2022-10-06 19:20:29 +00:00
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/*
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* GStreamer
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* Copyright (C) 2022 Seungha Yang <seungha@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#ifdef WINAPI_PARTITION_APP
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#undef WINAPI_PARTITION_APP
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#endif
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#define WINAPI_PARTITION_APP 1
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#include "gstd3d11winrtcapture.h"
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#include "gstd3d11pluginutils.h"
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#include <gmodule.h>
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#include <winstring.h>
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#include <roapi.h>
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#include <windows.graphics.capture.h>
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#include <windows.graphics.capture.interop.h>
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#include <windows.graphics.directx.direct3d11.h>
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#include <windows.graphics.directx.direct3d11.interop.h>
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#include <string.h>
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#include <wrl.h>
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#ifdef HAVE_WINMM
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#include <mmsystem.h>
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#endif
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GST_DEBUG_CATEGORY_EXTERN (gst_d3d11_screen_capture_debug);
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#define GST_CAT_DEFAULT gst_d3d11_screen_capture_debug
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/* *INDENT-OFF* */
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using namespace Microsoft::WRL;
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using namespace ABI::Windows::Foundation;
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using namespace ABI::Windows::Graphics;
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using namespace ABI::Windows::Graphics::Capture;
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using namespace ABI::Windows::Graphics::DirectX;
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using namespace ABI::Windows::Graphics::DirectX::Direct3D11;
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using namespace Windows::Graphics::DirectX::Direct3D11;
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static SRWLOCK capture_list_lock = SRWLOCK_INIT;
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static GList *capture_list = nullptr;
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#define D3D11_WINRT_CAPTURE_PROP_NAME "gst-d3d11-winrt-capture"
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#define WM_GST_D3D11_WINRT_CAPTURE_CLOSED (WM_USER + 1)
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typedef struct
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{
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gboolean loaded;
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/* d3d11.dll */
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HRESULT (WINAPI * CreateDirect3D11DeviceFromDXGIDevice) (IDXGIDevice *
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dxgi_device, IInspectable ** graphics_device);
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/* combase.dll */
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HRESULT (WINAPI * RoInitialize) (RO_INIT_TYPE init_type);
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HRESULT (WINAPI * RoUninitialize) (void);
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HRESULT (WINAPI * WindowsCreateString) (PCNZWCH source_string,
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UINT32 length, HSTRING * string);
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HRESULT (WINAPI * WindowsDeleteString) (HSTRING string);
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HRESULT (WINAPI * RoGetActivationFactory) (HSTRING activatable_class_id,
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REFIID iid, void ** factory);
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} GstD3D11WinRTVTable;
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static GstD3D11WinRTVTable winrt_vtable = { FALSE, };
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template < typename InterfaceType, PCNZWCH runtime_class_id >
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static HRESULT
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GstGetActivationFactory (InterfaceType ** factory)
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{
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if (!gst_d3d11_winrt_capture_load_library ())
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return E_NOINTERFACE;
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HSTRING class_id_hstring;
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HRESULT hr = winrt_vtable.WindowsCreateString (runtime_class_id,
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wcslen (runtime_class_id), &class_id_hstring);
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if (FAILED (hr))
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return hr;
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hr = winrt_vtable.RoGetActivationFactory (class_id_hstring,
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IID_PPV_ARGS (factory));
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if (FAILED (hr)) {
