
gst_buffer_pool_config_set_d3d11_allocation_params (config, d3d11_params);
gst_d3d11_allocation_params_free (d3d11_params);
/* size will be updated by d3d11 buffer pool */
gst_buffer_pool_config_set_params (config, caps, 0, 0, 0);
if (!gst_buffer_pool_set_config (pool, config))
goto config_failed;
gst_query_add_allocation_meta (query, GST_VIDEO_META_API_TYPE, nullptr);
gst_query_add_allocation_meta (query,
GST_VIDEO_OVERLAY_COMPOSITION_META_API_TYPE, nullptr);
gst_query_add_allocation_meta (query, GST_VIDEO_CROP_META_API_TYPE, nullptr);
/* d3d11 buffer pool will update buffer size based on allocated texture,
* get size from config again */
config = gst_buffer_pool_get_config (pool);
gst_buffer_pool_config_get_params (config, nullptr, &size, nullptr, nullptr);
gst_structure_free (config);
gst_query_add_allocation_pool (query, pool, size, 0, 0);
gst_object_unref (pool);
return TRUE;
/* ERRORS */
config_failed:
{
GST_ERROR_OBJECT (filter, "failed to set config");
gst_object_unref (pool);
return FALSE;
}
}
static gboolean
gst_d3d11_base_convert_decide_allocation (GstBaseTransform * trans,
GstQuery * query)
{
GstD3D11BaseFilter *filter = GST_D3D11_BASE_FILTER (trans);
GstD3D11BaseConvert *self = GST_D3D11_BASE_CONVERT (trans);
GstCaps *outcaps = NULL;
GstBufferPool *pool = NULL;
guint size, min = 0, max = 0;
GstStructure *config;
GstD3D11AllocationParams *d3d11_params;
gboolean update_pool = FALSE;
GstVideoInfo info;
guint i;
GstD3D11Format d3d11_format;
guint bind_flags = D3D11_BIND_RENDER_TARGET;
DXGI_FORMAT dxgi_format = DXGI_FORMAT_UNKNOWN;
UINT supported = 0;
HRESULT hr;
ID3D11Device *device_handle;
gst_query_parse_allocation (query, &outcaps, NULL);
if (!outcaps)
return FALSE;
if (!gst_video_info_from_caps (&info, outcaps)) {
GST_ERROR_OBJECT (filter, "Invalid caps %" GST_PTR_FORMAT, outcaps);
return FALSE;
}
if (!gst_d3d11_device_get_format (filter->device,
GST_VIDEO_INFO_FORMAT (&info), &d3d11_format)) {
GST_ERROR_OBJECT (filter, "Unknown format caps %" GST_PTR_FORMAT, outcaps);
return FALSE;
}
self->downstream_supports_crop_meta = gst_query_find_allocation_meta (query,
GST_VIDEO_CROP_META_API_TYPE, nullptr);
GST_DEBUG_OBJECT (self, "Downstream crop meta support: %d",
self->downstream_supports_crop_meta);
if (d3d11_format.dxgi_format == DXGI_FORMAT_UNKNOWN) {
dxgi_format = d3d11_format.resource_format[0];
} else {
dxgi_format = d3d11_format.dxgi_format;
}
device_handle = gst_d3d11_device_get_device_handle (filter->device);
hr = device_handle->CheckFormatSupport (dxgi_format, &supported);
if (gst_d3d11_result (hr, filter->device) &&
(supported & D3D11_FORMAT_SUPPORT_SHADER_SAMPLE) ==
D3D11_FORMAT_SUPPORT_SHADER_SAMPLE) {
bind_flags |= D3D11_BIND_SHADER_RESOURCE;
}
size = GST_VIDEO_INFO_SIZE (&info);
if (gst_query_get_n_allocation_pools (query) > 0) {
gst_query_parse_nth_allocation_pool (query, 0, &pool, &size, &min, &max);
if (pool) {
if (!GST_IS_D3D11_BUFFER_POOL (pool)) {
gst_clear_object (&pool);
} else {
GstD3D11BufferPool *dpool = GST_D3D11_BUFFER_POOL (pool);
if (dpool->device != filter->device)
gst_clear_object (&pool);
}
}
update_pool = TRUE;
}
if (!pool)
pool = gst_d3d11_buffer_pool_new (filter->device);
config = gst_buffer_pool_get_config (pool);
gst_buffer_pool_config_add_option (config, GST_BUFFER_POOL_OPTION_VIDEO_META);
d3d11_params = gst_buffer_pool_config_get_d3d11_allocation_params (config);
if (!d3d11_params) {
d3d11_params = gst_d3d11_allocation_params_new (filter->device, &info,
GST_D3D11_ALLOCATION_FLAG_DEFAULT, bind_flags, 0);
} else {
/* Set bind flag */
for (i = 0; i < GST_VIDEO_INFO_N_PLANES (&info); i++) {
d3d11_params->desc[i].BindFlags |= bind_flags;
}
}
gst_buffer_pool_config_set_d3d11_allocation_params (config, d3d11_params);
gst_d3d11_allocation_params_free (d3d11_params);
gst_buffer_pool_config_set_params (config, outcaps, size, min, max);
gst_buffer_pool_set_config (pool, config);
/* d3d11 buffer pool will update buffer size based on allocated texture,
* get size from config again */
config = gst_buffer_pool_get_config (pool);
gst_buffer_pool_config_get_params (config, nullptr, &size, nullptr, nullptr);
gst_structure_free (config);
if (update_pool)
gst_query_set_nth_allocation_pool (query, 0, pool, size, min, max);
else
gst_query_add_allocation_pool (query, pool, size, min, max);
gst_object_unref (pool);
return GST_BASE_TRANSFORM_CLASS (parent_class)->decide_allocation (trans,
query);
}
static gboolean
gst_d3d11_base_convert_needs_color_convert (GstD3D11BaseConvert * self,
const GstVideoInfo * in_info, const GstVideoInfo * out_info)
{
const GstVideoColorimetry *in_cinfo = &in_info->colorimetry;
const GstVideoColorimetry *out_cinfo = &out_info->colorimetry;
if (in_cinfo->range != out_cinfo->range ||
in_cinfo->matrix != out_cinfo->matrix) {
return TRUE;
}
if (self->primaries_mode != GST_VIDEO_PRIMARIES_MODE_NONE &&
!gst_video_color_primaries_is_equivalent (in_cinfo->primaries,
out_cinfo->primaries)) {
return TRUE;
}
if (self->gamma_mode != GST_VIDEO_GAMMA_MODE_NONE &&
!gst_video_transfer_function_is_equivalent (in_cinfo->transfer,
GST_VIDEO_INFO_COMP_DEPTH (in_info, 0), out_cinfo->transfer,
GST_VIDEO_INFO_COMP_DEPTH (out_info, 0))) {
return TRUE;
}
return FALSE;
}
static void
gst_d3d11_base_convert_setup_msaa_texture (GstD3D11BaseConvert * self,
GstD3D11Device * device, const GstVideoInfo * info, GstCaps * caps)
{
ID3D11Device *device_handle;
UINT quality_levels = 0;
UINT sample_count = 1;
GstD3D11Format device_format;
DXGI_FORMAT dxgi_format;
GstD3D11AllocationParams *params;
GstStructure *config;
HRESULT hr;
gst_clear_buffer (&self->msaa_buf);
if (self->msaa_pool) {
gst_buffer_pool_set_active (self->msaa_pool, FALSE);
gst_clear_object (&self->msaa_pool);
}
switch (self->msaa) {
case GST_D3D11_MSAA_2X:
sample_count = 2;
break;
case GST_D3D11_MSAA_4X:
sample_count = 4;
break;
case GST_D3D11_MSAA_8X:
sample_count = 8;
break;
default:
return;
}
if (!gst_d3d11_device_get_format (device, GST_VIDEO_INFO_FORMAT (info),
&device_format)) {
GST_WARNING_OBJECT (self, "Couldn't get device format");
return;
}
if (device_format.dxgi_format != DXGI_FORMAT_UNKNOWN)
dxgi_format = device_format.dxgi_format;
else
dxgi_format = device_format.resource_format[0];
device_handle = gst_d3d11_device_get_device_handle (device);
while (sample_count > 1) {
hr = device_handle->CheckMultisampleQualityLevels (dxgi_format,
sample_count, &quality_levels);
if (gst_d3d11_result (hr, device) && quality_levels > 0)
break;
sample_count = sample_count / 2;
};
if (sample_count <= 1 || quality_levels == 0) {
GST_DEBUG_OBJECT (self, "Device does not support MSAA for DXGI format %d",
dxgi_format);
return;
}
self->msaa_pool = gst_d3d11_buffer_pool_new (device);
config = gst_buffer_pool_get_config (self->msaa_pool);
params = gst_d3d11_allocation_params_new (device, info,
GST_D3D11_ALLOCATION_FLAG_DEFAULT, D3D11_BIND_RENDER_TARGET, 0);
for (guint i = 0; i < GST_VIDEO_INFO_N_PLANES (info); i++) {
params->desc[i].SampleDesc.Count = sample_count;
params->desc[i].SampleDesc.Quality = quality_levels - 1;
}
gst_buffer_pool_config_set_d3d11_allocation_params (config, params);
