gstreamer-rs/Gir_Gst.toml
Sebastian Dröge 342d5ab935 Add signal connectors for property notifications
Have to hide some properties again at a later time, which have actual
getter/setter functions already. We only need the notification signals
for those.

Depends on the GIR patch in https://github.com/gtk-rs/gir/pull/441
2017-08-18 17:43:55 +03:00

655 lines
13 KiB
TOML

[options]
girs_dir = "gir-files"
library = "Gst"
version = "1.0"
min_cfg_version = "1.8"
target_path = "gstreamer"
work_mode = "normal"
concurrency = "send+sync"
generate_safety_asserts = true
external_libraries = [
"GLib",
"GObject",
]
generate = [
"Gst.ClockTime",
"Gst.ClockTimeDiff",
"Gst.Pipeline",
"Gst.State",
"Gst.StateChangeReturn",
"Gst.StateChange",
"Gst.SeekFlags",
"Gst.SeekType",
"Gst.FlowReturn",
"Gst.PadDirection",
"Gst.PadPresence",
"Gst.URIHandler",
"Gst.URIType",
"Gst.ElementFactoryListType",
"Gst.Format",
"Gst.BufferingMode",
"Gst.CoreError",
"Gst.ResourceError",
"Gst.LibraryError",
"Gst.StreamError",
"Gst.PluginError",
"Gst.ParseError",
"Gst.URIError",
"Gst.StructureChangeType",
"Gst.StreamStatusType",
"Gst.DeviceProvider",
"Gst.Device",
"Gst.DeviceMonitor",
"Gst.StreamType",
"Gst.StreamFlags",
"Gst.PadLinkReturn",
"Gst.ProgressType",
"Gst.BusSyncReply",
"Gst.TagMergeMode",
"Gst.PadProbeType",
"Gst.PadProbeReturn",
"Gst.CapsIntersectMode",
"Gst.BufferFlags",
"Gst.SegmentFlags",
"Gst.PadMode",
"Gst.SchedulingFlags",
"Gst.IteratorResult",
"Gst.ChildProxy",
"Gst.Preset",
"Gst.TagSetter",
"Gst.QOSType",
"Gst.EventType",
"Gst.TocScope",
"Gst.TocEntryType",
"Gst.TocLoopType",
"Gst.TocSetter",
"Gst.ClockType",
"Gst.ClockReturn",
"Gst.ElementFlags",
"Gst.Rank",
"Gst.PadLinkCheck",
"Gst.DebugLevel",
"Gst.StackTraceFlags",
"Gst.DebugGraphDetails",
"Gst.ParseFlags",
]
manual = [
"GLib.Error",
"GLib.Source",
"GLib.DateTime",
"GObject.Object",
"Gst.Iterator",
"Gst.Segment",
]
[[object]]
name = "Gst.Bin"
status = "generate"
[[object.function]]
name = "add"
[object.function.return]
bool_return_is_error = "Failed to add element"
[[object.function]]
name = "remove"
[object.function.return]
bool_return_is_error = "Failed to remove element"
[[object.function]]
name = "recalculate_latency"
[object.function.return]
bool_return_is_error = "Failed to recalculate latency"
[[object.function]]
name = "sync_children_states"
[object.function.return]
bool_return_is_error = "Failed to sync children states"
[[object]]
name = "Gst.Bus"
status = "generate"
trait = false
[[object.function]]
name = "remove_watch"
# Needs manual bindings and GSource support in glib-rs
ignore = true
[[object.function]]
name = "timed_pop_filtered"
# Uses enum as flags
ignore = true
[[object.function]]
name = "pop_filtered"
# Uses enum as flags
ignore = true
[[object.function]]
name = "poll"
# Uses enum as flags
ignore = true
[[object.function]]
name = "create_watch"
# More convenient manual implementation
ignore = true
[[object.signal]]
name = "message"
concurrency = "send"
[[object]]
name = "Gst.Structure"
status = "manual"
ref_mode = "ref-mut"
[[object]]
name = "Gst.ParseContext"
status = "manual"
ref_mode = "ref-mut"
[[object]]
name = "Gst.Caps"
status = "manual"
ref_mode = "ref"
[[object]]
name = "Gst.Buffer"
status = "manual"
ref_mode = "ref"
[[object]]
name = "Gst.Message"
status = "manual"
ref_mode = "ref"
[[object]]
name = "Gst.Event"
status = "manual"
ref_mode = "ref"
[[object]]
name = "Gst.TagList"
status = "manual"
ref_mode = "ref"
[[object]]
name = "Gst.Query"
status = "manual"
ref_mode = "ref"
[[object]]
name = "Gst.Context"
status = "manual"
ref_mode = "ref"
[[object]]
name = "Gst.Toc"
status = "manual"
ref_mode = "ref"
[[object]]
name = "Gst.DateTime"
status = "generate"
concurrency = "send"
[[object]]
name = "Gst.Clock"
status = "generate"
[[object.function]]
name = "set_master"
[object.function.return]
bool_return_is_error = "Failed to set master clock"