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winrt_vtable.WindowsDeleteString (class_id_hstring);
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return hr;
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}
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return winrt_vtable.WindowsDeleteString (class_id_hstring);
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}
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#define CLOSE_COM(obj) G_STMT_START { \
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if (obj) { \
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ComPtr<IClosable> closable; \
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obj.As (&closable); \
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if (closable) \
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closable->Close (); \
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obj = nullptr; \
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} \
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} G_STMT_END
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struct GstD3D11WinRTCaptureInner
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{
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~GstD3D11WinRTCaptureInner()
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{
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if (item)
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item->remove_Closed (closed_token);
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CLOSE_COM (session);
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CLOSE_COM (pool);
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CLOSE_COM (item);
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CLOSE_COM (d3d_device);
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}
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STDMETHODIMP
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OnClosed (IGraphicsCaptureItem * item, IInspectable * args)
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{
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GST_WARNING ("Item %p got closed", this);
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this->closed = true;
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return S_OK;
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}
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ComPtr < IDirect3DDevice > d3d_device;
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ComPtr < IGraphicsCaptureItem > item;
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ComPtr < IDirect3D11CaptureFramePool > pool;
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ComPtr < IGraphicsCaptureSession > session;
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EventRegistrationToken closed_token;
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bool closed = false;
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};
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/* *INDENT-ON* */
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#define LOAD_SYMBOL(module,name,func) G_STMT_START { \
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if (!g_module_symbol (module, G_STRINGIFY (name), (gpointer *) &winrt_vtable.func)) { \
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GST_WARNING ("Failed to load '%s', %s", G_STRINGIFY (name), g_module_error()); \
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if (d3d11_module) \
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g_module_close (d3d11_module); \
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if (combase_module) \
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g_module_close (combase_module); \
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return; \
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} \
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} G_STMT_END
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gboolean
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gst_d3d11_winrt_capture_load_library (void)
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{
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static GModule *d3d11_module = nullptr;
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static GModule *combase_module = nullptr;
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GST_D3D11_CALL_ONCE_BEGIN {
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d3d11_module = g_module_open ("d3d11.dll", G_MODULE_BIND_LAZY);
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/* Shouldn't happen... */
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if (!d3d11_module)
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return;
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combase_module = g_module_open ("combase.dll", G_MODULE_BIND_LAZY);
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if (!combase_module) {
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g_module_close (d3d11_module);
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return;
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}
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LOAD_SYMBOL (d3d11_module, CreateDirect3D11DeviceFromDXGIDevice,
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CreateDirect3D11DeviceFromDXGIDevice);
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LOAD_SYMBOL (combase_module, RoInitialize, RoInitialize);
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LOAD_SYMBOL (combase_module, RoUninitialize, RoUninitialize);
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LOAD_SYMBOL (combase_module, WindowsCreateString, WindowsCreateString);
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LOAD_SYMBOL (combase_module, WindowsDeleteString, WindowsDeleteString);