gst_d3d11_allocation_params_free (params);
gst_buffer_pool_config_set_params (config, caps, info->size, 0, 0);
if (!gst_buffer_pool_set_config (self->msaa_pool, config)) {
GST_ERROR_OBJECT (self, "Couldn't set pool config");
gst_clear_object (&self->msaa_pool);
return;
}
if (!gst_buffer_pool_set_active (self->msaa_pool, TRUE)) {
GST_ERROR_OBJECT (self, "Pool active failed");
gst_clear_object (&self->msaa_pool);
return;
}
gst_buffer_pool_acquire_buffer (self->msaa_pool, &self->msaa_buf, nullptr);
if (!self->msaa_buf) {
GST_ERROR_OBJECT (self, "Couldn't acquire MSAA buffer");
gst_buffer_pool_set_active (self->msaa_pool, FALSE);
gst_clear_object (&self->msaa_pool);
return;
}
GST_DEBUG_OBJECT (self, "MSAA %dx buffer is configured", sample_count);
}
static gboolean
gst_d3d11_base_convert_set_info (GstD3D11BaseFilter * filter,
GstCaps * incaps, GstVideoInfo * in_info, GstCaps * outcaps,
GstVideoInfo * out_info)
{
GstD3D11BaseConvert *self = GST_D3D11_BASE_CONVERT (filter);
gint from_dar_n, from_dar_d, to_dar_n, to_dar_d;
gint border_offset_x = 0;
gint border_offset_y = 0;
gboolean need_flip = FALSE;
gboolean need_transform = FALSE;
gint in_width, in_height, in_par_n, in_par_d;
gint out_width, out_height;
GstStructure *config;
GstD3D11SRWLockGuard lk (&self->lock);
self->active_method = self->selected_method;
self->active_add_borders = self->add_borders;
self->active_gamma_mode = self->gamma_mode;
self->active_primaries_mode = self->primaries_mode;
self->active_sampling_method = self->sampling_method;
self->transform_updated = FALSE;
self->msaa_updated = FALSE;
GST_DEBUG_OBJECT (self, "method %d, add-borders %d, gamma-mode %d, "
"primaries-mode %d, sampling %d", self->active_method,
self->active_add_borders, self->active_gamma_mode,
self->active_primaries_mode, self->active_sampling_method);
if (self->active_method != GST_VIDEO_ORIENTATION_IDENTITY)
need_flip = TRUE;
need_transform = gst_d3d11_need_transform (self->rotation_x, self->rotation_y,
self->rotation_z, self->scale_x, self->scale_y);
if (!need_flip && !need_transform && gst_caps_is_equal (incaps, outcaps)) {
self->same_caps = TRUE;
} else {
self->same_caps = FALSE;
}
switch (self->selected_method) {
case GST_VIDEO_ORIENTATION_90R:
case GST_VIDEO_ORIENTATION_90L:
case GST_VIDEO_ORIENTATION_UL_LR:
case GST_VIDEO_ORIENTATION_UR_LL:
in_width = in_info->height;
in_height = in_info->width;
in_par_n = in_info->par_d;
in_par_d = in_info->par_n;
break;
default:
in_width = in_info->width;
in_height = in_info->height;
in_par_n = in_info->par_n;
in_par_d = in_info->par_d;
break;
}
if (!gst_util_fraction_multiply (in_width,
in_height, in_par_n, in_par_d, &from_dar_n, &from_dar_d)) {
from_dar_n = from_dar_d = -1;
}
if (!gst_util_fraction_multiply (out_info->width,
out_info->height, out_info->par_n, out_info->par_d, &to_dar_n,
&to_dar_d)) {
to_dar_n = to_dar_d = -1;
}
self->borders_w = self->borders_h = 0;
if (to_dar_n != from_dar_n || to_dar_d != from_dar_d) {
if (self->active_add_borders) {
gint n, d, to_h, to_w;
if (from_dar_n != -1 && from_dar_d != -1
&& gst_util_fraction_multiply (from_dar_n, from_dar_d,
out_info->par_d, out_info->par_n, &n, &d)) {
to_h = gst_util_uint64_scale_int (out_info->width, d, n);
if (to_h <= out_info->height) {
self->borders_h = out_info->height - to_h;
self->borders_w = 0;
} else {
to_w = gst_util_uint64_scale_int (out_info->height, n, d);
g_assert (to_w <= out_info->width);
self->borders_h = 0;
self->borders_w = out_info->width - to_w;
}
} else {
GST_WARNING_OBJECT (self, "Can't calculate borders");
}
} else {
GST_INFO_OBJECT (self, "Display aspect ratio update %d/%d -> %d/%d",
from_dar_n, from_dar_d, to_dar_n, to_dar_d);
}
}
gst_clear_object (&self->converter);
GST_DEBUG_OBJECT (self, "Setup convert with format %s -> %s",
gst_video_format_to_string (GST_VIDEO_INFO_FORMAT (in_info)),
gst_video_format_to_string (GST_VIDEO_INFO_FORMAT (out_info)));
/* if present, these must match */
if (in_info->interlace_mode != out_info->interlace_mode) {
GST_ERROR_OBJECT (self, "input and output formats do not match");
return FALSE;
}
if (in_width == out_info->width && in_height == out_info->height
&& in_info->finfo == out_info->finfo && self->borders_w == 0 &&
self->borders_h == 0 && !need_flip && !need_transform &&
!gst_d3d11_base_convert_needs_color_convert (self, in_info, out_info)) {
self->same_caps = TRUE;
}
config = gst_structure_new ("convert-config",
GST_D3D11_CONVERTER_OPT_GAMMA_MODE,
GST_TYPE_VIDEO_GAMMA_MODE, self->active_gamma_mode,
GST_D3D11_CONVERTER_OPT_PRIMARIES_MODE,
GST_TYPE_VIDEO_PRIMARIES_MODE, self->active_primaries_mode,
GST_D3D11_CONVERTER_OPT_SAMPLER_FILTER,
GST_TYPE_D3D11_CONVERTER_SAMPLER_FILTER,
gst_d3d11_sampling_method_to_native
(self->active_sampling_method),
GST_D3D11_CONVERTER_OPT_SRC_ALPHA_MODE,
GST_TYPE_D3D11_CONVERTER_ALPHA_MODE,
self->src_alpha_mode,
GST_D3D11_CONVERTER_OPT_DEST_ALPHA_MODE,
GST_TYPE_D3D11_CONVERTER_ALPHA_MODE, self->dst_alpha_mode, nullptr);
self->converter = gst_d3d11_converter_new (filter->device, in_info, out_info,
config);
if (!self->converter) {
GST_ERROR_OBJECT (self, "Couldn't create converter");
return FALSE;
}
GST_DEBUG_OBJECT (self, "from=%dx%d (par=%d/%d dar=%d/%d), size %"
G_GSIZE_FORMAT " -> to=%dx%d (par=%d/%d dar=%d/%d borders=%d:%d), "
"size %" G_GSIZE_FORMAT ", orientation: %d",
in_info->width, in_info->height, in_info->par_n, in_info->par_d,
from_dar_n, from_dar_d, in_info->size, out_info->width,
out_info->height, out_info->par_n, out_info->par_d, to_dar_n, to_dar_d,
self->borders_w, self->borders_h, out_info->size, self->active_method);
self->in_rect.left = 0;
self->in_rect.top = 0;
self->in_rect.right = GST_VIDEO_INFO_WIDTH (in_info);
self->in_rect.bottom = GST_VIDEO_INFO_HEIGHT (in_info);
self->prev_in_rect = self->in_rect;
if (self->borders_w) {
border_offset_x = self->borders_w / 2;
self->out_rect.left = border_offset_x;
self->out_rect.right = GST_VIDEO_INFO_WIDTH (out_info) - border_offset_x;
} else {
self->out_rect.left = 0;
self->out_rect.right = GST_VIDEO_INFO_WIDTH (out_info);
}
if (self->borders_h) {
border_offset_y = self->borders_h / 2;
self->out_rect.top = border_offset_y;
self->out_rect.bottom = GST_VIDEO_INFO_HEIGHT (out_info) - border_offset_y;
} else {
self->out_rect.top = 0;
self->out_rect.bottom = GST_VIDEO_INFO_HEIGHT (out_info);
}
out_width = self->out_rect.right - self->out_rect.left;
out_height = self->out_rect.bottom - self->out_rect.top;
g_object_set (self->converter, "dest-x", (gint) self->out_rect.left,
"dest-y", (gint) self->out_rect.top,
"dest-width", out_width, "dest-height", out_height, nullptr);
if (need_transform) {
GST_DEBUG_OBJECT (self, "Applying custom transform");
gst_d3d11_converter_apply_transform (self->converter, self->active_method,
(gfloat) out_width, (gfloat) out_height, self->fov,
self->ortho, self->rotation_x, self->rotation_y,
self->rotation_z, self->scale_x, self->scale_y);
} else {
g_object_set (self->converter,
"video-direction", self->active_method, nullptr);
}
if (self->borders_w > 0 || self->borders_h > 0 || need_transform) {
