gstreamer/tests/icles/playback/test4.c

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/* GStreamer
* Copyright (C) <1999> Erik Walthinsen <omega@cse.ogi.edu>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#ifdef HAVE_STDLIB_H
#include <stdlib.h> /* exit() */
#endif
#ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif
#include <gst/gst.h>
static GMainLoop *loop;
static void
error_eos_cb (GstBus * bus, GstMessage * msg, GMainLoop * main_loop)
{
g_main_loop_quit (main_loop);
}
gint
main (gint argc, gchar * argv[])
{
GstElement *player;
GstStateChangeReturn res;
GstBus *bus;
gst_init (&argc, &argv);
player = gst_element_factory_make ("playbin", "player");
g_assert (player);
gst/playback/: More fixes on reusing of the element. Original commit message from CVS: * gst/playback/gstdecodebin.c: (gst_decode_bin_get_type), (gst_decode_bin_class_init), (gst_decode_bin_factory_filter), (compare_ranks), (print_feature), (gst_decode_bin_init), (gst_decode_bin_dispose), (find_compatibles), (close_pad_link), (try_to_link_1), (new_pad), (close_link), (type_found), (gst_decode_bin_set_property), (gst_decode_bin_get_property), (gst_decode_bin_change_state), (plugin_init): * gst/playback/gstplaybasebin.c: (gst_play_base_bin_get_type), (gst_play_base_bin_class_init), (gst_play_base_bin_init), (gst_play_base_bin_dispose), (queue_overrun), (gen_preroll_element), (remove_prerolls), (no_more_pads), (new_stream), (setup_source), (gst_play_base_bin_set_property), (gst_play_base_bin_get_property), (play_base_eos), (gst_play_base_bin_change_state), (gst_play_base_bin_add_element), (gst_play_base_bin_remove_element), (gst_play_base_bin_mute_stream), (gst_play_base_bin_link_stream), (gst_play_base_bin_unlink_stream), (gst_play_base_bin_get_streaminfo): * gst/playback/gstplaybasebin.h: * gst/playback/gstplaybin.c: (gst_play_bin_get_type), (gst_play_bin_class_init), (gst_play_bin_init), (gst_play_bin_dispose), (gst_play_bin_set_property), (gst_play_bin_get_property), (gen_video_element), (gen_audio_element), (remove_sinks), (setup_sinks), (gst_play_bin_change_state), (gst_play_bin_get_event_masks), (gst_play_bin_send_event), (gst_play_bin_get_formats), (gst_play_bin_convert), (gst_play_bin_get_query_types), (gst_play_bin_query), (plugin_init): * gst/playback/test4.c: (main): More fixes on reusing of the element.
2004-07-12 09:11:41 +00:00
if (argc < 2) {
g_print ("usage: %s <uri>\n", argv[0]);
exit (-1);
}
loop = g_main_loop_new (NULL, TRUE);
bus = gst_pipeline_get_bus (GST_PIPELINE (player));
gst_bus_add_signal_watch (bus);
g_signal_connect (bus, "message::eos", G_CALLBACK (error_eos_cb), loop);
g_signal_connect (bus, "message::error", G_CALLBACK (error_eos_cb), loop);
g_object_set (G_OBJECT (player), "uri", argv[1], NULL);
g_print ("play...\n");
res = gst_element_set_state (player, GST_STATE_PLAYING);
if (res == GST_STATE_CHANGE_FAILURE) {
g_print ("could not play\n");
return -1;
}
g_print ("sleep 2...\n");
g_usleep (2 * G_USEC_PER_SEC);
g_print ("pause...\n");
res = gst_element_set_state (player, GST_STATE_PAUSED);
if (res == GST_STATE_CHANGE_FAILURE) {
g_print ("could not pause\n");
return -1;
}
g_print ("sleep 2...\n");
g_usleep (2 * G_USEC_PER_SEC);
g_print ("play...\n");
res = gst_element_set_state (player, GST_STATE_PLAYING);
if (res == GST_STATE_CHANGE_FAILURE) {
g_print ("could not play\n");
return -1;
}
g_print ("sleep 2...\n");
g_usleep (2 * G_USEC_PER_SEC);
g_print ("ready...\n");
res = gst_element_set_state (player, GST_STATE_READY);
if (res != GST_STATE_CHANGE_SUCCESS) {
g_print ("could not play\n");
return -1;
}
g_print ("sleep 2...\n");
g_usleep (2 * G_USEC_PER_SEC);
g_print ("play...\n");
res = gst_element_set_state (player, GST_STATE_PLAYING);
if (res == GST_STATE_CHANGE_FAILURE) {
g_print ("could not play\n");
return -1;
}
g_main_loop_run (loop);
return 0;
}