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LOAD_SYMBOL (combase_module, RoGetActivationFactory,
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RoGetActivationFactory);
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winrt_vtable.loaded = TRUE;
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}
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GST_D3D11_CALL_ONCE_END;
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return winrt_vtable.loaded;
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}
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enum
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{
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PROP_0,
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PROP_D3D11_DEVICE,
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PROP_MONITOR_HANDLE,
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PROP_WINDOW_HANDLE,
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};
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struct _GstD3D11WinRTCapture
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{
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GstD3D11ScreenCapture parent;
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GstD3D11Device *device;
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GstD3D11WinRTCaptureInner *inner;
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/* Reported by WGC API */
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SizeInt32 pool_size;
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/* Actual texture resolution */
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UINT width;
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UINT height;
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gboolean flushing;
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boolean show_mouse;
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boolean show_border;
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GThread *thread;
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GMainContext *context;
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GMainLoop *loop;
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CRITICAL_SECTION lock;
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CONDITION_VARIABLE cond;
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LARGE_INTEGER frequency;
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HMONITOR monitor_handle;
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HWND window_handle;
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HWND hidden_window;
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};
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static void gst_d3d11_winrt_capture_constructed (GObject * object);
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static void gst_d3d11_winrt_capture_dispose (GObject * object);
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static void gst_d3d11_winrt_capture_finalize (GObject * object);
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static void gst_d3d11_winrt_capture_set_property (GObject * object,
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guint prop_id, const GValue * value, GParamSpec * pspec);
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static GstFlowReturn
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gst_d3d11_winrt_capture_prepare (GstD3D11ScreenCapture * capture);
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static gboolean
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gst_d3d11_winrt_capture_get_size (GstD3D11ScreenCapture * capture,
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guint * width, guint * height);
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static gboolean
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gst_d3d11_winrt_capture_get_colorimetry (GstD3D11ScreenCapture * capture,
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GstVideoColorimetry * colorimetry);
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static gboolean
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gst_d3d11_winrt_capture_unlock (GstD3D11ScreenCapture * capture);
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static gboolean
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gst_d3d11_winrt_capture_unlock_stop (GstD3D11ScreenCapture * capture);
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static void
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gst_d3d11_winrt_capture_show_border (GstD3D11ScreenCapture * capture,
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gboolean show);
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static GstFlowReturn
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gst_d3d11_winrt_capture_do_capture (GstD3D11ScreenCapture * capture,
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GstD3D11Device * device, ID3D11Texture2D * texture,
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ID3D11RenderTargetView * rtv, ID3D11VertexShader * vs,
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ID3D11PixelShader * ps, ID3D11InputLayout * layout,
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ID3D11SamplerState * sampler, ID3D11BlendState * blend,
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D3D11_BOX * crop_box, gboolean draw_mouse);
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static gpointer
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gst_d3d11_winrt_capture_thread_func (GstD3D11WinRTCapture * self);
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#define gst_d3d11_winrt_capture_parent_class parent_class
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G_DEFINE_TYPE (GstD3D11WinRTCapture, gst_d3d11_winrt_capture,
