gstreamer-rs/tutorials/src/bin/basic-tutorial-7.rs
Sebastian Dröge 7423b1dea6 elementfactory: Change make() / create() to builders and keep the old variants as create_with_name() / make_with_name()
As a side-effect, this also now includes the element factory name in the
error messages instead of giving the same error string for every
factory.

Partially fixes https://gitlab.freedesktop.org/gstreamer/gstreamer-rs/-/issues/318

Also let them all go through the same, single object construction code.
2022-10-19 17:48:39 +03:00

126 lines
3.8 KiB
Rust

use gst::prelude::*;
#[path = "../tutorials-common.rs"]
mod tutorials_common;
fn tutorial_main() {
// Initialize GStreamer
if let Err(err) = gst::init() {
eprintln!("Failed to initialize Gst: {}", err);
return;
}
let audio_source = gst::ElementFactory::make("audiotestsrc")
.name("audio_source")
.property("freq", 215.0)
.build()
.unwrap();
let tee = gst::ElementFactory::make("tee")
.name("tee")
.build()
.unwrap();
let audio_queue = gst::ElementFactory::make("queue")
.name("audio_queue")
.build()
.unwrap();
let audio_convert = gst::ElementFactory::make("audioconvert")
.name("audio_convert")
.build()
.unwrap();
let audio_resample = gst::ElementFactory::make("audioresample")
.name("audio_resample")
.build()
.unwrap();
let audio_sink = gst::ElementFactory::make("autoaudiosink")
.name("audio_sink")
.build()
.unwrap();
let video_queue = gst::ElementFactory::make("queue")
.name("video_queue")
.build()
.unwrap();
let visual = gst::ElementFactory::make("wavescope")
.name("visual")
.property_from_str("shader", "none")
.property_from_str("style", "lines")
.build()
.unwrap();
let video_convert = gst::ElementFactory::make("videoconvert")
.name("video_convert")
.build()
.unwrap();
let video_sink = gst::ElementFactory::make("autovideosink")
.name("video_sink")
.build()
.unwrap();
let pipeline = gst::Pipeline::new(Some("test-pipeline"));
pipeline
.add_many(&[
&audio_source,
&tee,
&audio_queue,
&audio_convert,
&audio_resample,
&audio_sink,
&video_queue,
&visual,
&video_convert,
&video_sink,
])
.unwrap();
gst::Element::link_many(&[&audio_source, &tee]).unwrap();
gst::Element::link_many(&[&audio_queue, &audio_convert, &audio_resample, &audio_sink]).unwrap();
gst::Element::link_many(&[&video_queue, &visual, &video_convert, &video_sink]).unwrap();
let tee_audio_pad = tee.request_pad_simple("src_%u").unwrap();
println!(
"Obtained request pad {} for audio branch",
tee_audio_pad.name()
);
let queue_audio_pad = audio_queue.static_pad("sink").unwrap();
tee_audio_pad.link(&queue_audio_pad).unwrap();
let tee_video_pad = tee.request_pad_simple("src_%u").unwrap();
println!(
"Obtained request pad {} for video branch",
tee_video_pad.name()
);
let queue_video_pad = video_queue.static_pad("sink").unwrap();
tee_video_pad.link(&queue_video_pad).unwrap();
pipeline
.set_state(gst::State::Playing)
.expect("Unable to set the pipeline to the `Playing` state");
let bus = pipeline.bus().unwrap();
for msg in bus.iter_timed(gst::ClockTime::NONE) {
use gst::MessageView;
match msg.view() {
MessageView::Error(err) => {
eprintln!(
"Error received from element {:?}: {}",
err.src().map(|s| s.path_string()),
err.error()
);
eprintln!("Debugging information: {:?}", err.debug());
break;
}
MessageView::Eos(..) => break,
_ => (),
}
}
pipeline
.set_state(gst::State::Null)
.expect("Unable to set the pipeline to the `Null` state");
}
fn main() {
// tutorials_common::run is only required to set up the application environment on macOS
// (but not necessary in normal Cocoa applications where this is set up automatically)
tutorials_common::run(tutorial_main);
}