2018-02-13 21:41:28 +00:00
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/* GStreamer Intel MSDK plugin
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* Copyright (c) 2018, Intel Corporation
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* Copyright (c) 2018, Igalia S.L.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* 3. Neither the name of the copyright holder nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
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* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGDECE
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* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
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* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef GST_MSDK_CONTEXT_H
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#define GST_MSDK_CONTEXT_H
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#include "msdk.h"
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#ifndef _WIN32
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#include <va/va.h>
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2020-06-15 07:24:07 +00:00
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#include <va/va_drmcommon.h>
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2022-05-07 09:10:34 +00:00
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#else
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#include <gst/d3d11/gstd3d11_fwd.h>
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2018-02-13 21:41:28 +00:00
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#endif
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G_BEGIN_DECLS
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#define GST_TYPE_MSDK_CONTEXT \
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(gst_msdk_context_get_type ())
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#define GST_MSDK_CONTEXT(obj) \
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(G_TYPE_CHECK_INSTANCE_CAST ((obj), GST_TYPE_MSDK_CONTEXT, \
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GstMsdkContext))
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#define GST_MSDK_CONTEXT_CLASS(klass) \
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(G_TYPE_CHECK_CLASS_CAST ((klass), GST_TYPE_MSDK_CONTEXT, \
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GstMsdkContextClass))
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#define GST_IS_MSDK_CONTEXT(obj) \
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(G_TYPE_CHECK_INSTANCE_TYPE ((obj), GST_TYPE_MSDK_CONTEXT))
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#define GST_IS_MSDK_CONTEXT_CLASS(klass) \
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(G_TYPE_CHECK_CLASS_TYPE ((klass), GST_TYPE_MSDK_CONTEXT))
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#define GST_MSDK_CONTEXT_CAST(obj) ((GstMsdkContext*)(obj))
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typedef struct _GstMsdkContext GstMsdkContext;
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typedef struct _GstMsdkContextClass GstMsdkContextClass;
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typedef struct _GstMsdkContextPrivate GstMsdkContextPrivate;
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2018-02-13 22:50:48 +00:00
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typedef enum {
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GST_MSDK_JOB_DECODER = 0x01,
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GST_MSDK_JOB_ENCODER = 0x02,
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GST_MSDK_JOB_VPP = 0x04,
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} GstMsdkContextJobType;
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2018-02-13 21:41:28 +00:00
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/*
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* GstMsdkContext:
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*/
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struct _GstMsdkContext
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{
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GstObject parent_instance;
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GstMsdkContextPrivate *priv;
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};
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/*
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* GstMsdkContextClass:
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*/
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struct _GstMsdkContextClass
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{
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GstObjectClass parent_class;
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};
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GType gst_msdk_context_get_type (void);
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2023-04-07 06:09:40 +00:00
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GstMsdkContext * gst_msdk_context_new (gboolean hardware);
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GstMsdkContext * gst_msdk_context_new_with_job_type (gboolean hardware,
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GstMsdkContextJobType job_type);
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2018-02-13 22:50:48 +00:00
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GstMsdkContext * gst_msdk_context_new_with_parent (GstMsdkContext * parent);
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2022-05-07 09:10:34 +00:00
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#ifndef _WIN32
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2021-05-08 05:49:23 +00:00
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GstMsdkContext * gst_msdk_context_new_with_va_display (GstObject * display_obj,
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gboolean hardware, GstMsdkContextJobType job_type);
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2022-05-07 09:10:34 +00:00
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#else
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GstMsdkContext * gst_msdk_context_new_with_d3d11_device (GstD3D11Device * device,
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gboolean hardware, GstMsdkContextJobType job_type);
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#endif
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2018-02-13 21:41:28 +00:00
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mfxSession gst_msdk_context_get_session (GstMsdkContext * context);
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2023-04-07 06:26:55 +00:00
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const mfxLoader * gst_msdk_context_get_loader (GstMsdkContext * context);
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mfxU32 gst_msdk_context_get_impl_idx (GstMsdkContext * context);
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2018-02-13 21:41:28 +00:00
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gpointer gst_msdk_context_get_handle (GstMsdkContext * context);
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2022-05-07 09:10:34 +00:00
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#ifndef _WIN32
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GstObject * gst_msdk_context_get_va_display (GstMsdkContext * context);
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#else
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GstD3D11Device * gst_msdk_context_get_d3d11_device (GstMsdkContext * context);
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#endif
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2018-02-13 21:41:28 +00:00
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2018-02-13 21:43:42 +00:00
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/* GstMsdkContext contains mfxFrameAllocResponses,
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* if app calls MFXVideoCORE_SetFrameAllocator.
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*/
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typedef struct _GstMsdkAllocResponse GstMsdkAllocResponse;
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struct _GstMsdkAllocResponse {
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2019-09-09 05:40:53 +00:00
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gint refcount;
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2019-09-11 02:49:10 +00:00
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mfxFrameAllocResponse response;
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2018-02-13 21:43:42 +00:00
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mfxFrameAllocRequest request;
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};
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GstMsdkAllocResponse *
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gst_msdk_context_get_cached_alloc_responses (GstMsdkContext * context,
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mfxFrameAllocResponse * resp);
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GstMsdkAllocResponse *
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gst_msdk_context_get_cached_alloc_responses_by_request (GstMsdkContext * context,
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mfxFrameAllocRequest * req);
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void
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gst_msdk_context_add_alloc_response (GstMsdkContext * context,
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GstMsdkAllocResponse * resp);
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gboolean
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gst_msdk_context_remove_alloc_response (GstMsdkContext * context,
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mfxFrameAllocResponse * resp);
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2022-08-22 09:44:35 +00:00
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void
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gst_msdk_context_set_alloc_pool (GstMsdkContext * context, GstBufferPool * pool);
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GstBufferPool *
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gst_msdk_context_get_alloc_pool (GstMsdkContext * context);
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2018-02-13 22:50:48 +00:00
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GstMsdkContextJobType
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gst_msdk_context_get_job_type (GstMsdkContext * context);
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2023-04-07 06:09:40 +00:00
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void
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gst_msdk_context_set_job_type (GstMsdkContext * context,
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GstMsdkContextJobType job_type);
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2018-02-13 22:50:48 +00:00
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void
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gst_msdk_context_add_job_type (GstMsdkContext * context, GstMsdkContextJobType job_type);
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2018-02-13 22:52:14 +00:00
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gint
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gst_msdk_context_get_shared_async_depth (GstMsdkContext * context);
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void
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gst_msdk_context_add_shared_async_depth (GstMsdkContext * context, gint async_depth);
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2018-12-29 05:56:49 +00:00
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void
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gst_msdk_context_set_frame_allocator (GstMsdkContext * context,
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mfxFrameAllocator * allocator);
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2018-02-13 21:41:28 +00:00
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G_END_DECLS
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#endif /* GST_MSDK_CONTEXT_H */
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