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GST_TYPE_D3D11_SCREEN_CAPTURE);
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static void
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gst_d3d11_winrt_capture_class_init (GstD3D11WinRTCaptureClass * klass)
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{
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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GstD3D11ScreenCaptureClass *capture_class =
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GST_D3D11_SCREEN_CAPTURE_CLASS (klass);
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gobject_class->constructed = gst_d3d11_winrt_capture_constructed;
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gobject_class->dispose = gst_d3d11_winrt_capture_dispose;
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gobject_class->finalize = gst_d3d11_winrt_capture_finalize;
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gobject_class->set_property = gst_d3d11_winrt_capture_set_property;
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g_object_class_install_property (gobject_class, PROP_D3D11_DEVICE,
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g_param_spec_object ("d3d11device", "D3D11 Device",
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"GstD3D11Device object for operating",
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GST_TYPE_D3D11_DEVICE, (GParamFlags)
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(G_PARAM_WRITABLE | G_PARAM_CONSTRUCT_ONLY |
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G_PARAM_STATIC_STRINGS)));
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g_object_class_install_property (gobject_class, PROP_MONITOR_HANDLE,
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g_param_spec_pointer ("monitor-handle", "Monitor Handle",
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"A HMONITOR handle of monitor to capture", (GParamFlags)
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(G_PARAM_WRITABLE | G_PARAM_CONSTRUCT_ONLY |
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G_PARAM_STATIC_STRINGS)));
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g_object_class_install_property (gobject_class, PROP_WINDOW_HANDLE,
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g_param_spec_pointer ("window-handle", "Window Handle",
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"A HWND handle of window to capture", (GParamFlags)
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(G_PARAM_WRITABLE | G_PARAM_CONSTRUCT_ONLY |
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G_PARAM_STATIC_STRINGS)));
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capture_class->prepare = GST_DEBUG_FUNCPTR (gst_d3d11_winrt_capture_prepare);
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capture_class->get_size =
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GST_DEBUG_FUNCPTR (gst_d3d11_winrt_capture_get_size);
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capture_class->get_colorimetry =
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GST_DEBUG_FUNCPTR (gst_d3d11_winrt_capture_get_colorimetry);
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capture_class->unlock = GST_DEBUG_FUNCPTR (gst_d3d11_winrt_capture_unlock);
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capture_class->unlock_stop =
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GST_DEBUG_FUNCPTR (gst_d3d11_winrt_capture_unlock_stop);
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capture_class->show_border =
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GST_DEBUG_FUNCPTR (gst_d3d11_winrt_capture_show_border);
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capture_class->do_capture =
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GST_DEBUG_FUNCPTR (gst_d3d11_winrt_capture_do_capture);
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}
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static void
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gst_d3d11_winrt_capture_init (GstD3D11WinRTCapture * self)
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{
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InitializeCriticalSection (&self->lock);
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}
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static void
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gst_d3d11_winrt_capture_constructed (GObject * object)
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{
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GstD3D11WinRTCapture *self = GST_D3D11_WINRT_CAPTURE (object);
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GstD3D11CSLockGuard lk (&self->lock);
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self->context = g_main_context_new ();
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self->loop = g_main_loop_new (self->context, FALSE);
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self->thread = g_thread_new ("GstD3D11WinRTCapture",
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(GThreadFunc) gst_d3d11_winrt_capture_thread_func, self);
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while (!g_main_loop_is_running (self->loop))
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SleepConditionVariableCS (&self->cond, &self->lock, INFINITE);
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G_OBJECT_CLASS (parent_class)->constructed (object);
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}
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static void
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gst_d3d11_winrt_capture_dispose (GObject * object)
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{
