gstreamer-rs/examples/src/bin/appsink.rs
Sebastian Dröge 7423b1dea6 elementfactory: Change make() / create() to builders and keep the old variants as create_with_name() / make_with_name()
As a side-effect, this also now includes the element factory name in the
error messages instead of giving the same error string for every
factory.

Partially fixes https://gitlab.freedesktop.org/gstreamer/gstreamer-rs/-/issues/318

Also let them all go through the same, single object construction code.
2022-10-19 17:48:39 +03:00

174 lines
6.1 KiB
Rust

// This example demonstrates the use of the appsink element.
// It operates the following pipeline:
// {audiotestsrc} - {appsink}
// The application specifies what format it wants to handle. This format
// is applied by calling set_caps on the appsink. Now it's the audiotestsrc's
// task to provide this data format. If the element connected to the appsink's
// sink-pad were not able to provide what we ask them to, this would fail.
// This is the format we request:
// Audio / Signed 16bit / 1 channel / arbitrary sample rate
use gst::element_error;
use gst::prelude::*;
use byte_slice_cast::*;
use std::i16;
use anyhow::Error;
use derive_more::{Display, Error};
#[path = "../examples-common.rs"]
mod examples_common;
#[derive(Debug, Display, Error)]
#[display(fmt = "Received error from {}: {} (debug: {:?})", src, error, debug)]
struct ErrorMessage {
src: String,
error: String,
debug: Option<String>,
source: glib::Error,
}
fn create_pipeline() -> Result<gst::Pipeline, Error> {
gst::init()?;
let pipeline = gst::Pipeline::new(None);
let src = gst::ElementFactory::make("audiotestsrc").build()?;
let sink = gst::ElementFactory::make("appsink").build()?;
pipeline.add_many(&[&src, &sink])?;
src.link(&sink)?;
let appsink = sink
.dynamic_cast::<gst_app::AppSink>()
.expect("Sink element is expected to be an appsink!");
// Tell the appsink what format we want. It will then be the audiotestsrc's job to
// provide the format we request.
// This can be set after linking the two objects, because format negotiation between
// both elements will happen during pre-rolling of the pipeline.
appsink.set_caps(Some(
&gst_audio::AudioCapsBuilder::new_interleaved()
.format(gst_audio::AUDIO_FORMAT_S16)
.channels(1)
.build(),
));
// Getting data out of the appsink is done by setting callbacks on it.
// The appsink will then call those handlers, as soon as data is available.
appsink.set_callbacks(
gst_app::AppSinkCallbacks::builder()
// Add a handler to the "new-sample" signal.
.new_sample(|appsink| {
// Pull the sample in question out of the appsink's buffer.
let sample = appsink.pull_sample().map_err(|_| gst::FlowError::Eos)?;
let buffer = sample.buffer().ok_or_else(|| {
element_error!(
appsink,
gst::ResourceError::Failed,
("Failed to get buffer from appsink")
);
gst::FlowError::Error
})?;
// At this point, buffer is only a reference to an existing memory region somewhere.
// When we want to access its content, we have to map it while requesting the required
// mode of access (read, read/write).
// This type of abstraction is necessary, because the buffer in question might not be
// on the machine's main memory itself, but rather in the GPU's memory.
// So mapping the buffer makes the underlying memory region accessible to us.
// See: https://gstreamer.freedesktop.org/documentation/plugin-development/advanced/allocation.html
let map = buffer.map_readable().map_err(|_| {
element_error!(
appsink,
gst::ResourceError::Failed,
("Failed to map buffer readable")
);
gst::FlowError::Error
})?;
// We know what format the data in the memory region has, since we requested
// it by setting the appsink's caps. So what we do here is interpret the
// memory region we mapped as an array of signed 16 bit integers.
let samples = map.as_slice_of::<i16>().map_err(|_| {
element_error!(
appsink,
gst::ResourceError::Failed,
("Failed to interprete buffer as S16 PCM")
);
gst::FlowError::Error
})?;
// For buffer (= chunk of samples), we calculate the root mean square:
// (https://en.wikipedia.org/wiki/Root_mean_square)
let sum: f64 = samples
.iter()
.map(|sample| {
let f = f64::from(*sample) / f64::from(i16::MAX);
f * f
})
.sum();
let rms = (sum / (samples.len() as f64)).sqrt();
println!("rms: {}", rms);
Ok(gst::FlowSuccess::Ok)
})
.build(),
);
Ok(pipeline)
}
fn main_loop(pipeline: gst::Pipeline) -> Result<(), Error> {
pipeline.set_state(gst::State::Playing)?;
let bus = pipeline
.bus()
.expect("Pipeline without bus. Shouldn't happen!");
for msg in bus.iter_timed(gst::ClockTime::NONE) {
use gst::MessageView;
match msg.view() {
MessageView::Eos(..) => break,
MessageView::Error(err) => {
pipeline.set_state(gst::State::Null)?;
return Err(ErrorMessage {
src: msg
.src()
.map(|s| String::from(s.path_string()))
.unwrap_or_else(|| String::from("None")),
error: err.error().to_string(),
debug: err.debug(),
source: err.error(),
}
.into());
}
_ => (),
}
}
pipeline.set_state(gst::State::Null)?;
Ok(())
}
fn example_main() {
match create_pipeline().and_then(main_loop) {
Ok(r) => r,
Err(e) => eprintln!("Error! {}", e),
}
}
fn main() {
// tutorials_common::run is only required to set up the application environment on macOS
// (but not necessary in normal Cocoa applications where this is set up automatically)
examples_common::run(example_main);
}