g_object_set (self->converter, "fill-border", TRUE, "border-color",
self->border_color, nullptr);
}
gst_d3d11_base_convert_setup_msaa_texture (self, filter->device,
out_info, outcaps);
return TRUE;
}
static gboolean
gst_d3d11_base_convert_crop_and_copy (GstD3D11BaseConvert * self,
const GstVideoCropMeta * meta, GstBuffer * inbuf, GstBuffer * outbuf)
{
GstD3D11BaseFilter *filter = GST_D3D11_BASE_FILTER_CAST (self);
GstVideoInfo *info = &filter->in_info;
GstVideoFormat format = GST_VIDEO_INFO_FORMAT (info);
GstMemory *in_mem, *out_mem;
GstD3D11Memory *in_dmem, *out_dmem;
GstMapInfo in_map, out_map;
GstD3D11Device *device;
ID3D11DeviceContext *context;
D3D11_BOX src_box = { 0, };
guint in_subresource;
guint out_subresource;
ID3D11Texture2D *in_tex, *out_tex;
/* Copy into output memory */
in_mem = gst_buffer_peek_memory (inbuf, 0);
out_mem = gst_buffer_peek_memory (outbuf, 0);
if (!gst_is_d3d11_memory (in_mem)) {
GST_ERROR_OBJECT (self, "Input is not a d3d11 memory");
return FALSE;
}
if (!gst_is_d3d11_memory (out_mem)) {
GST_ERROR_OBJECT (self, "Output is not a d3d11 memory");
return FALSE;
}
in_dmem = GST_D3D11_MEMORY_CAST (in_mem);
out_dmem = GST_D3D11_MEMORY_CAST (out_mem);
if (in_dmem->device != out_dmem->device) {
GST_ERROR_OBJECT (self, "Different device");
return FALSE;
}
device = in_dmem->device;
context = gst_d3d11_device_get_device_context_handle (device);
src_box.left = meta->x;
src_box.top = meta->y;
src_box.right = meta->x + meta->width;
src_box.bottom = meta->y + meta->height;
src_box.front = 0;
src_box.back = 1;
GST_TRACE_OBJECT (self, "Source box left:top:right:bottom = %d, %d, %d, %d",
src_box.left, src_box.top, src_box.right, src_box.bottom);
in_subresource = gst_d3d11_memory_get_subresource_index (in_dmem);
out_subresource = gst_d3d11_memory_get_subresource_index (out_dmem);
GstD3D11DeviceLockGuard lk (device);
if (!gst_memory_map (in_mem, &in_map,
(GstMapFlags) (GST_MAP_READ | GST_MAP_D3D11))) {
GST_ERROR_OBJECT (self, "Failed to map input memory");
return FALSE;
}
if (!gst_memory_map (out_mem, &out_map,
(GstMapFlags) (GST_MAP_WRITE | GST_MAP_D3D11))) {
GST_ERROR_OBJECT (self, "Failed to map output memory");
gst_memory_unmap (in_mem, &in_map);
return FALSE;
}
in_tex = (ID3D11Texture2D *) in_map.data;
out_tex = (ID3D11Texture2D *) out_map.data;
context->CopySubresourceRegion (out_tex, out_subresource, 0, 0, 0,
in_tex, in_subresource, &src_box);
gst_memory_unmap (in_mem, &in_map);
gst_memory_unmap (out_mem, &out_map);
if (gst_buffer_n_memory (inbuf) == 1)
return TRUE;
/* Non-native DXGI format YUV cases, copy UV plane(s) */
switch (format) {
/* semi-planar */
case GST_VIDEO_FORMAT_NV12:
case GST_VIDEO_FORMAT_NV21:
case GST_VIDEO_FORMAT_P010_10LE:
case GST_VIDEO_FORMAT_P012_LE:
case GST_VIDEO_FORMAT_P016_LE:
src_box.top = GST_ROUND_DOWN_2 (meta->y) / 2;
src_box.bottom = GST_ROUND_DOWN_2 (meta->y + meta->height) / 2;
break;
/* planar */
case GST_VIDEO_FORMAT_I420:
case GST_VIDEO_FORMAT_YV12:
case GST_VIDEO_FORMAT_I420_10LE:
case GST_VIDEO_FORMAT_I420_12LE:
src_box.left = GST_ROUND_DOWN_2 (meta->x) / 2;
src_box.top = GST_ROUND_DOWN_2 (meta->y) / 2;
src_box.right = GST_ROUND_DOWN_2 (meta->x + meta->width) / 2;
src_box.bottom = GST_ROUND_DOWN_2 (meta->y + meta->height) / 2;
break;
case GST_VIDEO_FORMAT_Y42B:
case GST_VIDEO_FORMAT_I422_10LE:
case GST_VIDEO_FORMAT_I422_12LE:
src_box.left = GST_ROUND_DOWN_2 (meta->x) / 2;
src_box.right = GST_ROUND_DOWN_2 (meta->x + meta->width) / 2;
break;
case GST_VIDEO_FORMAT_Y444:
case GST_VIDEO_FORMAT_Y444_10LE:
case GST_VIDEO_FORMAT_Y444_12LE:
case GST_VIDEO_FORMAT_Y444_16LE:
break;
default:
GST_ERROR_OBJECT (self, "Unexpected format %s",
gst_video_format_to_string (format));
return FALSE;
}
GST_TRACE_OBJECT (self, "UV left:top:right:bottom = %d, %d, %d, %d",
src_box.left, src_box.top, src_box.right, src_box.bottom);
for (guint i = 1; i < GST_VIDEO_INFO_N_PLANES (info); i++) {
in_mem = gst_buffer_peek_memory (inbuf, i);
out_mem = gst_buffer_peek_memory (outbuf, i);
if (!gst_is_d3d11_memory (in_mem)) {
GST_ERROR_OBJECT (self, "Input is not a d3d11 memory");
return FALSE;
}
if (!gst_is_d3d11_memory (out_mem)) {
GST_ERROR_OBJECT (self, "Output is not a d3d11 memory");
return FALSE;
}
in_dmem = GST_D3D11_MEMORY_CAST (in_mem);
out_dmem = GST_D3D11_MEMORY_CAST (out_mem);
if (in_dmem->device != out_dmem->device) {
GST_ERROR_OBJECT (self, "Different device");
return FALSE;
}
in_subresource = gst_d3d11_memory_get_subresource_index (in_dmem);
out_subresource = gst_d3d11_memory_get_subresource_index (out_dmem);
if (!gst_memory_map (in_mem, &in_map,
(GstMapFlags) (GST_MAP_READ | GST_MAP_D3D11))) {
GST_ERROR_OBJECT (self, "Failed to map input memory");
return FALSE;
}
if (!gst_memory_map (out_mem, &out_map,
(GstMapFlags) (GST_MAP_WRITE | GST_MAP_D3D11))) {
GST_ERROR_OBJECT (self, "Failed to map output memory");
gst_memory_unmap (in_mem, &in_map);
return FALSE;
}
in_tex = (ID3D11Texture2D *) in_map.data;
out_tex = (ID3D11Texture2D *) out_map.data;
context->CopySubresourceRegion (out_tex, out_subresource, 0, 0, 0,
in_tex, in_subresource, &src_box);
gst_memory_unmap (in_mem, &in_map);
gst_memory_unmap (out_mem, &out_map);
}
return TRUE;
}
static gboolean
gst_d3d11_base_convert_need_convert (GstD3D11BaseConvert * self)
{
if (!self->same_caps)
return TRUE;
if (self->src_alpha_mode == GST_D3D11_ALPHA_MODE_PREMULTIPLIED ||
self->dst_alpha_mode == GST_D3D11_ALPHA_MODE_PREMULTIPLIED) {
return TRUE;
}
return FALSE;
}
static GstFlowReturn
gst_d3d11_base_convert_generate_output (GstBaseTransform * trans,
GstBuffer ** buffer)
{
GstD3D11BaseConvert *self = GST_D3D11_BASE_CONVERT (trans);
GstBuffer *inbuf;
GstVideoCropMeta *crop_meta;
GstFlowReturn ret;
if (gst_d3d11_base_convert_need_convert (self)) {
return GST_BASE_TRANSFORM_CLASS (parent_class)->generate_output (trans,
buffer);
}
/* Retrieve stashed input buffer, if the default submit_input_buffer
* was run. Takes ownership back from there */
inbuf = trans->queued_buf;
trans->queued_buf = nullptr;
/* This default processing method needs one input buffer to feed to
* the transform functions, we can't do anything without it */
if (!inbuf)
return GST_FLOW_OK;
crop_meta = gst_buffer_get_video_crop_meta (inbuf);
/* downstream supports crop meta or no crop meta. Just passthrough it */
if (self->downstream_supports_crop_meta || !crop_meta) {
*buffer = inbuf;
return GST_FLOW_OK;
}
ret = GST_BASE_TRANSFORM_CLASS (parent_class)->prepare_output_buffer (trans,
inbuf, buffer);
if (ret != GST_FLOW_OK || *buffer == nullptr) {
GST_WARNING_OBJECT (trans, "Could not get buffer from pool, %s",
gst_flow_get_name (ret));
gst_buffer_unref (inbuf);
return ret;
}
GST_TRACE_OBJECT (self, "Copying cropped buffer");
if (!gst_d3d11_base_convert_crop_and_copy (self, crop_meta, inbuf, *buffer)) {
gst_buffer_unref (inbuf);
gst_clear_buffer (buffer);
return GST_FLOW_ERROR;
}
gst_buffer_unref (inbuf);
return GST_FLOW_OK;
}
static gboolean
gst_d3d11_base_convert_transform_meta (GstBaseTransform * trans,
GstBuffer * outbuf, GstMeta * meta, GstBuffer * inbuf)
{
/* Do not copy crop meta in any case.