[[object.function]]
name = "wait_for_sync"
[object.function.return]
bool_return_is_error = "Timed out waiting for sync"
[[object]]
name = "Gst.SystemClock"
status = "generate"
[[object.function]]
name = "obtain"
[object.function.return]
nullable = false
[[object]]
name = "Gst.Element"
status = "generate"
[[object.function]]
name = "add_pad"
[object.function.return]
bool_return_is_error = "Failed to add pad"
[[object.function]]
name = "remove_pad"
[object.function.return]
bool_return_is_error = "Failed to remove pad"
[[object.function]]
name = "link"
[object.function.return]
bool_return_is_error = "Failed to link elements"
[[object.function]]
name = "link_filtered"
[object.function.return]
bool_return_is_error = "Failed to link elements"
[[object.function]]
name = "link_pads"
[object.function.return]
bool_return_is_error = "Failed to link pads"
[[object.function]]
name = "link_pads_filtered"
[object.function.return]
bool_return_is_error = "Failed to link pads"
[[object.function]]
name = "seek"
[object.function.return]
bool_return_is_error = "Failed to seek"
[[object.function]]
name = "seek_simple"
[object.function.return]
bool_return_is_error = "Failed to seek"
[[object.function]]
name = "set_clock"
[object.function.return]
bool_return_is_error = "Failed to set clock"
[[object.function]]
name = "sync_state_with_parent"
[object.function.return]
bool_return_is_error = "Failed to sync state with parent"
[[object.function]]
name = "query"
# correct mutability
ignore = true
[[object.function]]
name = "send_event"
# Pass by value
ignore = true
[[object.function]]
name = "get_context_unlocked"
# Unsafe
ignore = true
[[object]]
name = "Gst.ElementFactory"
status = "generate"
trait = false
[[object]]
name = "Gst.DeviceProviderFactory"
status = "generate"
trait = false
[[object]]
name = "Gst.Object"
# For renaming the trait...
status = "generate"
trait_name = "GstObjectExt"
[[object.function]]
name = "set_name"
[object.function.return]
bool_return_is_error = "Failed to set object name"
[[object.function]]
name = "get_name"
[object.function.return]
nullable = false
[[object.function]]
name = "get_path_string"
[object.function.return]
nullable = false
[[object.function]]
name = "set_parent"
[object.function.return]
bool_return_is_error = "Failed to set parent object"
[[object.function]]
name = "sync_values"
[object.function.return]
bool_return_is_error = "Failed to sync values"
[[object]]
name = "Gst.Pad"
status = "generate"
[[object.function]]
name = "link_maybe_ghosting"
[object.function.return]
bool_return_is_error = "Failed to link pad, possibly ghosting"
[[object.function]]
name = "unlink"
[object.function.return]
bool_return_is_error = "Failed to unlink pad"
[[object.function]]
name = "pause_task"
[object.function.return]
bool_return_is_error = "Failed to pause pad task"
[[object.function]]
name = "stop_task"
[object.function.return]
bool_return_is_error = "Failed to stop pad task"
[[object.function]]
name = "set_active"
[object.function.return]
bool_return_is_error = "Failed to activate pad"
[[object.function]]
name = "activate_mode"
[object.function.return]
bool_return_is_error = "Failed to activate mode pad"
[[object.function]]
name = "remove_probe"
# Don't use a ulong
ignore = true
[[object.function]]
name = "chain"
# Move buffer
ignore = true
[[object.function]]
name = "push"
# Move buffer
ignore = true
[[object.function]]
name = "pull_range"
# Buffer can be NULL
ignore = true
[[object.function]]
name = "get_range"
# Buffer can be NULL
ignore = true
[[object.function]]
name = "query"
# Correct mutability
ignore = true
[[object.function]]
name = "peer_query"
# Correct mutability
ignore = true
[[object.function]]
name = "query_default"
# Correct mutability
ignore = true
[[object.function]]
name = "proxy_query_caps"
# Correct mutability
ignore = true
[[object.function]]
name = "proxy_query_accept_caps"
# Correct mutability
ignore = true
