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95 lines
3.5 KiB
Rust
95 lines
3.5 KiB
Rust
// This example demonstrates how to set up a rtsp server using GStreamer.
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// For this, the example parses an arbitrary pipeline in launch syntax
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// from the cli and provides this pipeline's output as stream, served
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// using GStreamers rtsp server.
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use std::env;
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use gst_rtsp_server::prelude::*;
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use anyhow::Error;
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use derive_more::{Display, Error};
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#[path = "../examples-common.rs"]
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mod examples_common;
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#[derive(Debug, Display, Error)]
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#[display(fmt = "Could not get mount points")]
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struct NoMountPoints;
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#[derive(Debug, Display, Error)]
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#[display(fmt = "Usage: {} LAUNCH_LINE", _0)]
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struct UsageError(#[error(not(source))] String);
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fn main_loop() -> Result<(), Error> {
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let args: Vec<_> = env::args().collect();
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if args.len() != 2 {
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return Err(Error::from(UsageError(args[0].clone())));
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}
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let main_loop = glib::MainLoop::new(None, false);
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let server = gst_rtsp_server::RTSPServer::new();
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// Much like HTTP servers, RTSP servers have multiple endpoints that
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// provide different streams. Here, we ask our server to give
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// us a reference to his list of endpoints, so we can add our
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// test endpoint, providing the pipeline from the cli.
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let mounts = server.mount_points().ok_or(NoMountPoints)?;
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// Next, we create a factory for the endpoint we want to create.
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// The job of the factory is to create a new pipeline for each client that
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// connects, or (if configured to do so) to reuse an existing pipeline.
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let factory = gst_rtsp_server::RTSPMediaFactory::new();
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// Here we tell the media factory the media we want to serve.
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// This is done in the launch syntax. When the first client connects,
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// the factory will use this syntax to create a new pipeline instance.
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factory.set_launch(args[1].as_str());
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// This setting specifies whether each connecting client gets the output
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// of a new instance of the pipeline, or whether all connected clients share
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// the output of the same pipeline.
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// If you want to stream a fixed video you have stored on the server to any
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// client, you would not set this to shared here (since every client wants
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// to start at the beginning of the video). But if you want to distribute
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// a live source, you will probably want to set this to shared, to save
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// computing and memory capacity on the server.
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factory.set_shared(true);
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// Now we add a new mount-point and tell the RTSP server to serve the content
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// provided by the factory we configured above, when a client connects to
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// this specific path.
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mounts.add_factory("/test", &factory);
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// Attach the server to our main context.
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// A main context is the thing where other stuff is registering itself for its
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// events (e.g. sockets, GStreamer bus, ...) and the main loop is something that
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// polls the main context for its events and dispatches them to whoever is
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// interested in them. In this example, we only do have one, so we can
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// leave the context parameter empty, it will automatically select
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// the default one.
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let id = server.attach(None)?;
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println!(
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"Stream ready at rtsp://127.0.0.1:{}/test",
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server.bound_port()
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);
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// Start the mainloop. From this point on, the server will start to serve
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// our quality content to connecting clients.
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main_loop.run();
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glib::source_remove(id);
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Ok(())
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}
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fn example_main() -> Result<(), Error> {
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gst::init()?;
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main_loop()
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}
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fn main() {
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match examples_common::run(example_main) {
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Ok(r) => r,
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Err(e) => eprintln!("Error! {}", e),
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}
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}
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