*
* 1) When input and output caps are identical,
* - If downstream supports crop meta or crop meta is not attached on input
* buffer, then we do passthrough input buffers.
* In that case, this method must not be called already
* - Otherwise (downstream does not support crop meta), we do crop input
* and copy cropped area to output buffer
* 2) in case of input-caps != output-caps, we specify source rectangle to
* shader or video processor object. Then the conversion object will
* consider source cropping area automatically
*/
if (meta->info->api == GST_VIDEO_CROP_META_API_TYPE)
return FALSE;
return GST_BASE_TRANSFORM_CLASS (parent_class)->transform_meta (trans,
outbuf, meta, inbuf);
}
static void
gst_d3d11_base_convert_before_transform (GstBaseTransform * trans,
GstBuffer * buffer)
{
GstD3D11BaseConvert *self = GST_D3D11_BASE_CONVERT (trans);
GstCaps *in_caps;
GstCaps *out_caps;
GstBaseTransformClass *klass;
gboolean update = FALSE;
GST_BASE_TRANSFORM_CLASS (parent_class)->before_transform (trans, buffer);
AcquireSRWLockExclusive (&self->lock);
if (self->selected_method != self->active_method ||
self->add_borders != self->active_add_borders ||
self->gamma_mode != self->active_gamma_mode ||
self->primaries_mode != self->active_primaries_mode ||
self->sampling_method != self->active_sampling_method ||
self->transform_updated || self->msaa_updated) {
update = TRUE;
}
ReleaseSRWLockExclusive (&self->lock);
if (!update)
return;
GST_DEBUG_OBJECT (self, "Updating caps for property change");
in_caps = gst_pad_get_current_caps (GST_BASE_TRANSFORM_SINK_PAD (trans));
if (!in_caps) {
GST_WARNING_OBJECT (trans, "sinkpad has no current caps");
return;
}
out_caps = gst_pad_get_current_caps (GST_BASE_TRANSFORM_SRC_PAD (trans));
if (!out_caps) {
GST_WARNING_OBJECT (trans, "srcpad has no current caps");
gst_caps_unref (in_caps);
return;
}
klass = GST_BASE_TRANSFORM_GET_CLASS (trans);
klass->set_caps (trans, in_caps, out_caps);
gst_caps_unref (in_caps);
gst_caps_unref (out_caps);
gst_base_transform_reconfigure_src (trans);
}
static GstFlowReturn
gst_d3d11_base_convert_transform (GstBaseTransform * trans,
GstBuffer * inbuf, GstBuffer * outbuf)
{
GstD3D11BaseConvert *self = GST_D3D11_BASE_CONVERT (trans);
GstD3D11BaseFilter *filter = GST_D3D11_BASE_FILTER (trans);
RECT in_rect;
GstVideoCropMeta *crop_meta;
GstD3D11Device *device = filter->device;
GstBuffer *target_buf;
GstFlowReturn ret = GST_FLOW_OK;
crop_meta = gst_buffer_get_video_crop_meta (inbuf);
if (crop_meta) {
GST_TRACE_OBJECT (self, "Have crop rect, x:y:w:h = %d:%d:%d:%d",
crop_meta->x, crop_meta->y, crop_meta->width, crop_meta->height);
in_rect.left = crop_meta->x;
in_rect.top = crop_meta->y;
in_rect.right = crop_meta->x + crop_meta->width;
in_rect.bottom = crop_meta->y + crop_meta->height;
} else {
in_rect = self->in_rect;
}
if (in_rect.left != self->prev_in_rect.left ||
in_rect.top != self->prev_in_rect.top ||
in_rect.right != self->prev_in_rect.right ||
in_rect.bottom != self->prev_in_rect.bottom) {
self->prev_in_rect = in_rect;
g_object_set (self->converter, "src-x", (gint) in_rect.left,
"src-y", (gint) in_rect.top,
"src-width", (gint) in_rect.right - in_rect.left,
"src-height", (gint) in_rect.bottom - in_rect.top, nullptr);
}
target_buf = self->msaa_buf ? self->msaa_buf : outbuf;
gst_d3d11_device_lock (device);
if (!gst_d3d11_converter_convert_buffer_unlocked (self->converter,
inbuf, target_buf)) {
ret = GST_FLOW_ERROR;
}
if (ret == GST_FLOW_OK && target_buf == self->msaa_buf) {
guint num_memory = gst_buffer_n_memory (self->msaa_buf);
ID3D11DeviceContext *context =
gst_d3d11_device_get_device_context_handle (device);
for (guint i = 0; i < num_memory; i++) {
GstMemory *src_mem;
GstMemory *dst_mem;
GstD3D11Memory *dst_dmem;
GstMapInfo src_map, dst_map;
guint subresource_idx;
D3D11_TEXTURE2D_DESC desc;
src_mem = gst_buffer_peek_memory (self->msaa_buf, i);
dst_mem = gst_buffer_peek_memory (outbuf, i);
dst_dmem = GST_D3D11_MEMORY_CAST (dst_mem);
subresource_idx = gst_d3d11_memory_get_subresource_index (dst_dmem);
gst_d3d11_memory_get_texture_desc (dst_dmem, &desc);
if (!gst_memory_map (src_mem, &src_map,
(GstMapFlags) (GST_MAP_D3D11 | GST_MAP_READ))) {
GST_ERROR_OBJECT (self, "Couldn't map src mem");
ret = GST_FLOW_ERROR;
break;
}
if (!gst_memory_map (dst_mem, &dst_map,
(GstMapFlags) (GST_MAP_D3D11 | GST_MAP_WRITE))) {
GST_ERROR_OBJECT (self, "Couldn't map dst mem");
gst_memory_unmap (src_mem, &src_map);
ret = GST_FLOW_ERROR;
break;
}
context->ResolveSubresource ((ID3D11Resource *) dst_map.data,
subresource_idx, (ID3D11Resource *) src_map.data, 0, desc.Format);
gst_memory_unmap (dst_mem, &dst_map);
gst_memory_unmap (src_mem, &src_map);
}
}
gst_d3d11_device_unlock (device);
if (ret != GST_FLOW_OK) {
GST_ELEMENT_ERROR (self, CORE, FAILED, (nullptr),
("Couldn't convert texture"));
}
return ret;
}
static void
gst_d3d11_base_convert_set_add_border (GstD3D11BaseConvert * self,
gboolean add_border)
{
GstD3D11SRWLockGuard lk (&self->lock);
self->add_borders = add_border;
if (self->add_borders != self->active_add_borders)
gst_base_transform_reconfigure_src (GST_BASE_TRANSFORM_CAST (self));
}
static void
gst_d3d11_base_convert_set_border_color (GstD3D11BaseConvert * self,
guint64 border_color)
{
GstD3D11SRWLockGuard lk (&self->lock);
self->border_color = border_color;
if (self->converter)
g_object_set (self->converter, "border-color", self->border_color, nullptr);
}
static void
gst_d3d11_base_convert_set_orientation (GstD3D11BaseConvert * self,
GstVideoOrientationMethod method, gboolean from_tag)
{
if (method == GST_VIDEO_ORIENTATION_CUSTOM) {
GST_WARNING_OBJECT (self, "Unsupported custom orientation");
return;
}
GstD3D11SRWLockGuard lk (&self->lock);
if (from_tag)
self->tag_method = method;