[[object.function]]
name = "event_default"
# Pass by value
ignore = true
[[object.function]]
name = "push_event"
# Pass by value
ignore = true
[[object.function]]
name = "send_event"
# Pass by value
ignore = true
[[object]]
name = "Gst.PadTemplate"
status = "generate"
trait = false
[[object]]
name = "Gst.GhostPad"
status = "generate"
[[object.function]]
name = "set_target"
[object.function.return]
bool_return_is_error = "Failed to set target"
[[object.function]]
name = "new"
ignore = true
[[object.function]]
name = "new_from_template"
ignore = true
[[object.function]]
name = "construct"
ignore = true
[[object]]
name = "Gst.ProxyPad"
status = "generate"
[[object.function]]
name = "chain_default"
# Buffer move
ignore = true
[[object.function]]
name = "getrange_default"
# Buffer move
ignore = true
[[object]]
name = "Gst.Stream"
status = "generate"
trait = false
[[object]]
name = "Gst.StreamCollection"
status = "generate"
trait = false
[[object]]
name = "Gst.Plugin"
status = "generate"
trait = false
[[object]]
name = "Gst.*"
status = "generate"
[[object.function]]
name = "update_registry"
[object.function.return]
bool_return_is_error = "Failed to update registry"
[[object.function]]
name = "util_dump_mem"
ignore = true
[[object.function]]
name = "protection_select_system"
# unsupported array type
ignore = true
[[object.function]]
name = "calculate_linear_regression"
ignore = true
[[object.function]]
pattern = "value_.*"
ignore = true
[[object.function]]
pattern = ".*_get_type"
ignore = true
[[object.function]]
pattern = "tag_.*"
ignore = true
[[object.function]]
pattern = "segtrap_.*"
ignore = true
[[object.function]]
pattern = "util_[g]?double_.*"
ignore = true
[[object.function]]
pattern = "util_fraction_.*"
ignore = true
[[object.function]]
pattern = "util_greatest_.*"
ignore = true
[[object.function]]
pattern = "util_[g]?uint64.*"
ignore = true
[[object.function]]
name = "deinit"
ignore = true
[[object.function]]
name = "util_set_object_arg"
ignore = true
[[object.function]]
name = "util_seqnum_compare"
ignore = true
[[object.function]]
name = "dynamic_type_register"
ignore = true
[[object.function]]
name = "flow_get_name"
ignore = true
[[object.function]]
name = "filename_to_uri"
ignore = true
[[object.function]]
name = "is_initialized"
ignore = true
[[object.function]]
name = "debug_add_log_function"
ignore = true
[[object.function]]
name = "debug_remove_log_function"
ignore = true
[[object.function]]
name = "debug_remove_log_function_by_data"
ignore = true
[[object.function]]
name = "debug_construct_term_color"
ignore = true
[[object.function]]
name = "debug_construct_win_color"
ignore = true
[[object.function]]
name = "debug_get_all_categories"
ignore = true
[[object.function]]
name = "debug_get_color_mode"
ignore = true
[[object.function]]
pattern = "debug_log.*"
ignore = true
[[object.function]]
name = "debug_set_color_mode"
ignore = true
[[object.function]]
name = "debug_set_color_mode_from_string"
ignore = true
[[object.function]]
name = "error_get_message"
ignore = true
[[object.function]]
name = "flow_to_quark"
ignore = true
[[object.function]]
name = "formats_contains"
ignore = true
[[object.function]]
pattern = "info_.*"
ignore = true
[[object.function]]
pattern = "print.*"
ignore = true
[[object.function]]
pattern = "init.*"
ignore = true
[[object.function]]
pattern = "param_spec_.*"
ignore = true
[[object.function]]
name = "is_caps_features"
ignore = true
[[object.function]]
name = "make_element_message_details"
ignore = true
[[object.function]]
name = "util_array_binary_search"
ignore = true
[[object.function]]
name = "util_get_object_array"
ignore = true
[[object.function]]
name = "util_set_object_array"
ignore = true
[[object.function]]
name = "util_set_value_from_string"
ignore = true
[[object.function]]
pattern = "parse.*full"
# wrong mutable for context parameter
ignore = true