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GstD3D11WinRTCapture *self = GST_D3D11_WINRT_CAPTURE (object);
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if (self->loop)
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g_main_loop_quit (self->loop);
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g_clear_pointer (&self->thread, g_thread_join);
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g_clear_pointer (&self->loop, g_main_loop_unref);
|
|
|
|
g_clear_pointer (&self->context, g_main_context_unref);
|
|
|
|
|
|
|
|
gst_clear_object (&self->device);
|
|
|
|
|
|
|
|
G_OBJECT_CLASS (parent_class)->dispose (object);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
gst_d3d11_winrt_capture_finalize (GObject * object)
|
|
|
|
{
|
|
|
|
GstD3D11WinRTCapture *self = GST_D3D11_WINRT_CAPTURE (object);
|
|
|
|
|
|
|
|
DeleteCriticalSection (&self->lock);
|
|
|
|
|
|
|
|
G_OBJECT_CLASS (parent_class)->finalize (object);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
gst_d3d11_winrt_capture_set_property (GObject * object, guint prop_id,
|
|
|
|
const GValue * value, GParamSpec * pspec)
|
|
|
|
{
|
|
|
|
GstD3D11WinRTCapture *self = GST_D3D11_WINRT_CAPTURE (object);
|
|
|
|
|
|
|
|
switch (prop_id) {
|
|
|
|
case PROP_D3D11_DEVICE:
|
|
|
|
self->device = (GstD3D11Device *) g_value_dup_object (value);
|
|
|
|
break;
|
|
|
|
case PROP_MONITOR_HANDLE:
|
|
|
|
self->monitor_handle = (HMONITOR) g_value_get_pointer (value);
|
|
|
|
break;
|
|
|
|
case PROP_WINDOW_HANDLE:
|
|
|
|
self->window_handle = (HWND) g_value_get_pointer (value);
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static gboolean
|
|
|
|
gst_d3d11_winrt_capture_running_cb (GstD3D11WinRTCapture * self)
|
|
|
|
{
|
|
|
|
GstD3D11CSLockGuard lk (&self->lock);
|
|
|
|
WakeAllConditionVariable (&self->cond);
|
|
|
|
|
|
|
|
return G_SOURCE_REMOVE;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
gst_d3d11_winrt_configure (GstD3D11WinRTCapture * self)
|
|
|
|
{
|
|
|
|
HRESULT hr;
|
|
|
|
GstD3D11Device *device = self->device;
|
|
|
|
ComPtr < ID3D10Multithread > multi_thread;
|
|
|
|
ComPtr < IGraphicsCaptureItemInterop > interop;
|
|
|
|
ID3D11Device *device_handle;
|
|
|
|
ComPtr < IDXGIDevice > dxgi_device;
|
|
|
|
ComPtr < IInspectable > inspectable;
|
|
|
|
ComPtr < IDirect3D11CaptureFramePoolStatics > pool_statics;
|
|
|
|
ComPtr < IDirect3D11CaptureFramePoolStatics2 > pool_statics2;
|
|
|
|
ComPtr < IGraphicsCaptureSession2 > session2;
|
|
|
|
ComPtr < IGraphicsCaptureSession3 > session3;
|
|
|
|
GstD3D11WinRTCaptureInner *inner = nullptr;
|
|
|
|
|
|
|
|
device_handle = gst_d3d11_device_get_device_handle (device);
|
|
|
|
hr = device_handle->QueryInterface (IID_PPV_ARGS (&multi_thread));
|
|
|
|
if (!gst_d3d11_result (hr, device)) {
|
|
|
|
GST_ERROR_OBJECT (self, "ID3D10Multithread interface is unavailable");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
multi_thread->SetMultithreadProtected (TRUE);
|
|
|
|
|
|
|
|
hr = GstGetActivationFactory < IGraphicsCaptureItemInterop,
|
|
|
|
RuntimeClass_Windows_Graphics_Capture_GraphicsCaptureItem > (&interop);
|
|
|
|
if (!gst_d3d11_result (hr, device)) {
|
|
|
|
GST_WARNING_OBJECT (self, "IGraphicsCaptureItemInterop is not available");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
inner = new GstD3D11WinRTCaptureInner ();
|
|
|
|
|
|
|
|
if (self->monitor_handle) {
|
|
|
|
hr = interop->CreateForMonitor (self->monitor_handle,
|
|
|
|
IID_PPV_ARGS (&inner->item));
|
|
|
|
} else if (self->window_handle) {
|
|
|
|
hr = interop->CreateForWindow (self->window_handle,
|
|
|
|
IID_PPV_ARGS (&inner->item));
|
|
|
|
} else {
|
|
|
|
g_assert_not_reached ();
|
|
|
|
goto error;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!gst_d3d11_result (hr, device)) {
|
|
|
|
GST_WARNING_OBJECT (self, "Could not create item");
|
|
|
|
goto error;
|
|
|
|
}
|
|
|
|
|
|
|
|
{
|
|
|
|
/* FIXME: This callback does not work for some reasons */
|
|
|
|
auto closed_handler = Callback < ITypedEventHandler < GraphicsCaptureItem *,
|
|
|
|
IInspectable * >>(inner, &GstD3D11WinRTCaptureInner::OnClosed);
|
|
|
|
hr = inner->item->add_Closed (closed_handler.Get (), &inner->closed_token);
|
|
|
|
if (!gst_d3d11_result (hr, self->device)) {
|
|
|
|
GST_ERROR_OBJECT (self, "Could not install closed callback");
|
|
|
|
goto error;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
hr = device_handle->QueryInterface (IID_PPV_ARGS (&dxgi_device));
|
|
|
|
if (!gst_d3d11_result (hr, device)) {
|
|
|
|
GST_WARNING_OBJECT (self, "IDXGIDevice is not available");
|
|
|
|
goto error;
|
|
|
|
}
|
|
|
|
|
|
|
|
hr = winrt_vtable.CreateDirect3D11DeviceFromDXGIDevice (dxgi_device.Get (),
|
|
|
|
&inspectable);
|
|
|
|
if (!gst_d3d11_result (hr, device)) {
|
|
|
|
GST_WARNING_OBJECT (self, "CreateDirect3D11DeviceFromDXGIDevice failed");
|
|
|
|
goto error;
|
|
|
|
}
|
|
|
|
|
|
|
|
hr = inspectable.As (&inner->d3d_device);
|
|
|
|
if (!gst_d3d11_result (hr, device)) {
|
|
|
|
GST_WARNING_OBJECT (device, "IDirect3DDevice is not available");
|
|
|
|
goto error;
|
|
|
|
}
|
|
|
|
|
|
|
|
hr = GstGetActivationFactory < IDirect3D11CaptureFramePoolStatics,
|
|
|
|
RuntimeClass_Windows_Graphics_Capture_Direct3D11CaptureFramePool >
|
|
|
|
(&pool_statics);
|
|
|
|
if (!gst_d3d11_result (hr, self->device)) {
|
|
|
|
GST_ERROR_OBJECT (self,
|
|
|
|
"IDirect3D11CaptureFramePoolStatics is not available");
|
|
|
|
goto error;
|
|
|
|
}
|
|
|
|
|
|
|
|
hr = pool_statics.As (&pool_statics2);
|
|
|
|
if (!gst_d3d11_result (hr, self->device)) {
|
|
|
|
GST_ERROR_OBJECT (self,
|
|
|
|
"IDirect3D11CaptureFramePoolStatics2 is not available");
|
|
|
|
goto error;
|
|
|
|
}
|
|
|
|
|
|
|
|
hr = inner->item->get_Size (&self->pool_size);
|
|
|
|
if (!gst_d3d11_result (hr, self->device)) {