else
self->method = method;
if (self->method == GST_VIDEO_ORIENTATION_AUTO) {
self->selected_method = self->tag_method;
} else {
self->selected_method = self->method;
}
if (self->selected_method != self->active_method) {
GST_DEBUG_OBJECT (self, "Rotation orientation %d -> %d",
self->active_method, self->selected_method);
gst_base_transform_reconfigure_src (GST_BASE_TRANSFORM (self));
}
}
static void
gst_d3d11_base_convert_set_gamma_mode (GstD3D11BaseConvert * self,
GstVideoGammaMode mode)
{
GstD3D11SRWLockGuard lk (&self->lock);
GstVideoGammaMode prev_mode = self->gamma_mode;
self->gamma_mode = mode;
if (self->gamma_mode != self->active_gamma_mode) {
GST_DEBUG_OBJECT (self, "Gamma mode %d -> %d", prev_mode, self->gamma_mode);
gst_base_transform_reconfigure_src (GST_BASE_TRANSFORM (self));
}
}
static void
gst_d3d11_base_convert_set_primaries_mode (GstD3D11BaseConvert * self,
GstVideoPrimariesMode mode)
{
GstD3D11SRWLockGuard lk (&self->lock);
GstVideoPrimariesMode prev_mode = self->primaries_mode;
self->primaries_mode = mode;
if (self->primaries_mode != self->active_primaries_mode) {
gboolean prev_enabled = TRUE;
gboolean new_enabled = TRUE;
GST_DEBUG_OBJECT (self, "Primaries mode %d -> %d",
prev_mode, self->primaries_mode);
if (prev_mode == GST_VIDEO_PRIMARIES_MODE_NONE)
prev_enabled = FALSE;
if (self->primaries_mode == GST_VIDEO_PRIMARIES_MODE_NONE)
new_enabled = FALSE;
if (prev_enabled != new_enabled)
gst_base_transform_reconfigure_src (GST_BASE_TRANSFORM (self));
else
self->active_primaries_mode = self->primaries_mode;
}
}
static void
gst_d3d11_base_convert_set_sampling_method (GstD3D11BaseConvert * self,
GstD3D11SamplingMethod method)
{
GstD3D11SRWLockGuard lk (&self->lock);
GST_DEBUG_OBJECT (self,
"Sampling method %d -> %d", self->sampling_method, method);
self->sampling_method = method;
if (self->sampling_method != self->active_sampling_method)
gst_base_transform_reconfigure_src (GST_BASE_TRANSFORM_CAST (self));
}
static void
gst_d3d11_base_convert_set_src_alpha_mode (GstD3D11BaseConvert * self,
GstD3D11AlphaMode mode)
{
GstD3D11SRWLockGuard lk (&self->lock);
if (self->src_alpha_mode != mode) {
self->src_alpha_mode = mode;
gst_base_transform_reconfigure_src (GST_BASE_TRANSFORM_CAST (self));
}
}
static void
gst_d3d11_base_convert_set_dst_alpha_mode (GstD3D11BaseConvert * self,
GstD3D11AlphaMode mode)
{
GstD3D11SRWLockGuard lk (&self->lock);
if (self->dst_alpha_mode != mode) {
self->dst_alpha_mode = mode;
gst_base_transform_reconfigure_src (GST_BASE_TRANSFORM_CAST (self));
}
}
static void
gst_d3d11_base_convert_set_fov (GstD3D11BaseConvert * self, gfloat fov)
{
GstD3D11SRWLockGuard lk (&self->lock);
if (self->fov != fov) {
self->fov = fov;
self->transform_updated = TRUE;
gst_base_transform_reconfigure_src (GST_BASE_TRANSFORM_CAST (self));
}
}
static void
gst_d3d11_base_convert_set_ortho (GstD3D11BaseConvert * self, gboolean ortho)
{
GstD3D11SRWLockGuard lk (&self->lock);
if (self->ortho != ortho) {
self->ortho = ortho;
self->transform_updated = TRUE;
gst_base_transform_reconfigure_src (GST_BASE_TRANSFORM_CAST (self));
}
}
static void
gst_d3d11_base_convert_set_rotation_x (GstD3D11BaseConvert * self,
gfloat rotation_x)
{
GstD3D11SRWLockGuard lk (&self->lock);
if (self->rotation_x != rotation_x) {
self->rotation_x = rotation_x;
self->transform_updated = TRUE;
gst_base_transform_reconfigure_src (GST_BASE_TRANSFORM_CAST (self));
}
}
static void
gst_d3d11_base_convert_set_rotation_y (GstD3D11BaseConvert * self,
gfloat rotation_y)
{
GstD3D11SRWLockGuard lk (&self->lock);
if (self->rotation_y != rotation_y) {
self->rotation_y = rotation_y;
self->transform_updated = TRUE;
gst_base_transform_reconfigure_src (GST_BASE_TRANSFORM_CAST (self));
}
}
static void
gst_d3d11_base_convert_set_rotation_z (GstD3D11BaseConvert * self,
gfloat rotation_z)
{
GstD3D11SRWLockGuard lk (&self->lock);
if (self->rotation_z != rotation_z) {
self->rotation_z = rotation_z;
self->transform_updated = TRUE;
gst_base_transform_reconfigure_src (GST_BASE_TRANSFORM_CAST (self));
}
}
static void
gst_d3d11_base_convert_set_scale_x (GstD3D11BaseConvert * self, gfloat scale_x)
{
GstD3D11SRWLockGuard lk (&self->lock);
if (self->scale_x != scale_x) {
self->scale_x = scale_x;
self->transform_updated = TRUE;
gst_base_transform_reconfigure_src (GST_BASE_TRANSFORM_CAST (self));
}
}
static void
gst_d3d11_base_convert_set_scale_y (GstD3D11BaseConvert * self, gfloat scale_y)
{
GstD3D11SRWLockGuard lk (&self->lock);
if (self->scale_y != scale_y) {
self->scale_y = scale_y;
self->transform_updated = TRUE;
gst_base_transform_reconfigure_src (GST_BASE_TRANSFORM_CAST (self));
}
}
static void
gst_d3d11_base_convert_set_msaa (GstD3D11BaseConvert * self,
GstD3D11MSAAMode msaa)
{
GstD3D11SRWLockGuard lk (&self->lock);
if (self->msaa != msaa) {
self->msaa = msaa;
self->msaa_updated = TRUE;
gst_base_transform_reconfigure_src (GST_BASE_TRANSFORM_CAST (self));
}
}
/**
* SECTION:element-d3d11convert
* @title: d3d11convert
* @short_description: A Direct3D11 based color conversion and video resizing element
*
* This element resizes video frames and change color space.
* By default the element will try to negotiate to the same size on the source
* and sinkpad so that no scaling is needed.
* It is therefore safe to insert this element in a pipeline to
* get more robust behaviour without any cost if no scaling is needed.
*
* ## Example launch line
* ```
* gst-launch-1.0 videotestsrc ! video/x-raw,format=NV12 ! d3d11upload ! d3d11convert ! d3d11videosink
* ```
* This will output a test video (generated in NV12 format) in a video
* window. If the video sink selected does not support NV12
* d3d11convert will automatically convert the video to a format understood
* by the video sink.
