mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer-rs.git
synced 2024-11-23 01:51:06 +00:00
423 lines
8.4 KiB
TOML
423 lines
8.4 KiB
TOML
[options]
|
|
girs_dir = "gir-files"
|
|
library = "GstGL"
|
|
version = "1.0"
|
|
min_cfg_version = "1.14"
|
|
target_path = "gstreamer-gl"
|
|
work_mode = "normal"
|
|
concurrency = "send+sync"
|
|
generate_safety_asserts = true
|
|
single_version_file = true
|
|
generate_display_trait = false
|
|
|
|
external_libraries = [
|
|
"GLib",
|
|
"GObject",
|
|
"Gst",
|
|
"GstBase",
|
|
"GstVideo",
|
|
]
|
|
|
|
generate = [
|
|
# BitFlags
|
|
"GstGL.GLAPI",
|
|
"GstGL.GLDisplayType",
|
|
"GstGL.GLPlatform",
|
|
"GstGL.GLSLProfile",
|
|
# Enums
|
|
"GstGL.GLFormat",
|
|
"GstGL.GLQueryType",
|
|
"GstGL.GLSLVersion",
|
|
"GstGL.GLTextureTarget",
|
|
"GstGL.GLStereoDownmix",
|
|
"GstGL.GLUploadReturn",
|
|
# Enums Errors
|
|
#"GstGL.GLBaseMemoryError",
|
|
"GstGL.GLContextError",
|
|
"GstGL.GLSLError",
|
|
"GstGL.GLWindowError",
|
|
# Records
|
|
#"GstGL.GLAllocationParams",
|
|
#"GstGL.GLRenderbufferAllocationParams",
|
|
#"GstGL.GLVideoAllocationParams",
|
|
# Objects
|
|
"GstGL.GLBaseFilter",
|
|
#"GstGL.GLBufferPool",
|
|
"GstGL.GLFramebuffer",
|
|
#"GstGL.GLBaseMemory",
|
|
#"GstGL.GLBaseMemoryAllocator",
|
|
#"GstGL.GLMemoryPBOAllocator",
|
|
#"GstGL.GLRenderbufferAllocator",
|
|
]
|
|
|
|
manual = [
|
|
"GLib.Error",
|
|
"GLib.Thread",
|
|
"GObject.Object",
|
|
"Gst.Object",
|
|
"Gst.FlowReturn",
|
|
"Gst.PadDirection",
|
|
"GstVideo.VideoMultiviewFlags",
|
|
"GstVideo.VideoMultiviewMode",
|
|
]
|
|
|
|
[[object]]
|
|
name = "Gst.Structure"
|
|
status = "manual"
|
|
ref_mode = "ref-mut"
|
|
|
|
[[object]]
|
|
name = "Gst.Buffer"
|
|
status = "manual"
|
|
ref_mode = "ref"
|
|
|
|
[[object]]
|
|
name = "Gst.Caps"
|
|
status = "manual"
|
|
ref_mode = "ref"
|
|
|
|
[[object]]
|
|
name = "Gst.Query"
|
|
status = "manual"
|
|
ref_mode = "ref"
|
|
|
|
[[object]]
|
|
name = "GstGL.GLBuffer"
|
|
status = "manual"
|
|
ref_mode = "ref"
|
|
|
|
[[object]]
|
|
name = "GstGL.GLQuery"
|
|
status = "manual"
|
|
ref_mode = "ref"
|
|
|
|
[[object]]
|
|
name = "GstGL.GLContext"
|
|
status = "generate"
|
|
|
|
[[object.function]]
|
|
name = "new_wrapped"
|
|
# input handle
|
|
ignore = true
|
|
|
|
[[object.function]]
|
|
name = "get_gl_context"
|
|
# return handle
|
|
ignore = true
|
|
|
|
[[object.function]]
|
|
name = "get_current_gl_context"
|
|
# return handle
|
|
ignore = true
|
|
|
|
[[object.function]]
|
|
name = "get_proc_address"
|
|
ignore = true
|
|
|
|
[[object.function]]
|
|
name = "default_get_proc_address"
|
|
ignore = true
|
|
|
|
[[object.function]]
|
|
name = "get_proc_address_with_platform"
|
|
ignore = true
|
|
|
|
[[object.function]]
|
|
name = "thread_add"
|
|
# unimplemented GLContextThreadFunc
|
|
ignore = true
|
|
|
|
[[object.function]]
|
|
name = "get_thread"
|
|
# glib::Thread not found in `glib`
|
|
ignore = true
|
|
|
|
[[object.function]]
|
|
name = "get_gl_context_for_thread"
|
|
# glib::Thread not found in `glib`
|
|
ignore = true
|
|
|
|
[[object.function]]
|
|
name = "error_quark"