|
|
|
|
GST_ERROR_OBJECT (self, "Could not get item size");
|
|
|
|
goto error;
|
|
|
|
}
|
|
|
|
|
|
|
|
self->width = (UINT) self->pool_size.Width;
|
|
|
|
self->height = (UINT) self->pool_size.Height;
|
|
|
|
|
|
|
|
hr = pool_statics2->CreateFreeThreaded (inner->d3d_device.Get (),
|
|
|
|
DirectXPixelFormat::DirectXPixelFormat_B8G8R8A8UIntNormalized,
|
|
|
|
1, self->pool_size, &inner->pool);
|
|
|
|
if (!gst_d3d11_result (hr, self->device)) {
|
|
|
|
GST_ERROR_OBJECT (self, "Could not setup pool");
|
|
|
|
goto error;
|
|
|
|
}
|
|
|
|
|
|
|
|
hr = inner->pool->CreateCaptureSession (inner->item.Get (), &inner->session);
|
|
|
|
if (!gst_d3d11_result (hr, self->device)) {
|
|
|
|
GST_ERROR_OBJECT (self, "Could not create session");
|
|
|
|
goto error;
|
|
|
|
}
|
|
|
|
|
|
|
|
inner->session.As (&session2);
|
|
|
|
if (session2)
|
|
|
|
session2->put_IsCursorCaptureEnabled (FALSE);
|
|
|
|
|
|
|
|
inner->session.As (&session3);
|
|
|
|
if (session3)
|
|
|
|
session3->put_IsBorderRequired (self->show_border);
|
|
|
|
|
|
|
|
hr = inner->session->StartCapture ();
|
|
|
|
if (!gst_d3d11_result (hr, self->device)) {
|
|
|
|
GST_ERROR_OBJECT (self, "Could not start capture");
|
|
|
|
goto error;
|
|
|
|
}
|
|
|
|
|
|
|
|
self->inner = inner;
|
|
|
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
error:
|
|
|
|
if (inner)
|
|
|
|
delete inner;
|
|
|
|
}
|
|
|
|
|
|
|
|
static LRESULT CALLBACK
|
|
|
|
gst_d3d11_winrt_capture_proc (HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam)
|
|
|
|
{
|
|
|
|
GstD3D11WinRTCapture *self;
|
|
|
|
|
|
|
|
if (msg == WM_CREATE) {
|
|
|
|
self = GST_D3D11_WINRT_CAPTURE (((LPCREATESTRUCTA) lparam)->lpCreateParams);
|
|
|
|
|
|
|
|
SetPropA (hwnd, D3D11_WINRT_CAPTURE_PROP_NAME, self);
|
|
|
|
} else if (GetPropA (hwnd, D3D11_WINRT_CAPTURE_PROP_NAME) &&
|
|
|
|
msg == WM_GST_D3D11_WINRT_CAPTURE_CLOSED) {
|
|
|
|
HANDLE handle = GetPropA (hwnd, D3D11_WINRT_CAPTURE_PROP_NAME);
|
|
|
|
|
|
|
|
if (!GST_IS_D3D11_WINRT_CAPTURE (handle)) {
|
|
|
|
GST_WARNING ("%p is not d3d11window object", handle);
|
|
|
|
return DefWindowProcA (hwnd, msg, wparam, lparam);
|
|
|
|
}
|
|
|
|
|
|
|
|
self = GST_D3D11_WINRT_CAPTURE (handle);
|
|
|
|
GST_INFO_OBJECT (self, "Target window got closed");
|
|
|
|
GstD3D11CSLockGuard lk (&self->lock);
|
|
|
|
if (self->inner)
|
|
|
|
self->inner->closed = true;
|
|
|
|
WakeAllConditionVariable (&self->cond);
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
return DefWindowProcA (hwnd, msg, wparam, lparam);
|
|
|
|
}
|
|
|
|
|
|
|
|
static HWND
|
|
|
|
gst_d3d11_winrt_create_hidden_window (GstD3D11WinRTCapture * self)
|
|
|
|
{
|
|
|
|
static SRWLOCK lock = SRWLOCK_INIT;
|
|
|
|
WNDCLASSEXA wc;
|
|
|
|
ATOM atom;
|
|
|
|
HINSTANCE inst = GetModuleHandle (nullptr);
|
|
|
|
|
|
|
|
AcquireSRWLockExclusive (&lock);
|
|
|
|
atom = GetClassInfoExA (inst, "GstD3D11WinRTCapture", &wc);
|
|
|
|
if (atom == 0) {
|
|
|
|
ZeroMemory (&wc, sizeof (WNDCLASSEXA));
|
|
|
|
|
|
|
|
wc.cbSize = sizeof (WNDCLASSEXA);
|
|
|
|
wc.lpfnWndProc = gst_d3d11_winrt_capture_proc;
|
|
|
|
wc.hInstance = inst;
|
|
|
|
wc.style = CS_OWNDC;
|
|
|
|
wc.lpszClassName = "GstD3D11WinRTCapture";
|
|
|
|
|
|
|
|
atom = RegisterClassExA (&wc);
|
|
|
|
ReleaseSRWLockExclusive (&lock);
|
|
|
|
|
|
|
|
if (atom == 0) {
|
|
|
|
GST_ERROR_OBJECT (self, "Failed to register window class 0x%x",
|
|
|
|
(guint) GetLastError ());
|
|
|
|
return nullptr;
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
ReleaseSRWLockExclusive (&lock);
|
|
|
|
}
|
|
|
|
|
|
|
|
return CreateWindowExA (0, "GstD3D11WinRTCapture", "GstD3D11WinRTCapture",
|
|
|
|
WS_POPUP, 0, 0, 1, 1, nullptr, nullptr, inst, self);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void CALLBACK
|
|
|
|
event_hook_func (HWINEVENTHOOK hook, DWORD event, HWND hwnd, LONG id_obj,
|
|
|
|
LONG id_child, DWORD id_event_thread, DWORD event_time)
|
|
|
|
{
|
|
|
|
if (event != EVENT_OBJECT_DESTROY || id_obj != OBJID_WINDOW ||
|
|
|
|
id_child != INDEXID_CONTAINER || !hwnd) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
GstD3D11SRWLockGuard lk (&capture_list_lock);
|
|
|
|
GList *iter;
|
|
|
|
|
|
|
|
for (iter = capture_list; iter; iter = g_list_next (iter)) {
|
|
|
|
GstD3D11WinRTCapture *capture = GST_D3D11_WINRT_CAPTURE (iter->data);
|
|
|
|
GstD3D11CSLockGuard capture_lk (&capture->lock);
|
|
|
|
|
|
|
|
if (capture->hidden_window && capture->window_handle == hwnd) {
|
|
|
|
PostMessageA (capture->hidden_window, WM_GST_D3D11_WINRT_CAPTURE_CLOSED,
|
|
|
|
0, 0);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static gboolean
|
|
|
|
gst_d3d11_winrt_capture_msg_cb (GIOChannel * source, GIOCondition condition,
|
|
|
|
gpointer data)
|
|
|
|
{
|
|
|
|
MSG msg;
|
|
|
|
|
|
|
|
if (!PeekMessage (&msg, NULL, 0, 0, PM_REMOVE))
|
|
|
|
return G_SOURCE_CONTINUE;
|
|
|
|
|
|
|
|
TranslateMessage (&msg);
|
|
|
|
DispatchMessage (&msg);
|
|
|
|
|
|
|
|
return G_SOURCE_CONTINUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
gst_d3d11_winrt_capture_weak_ref_notify (gpointer data,
|
|
|
|
GstD3D11WinRTCapture * self)
|
|
|
|
{
|
|
|
|
GstD3D11SRWLockGuard lk (&capture_list_lock);
|
|
|
|
capture_list = g_list_remove (capture_list, self);
|
|
|
|
}
|
|
|
|
|
|
|
|
static gpointer
|
|
|
|
gst_d3d11_winrt_capture_thread_func (GstD3D11WinRTCapture * self)
|
|
|
|
{
|
|
|
|
GSource *source;
|
|
|
|
GSource *msg_source = nullptr;
|
|
|
|
GIOChannel *msg_io_channel = nullptr;
|
|
|
|
HWINEVENTHOOK hook = nullptr;
|
|
|
|
#if HAVE_WINMM
|
|
|
|
TIMECAPS time_caps;
|
|
|
|
guint timer_res = 0;
|
|
|
|
|
|
|
|
if (timeGetDevCaps (&time_caps, sizeof (TIMECAPS)) == TIMERR_NOERROR) {
|
|
|
|
guint resolution;
|
|
|
|
|
|
|
|
resolution = MIN (MAX (time_caps.wPeriodMin, 1), time_caps.wPeriodMax);
