gstreamer/subprojects/gst-plugins-base/gst-libs/gst/gl/gstglapi.h

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/*
* GStreamer
* Copyright (C) 2012 Matthew Waters <ystreet00@gmail.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef __GST_GL_API_H__
#define __GST_GL_API_H__
#include <gst/gl/gstglconfig.h>
#include <gst/gl/gl-prelude.h>
#include <gst/gst.h>
G_BEGIN_DECLS
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/**
* GstGLAPI:
* @GST_GL_API_NONE: no API
* @GST_GL_API_OPENGL: Desktop OpenGL up to and including 3.1. The
* compatibility profile when the OpenGL version is >= 3.2
* @GST_GL_API_OPENGL3: Desktop OpenGL >= 3.2 core profile
* @GST_GL_API_GLES1: OpenGL ES 1.x
* @GST_GL_API_GLES2: OpenGL ES 2.x and 3.x
* @GST_GL_API_ANY: Any OpenGL API
*/
typedef enum /*< underscore_name=gst_gl_api >*/ {
GST_GL_API_NONE = 0,
GST_GL_API_OPENGL = (1 << 0),
GST_GL_API_OPENGL3 = (1 << 1),
GST_GL_API_GLES1 = (1 << 15),
GST_GL_API_GLES2 = (1 << 16),
GST_GL_API_ANY = G_MAXUINT32
} GstGLAPI;
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/**
* GST_GL_API_OPENGL_NAME:
*
* The name for %GST_GL_API_OPENGL used in various places
*/
#define GST_GL_API_OPENGL_NAME "opengl"
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/**
* GST_GL_API_OPENGL3_NAME:
*
* The name for %GST_GL_API_OPENGL3 used in various places
*/
#define GST_GL_API_OPENGL3_NAME "opengl3"
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/**
* GST_GL_API_GLES1_NAME:
*
* The name for %GST_GL_API_GLES1 used in various places
*/
#define GST_GL_API_GLES1_NAME "gles1"
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/**
* GST_GL_API_GLES2_NAME:
*
* The name for %GST_GL_API_GLES2 used in various places
*/
#define GST_GL_API_GLES2_NAME "gles2"
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/**
* GstGLPlatform:
* @GST_GL_PLATFORM_NONE: no platform
* @GST_GL_PLATFORM_EGL: the EGL platform used primarily with the X11, wayland
* and android window systems as well as on embedded Linux
* @GST_GL_PLATFORM_GLX: the GLX platform used primarily with the X11 window system
* @GST_GL_PLATFORM_WGL: the WGL platform used primarily on Windows
* @GST_GL_PLATFORM_CGL: the CGL platform used primarily on OS X
* @GST_GL_PLATFORM_EAGL: the EAGL platform used primarily on iOS
* @GST_GL_PLATFORM_ANY: any OpenGL platform
*/
typedef enum
{
GST_GL_PLATFORM_NONE = 0,
GST_GL_PLATFORM_EGL = (1 << 0),
GST_GL_PLATFORM_GLX = (1 << 1),
GST_GL_PLATFORM_WGL = (1 << 2),
GST_GL_PLATFORM_CGL = (1 << 3),
GST_GL_PLATFORM_EAGL = (1 << 4),
GST_GL_PLATFORM_ANY = G_MAXUINT32
} GstGLPlatform;
GST_GL_API
gchar * gst_gl_api_to_string (GstGLAPI api);
GST_GL_API
GstGLAPI gst_gl_api_from_string (const gchar * api_s);
GST_GL_API
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gchar * gst_gl_platform_to_string (GstGLPlatform platform);
GST_GL_API
GstGLPlatform gst_gl_platform_from_string (const gchar * platform_s);
G_END_DECLS
#endif /* __GST_GL_API_H__ */