*
* Since: 1.18
*
*/
enum
{
PROP_CONVERT_0,
PROP_CONVERT_ADD_BORDERS,
PROP_CONVERT_BORDER_COLOR,
PROP_CONVERT_VIDEO_DIRECTION,
PROP_CONVERT_GAMMA_MODE,
PROP_CONVERT_PRIMARIES_MODE,
PROP_CONVERT_SRC_ALPHA_MODE,
PROP_CONVERT_DEST_ALPHA_MODE,
PROP_CONVERT_FOV,
PROP_CONVERT_ORTHO,
PROP_CONVERT_ROTATION_X,
PROP_CONVERT_ROTATION_Y,
PROP_CONVERT_ROTATION_Z,
PROP_CONVERT_SCALE_X,
PROP_CONVERT_SCALE_Y,
PROP_CONVERT_MSAA,
};
struct _GstD3D11Convert
{
GstD3D11BaseConvert parent;
};
static void
gst_d3d11_convert_video_direction_interface_init (GstVideoDirectionInterface *
iface)
{
}
G_DEFINE_TYPE_WITH_CODE (GstD3D11Convert, gst_d3d11_convert,
GST_TYPE_D3D11_BASE_CONVERT,
G_IMPLEMENT_INTERFACE (GST_TYPE_VIDEO_DIRECTION,
gst_d3d11_convert_video_direction_interface_init));
static void gst_d3d11_convert_set_property (GObject * object, guint prop_id,
const GValue * value, GParamSpec * pspec);
static void gst_d3d11_convert_get_property (GObject * object, guint prop_id,
GValue * value, GParamSpec * pspec);
static gboolean gst_d3d11_convert_sink_event (GstBaseTransform * trans,
GstEvent * event);
static void
gst_d3d11_convert_class_init (GstD3D11ConvertClass * klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
GstBaseTransformClass *trans_class = GST_BASE_TRANSFORM_CLASS (klass);
gobject_class->set_property = gst_d3d11_convert_set_property;
gobject_class->get_property = gst_d3d11_convert_get_property;
/**
* GstD3D11Convert:add-borders:
*
* Add borders if necessary to keep the display aspect ratio
*
* Since: 1.20
*/
g_object_class_install_property (gobject_class, PROP_CONVERT_ADD_BORDERS,
g_param_spec_boolean ("add-borders", "Add Borders",
"Add black borders if necessary to keep the display aspect ratio",
DEFAULT_ADD_BORDERS, (GParamFlags) (GST_PARAM_MUTABLE_PLAYING |
G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
/**
* GstD3D11Convert:border-color:
*
* Border color to use in ARGB64 format
*
* Since: 1.22
*/
g_object_class_install_property (gobject_class, PROP_CONVERT_BORDER_COLOR,
g_param_spec_uint64 ("border-color", "Border color",
"Border color to use in ARGB64 format", 0, G_MAXUINT64,
DEFAULT_BORDER_COLOR, (GParamFlags) (GST_PARAM_MUTABLE_PLAYING |
G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
/**
* GstD3D11Convert:video-direction:
*
* Video rotation/flip method to use
*
* Since: 1.22
*/
g_object_class_override_property (gobject_class, PROP_CONVERT_VIDEO_DIRECTION,
"video-direction");
/**
* GstD3D11Convert:gamma-mode:
*
* Gamma conversion mode
*
* Since: 1.22
*/
g_object_class_install_property (gobject_class, PROP_CONVERT_GAMMA_MODE,
g_param_spec_enum ("gamma-mode", "Gamma mode",
"Gamma conversion mode", GST_TYPE_VIDEO_GAMMA_MODE,
DEFAULT_GAMMA_MODE, (GParamFlags) (GST_PARAM_MUTABLE_PLAYING |
G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
/**
* GstD3D11Convert:primaries-mode:
*
* Primaries conversion mode
*
* Since: 1.22
*/
g_object_class_install_property (gobject_class, PROP_CONVERT_PRIMARIES_MODE,
g_param_spec_enum ("primaries-mode", "Primaries Mode",
"Primaries conversion mode", GST_TYPE_VIDEO_PRIMARIES_MODE,
DEFAULT_PRIMARIES_MODE, (GParamFlags) (GST_PARAM_MUTABLE_PLAYING |
G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
/**
* GstD3D11Convert:src-alpha-mode:
*
* Input stream's applied alpha mode. In case of "premultiplied",
* premultiplied to straight alpha conversion will be performed
*
* Since: 1.24
*/
g_object_class_install_property (gobject_class, PROP_CONVERT_SRC_ALPHA_MODE,
g_param_spec_enum ("src-alpha-mode", "Src Alpha Mode",
"Applied input alpha mode",
GST_TYPE_D3D11_ALPHA_MODE, DEFAULT_ALPHA_MODE,
(GParamFlags) (GST_PARAM_MUTABLE_PLAYING |
G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
/**
* GstD3D11Convert:dest-alpha-mode:
*
* Alpha mode to be applied to output stream. In case of "premultiplied",
* straight to premultiplied alpha conversion will be performed
*
* Since: 1.24
*/
g_object_class_install_property (gobject_class, PROP_CONVERT_DEST_ALPHA_MODE,
g_param_spec_enum ("dest-alpha-mode", "Dest Alpha Mode",
"Output alpha mode to be applied",
GST_TYPE_D3D11_ALPHA_MODE, DEFAULT_ALPHA_MODE,
(GParamFlags) (GST_PARAM_MUTABLE_PLAYING |
G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
/**
* GstD3D11Convert:fov:
*
* Field of view angle in degrees
*
* Since: 1.24
*/
g_object_class_install_property (gobject_class, PROP_CONVERT_FOV,
g_param_spec_float ("fov", "Fov",
"Field of view angle in degrees",
0, G_MAXFLOAT, DEFAULT_FOV,
(GParamFlags) (GST_PARAM_MUTABLE_PLAYING |
G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
/**
* GstD3D11Convert:ortho:
*
* Use orthographic projection
*
* Since: 1.24
*/
g_object_class_install_property (gobject_class, PROP_CONVERT_ORTHO,
g_param_spec_boolean ("ortho", "Orthographic",
"Use orthographic projection", DEFAULT_ORTHO,
(GParamFlags) (GST_PARAM_MUTABLE_PLAYING |
G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
/**
* GstD3D11Convert:rotation-x:
*
* x-axis rotation angle to be applied prior to "video-direction"
*
* Since: 1.24
*/
g_object_class_install_property (gobject_class, PROP_CONVERT_ROTATION_X,
g_param_spec_float ("rotation-x", "Rotation X",
"x-axis rotation angle in degrees",
-G_MAXFLOAT, G_MAXFLOAT, DEFAULT_ROTATION,
(GParamFlags) (GST_PARAM_MUTABLE_PLAYING |
G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
/**
* GstD3D11Convert:rotation-y:
*
* y-axis rotation angle to be applied prior to "video-direction"
*
* Since: 1.24
*/
g_object_class_install_property (gobject_class, PROP_CONVERT_ROTATION_Y,
g_param_spec_float ("rotation-y", "Rotation Y",
"y-axis rotation angle in degrees",
-G_MAXFLOAT, G_MAXFLOAT, DEFAULT_ROTATION,
(GParamFlags) (GST_PARAM_MUTABLE_PLAYING |
G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
/**
* GstD3D11Convert:rotation-z:
*
* z-axis rotation angle to be applied prior to "video-direction"
*
* Since: 1.24
*/
g_object_class_install_property (gobject_class, PROP_CONVERT_ROTATION_Z,
g_param_spec_float ("rotation-z", "Rotation Z",
"z-axis rotation angle in degrees",
-G_MAXFLOAT, G_MAXFLOAT, DEFAULT_ROTATION,
(GParamFlags) (GST_PARAM_MUTABLE_PLAYING |
G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
/**
* GstD3D11Convert:scale-x:
*
* Scale multiplier for x-axis
*
* Since: 1.24
*/
g_object_class_install_property (gobject_class, PROP_CONVERT_SCALE_X,
g_param_spec_float ("scale-x", "Scale X",
"Scale multiplier for x-axis",
-G_MAXFLOAT, G_MAXFLOAT, DEFAULT_SCALE,
(GParamFlags) (GST_PARAM_MUTABLE_PLAYING |
G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
/**
* GstD3D11Convert:scale-y:
*
* Scale multiplier for y-axis
*
* Since: 1.24
*/
g_object_class_install_property (gobject_class, PROP_CONVERT_SCALE_Y,
g_param_spec_float ("scale-y", "Scale Y",
"Scale multiplier for y-axis",
-G_MAXFLOAT, G_MAXFLOAT, DEFAULT_SCALE,
(GParamFlags) (GST_PARAM_MUTABLE_PLAYING |
G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
/**
* GstD3D11Convert:msaa:
*
* MSAA (Multi-Sampling Anti-Aliasing) level
*
* Since: 1.24
*/
g_object_class_install_property (gobject_class, PROP_CONVERT_MSAA,
g_param_spec_enum ("msaa", "MSAA",
"MSAA (Multi-Sampling Anti-Aliasing) level. "
"This value will be ignored if device does not support the specified "
"level for negotiated output format",
GST_TYPE_D3D11_MSAA_MODE, DEFAULT_MSAA,
(GParamFlags) (GST_PARAM_MUTABLE_PLAYING |
G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
gst_element_class_set_static_metadata (element_class,
"Direct3D11 Converter",
"Filter/Converter/Scaler/Effect/Video/Hardware",
"Performs resizing, colorspace conversion, cropping, and flipping/rotating using Direct3D11",
"Seungha Yang <seungha.yang@navercorp.com>, "
"Jeongki Kim <jeongki.kim@jeongki.kim>");