|
|
# bad error domian definition in gir
|
|
ignore = true
|
|
|
|
[[object.function]]
|
|
name = "activate"
|
|
[object.function.return]
|
|
bool_return_is_error = "Failed to activate OpenGL context"
|
|
|
|
[[object.function]]
|
|
name = "get_display"
|
|
[object.function.return]
|
|
nullable = false
|
|
|
|
[[object.function]]
|
|
name = "set_window"
|
|
[object.function.return]
|
|
bool_return_is_error = "Failed to set window"
|
|
|
|
[[object]]
|
|
name = "GstGL.GLDisplay"
|
|
status = "generate"
|
|
|
|
[[object.function]]
|
|
name = "find_window"
|
|
# unimplemented pointer
|
|
ignore = true
|
|
|
|
[[object.function]]
|
|
name = "get_handle"
|
|
# return handle
|
|
ignore = true
|
|
|
|
[[object.function]]
|
|
name = "get_gl_context_for_thread"
|
|
# glib::Thread not found in `glib`
|
|
ignore = true
|
|
|
|
[[object.function]]
|
|
name = "add_context"
|
|
[object.function.return]
|
|
bool_return_is_error = "Failed to add OpenGL context"
|
|
|
|
[[object.function]]
|
|
name = "remove_window"
|
|
[object.function.return]
|
|
bool_return_is_error = "Failed to remove window"
|
|
|
|
[[object]]
|
|
name = "GstGL.GLDisplayEGL"
|
|
status = "generate"
|
|
final_type = true
|
|
cfg_condition = "feature = \"egl\""
|
|
|
|
[[object]]
|
|
name = "GstGL.GLDisplayX11"
|
|
status = "generate"
|
|
final_type = true
|
|
cfg_condition = "feature = \"x11\""
|
|
|
|
[[object]]
|
|
name = "GstGL.GLDisplayWayland"
|
|
status = "generate"
|
|
final_type = true
|
|
cfg_condition = "feature = \"wayland\""
|
|
|
|
[[object]]
|
|
name = "GstGL.GLWindow"
|
|
status = "generate"
|
|
|
|
[[object.function]]
|
|
name = "get_window_handle"
|
|
# return native handle
|
|
ignore = true
|
|
|
|
[[object.function]]
|
|
name = "send_message"
|
|
# callback
|
|
ignore = true
|
|
|
|
[[object.function]]
|
|
name = "send_message_async"
|
|
# callback
|
|
ignore = true
|
|
|
|
[[object.function]]
|
|
name = "set_close_callback"
|
|
# callback
|
|
ignore = true
|
|
|
|
[[object.function]]
|
|
name = "set_draw_callback"
|
|
# callback
|
|
ignore = true
|
|
|
|
[[object.function]]
|
|
name = "set_render_rectangle"
|
|
[object.function.return]
|
|
bool_return_is_error = "Failed to set the specified region"
|
|
|
|
[[object.function]]
|
|
name = "set_resize_callback"
|
|
# callback
|
|
ignore = true
|
|
|
|
[[object.function]]
|
|
name = "set_window_handle"
|
|
# handle
|
|
ignore = true
|
|
|
|
[[object.function]]
|
|
name = "get_display"
|
|
# handle
|
|
ignore = true
|
|
|
|
[[object.function]]
|
|
name = "error_quark"
|
|
# bad error domian definition in gir
|
|
ignore = true
|
|
|
|
[[object]]
|
|
name = "GstGL.GLColorConvert"
|
|
status = "generate"
|
|
final_type = true
|
|
|
|
[[object.function]]
|
|
name = "set_caps"
|
|
[object.function.return]
|
|
bool_return_is_error = "Failed to set caps"
|
|
|
|
[[object.function]]
|
|
name = "decide_allocation"
|
|
# correct mutability
|
|
ignore = true
|
|
|
|
[[object.function]]
|
|
name = "fixate_caps"
|
|
# correct reference ownership
|
|
ignore = true
|
|
|
|
[[object.function]]
|
|
name = "perform"
|
|