|
|
|
|
|
|
|
|
if (timeBeginPeriod (resolution) != TIMERR_NOERROR)
|
|
|
|
timer_res = resolution;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
QueryPerformanceFrequency (&self->frequency);
|
|
|
|
|
|
|
|
winrt_vtable.RoInitialize (RO_INIT_MULTITHREADED);
|
|
|
|
g_main_context_push_thread_default (self->context);
|
|
|
|
|
|
|
|
source = g_idle_source_new ();
|
|
|
|
g_source_set_callback (source,
|
|
|
|
(GSourceFunc) gst_d3d11_winrt_capture_running_cb, self, nullptr);
|
|
|
|
g_source_attach (source, self->context);
|
|
|
|
g_source_unref (source);
|
|
|
|
|
|
|
|
gst_d3d11_winrt_configure (self);
|
|
|
|
if (self->inner && self->window_handle) {
|
|
|
|
/* hold list of capture objects to send target window closed event */
|
|
|
|
AcquireSRWLockExclusive (&capture_list_lock);
|
|
|
|
g_object_weak_ref (G_OBJECT (self),
|
2022-10-21 17:48:23 +00:00
|
|
|
(GWeakNotify) gst_d3d11_winrt_capture_weak_ref_notify, nullptr);
|
|
|
|
capture_list = g_list_append (capture_list, self);
|
2022-10-06 19:20:29 +00:00
|
|
|
ReleaseSRWLockExclusive (&capture_list_lock);
|
|
|
|
|
|
|
|
self->hidden_window = gst_d3d11_winrt_create_hidden_window (self);
|
|
|
|
if (self->hidden_window) {
|
|
|
|
DWORD process_id, thread_id;
|
|
|
|
|
|
|
|
thread_id = GetWindowThreadProcessId (self->window_handle, &process_id);
|
|
|
|
if (thread_id) {
|
|
|
|
hook = SetWinEventHook (EVENT_OBJECT_DESTROY, EVENT_OBJECT_DESTROY,
|
|
|
|
nullptr, event_hook_func, process_id, thread_id,
|
|
|
|
WINEVENT_OUTOFCONTEXT);
|
|
|
|
}
|
|
|
|
|
|
|
|
msg_io_channel =
|
|
|
|
g_io_channel_win32_new_messages ((guintptr) self->hidden_window);
|
|
|
|
msg_source = g_io_create_watch (msg_io_channel, G_IO_IN);
|
|
|
|
g_source_set_callback (msg_source,
|
|
|
|
(GSourceFunc) gst_d3d11_winrt_capture_msg_cb, self, nullptr);
|
|
|
|
g_source_attach (msg_source, self->context);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
g_main_loop_run (self->loop);
|
|
|
|
|
|
|
|
if (hook)
|
|
|
|
UnhookWinEvent (hook);
|
|
|
|
|
|
|
|
EnterCriticalSection (&self->lock);
|
|
|
|
if (self->hidden_window) {
|
|
|
|
RemovePropA (self->hidden_window, D3D11_WINRT_CAPTURE_PROP_NAME);
|
|
|
|
DestroyWindow (self->hidden_window);
|
|
|
|
self->hidden_window = nullptr;
|
|
|
|
}
|
|
|
|
LeaveCriticalSection (&self->lock);
|
|
|
|
|
|
|
|
if (msg_source) {
|
|
|
|
g_source_destroy (msg_source);
|
|
|
|
g_source_unref (msg_source);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (msg_io_channel)
|
|
|
|
g_io_channel_unref (msg_io_channel);
|
|
|
|
|
|
|
|
if (self->inner)
|
|
|
|
delete self->inner;
|
|
|
|
self->inner = nullptr;
|
|
|
|
|
|
|
|
g_main_context_pop_thread_default (self->context);
|
|
|
|
winrt_vtable.RoUninitialize ();
|
|
|
|
|
|
|
|
#if HAVE_WINMM
|
|
|
|
if (timer_res != 0)
|
|
|
|
timeEndPeriod (timer_res);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
return nullptr;
|
|
|
|
}
|
|
|
|
|
|
|
|
static GstFlowReturn
|
|
|
|
gst_d3d11_winrt_capture_prepare (GstD3D11ScreenCapture * capture)
|
|
|
|
{
|
|
|
|
GstD3D11WinRTCapture *self = GST_D3D11_WINRT_CAPTURE (capture);
|
|
|
|
|
|
|
|
g_assert (self->inner != nullptr);
|
|
|
|
|
|
|
|
return GST_FLOW_OK;
|
|
|
|
}
|
|
|
|
|
|
|
|
static gboolean
|
|
|
|
gst_d3d11_winrt_capture_get_size (GstD3D11ScreenCapture * capture,
|
|
|
|
guint * width, guint * height)
|
|
|
|
{
|
|
|
|
GstD3D11WinRTCapture *self = GST_D3D11_WINRT_CAPTURE (capture);
|
|
|
|
|
|
|
|
*width = self->width;
|
|
|
|
*height = self->height;
|
|
|
|
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
static gboolean
|
|
|
|
gst_d3d11_winrt_capture_get_colorimetry (GstD3D11ScreenCapture * capture,
|
|
|
|
GstVideoColorimetry * colorimetry)
|
|
|
|
{
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
static gboolean
|
|
|
|
gst_d3d11_winrt_capture_unlock (GstD3D11ScreenCapture * capture)
|
|
|
|
{
|
|
|
|
GstD3D11WinRTCapture *self = GST_D3D11_WINRT_CAPTURE (capture);
|
|
|
|
GstD3D11CSLockGuard lk (&self->lock);
|
|
|
|
|
|
|
|
self->flushing = TRUE;
|
|
|
|
WakeAllConditionVariable (&self->cond);
|
|
|
|
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
static gboolean
|
|
|
|
gst_d3d11_winrt_capture_unlock_stop (GstD3D11ScreenCapture * capture)
|
|
|
|
{
|
|
|
|
GstD3D11WinRTCapture *self = GST_D3D11_WINRT_CAPTURE (capture);
|
|
|
|
GstD3D11CSLockGuard lk (&self->lock);
|
|
|
|
|
|
|
|
self->flushing = FALSE;
|
|
|
|
WakeAllConditionVariable (&self->cond);
|
|
|
|
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
gst_d3d11_winrt_capture_show_border (GstD3D11ScreenCapture * capture,
|
|
|
|
gboolean show)
|
|
|
|
{
|
|
|
|
GstD3D11WinRTCapture *self = GST_D3D11_WINRT_CAPTURE (capture);
|
|
|
|
GstD3D11CSLockGuard lk (&self->lock);
|
|
|
|
|
|
|
|
self->show_border = show;
|
|
|
|
if (self->inner->session) {
|
|
|
|
ComPtr < IGraphicsCaptureSession3 > session3;
|
|
|
|
self->inner->session.As (&session3);
|
|
|
|
|
|
|
|
if (session3)
|
|
|
|
session3->put_IsBorderRequired (self->show_border);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static GstFlowReturn
|
|
|
|
gst_d3d11_winrt_capture_do_capture (GstD3D11ScreenCapture * capture,
|
|
|
|
GstD3D11Device * device, ID3D11Texture2D * texture,
|
|
|
|
ID3D11RenderTargetView * rtv, ID3D11VertexShader * vs,
|
|
|
|
ID3D11PixelShader * ps, ID3D11InputLayout * layout,
|
|
|
|
ID3D11SamplerState * sampler, ID3D11BlendState * blend,
|
|
|
|
D3D11_BOX * crop_box, gboolean draw_mouse)
|
|
|
|
{
|
|
|
|
GstD3D11WinRTCapture *self = GST_D3D11_WINRT_CAPTURE (capture);
|
|
|
|
GstD3D11WinRTCaptureInner *inner = self->inner;
|
|
|
|
ComPtr < IDirect3D11CaptureFrame > frame;
|
|
|
|
ComPtr < IDirect3DSurface > surface;
|
|
|
|
ComPtr < IDirect3DDxgiInterfaceAccess > access;
|
|
|
|
ComPtr < ID3D11Texture2D > captured_texture;
|
|
|