trans_class->sink_event = GST_DEBUG_FUNCPTR (gst_d3d11_convert_sink_event);
}
static void
gst_d3d11_convert_init (GstD3D11Convert * self)
{
}
static void
gst_d3d11_convert_set_property (GObject * object, guint prop_id,
const GValue * value, GParamSpec * pspec)
{
GstD3D11BaseConvert *base = GST_D3D11_BASE_CONVERT (object);
switch (prop_id) {
case PROP_CONVERT_ADD_BORDERS:
gst_d3d11_base_convert_set_add_border (base, g_value_get_boolean (value));
break;
case PROP_CONVERT_BORDER_COLOR:
gst_d3d11_base_convert_set_border_color (base,
g_value_get_uint64 (value));
break;
case PROP_CONVERT_VIDEO_DIRECTION:
gst_d3d11_base_convert_set_orientation (base,
(GstVideoOrientationMethod) g_value_get_enum (value), FALSE);
break;
case PROP_CONVERT_GAMMA_MODE:
gst_d3d11_base_convert_set_gamma_mode (base,
(GstVideoGammaMode) g_value_get_enum (value));
break;
case PROP_CONVERT_PRIMARIES_MODE:
gst_d3d11_base_convert_set_primaries_mode (base,
(GstVideoPrimariesMode) g_value_get_enum (value));
break;
case PROP_CONVERT_SRC_ALPHA_MODE:
gst_d3d11_base_convert_set_src_alpha_mode (base,
(GstD3D11AlphaMode) g_value_get_enum (value));
break;
case PROP_CONVERT_DEST_ALPHA_MODE:
gst_d3d11_base_convert_set_dst_alpha_mode (base,
(GstD3D11AlphaMode) g_value_get_enum (value));
break;
case PROP_CONVERT_FOV:
gst_d3d11_base_convert_set_fov (base, g_value_get_float (value));
break;
case PROP_CONVERT_ORTHO:
gst_d3d11_base_convert_set_ortho (base, g_value_get_boolean (value));
break;
case PROP_CONVERT_ROTATION_X:
gst_d3d11_base_convert_set_rotation_x (base, g_value_get_float (value));
break;
case PROP_CONVERT_ROTATION_Y:
gst_d3d11_base_convert_set_rotation_y (base, g_value_get_float (value));
break;
case PROP_CONVERT_ROTATION_Z:
gst_d3d11_base_convert_set_rotation_z (base, g_value_get_float (value));
break;
case PROP_CONVERT_SCALE_X:
gst_d3d11_base_convert_set_scale_x (base, g_value_get_float (value));
break;
case PROP_CONVERT_SCALE_Y:
gst_d3d11_base_convert_set_scale_y (base, g_value_get_float (value));
break;
case PROP_CONVERT_MSAA:
gst_d3d11_base_convert_set_msaa (base,
(GstD3D11MSAAMode) g_value_get_enum (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
gst_d3d11_convert_get_property (GObject * object, guint prop_id,
GValue * value, GParamSpec * pspec)
{
GstD3D11BaseConvert *base = GST_D3D11_BASE_CONVERT (object);
switch (prop_id) {
case PROP_CONVERT_ADD_BORDERS:
g_value_set_boolean (value, base->add_borders);
break;
case PROP_CONVERT_BORDER_COLOR:
g_value_set_uint64 (value, base->border_color);
break;
case PROP_CONVERT_VIDEO_DIRECTION:
g_value_set_enum (value, base->method);
break;
case PROP_CONVERT_GAMMA_MODE:
g_value_set_enum (value, base->gamma_mode);
break;
case PROP_CONVERT_PRIMARIES_MODE:
g_value_set_enum (value, base->primaries_mode);
break;
case PROP_CONVERT_SRC_ALPHA_MODE:
g_value_set_enum (value, base->src_alpha_mode);
break;
case PROP_CONVERT_DEST_ALPHA_MODE:
g_value_set_enum (value, base->dst_alpha_mode);
break;
case PROP_CONVERT_FOV:
g_value_set_float (value, base->fov);
break;
case PROP_CONVERT_ORTHO:
g_value_set_boolean (value, base->ortho);
break;
case PROP_CONVERT_ROTATION_X:
g_value_set_float (value, base->rotation_x);
break;
case PROP_CONVERT_ROTATION_Y:
g_value_set_float (value, base->rotation_y);
break;
case PROP_CONVERT_ROTATION_Z:
g_value_set_float (value, base->rotation_z);
break;
case PROP_CONVERT_SCALE_X:
g_value_set_float (value, base->scale_x);
break;
case PROP_CONVERT_SCALE_Y:
g_value_set_float (value, base->scale_y);
break;
case PROP_CONVERT_MSAA:
g_value_set_enum (value, base->msaa);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static gboolean
gst_d3d11_convert_sink_event (GstBaseTransform * trans, GstEvent * event)
{
GstD3D11BaseConvert *base = GST_D3D11_BASE_CONVERT (trans);
switch (GST_EVENT_TYPE (event)) {
case GST_EVENT_TAG:{
GstTagList *taglist;
GstVideoOrientationMethod method = GST_VIDEO_ORIENTATION_IDENTITY;
gst_event_parse_tag (event, &taglist);
if (gst_video_orientation_from_tag (taglist, &method))
gst_d3d11_base_convert_set_orientation (base, method, TRUE);
break;
}
default:
break;
}
return GST_BASE_TRANSFORM_CLASS (gst_d3d11_convert_parent_class)->sink_event
(trans, event);
}
/**
* SECTION:element-d3d11colorconvert
* @title: d3d11colorconvert
*
* A Direct3D11 based color conversion element
*
* ## Example launch line
* ```
* gst-launch-1.0 videotestsrc ! video/x-raw,format=NV12 ! d3d11upload ! d3d11colorconvert ! d3d11download ! video/x-raw,format=RGBA ! fakesink
* ```
* This will upload a test video (generated in NV12 format) to Direct3D11
* memory space and convert it to RGBA format. Then a converted Direct3D11
* frame will be downloaded to system memory space.
*
* Since: 1.20
*
*/
enum
{
PROP_COLOR_CONVERT_0,
PROP_COLOR_CONVERT_GAMMA_MODE,
PROP_COLOR_CONVERT_PRIMARIES_MODE,
PROP_COLOR_CONVERT_SRC_ALPHA_MODE,
PROP_COLOR_CONVERT_DEST_ALPHA_MODE,
};
struct _GstD3D11ColorConvert
{
GstD3D11BaseConvert parent;
};
static void gst_d3d11_color_convert_set_property (GObject * object,
guint prop_id, const GValue * value, GParamSpec * pspec);
static void gst_d3d11_color_convert_get_property (GObject * object,
guint prop_id, GValue * value, GParamSpec * pspec);
static GstCaps *gst_d3d11_color_convert_transform_caps (GstBaseTransform *
trans, GstPadDirection direction, GstCaps * caps, GstCaps * filter);
static GstCaps *gst_d3d11_color_convert_fixate_caps (GstBaseTransform * base,
GstPadDirection direction, GstCaps * caps, GstCaps * othercaps);
G_DEFINE_TYPE (GstD3D11ColorConvert, gst_d3d11_color_convert,
GST_TYPE_D3D11_BASE_CONVERT);
static void
gst_d3d11_color_convert_class_init (GstD3D11ColorConvertClass * klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
GstBaseTransformClass *trans_class = GST_BASE_TRANSFORM_CLASS (klass);
gobject_class->set_property = gst_d3d11_color_convert_set_property;
gobject_class->get_property = gst_d3d11_color_convert_get_property;
/**
* GstD3D11ColorConvert:gamma-mode:
*
* Gamma conversion mode
*
* Since: 1.22
*/
g_object_class_install_property (gobject_class, PROP_COLOR_CONVERT_GAMMA_MODE,
g_param_spec_enum ("gamma-mode", "Gamma mode",
"Gamma conversion mode", GST_TYPE_VIDEO_GAMMA_MODE,
DEFAULT_GAMMA_MODE, (GParamFlags) (GST_PARAM_MUTABLE_PLAYING |
G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
/**
* GstD3D11ColorConvert:primaries-mode:
*
* Primaries conversion mode
*
* Since: 1.22
*/
g_object_class_install_property (gobject_class,
PROP_COLOR_CONVERT_PRIMARIES_MODE,
g_param_spec_enum ("primaries-mode", "Primaries Mode",
"Primaries conversion mode", GST_TYPE_VIDEO_PRIMARIES_MODE,
DEFAULT_PRIMARIES_MODE, (GParamFlags) (GST_PARAM_MUTABLE_PLAYING |
G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
/**
* GstD3D11ColorConvert:src-alpha-mode:
*
* Input stream's applied alpha mode. In case of "premultiplied",
* premultiplied to straight alpha conversion will be performed
*
* Since: 1.24
*/
g_object_class_install_property (gobject_class,
PROP_COLOR_CONVERT_SRC_ALPHA_MODE,
g_param_spec_enum ("src-alpha-mode", "Src Alpha Mode",
"Applied input alpha mode",
GST_TYPE_D3D11_ALPHA_MODE, DEFAULT_ALPHA_MODE,
(GParamFlags) (GST_PARAM_MUTABLE_PLAYING |
G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
/**
* GstD3D11ColorConvert:dest-alpha-mode:
*
* Alpha mode to be applied to output stream. In case of "premultiplied",
* straight to premultiplied alpha conversion will be performed
*
* Since: 1.24
*/
g_object_class_install_property (gobject_class,
PROP_COLOR_CONVERT_DEST_ALPHA_MODE,
g_param_spec_enum ("dest-alpha-mode", "Dest Alpha Mode",
"Output alpha mode to be applied",
GST_TYPE_D3D11_ALPHA_MODE, DEFAULT_ALPHA_MODE,
(GParamFlags) (GST_PARAM_MUTABLE_PLAYING |