# transfer gst::Buffer not reference
|
|
ignore = true
|
|
|
|
[[object]]
|
|
name = "GstGL.GLOverlayCompositor"
|
|
status = "generate"
|
|
final_type = true
|
|
|
|
[[object.function]]
|
|
name = "upload_overlays"
|
|
# correct mutability
|
|
ignore = true
|
|
|
|
[[object.property]]
|
|
name = "yinvert"
|
|
version = "1.16"
|
|
|
|
[[object]]
|
|
name = "GstGL.GLSLStage"
|
|
status = "generate"
|
|
final_type = true
|
|
|
|
[[object.function]]
|
|
name = "set_strings"
|
|
[object.function.return]
|
|
bool_return_is_error = "Failed to attach stage to set strings"
|
|
|
|
[[object]]
|
|
name = "GstGL.GLShader"
|
|
status = "generate"
|
|
final_type = true
|
|
|
|
[[object.function]]
|
|
name = "attach"
|
|
[object.function.return]
|
|
bool_return_is_error = "Failed to attach stage to shader"
|
|
|
|
[[object.function]]
|
|
name = "attach_unlocked"
|
|
[object.function.return]
|
|
bool_return_is_error = "Failed to attach stage to shader"
|
|
|
|
[[object.function]]
|
|
name = "set_uniform_matrix_2fv"
|
|
# array with size
|
|
ignore = true
|
|
|
|
[[object.function]]
|
|
name = "set_uniform_matrix_2x3fv"
|
|
# array with size
|
|
ignore = true
|
|
|
|
[[object.function]]
|
|
name = "set_uniform_matrix_2x4fv"
|
|
# array with size
|
|
ignore = true
|
|
|
|
[[object.function]]
|
|
name = "set_uniform_matrix_3fv"
|
|
# array with size
|
|
ignore = true
|
|
|
|
[[object.function]]
|
|
name = "set_uniform_matrix_3x2fv"
|
|
# array with size
|
|
ignore = true
|
|
|
|
[[object.function]]
|
|
name = "set_uniform_matrix_3x4fv"
|
|
# array with size
|
|
ignore = true
|
|
|
|
[[object.function]]
|
|
name = "set_uniform_matrix_4fv"
|
|
# array with size
|
|
ignore = true
|
|
|
|
[[object.function]]
|
|
name = "set_uniform_matrix_4x2fv"
|
|
# array with size
|
|
ignore = true
|
|
|
|
[[object.function]]
|
|
name = "set_uniform_matrix_4x3fv"
|
|
# array with size
|
|
ignore = true
|
|
|
|
[[object]]
|
|
name = "GstGL.GLUpload"
|
|
status = "generate"
|
|
final_type = true
|
|
|
|
[[object.function]]
|
|
name = "set_caps"
|
|
[object.function.return]
|
|
bool_return_is_error = "Failed to set caps"
|
|
|
|
[[object.function]]
|
|
name = "perform_with_buffer"
|
|
# Result<Buffer, GLUploadReturn>
|
|
ignore = true
|
|
|
|
[[object.function]]
|
|
name = "propose_allocation"
|
|
# fix mutability
|
|
ignore = true
|
|
|
|
[[object.function]]
|
|
name = "get_input_template_caps"
|
|
[object.function.return]
|
|
nullable = false
|
|
|
|
[[object]]
|
|
name = "GstGL.GLViewConvert"
|
|
status = "generate"
|
|
final_type = true
|
|
|
|
[[object.function]]
|
|
name = "set_caps"
|
|
[object.function.return]
|
|
bool_return_is_error = "Failed to set caps"
|
|
|
|
[[object.function]]
|
|
name = "fixate_caps"
|
|
# correct reference ownership
|
|
ignore = true
|
|
|
|
[[object.function]]
|
|
name = "get_output"
|
|
# Result<Buffer, FlowReturn>
|
|
ignore = true
|
|
|
|
[[object.function]]
|
|
name = "tranform_caps"
|
|
[object.function.return]
|
|
nullable = false
|
|
|
|
[[object.function]]
|
|
name = "submit_input_buffer"
|
|
# Buffer ownership transfer
|
|
ignore = true
|