|
ID3D11DeviceContext *context_handle;
|
|
|
|
SizeInt32 size;
|
|
|
|
HRESULT hr;
|
|
|
|
LARGE_INTEGER now;
|
|
|
|
LONGLONG timeout;
|
|
|
|
D3D11_TEXTURE2D_DESC desc;
|
|
|
|
gboolean size_changed = FALSE;
|
|
|
|
|
|
|
|
GstD3D11CSLockGuard lk (&self->lock);
|
|
|
|
again:
|
|
|
|
frame = nullptr;
|
|
|
|
surface = nullptr;
|
|
|
|
access = nullptr;
|
|
|
|
captured_texture = nullptr;
|
|
|
|
|
|
|
|
if (inner->closed) {
|
|
|
|
GST_ERROR_OBJECT (self, "Item was closed");
|
|
|
|
return GST_FLOW_ERROR;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (self->flushing) {
|
|
|
|
GST_INFO_OBJECT (self, "We are flushing");
|
|
|
|
return GST_FLOW_FLUSHING;
|
|
|
|
}
|
|
|
|
|
|
|
|
if ((draw_mouse && !self->show_mouse) || (!draw_mouse && self->show_mouse)) {
|
|
|
|
ComPtr < IGraphicsCaptureSession2 > session2;
|
|
|
|
self->show_mouse = draw_mouse;
|
|
|
|
|
|
|
|
inner->session.As (&session2);
|
|
|
|
if (session2) {
|
|
|
|
hr = session2->put_IsCursorCaptureEnabled (draw_mouse);
|
|
|
|
if (!gst_d3d11_result (hr, self->device))
|
|
|
|
GST_DEBUG_OBJECT (self, "Could not set IsCursorCaptureEnabled");
|
|
|
|
} else {
|
|
|
|
GST_LOG_OBJECT (self, "IGraphicsCaptureSession2 is not available");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Magic number 5 sec timeout */
|
|
|
|
QueryPerformanceCounter (&now);
|
|
|
|
timeout = now.QuadPart + 5 * self->frequency.QuadPart;
|
|
|
|
|
|
|
|
do {
|
|
|
|
hr = inner->pool->TryGetNextFrame (&frame);
|
|
|
|
if (frame)
|
|
|
|
break;
|
|
|
|
|
|
|
|
if (!gst_d3d11_result (hr, self->device)) {
|
|
|
|
GST_ERROR_OBJECT (self, "Could not capture frame");
|
|
|
|
return GST_FLOW_ERROR;
|
|
|
|
}
|
|
|
|
|
|
|
|
SleepConditionVariableCS (&self->cond, &self->lock, 1);
|
|
|
|
QueryPerformanceCounter (&now);
|
|
|
|
} while (!inner->closed && !self->flushing && now.QuadPart < timeout);
|
|
|
|
|
|
|
|
if (self->flushing) {
|
|
|
|
GST_INFO_OBJECT (self, "We are flushing");
|
|
|
|
return GST_FLOW_FLUSHING;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (inner->closed) {
|
|
|
|
GST_WARNING_OBJECT (self, "Capture item was closed");
|
|
|
|
return GST_FLOW_ERROR;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!frame) {
|
|
|
|
GST_WARNING_OBJECT (self, "No frame available");
|
|
|
|
return GST_D3D11_SCREEN_CAPTURE_FLOW_EXPECTED_ERROR;
|
|
|
|
}
|
|
|
|
|
|
|
|
hr = frame->get_ContentSize (&size);
|
|
|
|
if (!gst_d3d11_result (hr, self->device)) {
|
|
|
|
GST_ERROR_OBJECT (self, "Could not get content size");
|
|
|
|
return GST_FLOW_ERROR;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (size.Width != self->pool_size.Width ||
|
|
|
|
size.Height != self->pool_size.Height) {
|
|
|
|
GST_DEBUG_OBJECT (self, "Size changed %dx%d -> %dx%d",
|
2022-10-21 17:48:23 +00:00
|
|
|
self->pool_size.Width, self->pool_size.Height, size.Width, size.Height);
|
2022-10-06 19:20:29 +00:00
|
|
|
self->pool_size = size;
|
|
|
|
frame = nullptr;
|
|
|
|
hr = inner->pool->Recreate (inner->d3d_device.Get (),
|
|
|
|
DirectXPixelFormat::DirectXPixelFormat_B8G8R8A8UIntNormalized,
|
|
|
|
1, self->pool_size);
|
|
|
|
if (!gst_d3d11_result (hr, self->device)) {
|
|
|
|
GST_ERROR_OBJECT (self, "Could not recreate");
|
|
|
|
return GST_FLOW_ERROR;
|
|
|
|
}
|
|
|
|
|
|
|
|
size_changed = TRUE;
|
|
|
|
goto again;
|
|
|
|
}
|
|
|
|
|
|
|
|
hr = frame->get_Surface (&surface);
|
|
|
|
if (!gst_d3d11_result (hr, self->device)) {
|
|
|
|
GST_ERROR_OBJECT (self, "Could not get IDirect3DSurface");
|
|
|
|
return GST_FLOW_ERROR;
|
|
|
|
}
|
|
|
|
|
|
|
|
hr = surface.As (&access);
|
|
|
|
if (!gst_d3d11_result (hr, self->device)) {
|
|
|
|
GST_ERROR_OBJECT (self, "Could not get IDirect3DDxgiInterfaceAccess");
|
|
|
|
return GST_FLOW_ERROR;
|
|
|
|
}
|
|
|
|
|
|
|
|
hr = access->GetInterface (IID_PPV_ARGS (&captured_texture));
|
|
|
|
if (!gst_d3d11_result (hr, self->device)) {
|
|
|
|
GST_ERROR_OBJECT (self, "Could not get texture from frame");
|
|
|
|
return GST_FLOW_ERROR;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* XXX: actual texture size can be different from reported pool size */
|
|
|
|
captured_texture->GetDesc (&desc);
|
|
|
|
if (desc.Width != self->width || desc.Height != self->height) {
|
|
|
|
GST_DEBUG_OBJECT (self, "Texture size changed %dx%d -> %dx%d",
|
|
|
|
self->width, self->height, desc.Width, desc.Height);
|
|
|
|
self->width = desc.Width;
|
|
|
|
self->height = desc.Height;
|
|
|
|
size_changed = TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (size_changed)
|
|
|
|
return GST_D3D11_SCREEN_CAPTURE_FLOW_SIZE_CHANGED;
|
|
|
|
|
|
|
|
context_handle = gst_d3d11_device_get_device_context_handle (self->device);
|
|
|
|
GstD3D11DeviceLockGuard device_lk (self->device);
|
|
|
|
context_handle->CopySubresourceRegion (texture, 0, 0, 0, 0,
|
|
|
|
captured_texture.Get (), 0, crop_box);
|
|
|
|
|
|
|
|
return GST_FLOW_OK;
|
|
|
|
}
|
|
|
|
|
|
|
|
GstD3D11ScreenCapture *
|
|
|
|
gst_d3d11_winrt_capture_new (GstD3D11Device * device, HMONITOR monitor_handle,
|
|
|
|
HWND window_handle)
|
|
|
|
{
|
|
|
|
GstD3D11WinRTCapture *self;
|
|
|
|
|
|
|
|
if (window_handle && !IsWindow (window_handle)) {
|
|
|
|
GST_WARNING_OBJECT (device, "Not a valid window handle");
|
|
|
|
return nullptr;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!gst_d3d11_winrt_capture_load_library ())
|
|
|
|
return nullptr;
|
|
|
|
|
|
|
|
self = (GstD3D11WinRTCapture *) g_object_new (GST_TYPE_D3D11_WINRT_CAPTURE,
|
|
|
|
"d3d11device", device, "monitor-handle", (gpointer) monitor_handle,
|
|
|
|
"window-handle", (gpointer) window_handle, nullptr);
|
|
|
|
if (!self->inner) {
|
|
|
|
gst_clear_object (&self);
|
|
|
|
return nullptr;
|
|
|
|
}
|
|
|
|
|
|
|
|
gst_object_ref_sink (self);
|
|
|
|
|
|
|
|
return GST_D3D11_SCREEN_CAPTURE_CAST (self);
|
|
|
|
}
|