G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
gst_element_class_set_static_metadata (element_class,
"Direct3D11 Colorspace Converter",
"Filter/Converter/Video/Hardware",
"Color conversion using Direct3D11",
"Seungha Yang <seungha@centricular.com>");
trans_class->transform_caps =
GST_DEBUG_FUNCPTR (gst_d3d11_color_convert_transform_caps);
trans_class->fixate_caps =
GST_DEBUG_FUNCPTR (gst_d3d11_color_convert_fixate_caps);
}
static void
gst_d3d11_color_convert_init (GstD3D11ColorConvert * self)
{
}
static void
gst_d3d11_color_convert_set_property (GObject * object, guint prop_id,
const GValue * value, GParamSpec * pspec)
{
GstD3D11BaseConvert *base = GST_D3D11_BASE_CONVERT (object);
switch (prop_id) {
case PROP_COLOR_CONVERT_GAMMA_MODE:
gst_d3d11_base_convert_set_gamma_mode (base,
(GstVideoGammaMode) g_value_get_enum (value));
break;
case PROP_COLOR_CONVERT_PRIMARIES_MODE:
gst_d3d11_base_convert_set_primaries_mode (base,
(GstVideoPrimariesMode) g_value_get_enum (value));
break;
case PROP_COLOR_CONVERT_SRC_ALPHA_MODE:
gst_d3d11_base_convert_set_src_alpha_mode (base,
(GstD3D11AlphaMode) g_value_get_enum (value));
break;
case PROP_COLOR_CONVERT_DEST_ALPHA_MODE:
gst_d3d11_base_convert_set_dst_alpha_mode (base,
(GstD3D11AlphaMode) g_value_get_enum (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
gst_d3d11_color_convert_get_property (GObject * object, guint prop_id,
GValue * value, GParamSpec * pspec)
{
GstD3D11BaseConvert *base = GST_D3D11_BASE_CONVERT (object);
switch (prop_id) {
case PROP_COLOR_CONVERT_GAMMA_MODE:
g_value_set_enum (value, base->gamma_mode);
break;
case PROP_COLOR_CONVERT_PRIMARIES_MODE:
g_value_set_enum (value, base->primaries_mode);
break;
case PROP_COLOR_CONVERT_SRC_ALPHA_MODE:
g_value_set_enum (value, base->src_alpha_mode);
break;
case PROP_COLOR_CONVERT_DEST_ALPHA_MODE:
g_value_set_enum (value, base->dst_alpha_mode);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static GstCaps *
gst_d3d11_color_convert_transform_caps (GstBaseTransform *
trans, GstPadDirection direction, GstCaps * caps, GstCaps * filter)
{
GstCaps *tmp, *tmp2;
GstCaps *result;
/* Get all possible caps that we can transform to */
tmp = gst_d3d11_base_convert_caps_remove_format_info (caps);
if (filter) {
tmp2 = gst_caps_intersect_full (filter, tmp, GST_CAPS_INTERSECT_FIRST);
gst_caps_unref (tmp);
tmp = tmp2;
}
result = tmp;
GST_DEBUG_OBJECT (trans, "transformed %" GST_PTR_FORMAT " into %"
GST_PTR_FORMAT, caps, result);
return result;
}
static GstCaps *
gst_d3d11_color_convert_fixate_caps (GstBaseTransform * base,
GstPadDirection direction, GstCaps * caps, GstCaps * othercaps)
{
GstCaps *format = NULL;
GST_DEBUG_OBJECT (base,
"trying to fixate othercaps %" GST_PTR_FORMAT " based on caps %"
GST_PTR_FORMAT, othercaps, caps);
format = gst_d3d11_base_convert_get_fixed_format (base, direction, caps,
othercaps);
gst_caps_unref (othercaps);
if (gst_caps_is_empty (format)) {
GST_ERROR_OBJECT (base, "Could not convert formats");
} else {
GST_DEBUG_OBJECT (base, "fixated othercaps to %" GST_PTR_FORMAT, format);
}
return format;
}
/**
* SECTION:element-d3d11scale
* @title: d3d11scale
*
* A Direct3D11 based video resizing element
*
* ## Example launch line
* ```
* gst-launch-1.0 videotestsrc ! video/x-raw,width=640,height=480 ! d3d11upload ! d3d11scale ! d3d11download ! video/x-raw,width=1280,height=720 ! fakesink
* ```
* This will upload a 640x480 resolution test video to Direct3D11
* memory space and resize it to 1280x720 resolution. Then a resized Direct3D11
* frame will be downloaded to system memory space.
*
* Since: 1.20
*
*/
enum
{
PROP_SCALE_0,
PROP_SCALE_ADD_BORDERS,
PROP_SCALE_BORDER_COLOR,
};
struct _GstD3D11Scale
{
GstD3D11BaseConvert parent;
};
static void gst_d3d11_scale_set_property (GObject * object, guint prop_id,
const GValue * value, GParamSpec * pspec);
static void gst_d3d11_scale_get_property (GObject * object, guint prop_id,
GValue * value, GParamSpec * pspec);
static GstCaps *gst_d3d11_scale_transform_caps (GstBaseTransform *
trans, GstPadDirection direction, GstCaps * caps, GstCaps * filter);
static GstCaps *gst_d3d11_scale_fixate_caps (GstBaseTransform * base,
GstPadDirection direction, GstCaps * caps, GstCaps * othercaps);
G_DEFINE_TYPE (GstD3D11Scale, gst_d3d11_scale, GST_TYPE_D3D11_BASE_CONVERT);
static void
gst_d3d11_scale_class_init (GstD3D11ScaleClass * klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
GstBaseTransformClass *trans_class = GST_BASE_TRANSFORM_CLASS (klass);
gobject_class->set_property = gst_d3d11_scale_set_property;
gobject_class->get_property = gst_d3d11_scale_get_property;
/**
* GstD3D11Scale:add-borders:
*
* Add borders if necessary to keep the display aspect ratio
*
* Since: 1.20
*/
g_object_class_install_property (gobject_class, PROP_SCALE_ADD_BORDERS,
g_param_spec_boolean ("add-borders", "Add Borders",
"Add black borders if necessary to keep the display aspect ratio",
DEFAULT_ADD_BORDERS, (GParamFlags) (GST_PARAM_MUTABLE_PLAYING |
G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
/**
* GstD3D11Scale:border-color:
*
* Border color to use in ARGB64 format
*
* Since: 1.22
*/
g_object_class_install_property (gobject_class, PROP_SCALE_BORDER_COLOR,
g_param_spec_uint64 ("border-color", "Border color",
"Border color to use in ARGB64 format", 0, G_MAXUINT64,
DEFAULT_BORDER_COLOR, (GParamFlags) (GST_PARAM_MUTABLE_PLAYING |
G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
gst_element_class_set_static_metadata (element_class,
"Direct3D11 Scaler",
"Filter/Converter/Video/Scaler/Hardware",
"Resizes video using Direct3D11",
"Seungha Yang <seungha@centricular.com>");
trans_class->transform_caps =
GST_DEBUG_FUNCPTR (gst_d3d11_scale_transform_caps);
trans_class->fixate_caps = GST_DEBUG_FUNCPTR (gst_d3d11_scale_fixate_caps);
}
static void
gst_d3d11_scale_init (GstD3D11Scale * self)
{
}
static void
gst_d3d11_scale_set_property (GObject * object, guint prop_id,
const GValue * value, GParamSpec * pspec)
{
GstD3D11BaseConvert *base = GST_D3D11_BASE_CONVERT (object);
switch (prop_id) {
case PROP_SCALE_ADD_BORDERS:
gst_d3d11_base_convert_set_add_border (base, g_value_get_boolean (value));
break;
case PROP_SCALE_BORDER_COLOR:
gst_d3d11_base_convert_set_border_color (base,
g_value_get_uint64 (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
gst_d3d11_scale_get_property (GObject * object, guint prop_id,
GValue * value, GParamSpec * pspec)
{
GstD3D11BaseConvert *base = GST_D3D11_BASE_CONVERT (object);
switch (prop_id) {
case PROP_SCALE_ADD_BORDERS:
g_value_set_boolean (value, base->add_borders);
break;
case PROP_SCALE_BORDER_COLOR:
g_value_set_uint64 (value, base->border_color);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static GstCaps *
gst_d3d11_scale_transform_caps (GstBaseTransform *
trans, GstPadDirection direction, GstCaps * caps, GstCaps * filter)
{
GstCaps *tmp, *tmp2;
GstCaps *result;
/* Get all possible caps that we can transform to */
tmp = gst_d3d11_base_convert_caps_rangify_size_info (caps);
if (filter) {
tmp2 = gst_caps_intersect_full (filter, tmp, GST_CAPS_INTERSECT_FIRST);
gst_caps_unref (tmp);
tmp = tmp2;
}
result = tmp;
GST_DEBUG_OBJECT (trans, "transformed %" GST_PTR_FORMAT " into %"
GST_PTR_FORMAT, caps, result);
return result;
}
static GstCaps *
gst_d3d11_scale_fixate_caps (GstBaseTransform * base,
GstPadDirection direction, GstCaps * caps, GstCaps * othercaps)
{
GST_DEBUG_OBJECT (base,
"trying to fixate othercaps %" GST_PTR_FORMAT " based on caps %"
GST_PTR_FORMAT, othercaps, caps);
othercaps =
gst_d3d11_base_convert_fixate_size (base, direction, caps, othercaps);
GST_DEBUG_OBJECT (base, "fixated othercaps to %" GST_PTR_FORMAT, othercaps);
return othercaps;
}